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Pond / Armada / Economy first / OBSERVED BUILD

Fatboy buy

Armada Pond build order · Supreme Isthmus

Pond funds Tech to produce a Fatboy from 5:04 and gets it delivered by Hephaestus to push the front early.

#team support #push · 459 distinct matches · 112 players · 25% of Armada Pond games · team won 48% of 496 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • FatboyFatboy from Tech arrives 5:04 · 21% of role by thenTech makes it and hands it over.
  • HephaestusHeavy transport from an ally in 80%21% of all Pond games by then

Paid for by sending allies about 1,100 metal and 13,000 energy by 5:00; standard pond sends 0 metal and 9,000 energy.

Where those units first fight, in 466 games with kill data: in the middle 86%, on their own side 14%.

Those units destroy a typical 2,938 metal of enemy units by 15:00.

Then transitions into tick (31% of army), pawn (15% of army), blitz (8% of army).

HOW TO PLAY IT

Key timing: Fatboy to front by 5:02

  1. Open tidals and mex, add wind as usual Pond eco.
  2. Grab a heavy transport from air to fly it forward.
  3. Send Tech heavy metal and energy to buy a Fatboy.
  4. Get Fatboy handed over from Tech's factory for front.
  5. Fight in middle with Fatboy, then return to normal Tick and Pawn lab output.

Phase by phase

TYPICAL OF ITS 459 GAMES · AGAINST STANDARD POND
  1. 1
  2. 2
PLAY THE OPENING

Follow the example game's first 6:05 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor4Mex
    • Wind Turbine10Wind
    • Tidal Generator8Tidalfor allies
    • Tidal Generator1Tidal
    • Energy Converter2Converter
    • Energy Storage1Energy storage
    Order
    1. Bot LabBot Lab after 4 mex, 11 wind, 2 converterdone ~5:55, middle half 4:53–6:58

    The standard build makes here, this one skips: 2 con bot

    By 5:27 in all: 4 mex · 10 wind · 1 tidal · 2 converter · 1 energy storage

    The example game in this phase · 33 steps
    1. Tidal ×8for Suicide front
    2. Tidal ×2
    3. Mex ×2
    4. Wind
    5. Mex ×2
    6. Wind ×4
    7. Energy storage
    8. Wind ×8
    9. Converter ×2
    10. Metal storage
    11. Wind
    12. Vehicle PlantVehicle Plantdone 5:33
    13. Construction VehicleCon vehicle ×4
    14. Wind
    15. WhistlerMissile truck
    16. Wind
    17. WhistlerMissile truck
    18. Wind ×2
    19. WhistlerMissile truck
    20. Wind ×2
    21. WhistlerMissile truck
    22. Wind ×2
    23. Construction VehicleCon vehicle
    24. Wind ×2
    25. Construction VehicleCon vehicle
    26. Wind ×2
    27. Construction VehicleCon vehicle
    28. Wind ×4
    29. Converter
    30. Wind ×2
    31. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    32. Wind
    33. Bot LabBot Labdone 8:03 · typical 5:55
  2. 2

    Bot Lab to 10:00

    Economy
    • Wind Turbine7Wind−20 vs standard
    Builders
    • Construction Turret1 Con turret
    • Construction Bot2 Con bot +2 vs standard
    Army
    • Tick6 Tick +6 vs standard

    Some games also: Lazarus (45%) · converter (34%) · eat Bot Lab (37%)

    The standard build makes here, this one skips: 6 converter

    By 10:00 in all: 4 mex · 22 wind (standard 38) · 1 tidal · 4 converter (standard 9) · 1 energy storage · 2 con turret

    The example game in this phase · 210 steps
    1. Wind
    2. Converter
    3. Wind ×2
    4. Construction BotCon bot
    5. Wind
    6. Converter
    7. Construction BotCon bot
    8. Wind ×3
    9. TickTick
    10. Converter
    11. Wind
    12. TickTick ×3
    13. Wind ×2
    14. TickTick ×2
    15. Converter
    16. TickTick
    17. Wind
    18. TickTick
    19. Wind
    20. TickTick ×2
    21. Construction BotCon bot
    22. Wind ×2
    23. Converter
    24. TickTick
    25. Wind ×2
    26. TickTick
    27. Advanced Metal ExtractorT2 mexdone 10:04 · typical 9:52
    28. TickTick
    29. Converter
    30. TickTick
    31. Wind ×2
    32. TickTick ×3
    33. Wind
    34. TickTick
    35. Wind
    36. TickTick
    37. Converter
    38. TickTick ×2
    39. Wind ×2
    40. TickTick ×3
    41. Converter
    42. Wind
    43. TickTick
    44. Wind
    45. TickTick ×2
    46. Wind
    47. TickTick ×2
    48. Wind
    49. Converter
    50. TickTick ×2
    51. Wind
    52. TickTick
    53. Wind
    54. TickTick ×3
    55. Wind
    56. Converter
    57. TickTick
    58. Advanced Metal ExtractorT2 mex
    59. Wind
    60. TickTick ×3
    61. Wind
    62. TickTick
    63. Wind
    64. TickTick
    65. Converter
    66. TickTick
    67. Wind
    68. TickTick
    69. Wind
    70. TickTick ×4
    71. Wind
    72. Converter
    73. Wind
    74. TickTick ×3
    75. Wind
    76. Advanced Metal ExtractorT2 mex
    77. TickTick
    78. Wind
    79. TickTick
    80. Converter
    81. TickTick
    82. Wind
    83. TickTick
    84. Wind
    85. TickTick ×2
    86. Wind
    87. TickTick
    88. Converter
    89. TickTick
    90. Wind
    91. TickTick
    92. Wind
    93. TickTick ×2
    94. Con turret
    95. Wind
    96. TickTick
    97. Wind
    98. Converter
    99. Wind
    100. TickTick
    101. Wind
    102. Advanced Metal ExtractorT2 mex
    103. TickTick
    104. Con turret
    105. Wind
    106. TickTick
    107. Converter
    108. Wind
    109. TickTick
    110. Con turret
    111. Wind ×2
    112. TickTick ×2
    113. Converter
    114. Wind
    115. TickTick
    116. Wind
    117. TickTick ×4
    118. Wind
    119. TickTick
    120. Wind
    121. Converter
    122. TickTick ×3
    123. Bot LabBot Labdone 12:33
    124. TickTick
    125. Wind ×2
    126. Con turret
    127. TickTick ×6
    128. Wind ×2
    129. TickTick ×2
    130. Converter
    131. Con turret
    132. TickTick ×7
    133. Wind
    134. TickTick
    135. Con turret
    136. Wind
    137. TickTick ×6
    138. Con turret
    139. TickTick
    140. Converter
    141. TickTick ×2
    142. Wind ×2
    143. TickTick ×9
    144. Wind ×2
    145. TickTick ×5
    146. Converter
    147. CitadelAnti-nukedone 14:11
    148. TickTick ×4
    149. Wind
    150. TickTick ×11
    151. Converter
    152. TickTick ×2
    153. Wind
    154. TickTick ×8
    155. Wind ×2
    156. TickTick ×2
    157. Wind
    158. TickTick ×4
    159. Converter
    160. TickTick ×3
    161. Wind ×2
    162. TickTick
    163. Wind
    164. TickTick ×5
    165. Wind
    166. TickTick ×2
    167. Wind
    168. TickTick ×2
    169. Converter
    170. TickTick
    171. Wind
    172. TickTick
    173. Wind
    174. TickTick ×7
    175. Wind ×3
    176. TickTick ×4
    177. Converter
    178. TickTick
    179. Fusion ReactorFusionnot finished by 15:00
    180. TickTick
    181. Wind
    182. TickTick ×2
    183. Wind
    184. TickTick ×2
    185. Wind
    186. TickTick ×2
    187. Wind
    188. TickTick ×4
    189. Wind
    190. TickTick ×2
    191. Wind
    192. TickTick ×2
    193. Wind
    194. TickTick ×2
    195. Converter
    196. TickTick ×3
    197. Wind ×2
    198. TickTick ×5
    199. Wind
    200. TickTick
    201. Wind
    202. TickTick ×3
    203. Wind
    204. TickTick
    205. Converter
    206. TickTick ×2
    207. Wind
    208. TickTick
    209. Wind
    210. TickTick

Counts are medians over the build's games: half of them build more, half fewer. The example game is Zetherite's (31 OS, 07/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:10 · in 97% of games

You get

  • Hephaestus1 Heavy transport from Air or Techfirst at 4:50 · in 82% of games
  • Fatboy1 Fatboy from Techfirst at 5:05 · in 100% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 8:14 · in 96% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard pond

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

02k4k6k
0:005:0010:0015:00

metal

Own metal lost

02k4k
0:005:0010:0015:00

metal

Metal sent to allies

01k2k
0:005:0010:0015:00

metal

Energy sent to allies

020k40k60k
0:005:0010:0015:00

metal

496 games.

Show as table
ByMetal produced: This buildMetal produced: Standard pondEnemy metal destroyed: This buildEnemy metal destroyed: Standard pondOwn metal lost: This buildOwn metal lost: Standard pondMetal sent to allies: This buildMetal sent to allies: Standard pondEnergy sent to allies: This buildEnergy sent to allies: Standard pond
1:0011511500000012911282
2:0026926800000026102781
3:0080979900000039864436
4:00148814730000404064756138
5:0022222185000011101131118989
6:0029802995000013872321827612657
7:0038153910360210014744372142815669
8:0047064948125717018911715674632425519216
9:0056646223206137946331616174682659021289
10:0067947705297661194655216514902926823110
11:00824296453532842145585517325183073726170
12:00995212052390411691880128917525243260527931
13:001219714538442015532333187618036263540630525
14:001453017427487721342929253518586653878131558
15:001711620188536925993509324919377084236732681
WHAT THE NUMBERS SAY

Same win rate as the standard build but destroys far more enemy metal by 15:00 at the cost of much higher own metal production lost.

  • + Destroys 5806 enemy metal by 15:00 vs 2962 standard.
  • + Reclaims Bot Lab in 39% of games to recoup metal.
  • − Own metal lost roughly doubles by 10:00 (988 vs 440).
  • − Metal production falls behind standard by 15:00 (17452 vs 20971).
THE EXAMPLE YOU ARE READING

Zetherite

30.8 OS · 07/08/2026

Open source match ↗

4 received units · includes a constructor
1391 metal received · 50926 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab5:55Middle 50%: 4:53–6:58 · n=443
Advanced Metal Extractor9:52Middle 50%: 9:06–10:35 · n=469

Played most by

Teaner43games of this buildHummell20games of this buildDRM17games of this build_X_17games of this build[Grump]Grumpiness16games of this build