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Geo / Armada / Economy first / OBSERVED BUILD

Starlight rush

Armada Geo build order · Supreme Isthmus

Geo pushes for an early Starlight from about 8:25, slightly ahead of the role's typical first-Starlight timing of 9:21.

Usually blows up the commander for T2 (68%)

#push · 25 distinct matches · 18 players · 1% of Armada Geo games · team won 48% of 25 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • StarlightStarlight from 8:25 · 8% of role by thenOnly 8% of Geo games have it by then; others who build it get it around 11:00

Where those units first fight, in 14 games with kill data: in the middle 79%, on their own side 21%.

Those units destroy a typical 172 metal of enemy units by 15:00.

Then transitions into Jaguar (12% of army).

HOW TO PLAY IT

Key timing: Starlight by 8:25

  1. Open double mex and wind, drop bot lab by 0:59 as normal.
  2. Get geo up, then push straight into a vehicle plant.
  3. Add advanced mex and reclaim bot lab into the vehicle plant.
  4. Reclaim vehicle plant into an advanced vehicle plant for the Starlight.
  5. Push out the Starlight early and fly it to front right away.

Phase by phase

TYPICAL OF ITS 25 GAMES · AGAINST STANDARD GEO
  1. 1
  2. 2
  3. 3
  4. 4
  5. 5
PLAY THE OPENING

Follow the example game's first 9:25 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine4Wind+2 vs standard
    Order
    1. Bot LabBot Lab after 2 mex, 4 winddone ~0:59, middle half 0:58–1:14

    By 0:42 in all: 2 mex · 4 wind (standard 2)

    The example game in this phase · 3 steps
    1. Mex ×2
    2. Wind ×3
    3. Bot LabBot Labdone 0:57 · typical 0:59
  2. 2

    Bot Lab to Vehicle Plant

    Economy
    • Metal Extractor2Mex
    • Wind Turbine4Wind−2 vs standard
    • Energy Converter9Converter
    • Energy Storage1Energy storage
    Order
    1. Geothermal PowerplantGeo after 4 mex, 6 wind, 1 energy storage
    2. Bot LabEat Bot Lab
    3. Vehicle PlantVehicle Plant after 8 wind, 9 converter, 6 con turretdone ~6:42, middle half 5:35–7:01
    Builders
    • Construction Turret6 Con turret
    • Lazarus4 Lazarus
    • Construction Bot2 Con bot
    • Construction Bot1 Con bot for allies
    • Lazarus1 Lazarus for allies

    Some games also: Advanced Geothermal Powerplant (32%)

    By 6:25 in all: 4 mex · 8 wind · 1 geo · 9 converter · 1 energy storage · 6 con turret

    The example game in this phase · 25 steps
    1. Construction BotCon bot
    2. LazarusLazarus
    3. Mex
    4. LazarusLazarus ×2
    5. Construction BotCon botfor Beach sea
    6. LazarusLazarusfor Beach sea
    7. Con turret
    8. Construction BotCon bot
    9. Mex
    10. Con turret
    11. Wind ×5
    12. Energy storage
    13. Geothermal PowerplantGeodone 3:48 · typical 3:30
    14. Wind ×2
    15. Bot LabEat Bot Labreclaimed for its metal
    16. Con turret ×2
    17. Converter ×7
    18. Advanced Metal ExtractorT2 mexdone 5:07 · typical 5:36
    19. Converter
    20. Advanced Metal ExtractorT2 mex
    21. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 6:34 · typical 7:10
    22. Con turret
    23. Advanced Metal ExtractorT2 mex
    24. Con turret
    25. Vehicle PlantVehicle Plantdone 6:41 · typical 6:42
  3. 3

    Vehicle Plant to Advanced Vehicle Plant

    Economy
    • Energy Converter1Converter
    Order
    1. Advanced Vehicle PlantAdvanced Vehicle Plant after 8 wind, 12 converter, 6 con turretdone ~7:44, middle half 7:12–7:59
    Builders
    • Construction Vehicle1 Con vehicle

    By 7:11 in all: 4 mex · 8 wind · 1 geo · 11 converter · 1 energy storage · 6 con turret

    The example game in this phase · 6 steps
    1. Construction VehicleCon vehicle
    2. Converter
    3. Energy storage
    4. Converter
    5. Advanced Metal ExtractorT2 mex
    6. Advanced Vehicle PlantAdvanced Vehicle Plantdone 7:44 · typical 7:44
  4. 4

    Advanced Vehicle Plant to Starlight

    Economy
    • Wind Turbine3Wind+3 vs standard
    • Energy Converter1Converter
    Order
    1. Vehicle PlantEat Vehicle Plant
    2. StarlightStarlight after 13 wind, 13 converter, 6 con turretdone ~8:52, middle half 8:19–10:16

    Some games also: T2 con vehicle for allies (40%)

    By 8:03 in all: 4 mex · 13 wind · 1 geo · 1 Advanced Geothermal Powerplant · 13 converter · 1 energy storage

    The example game in this phase · 14 steps
    1. Converter
    2. Con turret
    3. Converter
    4. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    5. Converter ×5
    6. UmbraJammerfor Pond
    7. Converter ×3
    8. ProphetRadar vehiclefor Pond
    9. Converter
    10. Con turret
    11. Converter
    12. StarlightStarlightfor Ponddone 8:33 · typical 8:52
    13. Converter ×3
    14. StarlightStarlightnot finished by 15:00
  5. 5

    Starlight to 10:00

    Economy
    • Wind Turbine4Wind
    • Energy Converter1Converter
    Army
    • Starlight1 Starlight

    Some games also: Shredder (36%) · jammer (32%) · radar vehicle (32%) · eat Advanced Vehicle Plant (36%)

    By 10:00 in all: 4 mex · 18 wind · 1 geo · 1 Advanced Geothermal Powerplant · 16 converter · 1 energy storage

    The example game in this phase · 56 steps
    1. Advanced Construction VehicleT2 con vehicle
    2. Converter
    3. StarlightStarlightfor Pond
    4. Converter
    5. TracerTracer
    6. Converter
    7. StarlightStarlightfor Pond
    8. Converter ×4
    9. Radar TowerRadar Tower
    10. Converter
    11. StarlightStarlightfor Pond
    12. Converter
    13. Wind ×4
    14. StarlightStarlightfor Pond
    15. Wind ×9
    16. AmbassadorAmbassadorfor Ponddone 10:48
    17. Wind ×7
    18. AmbassadorAmbassadorfor Pond
    19. SentrySentry
    20. Wind
    21. SentrySentry
    22. Wind
    23. AmbassadorAmbassadorfor Pond
    24. Wind ×2
    25. SentrySentry
    26. Wind
    27. StarlightStarlight
    28. SentrySentry
    29. Wind
    30. CitadelAnti-nukedone 12:26
    31. Wind
    32. SentrySentry
    33. Wind ×3
    34. StarlightStarlight
    35. Wind
    36. Metal storage
    37. Advanced Vehicle PlantEat Advanced Vehicle Plantreclaimed for its metal
    38. Wind
    39. Fusion ReactorFusiondone 14:03
    40. Con turret ×2
    41. PrudePrudedone 14:10
    42. Con turret ×7
    43. Bot LabBot Labdone 14:12
    44. Con turret
    45. VeilVeil
    46. TickTick
    47. Con turret
    48. TickTick
    49. Advanced Radar TowerAdvanced Radar Tower
    50. Con turret
    51. TickTick ×2
    52. Con turret
    53. TickTick
    54. PulsarPulsarnot finished by 15:00
    55. Con turret
    56. TickTick ×6

Counts are medians over the build's games: half of them build more, half fewer. The example game is El_Turco's (34 OS, 09/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Lazarus1 Lazarus to Beach seafirst at 1:54 · in 76% of games
  • Construction Bot1 Con bot to Beach sea or Pondfirst at 2:10 · in 100% of games
  • Advanced Construction Vehicle1 T2 con vehicle to Suicide front or Frontfirst at 8:13 · in 60% of games

You get

  • Advanced Construction Bot1 T2 con bot from Techfirst at 4:47 · in 84% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard geo

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

02k4k6k
0:005:0010:0015:00

metal

25 games.

Show as table
ByMetal produced: This buildMetal produced: Standard geoEnemy metal destroyed: This buildEnemy metal destroyed: Standard geoOwn metal lost: This buildOwn metal lost: Standard geo
1:003333330000
2:007408590000
3:00147815270000
4:00249726710000
5:00360136940000
6:00561556380000
7:00805680230000
8:0011295113450000
9:0013951144070435484
10:001569017278109479130200
11:0018138201204101748130520
12:00192442299292236215901607
13:0021092257342004591016622971
14:0024252285833564824818804426
15:00271923135435641020527215580
WHAT THE NUMBERS SAY

This early Starlight push lost far more than the standard build and the team won much less often.

  • + Reaches Starlight around 8:25 versus the role's usual 9:19.
  • − Metal produced by 15:00 is well below standard (25882 vs 31692).
  • − Enemy metal destroyed by 15:00 is far lower (3396 vs 10560), showing weak impact.
THE EXAMPLE YOU ARE READING

El_Turco

34.1 OS · 09/08/2026

Open source match ↗

2 received units · includes a constructor
603 metal received · 121072 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:59Middle 50%: 0:58–1:14 · n=25
Geothermal Powerplant3:30Middle 50%: 3:12–3:48 · n=25
Advanced Metal Extractor5:36Middle 50%: 5:18–6:15 · n=25
Vehicle Plant6:42Middle 50%: 5:35–7:01 · n=25
Advanced Geothermal Powerplant7:10Middle 50%: 6:45–9:20 · n=17
Advanced Vehicle Plant7:44Middle 50%: 7:12–7:59 · n=25
Starlight8:52Middle 50%: 8:19–10:16 · n=20
Shredder9:25Middle 50%: 9:09–9:44 · n=13

Played most by

[Grump]Matsuri3games of this build0neTw03games of this buildzeus_on_god3games of this buildLincrono2games of this buildAethelis1game of this build