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Geo / Armada / Economy first / OBSERVED BUILD

Starlight rush

Armada Geo build order · Supreme Isthmus

Geo pushes for an early Starlight from about 8:25, slightly ahead of the role's typical first-Starlight timing of 9:21.

Usually blows up the commander for T2 (68%)

#push · 25 distinct matches · 18 players · 1% of Armada Geo games · team won 48% of 25 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • StarlightStarlight from 8:25 · 8% of role by thenOnly 8% of Geo games have it by then; others who build it get it around 11:00

Where those units first fight, in 14 games with kill data: in the middle 79%, on their own side 21%.

Those units destroy a typical 172 metal of enemy units by 15:00.

Then transitions into Jaguar (12% of army).

HOW TO PLAY IT

Key timing: Starlight by 8:25

  1. Open double mex and wind, drop bot lab by 0:59 as normal.
  2. Get geo up, then push straight into a vehicle plant.
  3. Add advanced mex and reclaim bot lab into the vehicle plant.
  4. Reclaim vehicle plant into an advanced vehicle plant for the Starlight.
  5. Push out the Starlight early and fly it to front right away.

Phase by phase

TYPICAL OF ITS 25 GAMES · AGAINST STANDARD GEO
  1. 1
  2. 2
  3. 3
  4. 4
  5. 5
PLAY THE OPENING

Follow the example game's first 9:25 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine4Wind+2 vs standard
    Order
    1. Bot LabBot Lab after 2 mex, 4 winddone ~0:59, middle half 0:58–1:14

    By 0:42 in all: 2 mex · 4 wind (standard 2)

    The example game in this phase · 3 steps
    1. Mex ×2
    2. Wind ×4
    3. Bot LabBot Labdone 0:59 · typical 0:59
  2. 2

    Bot Lab to Vehicle Plant

    Economy
    • Metal Extractor2Mex
    • Wind Turbine4Wind−2 vs standard
    • Energy Converter9Converter
    • Energy Storage1Energy storage
    Order
    1. Geothermal PowerplantGeo after 4 mex, 6 wind, 1 energy storage
    2. Bot LabEat Bot Lab
    3. Vehicle PlantVehicle Plant after 8 wind, 9 converter, 6 con turretdone ~6:42, middle half 5:35–7:01
    Builders
    • Construction Turret6 Con turret
    • Lazarus4 Lazarus
    • Construction Bot2 Con bot
    • Construction Bot1 Con bot for allies
    • Lazarus1 Lazarus for allies

    Some games also: Advanced Geothermal Powerplant (32%)

    By 6:25 in all: 4 mex · 8 wind · 1 geo · 9 converter · 1 energy storage · 6 con turret

    The example game in this phase · 31 steps
    1. Wind
    2. LazarusLazarusfor Beach sea
    3. LazarusLazarus
    4. Wind
    5. Construction BotCon botfor Beach sea
    6. Converter
    7. Construction BotCon bot
    8. LazarusLazarusfor Suicide front
    9. Wind
    10. Mex
    11. Construction BotCon botfor Beach sea
    12. Wind
    13. Mex
    14. LazarusLazarusfor Suicide front
    15. Converter ×5
    16. PawnPawn ×2
    17. TickTick ×2
    18. Energy storage
    19. Geothermal PowerplantGeodone 3:48 · typical 3:30
    20. Wind
    21. Con turret ×2
    22. Energy storage
    23. Con turret
    24. Bot LabEat Bot Labreclaimed for its metal
    25. Con turret ×2
    26. Advanced Metal ExtractorT2 mexdone 5:18 · typical 5:36
    27. Con turret
    28. Advanced Metal ExtractorT2 mex
    29. Con turret
    30. Advanced Metal ExtractorT2 mexfor Tech
    31. Vehicle PlantVehicle Plantnot finished by 15:00 · typical 6:42
  3. 3

    Vehicle Plant to Advanced Vehicle Plant

    Economy
    • Energy Converter1Converter
    Order
    1. Advanced Vehicle PlantAdvanced Vehicle Plant after 8 wind, 12 converter, 6 con turretdone ~7:44, middle half 7:12–7:59
    Builders
    • Construction Vehicle1 Con vehicle

    By 7:11 in all: 4 mex · 8 wind · 1 geo · 11 converter · 1 energy storage · 6 con turret

    The example game in this phase · 9 steps
    1. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    2. Advanced Metal ExtractorT2 mexfor Tech
    3. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 6:45 · typical 7:10
    4. Converter ×7
    5. Radar TowerRadar Tower
    6. Converter
    7. Vehicle PlantVehicle Plantdone 6:49
    8. Construction VehicleCon vehicle
    9. Advanced Vehicle PlantAdvanced Vehicle Plantdone 7:22 · typical 7:44
  4. 4

    Advanced Vehicle Plant to Starlight

    Economy
    • Wind Turbine3Wind+3 vs standard
    • Energy Converter1Converter
    Order
    1. Vehicle PlantEat Vehicle Plant
    2. StarlightStarlight after 13 wind, 13 converter, 6 con turretdone ~8:52, middle half 8:19–10:16

    Some games also: T2 con vehicle for allies (40%)

    By 8:03 in all: 4 mex · 13 wind · 1 geo · 1 Advanced Geothermal Powerplant · 13 converter · 1 energy storage

    The example game in this phase · 7 steps
    1. NettleNettle
    2. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    3. Converter ×2
    4. NettleNettle
    5. Advanced Construction VehicleT2 con vehiclefor Front
    6. Converter ×3
    7. StarlightStarlightnot finished by 15:00 · typical 8:52
  5. 5

    Starlight to 10:00

    Economy
    • Wind Turbine4Wind
    • Energy Converter1Converter
    Army
    • Starlight1 Starlight

    Some games also: Shredder (36%) · jammer (32%) · radar vehicle (32%) · eat Advanced Vehicle Plant (36%)

    By 10:00 in all: 4 mex · 18 wind · 1 geo · 1 Advanced Geothermal Powerplant · 16 converter · 1 energy storage

    The example game in this phase · 46 steps
    1. UmbraJammer
    2. Converter
    3. ProphetRadar vehicle
    4. Wind
    5. Converter
    6. AmbassadorAmbassadornot finished by 15:00
    7. Converter
    8. Wind
    9. ConsulConsulfor Suicide front
    10. Wind
    11. Converter
    12. AmbassadorAmbassadorfor Suicide front
    13. SentrySentry
    14. Converter
    15. AmbassadorAmbassadorfor Suicide front
    16. Converter
    17. Wind
    18. Converter
    19. Wind
    20. StarlightStarlightfor Suicide front
    21. Converter
    22. Wind
    23. Converter ×2
    24. Wind
    25. StarlightStarlightfor Suicide front
    26. Converter
    27. Dragon's TeethDragon's Teeth ×2
    28. Wind
    29. Dragon's TeethDragon's Teeth ×6
    30. StarlightStarlight
    31. Wind
    32. Dragon's TeethDragon's Teeth
    33. ShredderShredderdone 9:43 · typical 9:25
    34. Dragon's TeethDragon's Teeth ×2
    35. ShredderShredder
    36. Advanced Vehicle PlantEat Advanced Vehicle Plantreclaimed for its metal
    37. Advanced Metal ExtractorT2 mex
    38. Fusion ReactorFusiondone 14:30
    39. Con turret
    40. Converter ×11
    41. Con turret
    42. Converter ×6
    43. Fusion ReactorFusion
    44. Converter ×4
    45. Energy storage
    46. Converter

Counts are medians over the build's games: half of them build more, half fewer. The example game is zeus_on_god's (38 OS, 13/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Lazarus1 Lazarus to Beach seafirst at 1:54 · in 76% of games
  • Construction Bot1 Con bot to Beach sea or Pondfirst at 2:10 · in 100% of games
  • Advanced Construction Vehicle1 T2 con vehicle to Suicide front or Frontfirst at 8:13 · in 60% of games

You get

  • Advanced Construction Bot1 T2 con bot from Techfirst at 4:47 · in 84% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard geo

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

02k4k6k
0:005:0010:0015:00

metal

25 games.

Show as table
ByMetal produced: This buildMetal produced: Standard geoEnemy metal destroyed: This buildEnemy metal destroyed: Standard geoOwn metal lost: This buildOwn metal lost: Standard geo
1:003333330000
2:007408590000
3:00147815270000
4:00249726710000
5:00360136940000
6:00561556380000
7:00805680230000
8:0011295113450000
9:0013951144070435484
10:001569017278109479130200
11:0018138201204101748130520
12:00192442299292236215901607
13:0021092257342004591016622971
14:0024252285833564824818804426
15:00271923135435641020527215580
WHAT THE NUMBERS SAY

This early Starlight push lost far more than the standard build and the team won much less often.

  • + Reaches Starlight around 8:25 versus the role's usual 9:19.
  • − Metal produced by 15:00 is well below standard (25882 vs 31692).
  • − Enemy metal destroyed by 15:00 is far lower (3396 vs 10560), showing weak impact.
THE EXAMPLE YOU ARE READING

zeus_on_god

37.5 OS · 13/10/2026

Open source match ↗

27 received units · includes a constructor
894 metal received · 66108 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:59Middle 50%: 0:58–1:14 · n=25
Geothermal Powerplant3:30Middle 50%: 3:12–3:48 · n=25
Advanced Metal Extractor5:36Middle 50%: 5:18–6:15 · n=25
Vehicle Plant6:42Middle 50%: 5:35–7:01 · n=25
Advanced Geothermal Powerplant7:10Middle 50%: 6:45–9:20 · n=17
Advanced Vehicle Plant7:44Middle 50%: 7:12–7:59 · n=25
Starlight8:52Middle 50%: 8:19–10:16 · n=20
Shredder9:25Middle 50%: 9:09–9:44 · n=13

Played most by

[Grump]Matsuri3games of this build0neTw03games of this buildzeus_on_god3games of this buildLincrono2games of this buildAethelis1game of this build