← All builds
Suicide front / Cortex / Economy first / OBSERVED BUILD

Standard suicide front

Cortex Suicide front build order · Supreme Isthmus

The role's baseline economy-first play: fast Bot Lab, early Advanced Metal Extractor, and a Thug/Grunt/Aggravator mix pushed to hold the middle while teching up.

#raid #push · 1040 distinct matches · 181 players · 73% of Cortex Suicide front games · team won 57% of 1109 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 0:39

  1. Open 3 mex, then rush Bot Lab almost immediately.
  2. Finish Bot Lab and start pushing Thug, Grunt, Aggravator.
  3. Send units straight to middle to contest and stop leaks.
  4. Eat the Bot Lab for metal if 32% of games reach that point.
  5. Transition into Advanced Metal Extractor once middle is stable.

Phase by phase

TYPICAL OF ITS 1040 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    Order
    1. Bot LabBot Lab after 2 mexdone ~0:37, middle half 0:27–0:45

    By 0:21 in all: 2 mex

    The example game in this phase · 2 steps
    1. Mex ×3
    2. Bot LabBot Labdone 0:45 · typical 0:37
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor3Mex
    • Wind Turbine2Wind
    Builders
    • Graverobber4 Graverobber
    • Construction Bot3 Con bot
    Army
    • Guard3 Guard
    • Thug16 Thug
    • Grunt3 Grunt
    Other
    • Radar Tower1 Radar Tower

    Some games also: aggravator (39%) · con turret (30%)

    By 5:00 in all: 5 mex · 3 wind

    The example game in this phase · 28 steps
    1. GraverobberGraverobber
    2. GruntGrunt ×2
    3. GraverobberGraverobber
    4. Construction BotCon bot
    5. ThugThug ×3
    6. Mex
    7. ThugThug ×4
    8. GraverobberGraverobber
    9. ThugThug
    10. GuardGuard
    11. Mex
    12. ThugThug ×2
    13. GraverobberGraverobber
    14. Radar TowerRadar Tower
    15. ThugThug
    16. Wind ×2
    17. ThugThug
    18. GuardGuard
    19. ThugThug
    20. GraverobberGraverobber
    21. ThugThug ×3
    22. GraverobberGraverobber
    23. GuardGuard
    24. ThugThug ×3
    25. GraverobberGraverobber
    26. GuardGuard
    27. Construction BotCon bot
    28. GuardGuard ×2
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine12Wind
    Builders
    • Construction Turret1 Con turret
    • Graverobber3 Graverobber
    • Construction Bot1 Con bot
    Army
    • Guard1 Guard
    • Thug11 Thug
    • Grunt1 Grunt

    Some games also: aggravator (42%) · Radar Tower (39%) · energy storage (37%) · Twin Guard (31%)

    By 10:00 in all: 6 mex · 16 wind · 2 con turret

    The example game in this phase · 43 steps
    1. GuardGuard
    2. Construction BotCon bot
    3. Wind
    4. AggravatorAggravator
    5. ThugThugfor Beach sea
    6. ThugThug
    7. Wind
    8. ThugThug ×2
    9. Wind
    10. ThugThug
    11. AggravatorAggravator
    12. ThugThug
    13. Wind
    14. GraverobberGraverobber
    15. ThugThug
    16. Wind
    17. ThugThug
    18. JanusJanusfor Beach sea
    19. Wind
    20. Construction BotCon bot
    21. ThugThugfor Beach sea
    22. ThugThug
    23. Wind
    24. JanusJanusfor Beach sea
    25. ThugThug ×2
    26. Wind
    27. TrasherTrasher ×2
    28. Wind
    29. Construction VehicleCon vehicle
    30. BlitzBlitz
    31. TrasherTrasher
    32. Wind
    33. JanusJanus ×2
    34. TrasherTrasher
    35. Wind
    36. TrasherTrasher
    37. GraverobberGraverobber
    38. Wind
    39. JanusJanus
    40. ThugThug
    41. JanusJanus
    42. Construction BotCon bot ×2
    43. JanusJanus

Counts are medians over the build's games: half of them build more, half fewer. The example game is XXMACGAMERXX's (40 OS, 13/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:11 · in 69% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:45 · in 55% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1109 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033000
2:0094400
3:002034216172
4:003123732629
5:00427615401402
6:00546125102340
7:00663236373323
8:00782645654355
9:00894152905259
10:001021259936155
11:001156865466953
12:001313570067734
13:001473876918408
14:001637283178923
15:001774489569568
WHAT THE NUMBERS SAY

This baseline wins more often than most other roles' standard builds, with early aggression showing in high kills and losses alike.

  • + Team wins 54% of games, best winrate among the roles shown.
  • + First kill lands very early at 2:07 in all games.
  • − Own metal lost is heavy early, 1439 by 5:00.
  • − Enemy destroyed stays close to own losses through 15:00, a costly front.
THE EXAMPLE YOU ARE READING

XXMACGAMERXX

40.3 OS · 13/10/2026

Open source match ↗

4 received units
646 metal received · 9291 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:37Middle 50%: 0:27–0:45 · n=1103
Advanced Metal Extractor9:59Middle 50%: 9:01–11:14 · n=693

Played most by

XXMACGAMERXX133games of this build_Hawkey_70games of this build_X_61games of this buildrealisticjo52games of this buildAbyssFalcon45games of this build