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Suicide front / Cortex / Economy first / OBSERVED BUILD

Standard suicide front

Cortex Suicide front build order · Supreme Isthmus

The role's baseline economy-first play: fast Bot Lab, early Advanced Metal Extractor, and a Thug/Grunt/Aggravator mix pushed to hold the middle while teching up.

#raid #push · 1059 distinct matches · 187 players · 73% of Cortex Suicide front games · team won 57% of 1129 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 0:39

  1. Open 3 mex, then rush Bot Lab almost immediately.
  2. Finish Bot Lab and start pushing Thug, Grunt, Aggravator.
  3. Send units straight to middle to contest and stop leaks.
  4. Eat the Bot Lab for metal if 32% of games reach that point.
  5. Transition into Advanced Metal Extractor once middle is stable.

Phase by phase

TYPICAL OF ITS 1059 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    Order
    1. Bot LabBot Lab after 2 mexdone ~0:36, middle half 0:27–0:45

    By 0:21 in all: 2 mex

    The example game in this phase · 1 step
    1. Bot LabBot Labdone 0:20 · typical 0:36
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor3Mex
    • Wind Turbine2Wind
    Builders
    • Graverobber4 Graverobber
    • Construction Bot3 Con bot
    Army
    • Guard3 Guard
    • Thug16 Thug
    • Grunt3 Grunt
    Other
    • Radar Tower1 Radar Tower

    Some games also: aggravator (38%) · con turret (31%)

    By 5:00 in all: 5 mex · 3 wind

    The example game in this phase · 31 steps
    1. Wind
    2. GruntGrunt
    3. Wind
    4. Mex
    5. GraverobberGraverobberfor Geo
    6. Mex ×2
    7. GruntGrunt ×2
    8. Construction BotCon botfor Geo
    9. GruntGrunt
    10. Construction BotCon bot
    11. GruntGrunt
    12. Construction BotCon bot
    13. GruntGrunt
    14. GraverobberGraverobber
    15. ThugThug ×3
    16. Mex
    17. GraverobberGraverobber
    18. ThugThug
    19. Converter
    20. ThugThug ×3
    21. GraverobberGraverobber
    22. Converter
    23. ThugThug ×3
    24. GraverobberGraverobber
    25. ThugThug
    26. Mex
    27. Energy storage
    28. ThugThug
    29. GuardGuard
    30. GraverobberGraverobber
    31. ThugThug ×5
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine12Wind
    Builders
    • Construction Turret1 Con turret
    • Graverobber3 Graverobber
    • Construction Bot1 Con bot
    Army
    • Guard1 Guard
    • Thug11 Thug
    • Grunt1 Grunt

    Some games also: aggravator (42%) · Radar Tower (39%) · energy storage (37%) · Twin Guard (31%)

    By 10:00 in all: 6 mex · 16 wind · 2 con turret

    The example game in this phase · 49 steps
    1. ThugThug ×6
    2. Radar TowerRadar Tower
    3. ThugThug ×2
    4. Mex
    5. ThugThug ×4
    6. GuardGuard
    7. ThugThug ×5
    8. Con turret
    9. ThugThug ×2
    10. GraverobberGraverobber
    11. GuardGuard
    12. ThugThug
    13. GraverobberGraverobber ×2
    14. GuardGuard
    15. ThugThug
    16. GruntGrunt ×3
    17. ThugThug
    18. GruntGrunt
    19. Wind
    20. GruntGrunt
    21. GuardGuard
    22. GraverobberGraverobber
    23. Wind
    24. GruntGrunt
    25. GraverobberGraverobber
    26. GuardGuard
    27. Converter
    28. GruntGrunt ×2
    29. Wind
    30. GruntGrunt
    31. GraverobberGraverobber
    32. Wind
    33. Twin GuardTwin Guard
    34. Converter
    35. GruntGrunt
    36. Wind
    37. GruntGrunt ×3
    38. Converter ×2for Geo
    39. Con turretfor Geo
    40. Windfor Geo
    41. Mexfor Geo
    42. Wind ×3for Geo
    43. Converterfor Geo
    44. Bot LabBot Labfor Geodone 12:46
    45. Wind ×3for Geo
    46. TickTick ×2for Geo
    47. Windfor Geo
    48. TickTickfor Geo
    49. Converterfor Geo

Counts are medians over the build's games: half of them build more, half fewer. The example game is Vaticineur's (34 OS, 11/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:11 · in 69% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:46 · in 55% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1129 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033000
2:0094400
3:002036216173
4:003125733632
5:00428115421394
6:00547425052331
7:00664936373310
8:00782945654355
9:00894453015270
10:001021360176154
11:001158865676915
12:001316370367714
13:001475877548382
14:001637283518916
15:001774489709568
WHAT THE NUMBERS SAY

This baseline wins more often than most other roles' standard builds, with early aggression showing in high kills and losses alike.

  • + Team wins 54% of games, best winrate among the roles shown.
  • + First kill lands very early at 2:07 in all games.
  • − Own metal lost is heavy early, 1439 by 5:00.
  • − Enemy destroyed stays close to own losses through 15:00, a costly front.
THE EXAMPLE YOU ARE READING

Vaticineur

33.7 OS · 11/10/2026

Open source match ↗

5 received units · includes a constructor
16 metal received · 15553 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:36Middle 50%: 0:27–0:45 · n=1123
Advanced Metal Extractor10:00Middle 50%: 9:00–11:14 · n=703

Played most by

XXMACGAMERXX134games of this build_Hawkey_70games of this build_X_61games of this buildrealisticjo53games of this buildAbyssFalcon48games of this build