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Suicide front / Cortex / Economy first / OBSERVED BUILD

Standard suicide front

Cortex Suicide front build order · Supreme Isthmus

The role's baseline economy-first play: fast Bot Lab, early Advanced Metal Extractor, and a Thug/Grunt/Aggravator mix pushed to hold the middle while teching up.

#raid #push · 1045 distinct matches · 183 players · 73% of Cortex Suicide front games · team won 57% of 1114 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 0:39

  1. Open 3 mex, then rush Bot Lab almost immediately.
  2. Finish Bot Lab and start pushing Thug, Grunt, Aggravator.
  3. Send units straight to middle to contest and stop leaks.
  4. Eat the Bot Lab for metal if 32% of games reach that point.
  5. Transition into Advanced Metal Extractor once middle is stable.

Phase by phase

TYPICAL OF ITS 1045 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    Order
    1. Bot LabBot Lab after 2 mexdone ~0:37, middle half 0:27–0:45

    By 0:21 in all: 2 mex

    The example game in this phase · 1 step
    1. Bot LabBot Labdone 0:20 · typical 0:37
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor3Mex
    • Wind Turbine2Wind
    Builders
    • Graverobber4 Graverobber
    • Construction Bot3 Con bot
    Army
    • Guard3 Guard
    • Thug16 Thug
    • Grunt3 Grunt
    Other
    • Radar Tower1 Radar Tower

    Some games also: aggravator (38%) · con turret (30%)

    By 5:00 in all: 5 mex · 3 wind

    The example game in this phase · 32 steps
    1. Mex
    2. GraverobberGraverobber
    3. GuardGuard
    4. Construction BotCon bot
    5. GruntGrunt ×3
    6. Construction BotCon bot
    7. Mex
    8. GruntGrunt ×2
    9. AggravatorAggravator ×2
    10. Mex ×2
    11. AggravatorAggravator ×2
    12. GraverobberGraverobber
    13. Mex
    14. AggravatorAggravator
    15. GuardGuard
    16. AggravatorAggravator
    17. GuardGuard
    18. ThugThug
    19. GuardGuard
    20. ThugThug
    21. Radar TowerRadar Tower
    22. ThugThug
    23. GuardGuard
    24. ThugThug
    25. GuardGuard
    26. ThugThug
    27. AggravatorAggravator ×5
    28. ThugThug ×5
    29. Mex
    30. Construction BotCon bot
    31. GuardGuard
    32. Construction BotCon bot
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine12Wind
    Builders
    • Construction Turret1 Con turret
    • Graverobber3 Graverobber
    • Construction Bot1 Con bot
    Army
    • Guard1 Guard
    • Thug11 Thug
    • Grunt1 Grunt

    Some games also: aggravator (42%) · Radar Tower (39%) · energy storage (37%) · Twin Guard (31%)

    By 10:00 in all: 6 mex · 16 wind · 2 con turret

    The example game in this phase · 46 steps
    1. AggravatorAggravator
    2. GraverobberGraverobber ×2
    3. AggravatorAggravator ×5
    4. ThugThug
    5. Mex
    6. ThugThug
    7. GuardGuard
    8. ThugThug ×2
    9. GuardGuard
    10. ThugThug
    11. AggravatorAggravator ×4
    12. GuardGuard
    13. AggravatorAggravator
    14. Construction BotCon bot
    15. GuardGuard
    16. Radar TowerRadar Tower
    17. Construction BotCon bot
    18. Mex
    19. Wind
    20. AggravatorAggravator
    21. GuardGuard
    22. Wind
    23. ThugThug ×2
    24. Wind
    25. ThugThug
    26. GuardGuard
    27. ThugThug
    28. Wind
    29. ThugThug
    30. AggravatorAggravator
    31. Wind
    32. AggravatorAggravator
    33. Bot LabBot Labnot finished by 15:00
    34. AggravatorAggravator
    35. Wind
    36. AggravatorAggravator ×2
    37. Bot LabBot Labdone 8:26
    38. Wind
    39. AggravatorAggravator
    40. Wind
    41. AggravatorAggravator
    42. ThugThug
    43. Wind
    44. AggravatorAggravator
    45. Wind
    46. AggravatorAggravator

Counts are medians over the build's games: half of them build more, half fewer. The example game is alexandar's (30 OS, 26/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:11 · in 69% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:45 · in 55% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1114 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033000
2:0094400
3:002036216172
4:003125732630
5:00427915411402
6:00546325172340
7:00663736383327
8:00782845684355
9:00894152995258
10:001020960156154
11:001156765596930
12:001313870187728
13:001475177538384
14:001637883418911
15:001776589649563
WHAT THE NUMBERS SAY

This baseline wins more often than most other roles' standard builds, with early aggression showing in high kills and losses alike.

  • + Team wins 54% of games, best winrate among the roles shown.
  • + First kill lands very early at 2:07 in all games.
  • − Own metal lost is heavy early, 1439 by 5:00.
  • − Enemy destroyed stays close to own losses through 15:00, a costly front.
THE EXAMPLE YOU ARE READING

alexandar

30.0 OS · 26/08/2026

Open source match ↗

6 received units · includes a constructor
149 metal received · 19134 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:37Middle 50%: 0:27–0:45 · n=1108
Advanced Metal Extractor9:59Middle 50%: 9:00–11:14 · n=696

Played most by

XXMACGAMERXX134games of this build_Hawkey_70games of this build_X_61games of this buildrealisticjo52games of this buildAbyssFalcon46games of this build