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Suicide front / Cortex / Economy first / OBSERVED BUILD

Standard suicide front

Cortex Suicide front build order · Supreme Isthmus

The role's baseline: bot lab first, economy expands through the first minutes, and Thugs with Aggravators and Grunts carry the fight to the middle as T2 approaches.

#eco #defence · 421 distinct matches · 80 players · 70% of Cortex Suicide front games · team won 51% of 437 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 0:34

  1. Take 3 mex, then rush a Bot Lab immediately for early army.
  2. Finish Bot Lab, start pumping Thug, Grunt and Aggravator.
  3. Push units to middle to contest and secure reclaim early.
  4. Add Advanced Metal Extractor to keep economy scaling with the fight.
  5. Hold middle with bots until T2 reinforcements arrive from Geo.

Phase by phase

TYPICAL OF ITS 421 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor1Mex
    Order
    1. Bot LabBot Lab after 1 mexdone ~0:34, middle half 0:27–0:44

    By 0:18 in all: 1 mex

    The example game in this phase · 2 steps
    1. Mex ×3
    2. Bot LabBot Labdone 0:45 · typical 0:34
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Builders
    • Graverobber4 Graverobber
    • Construction Bot3 Con bot
    Army
    • Guard3 Guard
    • Thug15 Thug
    • Grunt3 Grunt
    • Aggravator1 Aggravator
    Other
    • Radar Tower1 Radar Tower

    By 5:00 in all: 5 mex · 3 wind

    The example game in this phase · 16 steps
    1. Wind
    2. GraverobberGraverobber
    3. GruntGrunt
    4. GuardGuard
    5. Construction BotCon bot
    6. GraverobberGraverobber
    7. ThugThug ×3
    8. Mex
    9. ThugThug ×2
    10. GraverobberGraverobber
    11. Wind ×2
    12. GraverobberGraverobber
    13. Mex
    14. ThugThug ×5
    15. GraverobberGraverobber ×2
    16. ThugThug ×16
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    • Graverobber2 Graverobber
    • Construction Bot1 Con bot
    Army
    • Guard1 Guard
    • Thug5 Thug
    • Grunt3 Grunt

    Some games also: aggravator (50%) · energy storage (48%) · Radar Tower (42%) · Twin Guard (32%)

    By 10:00 in all: 6 mex · 18 wind · 1 energy storage · 2 con turret

    The example game in this phase · 48 steps
    1. GraverobberGraverobber
    2. Mex
    3. GraverobberGraverobber
    4. Construction BotCon bot ×2
    5. GraverobberGraverobber
    6. Construction BotCon bot
    7. ThugThug ×2
    8. Dragon's TeethDragon's Teeth ×3
    9. ThugThug
    10. Dragon's TeethDragon's Teeth
    11. ThugThug ×19
    12. Radar TowerRadar Tower
    13. Mex
    14. GuardGuard
    15. ThugThug
    16. Radar TowerRadar Tower
    17. ThugThug
    18. Wind
    19. ThugThug
    20. Wind ×2
    21. ThugThug
    22. Wind ×3
    23. Advanced Metal ExtractorT2 mexdone 12:06
    24. Wind ×2
    25. Energy storage
    26. Wind
    27. Advanced Metal ExtractorT2 mex
    28. Wind ×2
    29. Advanced Metal ExtractorT2 mex
    30. GruntGrunt ×4
    31. Advanced Metal ExtractorT2 mex
    32. GruntGrunt ×2
    33. Wind
    34. GruntGrunt ×3
    35. Wind
    36. GruntGrunt ×2
    37. Wind
    38. GruntGrunt ×3
    39. Vehicle PlantVehicle Plantnot finished by 15:00
    40. JunoJuno
    41. GruntGrunt
    42. Wind
    43. GruntGrunt
    44. Con turret
    45. GruntGrunt ×2
    46. Wind
    47. GruntGrunt ×2
    48. Bot LabBot Labnot finished by 15:00

Counts are medians over the build's games: half of them build more, half fewer. The example game is XXMACGAMERXX's (36 OS, 01/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:11 · in 69% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:37 · in 57% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k15k
0:005:0010:0015:00

metal

437 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0028300
2:0096900
3:002065195133
4:003157683636
5:00430616421423
6:00553325472414
7:00673635533532
8:00792145024504
9:00917052045488
10:001042458806305
11:001199863567131
12:001356168318008
13:001521774748816
14:001701882639556
15:0018387881010349
WHAT THE NUMBERS SAY

This is the role's baseline aggressive job, winning half its games while both dealing and taking heavy metal losses fighting at middle.

  • + Fastest Bot Lab of any role (0:34), gets units fighting almost immediately.
  • + Destroys 8805 enemy metal by 15:00 through constant middle pressure.
  • − Loses 10461 own metal by 15:00, more than it destroys.
  • − Metal production lags behind other front role at 18297 by 15:00.
THE EXAMPLE YOU ARE READING

XXMACGAMERXX

35.8 OS · 01/09/2026

Open source match ↗

5 received units · includes a constructor
498 metal received · 6416 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:34Middle 50%: 0:27–0:44 · n=433
Advanced Metal Extractor9:41Middle 50%: 8:47–10:58 · n=283

Played most by

_X_64games of this build_Hawkey_47games of this buildImmort30games of this buildGuiTou25games of this buildViltrum23games of this build