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Suicide front / Cortex / Economy first / OBSERVED BUILD

Standard suicide front

The role's baseline: bot lab first, economy expands through the first minutes, and Thugs with Aggravators and Grunts carry the fight to the middle as T2 approaches.

#eco #defence · 410 distinct matches · 80 players · 70% of Cortex Suicide front games · team won 51% of 426 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 0:34

  1. Take 3 mex, then rush a Bot Lab immediately for early army.
  2. Finish Bot Lab, start pumping Thug, Grunt and Aggravator.
  3. Push units to middle to contest and secure reclaim early.
  4. Add Advanced Metal Extractor to keep economy scaling with the fight.
  5. Hold middle with bots until T2 reinforcements arrive from Geo.

Phase by phase

TYPICAL OF ITS 410 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor1Mex
    Order
    1. Bot LabBot Lab after 1 mexdone ~0:34, middle half 0:27–0:44

    By 0:18 in all: 1 mex

    The example game in this phase · 2 steps
    1. Mex ×3
    2. Bot LabBot Labdone 0:44 · typical 0:34
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Builders
    • Graverobber4 Graverobber
    • Construction Bot3 Con bot
    Army
    • Guard3 Guard
    • Thug14 Thug
    • Grunt3 Grunt
    • Aggravator1 Aggravator
    Other
    • Radar Tower1 Radar Tower

    By 5:00 in all: 5 mex · 3 wind

    The example game in this phase · 34 steps
    1. Wind
    2. GruntGrunt ×2
    3. Radar TowerRadar Tower
    4. GraverobberGraverobber ×2
    5. Construction BotCon botfor Geo sea
    6. ThugThug ×2
    7. Wind
    8. ThugThug
    9. Mex
    10. ThugThug ×5
    11. GraverobberGraverobber
    12. ThugThug
    13. Mex
    14. ThugThug ×2
    15. GraverobberGraverobber
    16. ThugThug
    17. TrasherTrasher
    18. GuardGuard
    19. GruntGrunt ×3
    20. Construction BotCon bot
    21. GruntGrunt ×2
    22. Construction BotCon bot
    23. GuardGuard
    24. ThugThug ×2
    25. Wind
    26. ThugThug
    27. Wind
    28. ThugThug
    29. Wind
    30. GraverobberGraverobber
    31. Wind
    32. Mex
    33. ThugThug
    34. Wind
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    • Graverobber2 Graverobber
    • Construction Bot1 Con bot
    Army
    • Guard1 Guard
    • Thug5 Thug
    • Grunt3 Grunt
    • Aggravator1 Aggravator

    Some games also: energy storage (47%) · Radar Tower (42%) · Twin Guard (32%) · Dragon's Teeth (31%)

    By 10:00 in all: 6 mex · 18 wind · 1 energy storage · 2 con turret

    The example game in this phase · 43 steps
    1. Wind
    2. ThugThug
    3. Wind
    4. ThugThug
    5. Wind ×2
    6. GraverobberGraverobber
    7. Con turret
    8. GraverobberGraverobber
    9. Mex
    10. GraverobberGraverobber
    11. Energy storage
    12. ThugThug
    13. GraverobberGraverobber ×2
    14. ThugThug ×2
    15. StoutStout ×2
    16. Advanced Metal ExtractorT2 mexdone 10:15 · typical 9:41
    17. StoutStout
    18. SentrySentry
    19. Advanced Metal ExtractorT2 mex
    20. Wind ×2
    21. Advanced Metal ExtractorT2 mex
    22. Wind ×14
    23. Advanced Metal ExtractorT2 mex
    24. Wind
    25. Vehicle PlantVehicle Plantdone 13:27
    26. Wind ×2
    27. BlitzBlitz
    28. Pit BullPit Bull
    29. Wind
    30. Energy storage
    31. BlitzBlitz
    32. Con turret
    33. BlitzBlitz ×2
    34. Fortification WallFortification Wall
    35. JanusJanus
    36. Fortification WallFortification Wall ×2
    37. Wind
    38. Fortification WallFortification Wall ×2
    39. JanusJanus
    40. Pit BullPit Bull
    41. Con turret
    42. Wind
    43. Pit BullPit Bull

Counts are medians over the build's games: half of them build more, half fewer. The example game is _Hawkey_'s (61 OS, 28/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:11 · in 69% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:33 · in 56% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k15k
0:005:0010:0015:00

metal

426 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0027700
2:0096900
3:002064194133
4:003154682645
5:00430316331418
6:00553025392419
7:00672035523537
8:00791944944525
9:00915251605480
10:001040958576293
11:001194663357112
12:001355368317999
13:001518474488814
14:001702082219599
15:0018420878610385
WHAT THE NUMBERS SAY

This is the role's baseline aggressive job, winning half its games while both dealing and taking heavy metal losses fighting at middle.

  • + Fastest Bot Lab of any role (0:34), gets units fighting almost immediately.
  • + Destroys 8805 enemy metal by 15:00 through constant middle pressure.
  • − Loses 10461 own metal by 15:00, more than it destroys.
  • − Metal production lags behind other front role at 18297 by 15:00.
THE EXAMPLE YOU ARE READING

_Hawkey_

60.7 OS · 28/09/2026

Open source match ↗

29 received units · includes a constructor
3 metal received · 10504 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:34Middle 50%: 0:27–0:44 · n=422
Advanced Metal Extractor9:41Middle 50%: 8:45–10:58 · n=276

Played most by

_X_64games of this build_Hawkey_44games of this buildImmort30games of this buildGuiTou25games of this buildViltrum23games of this build