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Suicide front / Cortex / Economy first / OBSERVED BUILD

Standard suicide front

Cortex Suicide front build order · Supreme Isthmus

The role's baseline: bot lab first, economy expands through the first minutes, and Thugs with Aggravators and Grunts carry the fight to the middle as T2 approaches.

#eco #defence · 422 distinct matches · 79 players · 70% of Cortex Suicide front games · team won 51% of 438 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 0:34

  1. Take 3 mex, then rush a Bot Lab immediately for early army.
  2. Finish Bot Lab, start pumping Thug, Grunt and Aggravator.
  3. Push units to middle to contest and secure reclaim early.
  4. Add Advanced Metal Extractor to keep economy scaling with the fight.
  5. Hold middle with bots until T2 reinforcements arrive from Geo.

Phase by phase

TYPICAL OF ITS 422 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor1Mex
    Order
    1. Bot LabBot Lab after 1 mexdone ~0:34, middle half 0:27–0:44

    By 0:18 in all: 1 mex

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind
    3. Bot LabBot Labdone 0:50 · typical 0:34
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Builders
    • Graverobber4 Graverobber
    • Construction Bot3 Con bot
    Army
    • Guard3 Guard
    • Thug15 Thug
    • Grunt3 Grunt
    Other
    • Radar Tower1 Radar Tower

    Some games also: aggravator (50%)

    By 5:00 in all: 5 mex · 3 wind

    The example game in this phase · 19 steps
    1. GraverobberGraverobber
    2. GruntGrunt ×3
    3. GraverobberGraverobber
    4. Wind
    5. ThugThug
    6. Radar TowerRadar Tower
    7. ThugThug ×3
    8. GraverobberGraverobber
    9. Construction BotCon bot
    10. ThugThug ×3
    11. Mex
    12. ThugThug
    13. GraverobberGraverobber
    14. Construction BotCon bot
    15. Radar TowerRadar Tower
    16. ThugThug ×4
    17. GraverobberGraverobber
    18. Construction BotCon bot
    19. ThugThug ×5
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    • Graverobber2 Graverobber
    • Construction Bot1 Con bot
    Army
    • Guard1 Guard
    • Thug5 Thug
    • Grunt3 Grunt

    Some games also: aggravator (50%) · energy storage (48%) · Radar Tower (42%) · Twin Guard (32%)

    By 10:00 in all: 6 mex · 18 wind · 1 energy storage · 2 con turret

    The example game in this phase · 37 steps
    1. GraverobberGraverobber ×4
    2. Mex
    3. GraverobberGraverobber
    4. Construction BotCon bot
    5. AgitatorAgitatornot finished by 15:00
    6. ThugThug ×5
    7. AggravatorAggravator
    8. ThugThug ×2
    9. PawnPawn
    10. ThugThug
    11. AggravatorAggravator
    12. ThistleThistle
    13. Wind
    14. ThugThug ×2
    15. RocketeerRocketeer
    16. ThistleThistle
    17. ThugThug
    18. Wind
    19. Mex
    20. ThugThug
    21. GraverobberGraverobber
    22. ThugThug ×2
    23. Mex
    24. Wind
    25. ThugThug
    26. Construction BotCon bot ×2
    27. Wind
    28. Mex
    29. ThugThug
    30. Wind
    31. ThugThug ×3
    32. Wind
    33. ThugThug
    34. Mex
    35. ThugThug ×3
    36. Wind
    37. ThugThug ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is krtf's (45 OS, 30/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:11 · in 69% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:37 · in 57% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k15k
0:005:0010:0015:00

metal

438 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0028500
2:0097000
3:002069195133
4:003161685638
5:00430816561425
6:00553625612419
7:00674535823533
8:00792945134525
9:00919452115491
10:001046559036310
11:001201763667124
12:001361268427999
13:001523475068807
14:001702082639520
15:0018420887210297
WHAT THE NUMBERS SAY

This is the role's baseline aggressive job, winning half its games while both dealing and taking heavy metal losses fighting at middle.

  • + Fastest Bot Lab of any role (0:34), gets units fighting almost immediately.
  • + Destroys 8805 enemy metal by 15:00 through constant middle pressure.
  • − Loses 10461 own metal by 15:00, more than it destroys.
  • − Metal production lags behind other front role at 18297 by 15:00.
THE EXAMPLE YOU ARE READING

krtf

44.6 OS · 30/09/2026

Open source match ↗

4 received units
48 metal received · 2791 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:34Middle 50%: 0:27–0:44 · n=434
Advanced Metal Extractor9:42Middle 50%: 8:47–10:57 · n=284

Played most by

_X_64games of this build_Hawkey_48games of this buildImmort30games of this buildGuiTou25games of this buildViltrum23games of this build