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Suicide front / Cortex / Economy first / OBSERVED BUILD

Standard suicide front

The role's baseline: bot lab first, economy expands through the first minutes, and Thugs with Aggravators and Grunts carry the fight to the middle as T2 approaches.

#eco #defence · 410 distinct matches · 80 players · 70% of Cortex Suicide front games · team won 51% of 426 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 0:34

  1. Take 3 mex, then rush a Bot Lab immediately for early army.
  2. Finish Bot Lab, start pumping Thug, Grunt and Aggravator.
  3. Push units to middle to contest and secure reclaim early.
  4. Add Advanced Metal Extractor to keep economy scaling with the fight.
  5. Hold middle with bots until T2 reinforcements arrive from Geo.

Phase by phase

TYPICAL OF ITS 410 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor1Mex
    Order
    1. Bot LabBot Lab after 1 mexdone ~0:34, middle half 0:27–0:44

    By 0:18 in all: 1 mex

    The example game in this phase · 2 steps
    1. Mex ×3
    2. Bot LabBot Labdone 0:44 · typical 0:34
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Builders
    • Graverobber4 Graverobber
    • Construction Bot3 Con bot
    Army
    • Guard3 Guard
    • Thug14 Thug
    • Grunt3 Grunt
    • Aggravator1 Aggravator
    Other
    • Radar Tower1 Radar Tower

    By 5:00 in all: 5 mex · 3 wind

    The example game in this phase · 20 steps
    1. GruntGrunt
    2. GraverobberGraverobber ×2
    3. ThugThug ×5
    4. Construction BotCon bot
    5. GuardGuard
    6. Construction BotCon bot
    7. Mex
    8. ThugThug ×2
    9. Radar TowerRadar Tower
    10. ThugThug ×2
    11. Mex
    12. ThugThug
    13. GraverobberGraverobber
    14. GuardGuard
    15. ThugThug ×5
    16. GraverobberGraverobber
    17. ThugThug ×5
    18. CenturionCenturion
    19. GraverobberGraverobber
    20. ThugThug
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    • Graverobber2 Graverobber
    • Construction Bot1 Con bot
    Army
    • Guard1 Guard
    • Thug5 Thug
    • Grunt3 Grunt
    • Aggravator1 Aggravator

    Some games also: energy storage (47%) · Radar Tower (42%) · Twin Guard (32%) · Dragon's Teeth (31%)

    By 10:00 in all: 6 mex · 18 wind · 1 energy storage · 2 con turret

    The example game in this phase · 47 steps
    1. Vehicle PlantVehicle Plantdone 5:24
    2. CenturionCenturion
    3. GuardGuard
    4. ThugThug
    5. IncisorIncisor
    6. GuardGuard
    7. RocketeerRocketeer
    8. IncisorIncisor
    9. Wind
    10. IncisorIncisor
    11. Wind
    12. ThugThug
    13. ThistleThistle
    14. Wind
    15. Solar
    16. RocketeerRocketeer
    17. ThistleThistle
    18. ThugThug
    19. LasherLasher
    20. ThugThug
    21. Solar
    22. RocketeerRocketeer
    23. IncisorIncisor
    24. Solar
    25. KarkinosKarkinos
    26. PawnPawn
    27. IncisorIncisor ×2
    28. Solar
    29. ThugThug
    30. IncisorIncisor ×2
    31. Solar
    32. IncisorIncisor ×2
    33. PawnPawn
    34. IncisorIncisor ×2
    35. ThugThug
    36. PawnPawn
    37. IncisorIncisor ×3
    38. Construction BotCon bot
    39. NettleNettle
    40. IncisorIncisor
    41. Construction BotCon bot
    42. IncisorIncisor
    43. Wind
    44. IncisorIncisor
    45. Mex
    46. Wind
    47. IncisorIncisor

Counts are medians over the build's games: half of them build more, half fewer. The example game is [GerBoyz]Stinkfisch's (38 OS, 29/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:11 · in 69% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:33 · in 56% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k15k
0:005:0010:0015:00

metal

426 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0027700
2:0096900
3:002064194133
4:003154682645
5:00430316331418
6:00553025392419
7:00672035523537
8:00791944944525
9:00915251605480
10:001040958576293
11:001194663357112
12:001355368317999
13:001518474488814
14:001702082219599
15:0018420878610385
WHAT THE NUMBERS SAY

This is the role's baseline aggressive job, winning half its games while both dealing and taking heavy metal losses fighting at middle.

  • + Fastest Bot Lab of any role (0:34), gets units fighting almost immediately.
  • + Destroys 8805 enemy metal by 15:00 through constant middle pressure.
  • − Loses 10461 own metal by 15:00, more than it destroys.
  • − Metal production lags behind other front role at 18297 by 15:00.
THE EXAMPLE YOU ARE READING

[GerBoyz]Stinkfisch

38.5 OS · 29/09/2026

Open source match ↗

5 received units
47 metal received · 14011 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:34Middle 50%: 0:27–0:44 · n=422
Advanced Metal Extractor9:41Middle 50%: 8:45–10:58 · n=276

Played most by

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