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Pond / Armada / Economy first / OBSERVED BUILD

Standard pond

Armada Pond build order · Supreme Isthmus

Pond's usual economy-first play: Bot Lab around 5:35, boosting the fronts with tidal/wind, then Advanced Metal Extractor and T1 units to help front.

#eco #team support · 491 distinct matches · 109 players · 59% of Armada Pond games · team won 49% of 559 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 5:42

  1. Open tidal, then wind to start boosting front's economy.
  2. Take mex and keep boosting wind or tidal depending on front's needs.
  3. Get a Bot Lab up, start sending Tick and Pawn to front.
  4. Add Advanced Metal Extractor to scale up team's economy.
  5. Switch to tick spam if enemy reaches T2 front before you do.

Phase by phase

TYPICAL OF ITS 491 GAMES
  1. 1
  2. 2
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor4Mex
    • Wind Turbine10Wind
    • Tidal Generator8Tidalfor allies
    • Tidal Generator1Tidal
    • Energy Storage1Energy storage
    Order
    1. Bot LabBot Lab after 4 mex, 10 wind, 1 energy storagedone ~5:35, middle half 3:31–7:01

    Some games also: converter (45%)

    By 5:05 in all: 4 mex · 10 wind · 1 tidal · 1 energy storage

    The example game in this phase · 14 steps
    1. Tidal ×8for Suicide front
    2. Tidal ×4
    3. NettleNettle
    4. Mex ×3
    5. Energy storage
    6. Mex
    7. Wind
    8. Energy storagefor Suicide front
    9. Wind
    10. Energy storagefor Front
    11. Wind ×2
    12. Converter ×4
    13. Wind ×2
    14. Bot LabBot Labdone 6:40 · typical 5:35
  2. 2

    Bot Lab to 10:00

    Economy
    • Wind Turbine16Wind
    Builders
    • Construction Turret1 Con turret
    • Construction Bot2 Con bot
    Army
    • Tick1 Tick

    Some games also: Lazarus (47%) · converter (45%)

    By 10:00 in all: 4 mex · 31 wind · 1 tidal · 5 converter · 1 energy storage · 2 con turret

    The example game in this phase · 75 steps
    1. LazarusLazarus ×3
    2. Construction BotCon bot
    3. LazarusLazarus
    4. Construction BotCon bot ×5
    5. CenturionCenturion
    6. Con turret
    7. Advanced Metal ExtractorT2 mexdone 9:07
    8. CenturionCenturion
    9. Construction BotCon bot
    10. Con turret
    11. OverwatchOverwatch
    12. TickTick ×5
    13. Advanced Metal ExtractorT2 mex
    14. TickTick ×4
    15. Dragon's TeethDragon's Teeth
    16. TickTick
    17. Dragon's TeethDragon's Teeth
    18. TickTick ×3
    19. Con turret
    20. Advanced Metal ExtractorT2 mex
    21. Sneaky PeteSneaky Pete
    22. Con turret
    23. Wind
    24. Con turret
    25. Wind
    26. Advanced Metal ExtractorT2 mex
    27. Wind ×7
    28. Converter
    29. Wind
    30. RattlesnakeRattlesnakenot finished by 15:00
    31. Converter
    32. Con turret
    33. Wind
    34. Converter
    35. Wind
    36. RattlesnakeRattlesnake
    37. Converter
    38. Fusion ReactorFusiondone 14:24
    39. Wind ×6
    40. SentrySentry
    41. Wind ×2
    42. Bot LabBot Labdone 13:23
    43. Con turret
    44. TickTick
    45. Bot LabBot Labdone 13:54
    46. TickTick
    47. PawnPawn
    48. Con turret ×2
    49. TickTick
    50. Con turret
    51. TickTick ×2
    52. Con turret
    53. PawnPawn
    54. TickTick ×2
    55. PawnPawn
    56. TickTick
    57. Vehicle PlantVehicle Plantdone 14:43
    58. TickTick
    59. PawnPawn
    60. TickTick
    61. T2 converter
    62. PawnPawn
    63. TickTick ×4
    64. PawnPawn ×2
    65. TickTick
    66. BlitzBlitz
    67. TickTick
    68. Con turret
    69. TickTick ×2
    70. PawnPawn ×2
    71. TickTick
    72. BlitzBlitz
    73. T2 converter
    74. Con turret
    75. TickTick ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is Pentry's (35 OS, 05/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:10 · in 90% of games

You get

  • Hercules1 Light transport from Air or Techfirst at 4:26 · in 30% of games
  • Hephaestus1 Heavy transport from Air or Techfirst at 4:43 · in 38% of games
  • Fatboy1 Fatboy from Techfirst at 5:03 · in 40% of games
  • Sharpshooter2 Sniper bot from Techfirst at 5:16 · in 42% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 8:17 · in 92% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

02k4k6k
0:005:0010:0015:00

metal

Own metal lost

02k4k
0:005:0010:0015:00

metal

559 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0011500
2:0027300
3:0082000
4:00151000
5:00223100
6:00298400
7:0038504540
8:0047571237138
9:0057191963370
10:0069182763714
11:00841732701149
12:001038635791578
13:001269541841940
14:001506647452417
15:001770253143015
WHAT THE NUMBERS SAY

This is the role's standard support job, winning slightly under half its games while contributing modest kills for modest losses.

  • + Keeps own losses fairly low relative to kills (2827 destroyed vs 756 lost by 10:00).
  • + Reaches T2 constructor reliably (89% of games) by 8:10.
  • − Metal production trails other roles at 6855 by 10:00.
  • − No kills registered by 5:00, slow to impact the fight.
THE EXAMPLE YOU ARE READING

Pentry

35.1 OS · 05/09/2026

Open source match ↗

3 received units · includes a constructor
1264 metal received · 134060 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab5:35Middle 50%: 3:31–7:01 · n=502
Advanced Metal Extractor9:54Middle 50%: 8:59–10:38 · n=507

Played most by

Viltrum45games of this buildTeaner39games of this buildUsurpeR28games of this buildzeus_on_god23games of this buildRogShotz20games of this build