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Pond / Armada / Economy first / OBSERVED BUILD

Standard pond

Armada Pond build order · Supreme Isthmus

Pond's usual economy-first play: Bot Lab around 5:35, boosting the fronts with tidal/wind, then Advanced Metal Extractor and T1 units to help front.

#eco #team support · 493 distinct matches · 109 players · 60% of Armada Pond games · team won 50% of 561 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 5:42

  1. Open tidal, then wind to start boosting front's economy.
  2. Take mex and keep boosting wind or tidal depending on front's needs.
  3. Get a Bot Lab up, start sending Tick and Pawn to front.
  4. Add Advanced Metal Extractor to scale up team's economy.
  5. Switch to tick spam if enemy reaches T2 front before you do.

Phase by phase

TYPICAL OF ITS 493 GAMES
  1. 1
  2. 2
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor4Mex
    • Wind Turbine10Wind
    • Tidal Generator8Tidalfor allies
    • Tidal Generator1Tidal
    • Energy Storage1Energy storage
    Order
    1. Bot LabBot Lab after 4 mex, 10 wind, 1 energy storagedone ~5:36, middle half 3:32–7:02

    Some games also: converter (45%)

    By 5:05 in all: 4 mex · 10 wind · 1 tidal · 1 energy storage

    The example game in this phase · 17 steps
    1. Tidal ×8for Suicide front
    2. Mex ×4
    3. Wind ×6
    4. Energy storage
    5. Wind
    6. Con turret
    7. Wind ×5
    8. Converter
    9. Wind
    10. Converter
    11. Wind ×2
    12. Converter
    13. Wind
    14. Energy storage
    15. Con turret
    16. Wind ×3
    17. Bot LabBot Labdone 5:37 · typical 5:36
  2. 2

    Bot Lab to 10:00

    Economy
    • Wind Turbine16Wind
    Builders
    • Construction Turret1 Con turret
    • Construction Bot2 Con bot
    Army
    • Tick1 Tick

    Some games also: Lazarus (47%) · converter (45%)

    By 10:00 in all: 4 mex · 31 wind · 1 tidal · 5 converter · 1 energy storage · 2 con turret

    The example game in this phase · 148 steps
    1. Mexfor Suicide front
    2. TickTick ×3
    3. Radar TowerRadar Tower
    4. TickTick ×41
    5. Mexfor Suicide front
    6. TickTick ×11
    7. SentrySentry
    8. TickTick ×6
    9. Advanced Metal ExtractorT2 mexdone 8:32 · typical 9:54
    10. TickTick ×4
    11. NettleNettle
    12. TickTick ×5
    13. Advanced Metal ExtractorT2 mex
    14. TickTick
    15. Construction BotCon bot ×5
    16. Advanced Metal ExtractorT2 mex
    17. Construction BotCon bot ×4
    18. TickTick ×2
    19. Wind
    20. TickTick ×3
    21. Wind
    22. TickTick ×2
    23. Advanced Metal ExtractorT2 mex
    24. TickTick
    25. Wind
    26. TickTick ×3
    27. Wind
    28. TickTick ×2
    29. Wind
    30. Construction BotCon bot
    31. TickTick
    32. Converter
    33. Wind
    34. TickTick ×2
    35. Con turret
    36. TickTick
    37. Con turret
    38. TickTick ×7
    39. Wind
    40. TickTick ×3
    41. Wind
    42. Converter
    43. Wind
    44. TickTick ×2
    45. Wind
    46. TickTick
    47. Wind ×2
    48. TickTick
    49. Converter
    50. Wind
    51. TickTick
    52. Wind
    53. TickTick
    54. Wind
    55. TickTick
    56. Converter
    57. Wind
    58. TickTick
    59. Wind
    60. TickTick ×2
    61. Converter
    62. Wind ×2
    63. TickTick
    64. Wind
    65. TickTick
    66. Converter
    67. TickTick
    68. Wind ×2
    69. TickTick ×2
    70. Converter
    71. TickTick
    72. Wind ×2
    73. TickTick
    74. Wind ×2
    75. TickTick
    76. Converter
    77. TickTick
    78. Wind
    79. TickTick ×2
    80. Converter
    81. Wind ×2
    82. TickTick ×2
    83. Wind
    84. TickTick
    85. Converter
    86. TickTick
    87. Wind
    88. TickTick
    89. Con turret
    90. TickTick ×2
    91. Converter
    92. Wind
    93. TickTick ×2
    94. Wind ×2
    95. TickTick ×2
    96. Wind ×2
    97. TickTick ×2
    98. Wind
    99. Converter
    100. TickTick
    101. Wind
    102. TickTick
    103. Wind ×2
    104. TickTick
    105. Con turret
    106. TickTick
    107. Wind ×3
    108. Converter
    109. TickTick
    110. Wind ×4
    111. Fusion ReactorFusionnot finished by 15:00
    112. Wind
    113. Con turret
    114. TickTick
    115. Wind ×3
    116. Converter
    117. TickTick
    118. Wind ×2
    119. Con turret
    120. TickTick
    121. Wind ×4
    122. TickTick
    123. Wind
    124. Converter
    125. Wind ×3
    126. TickTick
    127. Wind ×2
    128. TickTick
    129. Wind ×4
    130. Converter
    131. Wind
    132. TickTick
    133. Wind ×5
    134. Converter
    135. Wind ×4
    136. TickTick
    137. Wind ×2
    138. Converter
    139. Wind ×5
    140. CitadelAnti-nukenot finished by 15:00
    141. Converter
    142. Wind ×6
    143. Converter
    144. Wind ×4
    145. Converter
    146. Wind
    147. Con turret
    148. Wind ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is Cokeado's (39 OS, 20/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:10 · in 90% of games

You get

  • Hercules1 Light transport from Air or Techfirst at 4:26 · in 30% of games
  • Hephaestus1 Heavy transport from Air or Techfirst at 4:43 · in 38% of games
  • Fatboy1 Fatboy from Techfirst at 5:03 · in 40% of games
  • Sharpshooter2 Sniper bot from Techfirst at 5:16 · in 42% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 8:18 · in 93% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

02k4k6k
0:005:0010:0015:00

metal

Own metal lost

02k4k
0:005:0010:0015:00

metal

561 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0011500
2:0027300
3:0081900
4:00151000
5:00223100
6:00298400
7:0038484540
8:0047571240130
9:0057101965370
10:0069102763713
11:00841732701149
12:001038635791578
13:001269541841940
14:001506647452423
15:001770253143022
WHAT THE NUMBERS SAY

This is the role's standard support job, winning slightly under half its games while contributing modest kills for modest losses.

  • + Keeps own losses fairly low relative to kills (2827 destroyed vs 756 lost by 10:00).
  • + Reaches T2 constructor reliably (89% of games) by 8:10.
  • − Metal production trails other roles at 6855 by 10:00.
  • − No kills registered by 5:00, slow to impact the fight.
THE EXAMPLE YOU ARE READING

Cokeado

38.9 OS · 20/09/2026

Open source match ↗

4 received units · includes a constructor
173 metal received · 57773 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab5:36Middle 50%: 3:32–7:02 · n=504
Advanced Metal Extractor9:54Middle 50%: 8:59–10:38 · n=509

Played most by

Viltrum45games of this buildTeaner39games of this buildUsurpeR28games of this buildzeus_on_god23games of this buildRogShotz20games of this build