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Standard front

Armada Front build order · Supreme Isthmus

Standard economy-first Front play: Bot Lab and Vehicle Plant up immediately, units trickle to the coast and middle, with an Advanced Metal Extractor around 9:00 as the eco transition.

#eco · 1687 distinct matches · 243 players · 74% of Armada Front games · team won 60% of 1981 · Recently observed

HOW TO PLAY IT

Key timing: T2 constructor by 7:43

  1. Open mex and wind, drop Bot Lab and Vehicle Plant almost immediately.
  2. Pump Blitz, Rocketeer and Pawn to the coast to stop leaks first.
  3. Add Centurion and Janus once first units are moving up.
  4. Form units into a line pushing toward middle as numbers grow.
  5. Upgrade to Advanced Metal Extractor as the economy transition kicks in.

Phase by phase

TYPICAL OF ITS 1687 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    Order
    1. Bot LabBot Lab after 2 mex, 1 winddone ~0:44, middle half 0:33–0:55

    Some games also: wind (48%) · Vehicle Plant (35%)

    By 0:28 in all: 2 mex

    The example game in this phase · 3 steps
    1. Mex ×2
    2. Wind ×2
    3. Bot LabBot Labdone 0:45 · typical 0:44
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Builders
    • Construction Bot2 Con bot
    Army
    • Sentry1 Sentry
    • Rocketeer6 Rocketeer

    Some games also: Lazarus (49%) · tick (46%) · centurion (40%) · con vehicle (32%) · janus (32%)

    By 5:00 in all: 6 mex · 6 wind

    The example game in this phase · 31 steps
    1. TickTick ×2
    2. Mex
    3. TickTick
    4. Construction BotCon bot
    5. LazarusLazarus
    6. Construction BotCon bot ×2
    7. Mex
    8. PawnPawn ×4
    9. Mex
    10. PawnPawn
    11. Radar TowerRadar Tower
    12. LazarusLazarus
    13. PawnPawn ×3
    14. Mex
    15. RocketeerRocketeer ×2
    16. SentrySentry
    17. RocketeerRocketeer
    18. SentrySentry
    19. RocketeerRocketeer ×3
    20. SentrySentry
    21. RocketeerRocketeer ×7
    22. Dragon's TeethDragon's Teeth ×2
    23. RocketeerRocketeer ×2
    24. SentrySentry
    25. LazarusLazarus
    26. SentrySentry
    27. RocketeerRocketeer ×3
    28. Dragon's TeethDragon's Teeth ×2
    29. RocketeerRocketeer
    30. Dragon's TeethDragon's Teeth ×2
    31. RocketeerRocketeer
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (45%) · energy storage (43%) · Lazarus (38%) · con bot (37%) · Radar Tower (36%)

    By 10:00 in all: 7 mex · 24 wind · 1 energy storage · 3 con turret

    The example game in this phase · 120 steps
    1. Dragon's TeethDragon's Teeth ×2
    2. RocketeerRocketeer
    3. Dragon's TeethDragon's Teeth ×2
    4. RocketeerRocketeer ×4
    5. LazarusLazarus
    6. RocketeerRocketeer ×3
    7. Wind
    8. RocketeerRocketeer
    9. Wind ×2
    10. RocketeerRocketeer
    11. Wind
    12. SentrySentry
    13. Advanced Metal ExtractorT2 mexdone 7:45 · typical 9:01
    14. CenturionCenturion
    15. Wind
    16. SentrySentry
    17. Con turret
    18. SentrySentry ×3
    19. Wind
    20. SentrySentry
    21. Wind ×2
    22. CenturionCenturion
    23. Advanced Metal ExtractorT2 mex
    24. CenturionCenturion ×2
    25. Advanced Metal ExtractorT2 mex
    26. Construction BotCon bot
    27. Solar
    28. Advanced Metal ExtractorT2 mex
    29. Solar ×3
    30. Construction BotCon bot ×3
    31. Con turret
    32. Construction BotCon bot
    33. Wind
    34. Advanced Metal ExtractorT2 mex
    35. Dragon's TeethDragon's Teeth
    36. Wind
    37. Dragon's TeethDragon's Teeth ×2
    38. Wind ×3
    39. Dragon's TeethDragon's Teeth ×2
    40. Wind ×8
    41. RattlesnakeRattlesnakedone 11:58
    42. Wind ×4
    43. PawnPawn
    44. Wind
    45. PawnPawn
    46. Wind
    47. PawnPawn
    48. Wind
    49. PawnPawn
    50. Sneaky PeteSneaky Pete
    51. PawnPawn
    52. Wind ×2
    53. PawnPawn
    54. Con turret
    55. Wind
    56. PawnPawn
    57. Wind
    58. Con turret
    59. PawnPawn
    60. Wind
    61. Con turret
    62. PawnPawn
    63. Wind ×2
    64. Radar TowerRadar Tower
    65. RattlesnakeRattlesnake
    66. Wind
    67. Dragon's TeethDragon's Teeth
    68. Wind
    69. Dragon's TeethDragon's Teeth ×2
    70. PawnPawn
    71. Wind
    72. Dragon's TeethDragon's Teeth
    73. Wind ×2
    74. PawnPawn
    75. Wind ×2
    76. PawnPawn
    77. Wind ×3
    78. PawnPawn
    79. Wind
    80. PawnPawn
    81. Wind ×3
    82. PawnPawn ×2
    83. Wind ×2
    84. PawnPawn
    85. Wind
    86. PawnPawn ×2
    87. Wind
    88. Con turret
    89. PawnPawn
    90. Wind
    91. PawnPawn
    92. Con turret
    93. PawnPawn
    94. BeamerBeamer
    95. Wind ×2
    96. PawnPawn
    97. Fortification WallFortification Wall
    98. PawnPawn
    99. Wind
    100. Fortification WallFortification Wall
    101. Con turret
    102. PawnPawn
    103. Wind
    104. PawnPawn
    105. Fortification WallFortification Wall ×2
    106. PawnPawn
    107. Wind
    108. Fortification WallFortification Wall
    109. PawnPawn
    110. Wind ×2
    111. PawnPawn ×2
    112. Wind
    113. PawnPawn
    114. Wind
    115. PawnPawn ×2
    116. Wind
    117. PawnPawn
    118. Wind ×2
    119. PawnPawn ×2
    120. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is NEXUS_VI's (33 OS, 02/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:17 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:23 · in 64% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1981 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008402131
3:001619134108
4:002700522333
5:0038471127787
6:00503519341428
7:00624927222309
8:00753335453177
9:00897043294073
10:001052950054812
11:001236455365547
12:001452759886408
13:001685764687002
14:001922072077830
15:002185478718698
WHAT THE NUMBERS SAY

Standard Front play wins more often than Suicide front and produces more metal by 15:00 while losing less of it.

  • + Metal produced reaches 22627 by 15:00, well above Suicide front's 20142.
  • + Own metal lost is 8944 by 15:00, lower than enemy metal destroyed ratio of Suicide front.
  • − First unit lost already at 1:43, showing exposure despite the safer position.
  • − Blitz dominates army share at 25%, leaving fewer Centurion for anti-swarm.
THE EXAMPLE YOU ARE READING

NEXUS_VI

33.4 OS · 02/10/2026

Open source match ↗

6 received units · includes a constructor
557 metal received · 13893 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:44Middle 50%: 0:33–0:55 · n=1323
Vehicle Plant0:47Middle 50%: 0:41–1:13 · n=1277
Advanced Metal Extractor9:01Middle 50%: 8:09–10:15 · n=1555

Played most by

haaven107games of this buildHummell107games of this buildLeohvm93games of this buildTheGeneraI74games of this buildXad69games of this build
Standard front · Armada Front build order · BAR Build Atlas