← All builds
Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Standard economy-first Front play: Bot Lab and Vehicle Plant up immediately, units trickle to the coast and middle, with an Advanced Metal Extractor around 9:00 as the eco transition.

#eco · 1699 distinct matches · 247 players · 74% of Armada Front games · team won 61% of 1993 · Recently observed

HOW TO PLAY IT

Key timing: T2 constructor by 7:43

  1. Open mex and wind, drop Bot Lab and Vehicle Plant almost immediately.
  2. Pump Blitz, Rocketeer and Pawn to the coast to stop leaks first.
  3. Add Centurion and Janus once first units are moving up.
  4. Form units into a line pushing toward middle as numbers grow.
  5. Upgrade to Advanced Metal Extractor as the economy transition kicks in.

Phase by phase

TYPICAL OF ITS 1699 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    Order
    1. Bot LabBot Lab after 2 mex, 1 winddone ~0:44, middle half 0:33–0:54

    Some games also: wind (48%) · Vehicle Plant (35%)

    By 0:28 in all: 2 mex

    The example game in this phase · 2 steps
    1. Mex ×2
    2. Bot LabBot Labdone 0:33 · typical 0:44
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Builders
    • Construction Bot1 Con bot
    Army
    • Sentry1 Sentry
    • Rocketeer6 Rocketeer

    Some games also: Lazarus (49%) · tick (46%) · centurion (40%) · con vehicle (32%) · janus (32%)

    By 5:00 in all: 6 mex · 6 wind

    The example game in this phase · 29 steps
    1. Wind
    2. LazarusLazarus
    3. Wind
    4. PawnPawn
    5. Mex
    6. PawnPawn
    7. LazarusLazarus
    8. PawnPawn ×3
    9. Construction BotCon bot ×2
    10. RocketeerRocketeer ×2
    11. Mex
    12. RocketeerRocketeer ×3
    13. Mex
    14. RocketeerRocketeer
    15. Mex
    16. RocketeerRocketeer ×2
    17. SentrySentry
    18. RocketeerRocketeer ×3
    19. BeamerBeamer
    20. RocketeerRocketeer ×2
    21. BeamerBeamer
    22. RocketeerRocketeer
    23. BeamerBeamer
    24. Wind
    25. RocketeerRocketeer
    26. Wind
    27. RocketeerRocketeer
    28. Radar TowerRadar Tower
    29. RocketeerRocketeer
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · energy storage (43%) · Lazarus (38%) · con bot (37%) · Radar Tower (36%)

    By 10:00 in all: 7 mex · 24 wind · 1 energy storage · 3 con turret

    The example game in this phase · 92 steps
    1. Dragon's TeethDragon's Teeth ×3
    2. Wind
    3. Dragon's TeethDragon's Teeth
    4. RocketeerRocketeer
    5. Con turret
    6. Wind
    7. RocketeerRocketeer ×2
    8. Wind
    9. RocketeerRocketeer
    10. Wind
    11. RocketeerRocketeer
    12. Construction BotCon bot
    13. Wind
    14. Con turret
    15. RocketeerRocketeer
    16. Wind
    17. RocketeerRocketeer
    18. Wind
    19. RocketeerRocketeer
    20. GauntletGauntletdone 8:01
    21. Wind
    22. RocketeerRocketeer
    23. Wind
    24. RocketeerRocketeer ×3
    25. Dragon's TeethDragon's Teeth
    26. Wind
    27. Radar TowerRadar Tower
    28. SentrySentry
    29. Radar TowerRadar Tower
    30. RocketeerRocketeer ×2
    31. Wind
    32. RocketeerRocketeer ×2
    33. Radar TowerRadar Tower
    34. RocketeerRocketeer
    35. Wind
    36. RocketeerRocketeer
    37. Sneaky PeteSneaky Pete
    38. RocketeerRocketeer ×5
    39. BeamerBeamer
    40. RocketeerRocketeer ×4
    41. Con turret
    42. RocketeerRocketeer
    43. Con turret
    44. RocketeerRocketeer
    45. Con turret
    46. RocketeerRocketeer ×5
    47. PawnPawn ×2
    48. Wind
    49. PawnPawn
    50. Wind
    51. PawnPawn
    52. Wind
    53. PawnPawn
    54. Con turret
    55. PawnPawn ×3
    56. Con turret
    57. PawnPawn
    58. Wind
    59. PawnPawn ×2
    60. Wind
    61. PawnPawn
    62. Wind
    63. PawnPawn
    64. Wind
    65. Con turret
    66. PawnPawn
    67. Wind
    68. PawnPawn
    69. Wind
    70. PawnPawn
    71. Wind
    72. PawnPawn
    73. Wind
    74. Con turret
    75. PawnPawn
    76. Wind
    77. PawnPawn
    78. Wind
    79. PawnPawn
    80. Wind
    81. PawnPawn
    82. Wind ×2
    83. PawnPawn
    84. Wind
    85. PawnPawn
    86. Wind
    87. PawnPawn
    88. Wind ×2
    89. PawnPawn
    90. Wind
    91. Construction BotCon bot
    92. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is [NWP]Kadafi923's (30 OS, 12/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:17 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:23 · in 64% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1993 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008402131
3:001618135108
4:002699522333
5:0038471127787
6:00503519231427
7:00624927142302
8:00753435443173
9:00897343264069
10:001053850054807
11:001237355335547
12:001452759766408
13:001685764686999
14:001922071637826
15:002185478688687
WHAT THE NUMBERS SAY

Standard Front play wins more often than Suicide front and produces more metal by 15:00 while losing less of it.

  • + Metal produced reaches 22627 by 15:00, well above Suicide front's 20142.
  • + Own metal lost is 8944 by 15:00, lower than enemy metal destroyed ratio of Suicide front.
  • − First unit lost already at 1:43, showing exposure despite the safer position.
  • − Blitz dominates army share at 25%, leaving fewer Centurion for anti-swarm.
THE EXAMPLE YOU ARE READING

[NWP]Kadafi923

30.2 OS · 12/10/2026

Open source match ↗

10 received units · includes a constructor
470 metal received · 28262 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:44Middle 50%: 0:33–0:54 · n=1331
Vehicle Plant0:47Middle 50%: 0:41–1:14 · n=1285
Advanced Metal Extractor9:01Middle 50%: 8:09–10:15 · n=1563

Played most by

haaven107games of this buildHummell107games of this buildLeohvm93games of this buildTheGeneraI75games of this buildXad69games of this build