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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Standard economy-first Front play: Bot Lab and Vehicle Plant up immediately, units trickle to the coast and middle, with an Advanced Metal Extractor around 9:00 as the eco transition.

#eco · 1699 distinct matches · 247 players · 74% of Armada Front games · team won 61% of 1993 · Recently observed

HOW TO PLAY IT

Key timing: T2 constructor by 7:43

  1. Open mex and wind, drop Bot Lab and Vehicle Plant almost immediately.
  2. Pump Blitz, Rocketeer and Pawn to the coast to stop leaks first.
  3. Add Centurion and Janus once first units are moving up.
  4. Form units into a line pushing toward middle as numbers grow.
  5. Upgrade to Advanced Metal Extractor as the economy transition kicks in.

Phase by phase

TYPICAL OF ITS 1699 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    Order
    1. Bot LabBot Lab after 2 mex, 1 winddone ~0:44, middle half 0:33–0:54

    Some games also: wind (48%) · Vehicle Plant (35%)

    By 0:28 in all: 2 mex

    The example game in this phase · 1 step
    1. Bot LabBot Labdone 0:20 · typical 0:44
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Builders
    • Construction Bot1 Con bot
    Army
    • Sentry1 Sentry
    • Rocketeer6 Rocketeer

    Some games also: Lazarus (49%) · tick (46%) · centurion (40%) · con vehicle (32%) · janus (32%)

    By 5:00 in all: 6 mex · 6 wind

    The example game in this phase · 50 steps
    1. Wind
    2. TickTick ×5
    3. LazarusLazarus
    4. Mex
    5. Wind
    6. LazarusLazarus
    7. Mex
    8. Construction BotCon bot
    9. Wind
    10. PawnPawn
    11. Wind
    12. PawnPawn
    13. Mex
    14. PawnPawn
    15. Radar TowerRadar Tower
    16. LazarusLazarus
    17. Mex
    18. Construction BotCon bot
    19. Mex
    20. MaceMace
    21. Con turret
    22. RocketeerRocketeer
    23. MaceMace
    24. SentrySentry
    25. RocketeerRocketeer
    26. Mex
    27. Wind
    28. SentrySentry
    29. Wind
    30. MaceMace
    31. SentrySentry
    32. Wind
    33. RocketeerRocketeer
    34. Wind
    35. RocketeerRocketeer
    36. Wind
    37. RocketeerRocketeer
    38. Wind
    39. RocketeerRocketeer
    40. Wind
    41. RocketeerRocketeer
    42. Wind
    43. RocketeerRocketeer
    44. Wind
    45. RocketeerRocketeer
    46. Wind
    47. RocketeerRocketeer
    48. Wind
    49. RocketeerRocketeer
    50. Wind
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · energy storage (43%) · Lazarus (38%) · con bot (37%) · Radar Tower (36%)

    By 10:00 in all: 7 mex · 24 wind · 1 energy storage · 3 con turret

    The example game in this phase · 72 steps
    1. RocketeerRocketeer
    2. Wind
    3. RocketeerRocketeer
    4. Wind
    5. RocketeerRocketeer
    6. Radar TowerRadar Tower
    7. RocketeerRocketeer ×6
    8. Con turret
    9. RocketeerRocketeer ×2
    10. Wind
    11. TickTick ×4
    12. Wind
    13. TickTick ×2
    14. Wind
    15. TickTick
    16. Wind
    17. TickTick ×2
    18. Con turret
    19. TickTick
    20. Mex
    21. Wind
    22. TickTick
    23. Wind
    24. TickTick
    25. Radar TowerRadar Tower
    26. Wind
    27. TickTick ×2
    28. Wind
    29. TickTick
    30. BeamerBeamer
    31. TickTick
    32. Wind
    33. TickTick
    34. Wind
    35. TickTick
    36. Wind
    37. TickTick
    38. Wind
    39. TickTick
    40. Wind
    41. TickTick
    42. Wind
    43. TickTick ×2
    44. Wind
    45. TickTick ×2
    46. Wind
    47. TickTick ×2
    48. Wind
    49. TickTick
    50. HarpoonHarpoon
    51. Wind
    52. TickTick ×5
    53. HarpoonHarpoon
    54. TickTick ×8
    55. BeamerBeamer
    56. TickTick
    57. Advanced Bot LabAdvanced Bot Labnot finished by 15:00
    58. TickTick ×9
    59. Advanced Bot LabEat Advanced Bot Labreclaimed for its metal
    60. TickTick ×10
    61. Radar TowerRadar Tower
    62. TickTick ×4
    63. Advanced Metal ExtractorT2 mexdone 10:00 · typical 9:01
    64. TickTick ×10
    65. Advanced Metal ExtractorT2 mex
    66. TickTick ×2
    67. SentrySentry
    68. TickTick ×8
    69. Radar TowerRadar Tower
    70. TickTick ×2
    71. Advanced Metal ExtractorT2 mex
    72. TickTick ×16

Counts are medians over the build's games: half of them build more, half fewer. The example game is Frustr8ted's (37 OS, 12/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:17 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:23 · in 64% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1993 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008402131
3:001618135108
4:002699522333
5:0038471127787
6:00503519231427
7:00624927142302
8:00753435443173
9:00897343264069
10:001053850054807
11:001237355335547
12:001452759766408
13:001685764686999
14:001922071637826
15:002185478688687
WHAT THE NUMBERS SAY

Standard Front play wins more often than Suicide front and produces more metal by 15:00 while losing less of it.

  • + Metal produced reaches 22627 by 15:00, well above Suicide front's 20142.
  • + Own metal lost is 8944 by 15:00, lower than enemy metal destroyed ratio of Suicide front.
  • − First unit lost already at 1:43, showing exposure despite the safer position.
  • − Blitz dominates army share at 25%, leaving fewer Centurion for anti-swarm.
THE EXAMPLE YOU ARE READING

Frustr8ted

36.5 OS · 12/10/2026

Open source match ↗

33 received units · includes a constructor
237 metal received · 2771 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:44Middle 50%: 0:33–0:54 · n=1331
Vehicle Plant0:47Middle 50%: 0:41–1:14 · n=1285
Advanced Metal Extractor9:01Middle 50%: 8:09–10:15 · n=1563

Played most by

haaven107games of this buildHummell107games of this buildLeohvm93games of this buildTheGeneraI75games of this buildXad69games of this build