Standard front
Armada Front build order · Supreme Isthmus
Standard economy-first Front play: Bot Lab and Vehicle Plant up immediately, units trickle to the coast and middle, with an Advanced Metal Extractor around 9:00 as the eco transition.
#eco · 1693 distinct matches · 245 players · 74% of Armada Front games · team won 61% of 1987 · Recently observed
Key timing: T2 constructor by 7:43
- Open mex and wind, drop Bot Lab and Vehicle Plant almost immediately.
- Pump Blitz, Rocketeer and Pawn to the coast to stop leaks first.
- Add Centurion and Janus once first units are moving up.
- Form units into a line pushing toward middle as numbers grow.
- Upgrade to Advanced Metal Extractor as the economy transition kicks in.
Phase by phase
TYPICAL OF ITS 1693 GAMESFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
2Mex
Order
Bot Lab after 2 mex, 1 winddone ~0:44, middle half 0:33–0:55
Some games also: wind (48%) · Vehicle Plant (35%)
By 0:28 in all: 2 mex
The example game in this phase · 1 step
Bot Labdone 0:20 · typical 0:44
- 2
Bot Lab to 5:00
Economy
4Mex
3Wind
Builders
2 Con bot
Army
1 Sentry
6 Rocketeer
Some games also: Lazarus (49%) · tick (46%) · centurion (40%) · con vehicle (32%) · janus (32%)
By 5:00 in all: 6 mex · 6 wind
The example game in this phase · 35 steps
Con bot
Tick ×3
Con bot- Mex
Con bot
Tick- Mex
Tick
Beamer
Con bot- Mex
Centurion
Beamer
Sentry- Mex
Sentry- Mex
Radar Tower
Centurion
Sentry- Con turret
- Mex
Rocketeer ×2- Wind
Rocketeer ×2- Wind
Rocketeer ×3- Wind
Rocketeer ×3- Wind
Lazarus ×2- Wind
Lazarus
Rocketeer- Wind
- 3
5:00 to 10:00
Economy
1Mex
14Wind
Builders
2 Con turret
Army
1 Sentry
Some games also: rocketeer (45%) · energy storage (43%) · Lazarus (38%) · con bot (37%) · Radar Tower (36%)
By 10:00 in all: 7 mex · 24 wind · 1 energy storage · 3 con turret
The example game in this phase · 177 steps
Con bot
Rocketeer- Wind
Sentry
Rocketeer
Centurion
Rocketeer ×2- Wind
Rocketeer ×2- Mex
Rocketeer- Wind
Rocketeer ×3- Wind
Con bot
Rocketeer ×2- Con turret
Rocketeer ×3
Con bot
Tick ×5
Con bot ×3
T2 mexdone 8:28 · typical 9:01- Wind
Con bot
Radar Tower
Con bot
Beamer- Wind
- Con turret
Sentry- Energy storage
- Con turret
- Wind
Sentry- Wind
Pawn- Con turret
T2 mex
Pawn
Sentry
Pawn
Dragon's Teeth ×2
Pawn
Dragon's Teeth
Pawn
Dragon's Teeth
Pawn
Dragon's Teeth
Pawn
Dragon's Teeth ×3
Pawn
Dragon's Teeth
Pawn- Mex
Pawn- Wind
- Mex
- Wind
T2 mex- Wind ×2
Radar Tower- Wind ×3
Lazarus- Converter
- Con turret
- Wind
Lazarus- Wind ×3
- Converter
- Con turret
T2 mex- Wind ×2
- Energy storage
- Converter
- Wind
Radar Tower- Wind ×2
- Converter
- Advanced solar
- Wind
- Converter
- Wind ×2
- Converter
- Con turret
- Wind
- Advanced solar
- Con turret
T2 mex- Wind ×2
- Advanced solar
- Wind ×2
- Converter
- Wind ×3
Rattlesnakedone 12:30- Wind
- Advanced solar
- Wind
- Converter
- Wind
Fortification Wall- Wind ×3
Fortification Wall- Advanced solar
- Wind
- Converter
Fortification Wall ×3- Wind
Beamer
Fortification Wall- Advanced solar
- Wind ×2
Tick
Fortification Wall- Wind
Fortification Wall- Converter
Beamer
Fortification Wall- Wind
Fortification Wall ×2- Converter
Fortification Wall
Tick
Fortification Wall- Con turret
- Wind
Fortification Wall- Converter
Tick- Wind
Tick ×2- Wind
Advanced Bot Labdone 14:04- Con turret
- Wind
Tick- Wind
- Con turret
Tick- Converter
- Wind ×2
Tick
Radar Tower- Wind
Tick- Wind
Tick- Wind
Eat Bot Labreclaimed for its metal- Wind ×2
- Converter
- Wind ×2
Beamer- Wind
Beamer
T2 con bot- Wind ×8
Beamer- Wind ×2
Paralyzernot finished by 15:00
Sentry- Wind ×2
- Converter
- Wind ×3
Welder- Converter
- Wind ×3
Sentry
Sniper botdone 14:59- Wind
Sentry
Decoy Fusion Reactor- Wind
- Converter
- Wind
Sentry
Welder
Counts are medians over the build's games: half of them build more, half fewer. The example game is Erilium's (46 OS, 12/10/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
Nothing regular.
You get
4 Tidal from Pondfirst at 0:17 · in 68% of games
1 T2 con bot from Geo or Techfirst at 7:23 · in 64% of games
How it plays out
Typical game of this build, running totals by minute
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
1987 games.
Show as table
| By | Metal produced: This build | Enemy metal destroyed: This build | Own metal lost: This build |
|---|---|---|---|
| 1:00 | 333 | 0 | 0 |
| 2:00 | 840 | 21 | 31 |
| 3:00 | 1619 | 134 | 108 |
| 4:00 | 2700 | 522 | 333 |
| 5:00 | 3847 | 1127 | 787 |
| 6:00 | 5035 | 1933 | 1427 |
| 7:00 | 6253 | 2722 | 2302 |
| 8:00 | 7535 | 3545 | 3173 |
| 9:00 | 8973 | 4329 | 4069 |
| 10:00 | 10535 | 5009 | 4807 |
| 11:00 | 12372 | 5536 | 5546 |
| 12:00 | 14527 | 5988 | 6402 |
| 13:00 | 16857 | 6469 | 6999 |
| 14:00 | 19220 | 7191 | 7826 |
| 15:00 | 21854 | 7869 | 8687 |
Standard Front play wins more often than Suicide front and produces more metal by 15:00 while losing less of it.
- + Metal produced reaches 22627 by 15:00, well above Suicide front's 20142.
- + Own metal lost is 8944 by 15:00, lower than enemy metal destroyed ratio of Suicide front.
- − First unit lost already at 1:43, showing exposure despite the safer position.
- − Blitz dominates army share at 25%, leaving fewer Centurion for anti-swarm.
Erilium
46.0 OS · 12/10/2026
Open source match ↗5 received units · includes a constructor
284 metal received · 65642 energy received
Typical milestones
Played most by
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Naval balance tweaks off