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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Standard economy-first Front play: Bot Lab and Vehicle Plant up almost immediately, Advanced Metal Extractor around 9 minutes, with Blitz, Rocketeer, Pawn and Janus trickling out to hold and push the middle over the full 15 minutes.

#eco · 1186 distinct matches · 145 players · 75% of Armada Front games · team won 62% of 1353 · Recently observed

HOW TO PLAY IT

Key timing: T2 constructor by 7:43

  1. Open mex and wind, drop Bot Lab and Vehicle Plant almost immediately.
  2. Pump Blitz, Rocketeer and Pawn to the coast to stop leaks first.
  3. Add Centurion and Janus once first units are moving up.
  4. Form units into a line pushing toward middle as numbers grow.
  5. Upgrade to Advanced Metal Extractor as the economy transition kicks in.

Phase by phase

TYPICAL OF ITS 1186 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Bot LabBot Lab after 3 mex, 1 winddone ~0:45, middle half 0:35–8:13

    Some games also: Vehicle Plant (41%)

    By 0:28 in all: 2 mex · 1 wind

    The example game in this phase · 4 steps
    1. Vehicle PlantVehicle Plantdone 0:22 · typical 0:47
    2. RoverScout
    3. Wind
    4. RoverScout
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · con bot (45%) · Lazarus (44%) · tick (42%) · centurion (37%)

    By 5:00 in all: 6 mex · 7 wind

    The example game in this phase · 24 steps
    1. RoverScout
    2. Construction VehicleCon vehicle
    3. Wind ×2
    4. Mex ×3
    5. Construction VehicleCon vehicle
    6. JanusJanus
    7. Mex
    8. JanusJanus
    9. Mex
    10. Construction VehicleCon vehicle
    11. Mex
    12. JanusJanus
    13. Wind ×3
    14. JanusJanus
    15. Wind
    16. Energy storage
    17. JanusJanus
    18. Con turret
    19. JanusJanus
    20. SentrySentry
    21. Con turret
    22. Wind ×7
    23. Radar TowerRadar Tower
    24. Wind
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: energy storage (46%) · rocketeer (40%) · blitz (38%) · pawn (36%) · Lazarus (35%)

    By 10:00 in all: 7 mex · 25 wind · 1 energy storage · 3 con turret

    The example game in this phase · 129 steps
    1. Con turret
    2. ShellshockerArty
    3. BeamerBeamer
    4. Con turret
    5. Wind
    6. ShellshockerArty
    7. Wind ×2
    8. ShellshockerArty
    9. Wind ×3
    10. ShellshockerArty
    11. Mex
    12. Wind
    13. Sneaky PeteSneaky Pete
    14. Wind
    15. ShellshockerArty
    16. BlitzBlitz
    17. Wind ×3
    18. BlitzBlitz
    19. Con turret
    20. Wind
    21. BlitzBlitz
    22. Converter
    23. Wind
    24. BeamerBeamer
    25. BlitzBlitz
    26. Converter
    27. Wind ×2
    28. BlitzBlitz
    29. Converter
    30. BlitzBlitz
    31. Converter
    32. Con turret
    33. BlitzBlitz
    34. Advanced Metal ExtractorT2 mexdone 8:28 · typical 8:53
    35. BlitzBlitz
    36. Converter
    37. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    38. Con turret
    39. Vehicle PlantVehicle Plantdone 8:56
    40. Advanced Metal ExtractorT2 mex
    41. Converter
    42. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    43. Wind ×5
    44. Mex
    45. Aircraft PlantAircraft Plantdone 9:50
    46. Advanced Metal ExtractorT2 mex
    47. StorkLight transport
    48. Wind
    49. StorkLight transport
    50. Wind
    51. StorkLight transport
    52. Wind
    53. Con turret
    54. Wind
    55. Advanced Metal ExtractorT2 mex
    56. Wind
    57. Construction AircraftCon aircraft
    58. Wind
    59. Construction AircraftCon aircraft
    60. Wind ×3
    61. Advanced Metal ExtractorT2 mex
    62. BeamerBeamer ×2
    63. Construction AircraftCon aircraft
    64. Wind
    65. StorkLight transport
    66. Con turret
    67. Wind
    68. Con turret
    69. StorkLight transport
    70. Advanced Metal ExtractorT2 mex
    71. Con turret ×3
    72. Radar TowerRadar Tower
    73. Con turret
    74. Construction AircraftCon aircraft
    75. Con turret
    76. Wind
    77. Con turret ×2
    78. Radar TowerRadar Tower
    79. Wind ×3
    80. Sneaky PeteSneaky Pete
    81. Wind ×3
    82. BeamerBeamer
    83. Wind
    84. BeamerBeamer
    85. Wind ×2
    86. BeamerBeamer
    87. PulsarPulsardone 14:18
    88. Wind
    89. Dragon's TeethDragon's Teeth
    90. Wind
    91. BeamerBeamer
    92. Dragon's TeethDragon's Teeth
    93. Aircraft PlantEat Aircraft Plantreclaimed for its metal
    94. Wind ×2
    95. Dragon's TeethDragon's Teeth ×3
    96. Wind
    97. Dragon's TeethDragon's Teeth
    98. Wind ×2
    99. Dragon's TeethDragon's Teeth ×2
    100. Wind
    101. BeamerBeamer
    102. Wind
    103. Dragon's TeethDragon's Teeth
    104. Wind
    105. Dragon's TeethDragon's Teeth
    106. Wind
    107. Dragon's TeethDragon's Teeth
    108. Wind ×2
    109. Dragon's TeethDragon's Teeth
    110. Wind ×22
    111. Con turret
    112. Wind ×4
    113. Con turret
    114. Wind
    115. Metal storage
    116. Con turret
    117. Wind
    118. Con turret
    119. Wind
    120. Con turret
    121. Sneaky PeteSneaky Pete
    122. Con turret
    123. Wind
    124. Advanced Fusion ReactorAdvanced Fusion Reactornot finished by 15:00
    125. Sneaky PeteSneaky Pete
    126. Con turret ×2
    127. Wind
    128. Con turret ×2
    129. Wind ×5

Counts are medians over the build's games: half of them build more, half fewer. The example game is haaven's (42 OS, 10/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:17 · in 67% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1353 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008442131
3:001621143105
4:002709545333
5:0038551200813
6:00506020801512
7:00629929412450
8:00762437803332
9:00906046094251
10:001066152434952
11:001259157465677
12:001477463056491
13:001737669067192
14:002008975638079
15:002265682958940
WHAT THE NUMBERS SAY

Standard Front play wins more often than Suicide front and produces more metal by 15:00 while losing less of it.

  • + Metal produced reaches 22627 by 15:00, well above Suicide front's 20142.
  • + Own metal lost is 8944 by 15:00, lower than enemy metal destroyed ratio of Suicide front.
  • − First unit lost already at 1:43, showing exposure despite the safer position.
  • − Blitz dominates army share at 25%, leaving fewer Centurion for anti-swarm.
THE EXAMPLE YOU ARE READING

haaven

41.5 OS · 10/10/2026

Open source match ↗

69 received units · includes a constructor
1775 metal received · 40859 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:45Middle 50%: 0:35–8:13 · n=857
Vehicle Plant0:47Middle 50%: 0:40–0:58 · n=946
Advanced Metal Extractor8:53Middle 50%: 8:02–10:00 · n=1079

Played most by

Hummell107games of this buildhaaven104games of this buildLeohvm89games of this buildXad68games of this buildDRM47games of this build