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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Standard economy-first Front play: Bot Lab and Vehicle Plant up immediately, units trickle to the coast and middle, with an Advanced Metal Extractor around 9:00 as the eco transition.

#eco · 1687 distinct matches · 243 players · 74% of Armada Front games · team won 60% of 1981 · Recently observed

HOW TO PLAY IT

Key timing: T2 constructor by 7:43

  1. Open mex and wind, drop Bot Lab and Vehicle Plant almost immediately.
  2. Pump Blitz, Rocketeer and Pawn to the coast to stop leaks first.
  3. Add Centurion and Janus once first units are moving up.
  4. Form units into a line pushing toward middle as numbers grow.
  5. Upgrade to Advanced Metal Extractor as the economy transition kicks in.

Phase by phase

TYPICAL OF ITS 1687 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    Order
    1. Bot LabBot Lab after 2 mex, 1 winddone ~0:44, middle half 0:33–0:55

    Some games also: wind (48%) · Vehicle Plant (35%)

    By 0:28 in all: 2 mex

    The example game in this phase · 2 steps
    1. Mex ×2
    2. Bot LabBot Labdone 0:34 · typical 0:44
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Builders
    • Construction Bot2 Con bot
    Army
    • Sentry1 Sentry
    • Rocketeer6 Rocketeer

    Some games also: Lazarus (49%) · tick (46%) · centurion (40%) · con vehicle (32%) · janus (32%)

    By 5:00 in all: 6 mex · 6 wind

    The example game in this phase · 48 steps
    1. TickTick
    2. Wind
    3. TickTickfor Geo
    4. Wind
    5. TickTick ×2for Geo
    6. Mex
    7. TickTickfor Geo
    8. LazarusLazarus
    9. Construction BotCon bot ×3
    10. LazarusLazarus
    11. Mex
    12. RocketeerRocketeer ×4
    13. Mex
    14. PawnPawnfor Geo
    15. RocketeerRocketeer
    16. PawnPawnfor Geo
    17. PawnPawn
    18. RocketeerRocketeer
    19. SentrySentry
    20. RocketeerRocketeer
    21. LazarusLazarus
    22. TickTick
    23. LazarusLazarus
    24. SentrySentry
    25. RocketeerRocketeer
    26. Mex
    27. Wind
    28. RocketeerRocketeer ×3
    29. SentrySentry
    30. Wind
    31. RocketeerRocketeer
    32. Construction BotCon bot
    33. SentrySentry
    34. Wind
    35. SentrySentry
    36. RocketeerRocketeer ×2
    37. Wind
    38. RocketeerRocketeer ×2
    39. SentrySentry
    40. RocketeerRocketeer
    41. PawnPawn
    42. Wind
    43. PawnPawn
    44. SentrySentry
    45. PawnPawn ×2
    46. TickTick ×2
    47. Wind
    48. PawnPawn
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (45%) · energy storage (43%) · Lazarus (38%) · con bot (37%) · Radar Tower (36%)

    By 10:00 in all: 7 mex · 24 wind · 1 energy storage · 3 con turret

    The example game in this phase · 60 steps
    1. SentrySentry
    2. PawnPawn
    3. Mex
    4. PawnPawn ×2
    5. Con turret
    6. PawnPawn ×3
    7. SentrySentry
    8. PawnPawn ×3
    9. Metal storage
    10. PawnPawn
    11. SentrySentry
    12. PawnPawn
    13. RocketeerRocketeer
    14. LazarusLazarus
    15. RocketeerRocketeer
    16. PawnPawn ×10
    17. LazarusLazarus
    18. PawnPawn ×3
    19. Con turret
    20. PawnPawn
    21. Wind
    22. Vehicle PlantVehicle Plantdone 7:42 · typical 0:47
    23. Advanced Metal ExtractorT2 mexdone 8:08 · typical 9:01
    24. Mex
    25. PawnPawn ×2
    26. Mex
    27. Wind
    28. PawnPawn
    29. SentrySentry
    30. PawnPawn
    31. Wind
    32. PawnPawn
    33. SentrySentry
    34. PawnPawn
    35. Wind
    36. Advanced Metal ExtractorT2 mex
    37. BlitzBlitz
    38. LazarusLazarus
    39. Wind
    40. SentrySentry
    41. BlitzBlitz
    42. Dragon's TeethDragon's Teeth
    43. PawnPawn
    44. Dragon's TeethDragon's Teeth
    45. BlitzBlitz
    46. Dragon's TeethDragon's Teeth ×2
    47. PawnPawn
    48. Dragon's TeethDragon's Teeth ×2
    49. BlitzBlitz
    50. Wind
    51. Dragon's TeethDragon's Teeth
    52. PawnPawn
    53. Dragon's TeethDragon's Teeth
    54. BlitzBlitz
    55. PawnPawn
    56. BlitzBlitz
    57. PawnPawn
    58. Wind
    59. BlitzBlitz
    60. PawnPawn

Counts are medians over the build's games: half of them build more, half fewer. The example game is HALF_DALLAH_HABIT's (32 OS, 30/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:17 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:23 · in 64% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1981 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008402131
3:001619134108
4:002700522333
5:0038471127787
6:00503519341428
7:00624927222309
8:00753335453177
9:00897043294073
10:001052950054812
11:001236455365547
12:001452759886408
13:001685764687002
14:001922072077830
15:002185478718698
WHAT THE NUMBERS SAY

Standard Front play wins more often than Suicide front and produces more metal by 15:00 while losing less of it.

  • + Metal produced reaches 22627 by 15:00, well above Suicide front's 20142.
  • + Own metal lost is 8944 by 15:00, lower than enemy metal destroyed ratio of Suicide front.
  • − First unit lost already at 1:43, showing exposure despite the safer position.
  • − Blitz dominates army share at 25%, leaving fewer Centurion for anti-swarm.
THE EXAMPLE YOU ARE READING

HALF_DALLAH_HABIT

31.9 OS · 30/09/2026

Open source match ↗

13 received units · includes a constructor
451 metal received · 5975 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:44Middle 50%: 0:33–0:55 · n=1323
Vehicle Plant0:47Middle 50%: 0:41–1:13 · n=1277
Advanced Metal Extractor9:01Middle 50%: 8:09–10:15 · n=1555

Played most by

haaven107games of this buildHummell107games of this buildLeohvm93games of this buildTheGeneraI74games of this buildXad69games of this build