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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Standard economy-first Front play: Bot Lab and Vehicle Plant up immediately, units trickle to the coast and middle, with an Advanced Metal Extractor around 9:00 as the eco transition.

#eco · 1689 distinct matches · 244 players · 74% of Armada Front games · team won 61% of 1983 · Recently observed

HOW TO PLAY IT

Key timing: T2 constructor by 7:43

  1. Open mex and wind, drop Bot Lab and Vehicle Plant almost immediately.
  2. Pump Blitz, Rocketeer and Pawn to the coast to stop leaks first.
  3. Add Centurion and Janus once first units are moving up.
  4. Form units into a line pushing toward middle as numbers grow.
  5. Upgrade to Advanced Metal Extractor as the economy transition kicks in.

Phase by phase

TYPICAL OF ITS 1689 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    Order
    1. Bot LabBot Lab after 2 mex, 1 winddone ~0:44, middle half 0:33–0:55

    Some games also: wind (48%) · Vehicle Plant (35%)

    By 0:28 in all: 2 mex

    The example game in this phase · 2 steps
    1. Mex ×2
    2. Bot LabBot Labdone 0:33 · typical 0:44
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Builders
    • Construction Bot2 Con bot
    Army
    • Sentry1 Sentry
    • Rocketeer6 Rocketeer

    Some games also: Lazarus (49%) · tick (46%) · centurion (40%) · con vehicle (32%) · janus (32%)

    By 5:00 in all: 6 mex · 6 wind

    The example game in this phase · 32 steps
    1. TickTick ×4
    2. Mex
    3. Construction BotCon bot
    4. LazarusLazarus
    5. Wind ×2
    6. TickTick ×5
    7. Mex
    8. TickTick ×6
    9. Mex
    10. Construction BotCon bot ×2
    11. SentrySentry ×2
    12. RocketeerRocketeer
    13. SentrySentry
    14. RocketeerRocketeer ×3
    15. Mex
    16. RocketeerRocketeer
    17. SentrySentry
    18. RocketeerRocketeer ×2
    19. SentrySentry
    20. RocketeerRocketeer
    21. Construction BotCon bot
    22. RocketeerRocketeer ×3
    23. SentrySentry
    24. RocketeerRocketeer
    25. SentrySentry
    26. Construction BotCon bot
    27. TickTick
    28. LazarusLazarus
    29. Wind
    30. BeamerBeamer
    31. Wind
    32. RocketeerRocketeer
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (45%) · energy storage (43%) · Lazarus (38%) · con bot (37%) · Radar Tower (36%)

    By 10:00 in all: 7 mex · 24 wind · 1 energy storage · 3 con turret

    The example game in this phase · 94 steps
    1. RocketeerRocketeer
    2. Wind
    3. RocketeerRocketeer ×3
    4. SentrySentry
    5. RocketeerRocketeer
    6. Wind
    7. RocketeerRocketeer
    8. BeamerBeamer
    9. SentrySentry
    10. RocketeerRocketeer ×2
    11. Wind
    12. TickTick ×3
    13. Con turret
    14. TickTick ×2
    15. Radar TowerRadar Tower
    16. TickTick
    17. Wind
    18. TickTick ×6
    19. Mex
    20. TickTick
    21. Wind
    22. TickTick ×5
    23. Twin GuardTwin Guard
    24. TickTick ×2
    25. Wind
    26. TickTick ×2
    27. Radar TowerRadar Tower
    28. Con turret
    29. TickTick ×3
    30. Wind
    31. TickTick
    32. Con turret
    33. TickTick
    34. Wind
    35. TickTick
    36. Twin GuardTwin Guard
    37. TickTick ×2
    38. Mex
    39. TickTick ×3
    40. Wind
    41. TickTick
    42. Wind
    43. TickTick
    44. Wind
    45. TickTick
    46. Metal storage
    47. TickTick
    48. Wind
    49. TickTick
    50. PawnPawn
    51. Wind
    52. Converter
    53. PawnPawn
    54. Wind
    55. PawnPawn
    56. Advanced Metal ExtractorT2 mexdone 8:51 · typical 9:00
    57. Wind
    58. PawnPawn ×2
    59. Wind
    60. PawnPawn
    61. Wind
    62. Converter
    63. PawnPawn
    64. Wind
    65. Advanced Metal ExtractorT2 mex
    66. PawnPawn
    67. Wind
    68. PawnPawn
    69. Wind
    70. PawnPawn ×2
    71. Wind
    72. Advanced Metal ExtractorT2 mex
    73. PawnPawn
    74. Wind
    75. PawnPawn
    76. Wind
    77. PawnPawn
    78. BeamerBeamer
    79. Wind
    80. CenturionCenturion
    81. Wind
    82. CenturionCenturion
    83. Wind
    84. CenturionCenturion
    85. Con turret
    86. Sneaky PeteSneaky Pete
    87. BeamerBeamer
    88. Energy storage
    89. Wind ×2
    90. CenturionCenturion
    91. Wind ×2
    92. Con turret
    93. CenturionCenturion
    94. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is PoisonedMango's (31 OS, 19/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:17 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:23 · in 64% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1983 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008402131
3:001619134108
4:002700522333
5:0038471127787
6:00503519341428
7:00625127222307
8:00753435453173
9:00897143294072
10:001052950054808
11:001236455365546
12:001452659886406
13:001685764686999
14:001921372077827
15:002184478698690
WHAT THE NUMBERS SAY

Standard Front play wins more often than Suicide front and produces more metal by 15:00 while losing less of it.

  • + Metal produced reaches 22627 by 15:00, well above Suicide front's 20142.
  • + Own metal lost is 8944 by 15:00, lower than enemy metal destroyed ratio of Suicide front.
  • − First unit lost already at 1:43, showing exposure despite the safer position.
  • − Blitz dominates army share at 25%, leaving fewer Centurion for anti-swarm.
THE EXAMPLE YOU ARE READING

PoisonedMango

30.6 OS · 19/09/2026

Open source match ↗

5 received units · includes a constructor
75 metal received · 11156 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:44Middle 50%: 0:33–0:55 · n=1324
Vehicle Plant0:47Middle 50%: 0:41–1:13 · n=1278
Advanced Metal Extractor9:00Middle 50%: 8:09–10:15 · n=1556

Played most by

haaven107games of this buildHummell107games of this buildLeohvm93games of this buildTheGeneraI74games of this buildXad69games of this build