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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Standard economy-first Front play: Bot Lab and Vehicle Plant up immediately, units trickle to the coast and middle, with an Advanced Metal Extractor around 9:00 as the eco transition.

#eco · 1689 distinct matches · 244 players · 74% of Armada Front games · team won 61% of 1983 · Recently observed

HOW TO PLAY IT

Key timing: T2 constructor by 7:43

  1. Open mex and wind, drop Bot Lab and Vehicle Plant almost immediately.
  2. Pump Blitz, Rocketeer and Pawn to the coast to stop leaks first.
  3. Add Centurion and Janus once first units are moving up.
  4. Form units into a line pushing toward middle as numbers grow.
  5. Upgrade to Advanced Metal Extractor as the economy transition kicks in.

Phase by phase

TYPICAL OF ITS 1689 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    Order
    1. Bot LabBot Lab after 2 mex, 1 winddone ~0:44, middle half 0:33–0:55

    Some games also: wind (48%) · Vehicle Plant (35%)

    By 0:28 in all: 2 mex

    The example game in this phase · 2 steps
    1. Mex ×2
    2. Bot LabBot Labdone 0:33 · typical 0:44
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Builders
    • Construction Bot2 Con bot
    Army
    • Sentry1 Sentry
    • Rocketeer6 Rocketeer

    Some games also: Lazarus (49%) · tick (46%) · centurion (40%) · con vehicle (32%) · janus (32%)

    By 5:00 in all: 6 mex · 6 wind

    The example game in this phase · 33 steps
    1. PawnPawn
    2. Wind ×2
    3. PawnPawn
    4. Wind
    5. LazarusLazarus
    6. PawnPawn
    7. LazarusLazarus
    8. Construction BotCon bot
    9. CenturionCenturion
    10. LazarusLazarus
    11. Construction BotCon bot
    12. CenturionCenturion
    13. Mex
    14. RocketeerRocketeer ×3
    15. Mex
    16. RocketeerRocketeer ×2
    17. Mex
    18. RocketeerRocketeer ×2
    19. LazarusLazarus
    20. Mex
    21. LazarusLazarus
    22. RocketeerRocketeer
    23. Radar TowerRadar Tower
    24. RocketeerRocketeer
    25. SentrySentry
    26. RocketeerRocketeer
    27. GruntGrunt
    28. RocketeerRocketeer ×3
    29. SentrySentry
    30. RocketeerRocketeer ×2
    31. SentrySentry
    32. RocketeerRocketeer ×4
    33. SentrySentry
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (45%) · energy storage (43%) · Lazarus (38%) · con bot (37%) · Radar Tower (36%)

    By 10:00 in all: 7 mex · 24 wind · 1 energy storage · 3 con turret

    The example game in this phase · 89 steps
    1. RocketeerRocketeer
    2. BeholderBeholder
    3. RocketeerRocketeer ×3
    4. PounderPounder
    5. SentrySentry
    6. RocketeerRocketeer
    7. SentrySentry
    8. RocketeerRocketeer ×2
    9. SentrySentry
    10. RocketeerRocketeer ×2
    11. SentrySentry ×3
    12. RocketeerRocketeer
    13. SentrySentry
    14. RocketeerRocketeer
    15. Mex
    16. Wind
    17. RocketeerRocketeer
    18. Wind
    19. RocketeerRocketeer
    20. Radar TowerRadar Tower
    21. SentrySentry
    22. RocketeerRocketeer ×2
    23. Wind
    24. RocketeerRocketeer ×2
    25. Wind
    26. RocketeerRocketeer
    27. Mex
    28. RocketeerRocketeer ×4
    29. Construction BotCon bot ×2
    30. Con turret
    31. RocketeerRocketeer
    32. SentrySentry ×2
    33. Con turret
    34. SentrySentry
    35. LazarusLazarus
    36. Wind ×3
    37. LazarusLazarus
    38. Wind
    39. SentrySentry
    40. Wind
    41. Advanced Metal ExtractorT2 mexdone 10:54 · typical 9:00
    42. Wind ×2
    43. SentrySentry
    44. Wind ×3
    45. SentrySentry ×2
    46. Wind ×3
    47. Advanced Metal ExtractorT2 mex
    48. Wind
    49. NettleNettle
    50. Wind
    51. NettleNettle
    52. TickTick
    53. Wind
    54. TickTick
    55. Wind ×2
    56. TickTick
    57. NettleNettle
    58. TickTick
    59. Wind ×2
    60. TickTick
    61. Wind
    62. Construction BotCon bot
    63. Wind
    64. Advanced Metal ExtractorT2 mex
    65. NettleNettle
    66. TickTick
    67. Wind
    68. LazarusLazarus
    69. Wind ×3
    70. TickTick ×4
    71. Wind
    72. TickTick
    73. Wind
    74. TickTick
    75. Wind
    76. TickTick
    77. Wind
    78. TickTick ×4
    79. RattlesnakeRattlesnakedone 13:20
    80. TickTick ×28
    81. Advanced Metal ExtractorT2 mex
    82. TickTick ×7
    83. Construction BotCon bot
    84. RattlesnakeRattlesnake
    85. TickTick ×10
    86. RattlesnakeRattlesnake
    87. TickTick ×11
    88. Radar TowerRadar Tower
    89. TickTick ×12

Counts are medians over the build's games: half of them build more, half fewer. The example game is gy0h6y's (33 OS, 26/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:17 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:23 · in 64% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1983 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008402131
3:001619134108
4:002700522333
5:0038471127787
6:00503519341428
7:00625127222307
8:00753435453173
9:00897143294072
10:001052950054808
11:001236455365546
12:001452659886406
13:001685764686999
14:001921372077827
15:002184478698690
WHAT THE NUMBERS SAY

Standard Front play wins more often than Suicide front and produces more metal by 15:00 while losing less of it.

  • + Metal produced reaches 22627 by 15:00, well above Suicide front's 20142.
  • + Own metal lost is 8944 by 15:00, lower than enemy metal destroyed ratio of Suicide front.
  • − First unit lost already at 1:43, showing exposure despite the safer position.
  • − Blitz dominates army share at 25%, leaving fewer Centurion for anti-swarm.
THE EXAMPLE YOU ARE READING

gy0h6y

32.6 OS · 26/09/2026

Open source match ↗

5 received units · includes a constructor
147 metal received · 9953 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:44Middle 50%: 0:33–0:55 · n=1324
Vehicle Plant0:47Middle 50%: 0:41–1:13 · n=1278
Advanced Metal Extractor9:00Middle 50%: 8:09–10:15 · n=1556

Played most by

haaven107games of this buildHummell107games of this buildLeohvm93games of this buildTheGeneraI74games of this buildXad69games of this build