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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Standard Front economy-first opening with Bot Lab and Vehicle Plant thrown down almost immediately, transitioning into a mixed Blitz/Rocketeer/Pawn/Janus army feeding the middle over the game.

#eco · 993 distinct matches · 133 players · 75% of Armada Front games · team won 63% of 1132 · Recently observed

HOW TO PLAY IT

Key timing: Vehicle Plant by 0:47

  1. Open 3 mex then Bot Lab and Vehicle Plant almost together.
  2. Layer wind while both labs start producing.
  3. Send early units to coast first to stop leaks, not middle.
  4. Add Construction Turrets as "Blitz", "Rocketeer", "Janus" mix builds up.
  5. Transition into Advanced Metal Extractor once T2 con is out.

Phase by phase

TYPICAL OF ITS 993 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Bot LabBot Lab after 3 mex, 1 winddone ~0:45, middle half 0:35–8:32

    Some games also: Vehicle Plant (41%)

    By 0:28 in all: 2 mex · 1 wind

    The example game in this phase · 3 steps
    1. Mex ×2
    2. Windfor Pond
    3. Vehicle PlantVehicle Plantdone 0:42 · typical 0:47
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · con bot (44%) · Lazarus (44%) · tick (41%) · centurion (36%)

    By 5:00 in all: 6 mex · 7 wind

    The example game in this phase · 32 steps
    1. RoverScout ×2
    2. Windfor Pond
    3. RoverScout ×3
    4. Windfor Pond
    5. Construction VehicleCon vehiclefor Pond
    6. Windfor Pond
    7. JanusJanus
    8. Construction VehicleCon vehiclefor Pond
    9. Mexfor Pond
    10. JanusJanus
    11. Mexfor Pond
    12. JanusJanus ×2
    13. Mex ×2
    14. SentrySentry
    15. StoutStout
    16. SentrySentry
    17. Construction VehicleCon vehiclefor Pond
    18. SentrySentry
    19. Windfor Pond
    20. BlitzBlitz
    21. Windfor Pond
    22. BlitzBlitz
    23. SentrySentry
    24. BlitzBlitz
    25. SentrySentry
    26. BlitzBlitz
    27. Windfor Pond
    28. BlitzBlitz
    29. JanusJanus
    30. Con turretfor Pond
    31. JanusJanus
    32. Mex
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: energy storage (46%) · rocketeer (39%) · blitz (38%) · pawn (36%) · Lazarus (36%)

    By 10:00 in all: 7 mex · 25 wind · 1 energy storage · 3 con turret

    The example game in this phase · 75 steps
    1. JanusJanus ×2
    2. StoutStout
    3. Metal storage
    4. SentrySentry
    5. Windfor Pond
    6. Mex
    7. Radar TowerRadar Tower
    8. Construction VehicleCon vehiclefor Pond
    9. Windfor Pond
    10. BlitzBlitz
    11. Windfor Pond
    12. Con turret
    13. BlitzBlitz
    14. Windfor Pond
    15. Solar
    16. BlitzBlitz
    17. Dragon's TeethDragon's Teeth ×3for Pond
    18. BlitzBlitz
    19. Windfor Pond
    20. Dragon's TeethDragon's Teethfor Pond
    21. BlitzBlitz
    22. Dragon's TeethDragon's Teeth ×2for Pond
    23. Wind ×2for Pond
    24. BeaverBeaverfor Pond
    25. Energy storagefor Pond
    26. Sneaky PeteSneaky Pete
    27. Solar
    28. Windfor Pond
    29. BeaverBeaverfor Pond
    30. Wind ×2for Pond
    31. BlitzBlitz
    32. Solar
    33. Windfor Pond
    34. BlitzBlitz
    35. Solar
    36. Windfor Pond
    37. BlitzBlitz
    38. Solar
    39. Con turretfor Pond
    40. Windfor Pond
    41. BeamerBeamer
    42. BlitzBlitz
    43. Wind
    44. Windfor Pond
    45. BlitzBlitz
    46. SentrySentry
    47. BeamerBeamer
    48. Tidalfor Pond
    49. Windfor Pond
    50. BlitzBlitz
    51. Windfor Pond
    52. BlitzBlitz
    53. Windfor Pond
    54. Converter
    55. Tidalfor Pond
    56. Construction VehicleCon vehiclefor Pond
    57. Converter
    58. BlitzBlitz
    59. Tidalfor Pond
    60. Con turretfor Pond
    61. BlitzBlitz
    62. Con turretfor Pond
    63. Advanced Metal ExtractorT2 mexfor Ponddone 10:15 · typical 8:53
    64. SentrySentry ×2
    65. Tidal ×2for Pond
    66. Advanced Metal ExtractorT2 mexfor Pond
    67. Tidalfor Pond
    68. Radar TowerRadar Tower
    69. Con turret ×2for Pond
    70. Tidal
    71. Windfor Pond
    72. Con turretfor Pond
    73. Windfor Pond
    74. Bot LabBot Labfor Ponddone 11:47 · typical 0:45
    75. Windfor Pond

Counts are medians over the build's games: half of them build more, half fewer. The example game is armjanus's (40 OS, 20/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 69% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:18 · in 67% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1132 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008462131
3:001625141105
4:002716541333
5:0038681200817
6:00508321131522
7:00633229962419
8:00766238673347
9:00909046694310
10:001069453185050
11:001262558255709
12:001484563906523
13:001744970097234
14:002018076218098
15:002270483748944
WHAT THE NUMBERS SAY

Standard Front play wins more often than suicide front and produces more metal by 15:00, reflecting its safer positioning.

  • + Metal produced reaches 22219 by 15:00, above suicide front's 19882
  • + Own losses of 8949 stay under enemy metal destroyed's near-equal 8347
  • − First unit lost by 1:44 shows exposure even from the safer side
  • − Wider gap to defend demands disciplined coast-then-mid unit movement
THE EXAMPLE YOU ARE READING

armjanus

40.3 OS · 20/09/2026

Open source match ↗

11 received units · includes a constructor
12 metal received · 7988 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:45Middle 50%: 0:35–8:32 · n=715
Vehicle Plant0:47Middle 50%: 0:37–0:58 · n=802
Advanced Metal Extractor8:53Middle 50%: 8:01–10:02 · n=907

Played most by

Hummell97games of this buildhaaven93games of this buildLeohvm81games of this buildXad63games of this buildImmort40games of this build