Standard beach sea
The role's usual play: com goes to sea to build a shipyard around 2 minutes, pumping frigates and destroyers to contest enemy sea entry or hold vision, with an advanced metal extractor around 10 minutes as the transition into the team's…
Usually shipyard first (94%)
#naval #eco · 729 distinct matches · 102 players · 84% of Cortex Beach sea games · team won 55% of 789 · Recently observed
Key timing: Shipyard by 1:57
- Open 3 mex and wind while com heads straight to sea.
- Drop Shipyard fast, before 2:00, to seize early sea presence.
- Push "frigate" out to contest enemy sea entry or hold vision.
- Add "destroyer" as the fleet grows.
- Transition into Advanced Metal Extractor to catch up on eco.
Phase by phase
TYPICAL OF ITS 729 GAMESFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Shipyard
Economy
3Mex
3Windfor allies
2Wind
1Energy storage
Order
Shipyard after 3 mex, 2 wind, 1 energy storagedone ~1:57, middle half 1:45–2:08
By 1:41 in all: 3 mex · 2 wind · 1 energy storage
The example game in this phase · 4 steps
- Mex ×3
- Wind ×2
- Windfor Air
Shipyarddone 1:31 · typical 1:57
- 2
Shipyard to 5:00
Economy
5Mex
1Tidal
Builders
2 Con ship
Army
2 Frigate
1 Missile corvette
1 Destroyer
Other
1 Naval Radar / Sonar Tower
Some games also: Urchin (42%) · wind (41%) · submarine (40%) · con turret (35%) · gunboat (34%)
By 5:00 in all: 8 mex · 3 wind · 2 tidal · 1 energy storage
The example game in this phase · 18 steps
- Wind
Frigatedone 1:52 · typical 3:51- Wind ×2for Air
Con ship
Frigate- Mex
Con ship
Grunt
Submarinedone 3:46- Mex ×2
- Mex
Missile corvette- Mex
Frigate- Con turret
- Mex
Urchin- Mex
- 3
5:00 to 10:00
Economy
1Mex
10Wind
Builders
1 Death Cavalry
1 Con ship
Army
5 Frigate
2 Destroyer
2 Missile corvette
Other
1 Naval Radar / Sonar Tower
Some games also: Urchin (50%) · Naval Construction Turret (47%) · Guard (47%) · Radar Tower (41%) · tidal (38%)
By 10:00 in all: 9 mex · 12 wind · 4 wind · 4 tidal · 1 energy storage · 1 Naval Construction Turret
The example game in this phase · 116 steps
Naval Radar / Sonar Tower ×2- Wind
Destroyerdone 7:54 · typical 5:09
Naval Radar / Sonar Tower- Wind ×2
- Tidal
- Wind
- Tidal
- Naval Construction Turret
- Wind
Guard ×2- Wind
Radar Tower- Tidal
- Wind
- Tidal
Frigate- Wind
- Tidal
- Wind
Frigate- Tidal
- Wind
- Tidal
T2 mexdone 9:08 · typical 9:57- Wind
- Tidal
- Wind
Frigate- Tidal
- Wind
Twin Guard- Tidal
- Wind ×2
Frigate
Missile corvette- Wind
Missile corvette- Wind
Missile corvette- Wind
T2 mex
Missile corvette ×2
Frigate
T2 mex
Frigate ×2
T2 mex
Frigate
Missile corvette
Death Cavalry- Con turret
- Wind
Death Cavalry
Missile corvette- Wind
Destroyer- Wind
- Con turret
- Converter
T2 mex- Converter
- Wind
Destroyer- Wind
- Converter
- Wind ×2
Frigate- Converter
- Wind
Missile corvette- Wind
- Converter
Destroyer- Wind
- Converter
- Wind
- Converter
- Wind
Dragon's Maw- Wind
Destroyer
Dragon's Maw- Wind
T2 mex- Wind
Frigate- Wind
Missile corvette
Con ship- Con turret
- Wind
Con ship
Dragon's Maw- Wind
- Con turret
- Wind
Advanced Shipyarddone 13:48- Wind ×4
Advanced Construction Sub- Mex
- Wind ×2
Pathfinder- Wind
Pathfinder- Wind
- Mex
Pathfinder- Wind
Naval Advanced Metal Extractordone 14:54
Cruise missile shipdone 14:44- Wind
- Con turret
- Wind
Pathfinder
Dragon's Maw
Pathfinder
Counts are medians over the build's games: half of them build more, half fewer. The example game is JelousOfMyEco's (37 OS, 12/09/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
3 Wind to Airfirst at 1:54 · in 79% of games
You get
1 Finch from Airfirst at 1:58 · in 81% of games
1 Lazarus from Geofirst at 2:14 · in 62% of games
1 Heavy transport from Airfirst at 2:16 · in 68% of games
1 Con bot from Geofirst at 2:29 · in 69% of games
1 Light transport from Airfirst at 2:35 · in 31% of games
1 T2 con bot from Techfirst at 8:09 · in 88% of games
How it plays out
Typical game of this build, running totals by minute
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
789 games.
Show as table
| By | Metal produced: This build | Enemy metal destroyed: This build | Own metal lost: This build |
|---|---|---|---|
| 1:00 | 403 | 0 | 0 |
| 2:00 | 937 | 0 | 0 |
| 3:00 | 1563 | 0 | 0 |
| 4:00 | 2522 | 0 | 50 |
| 5:00 | 3699 | 194 | 100 |
| 6:00 | 5026 | 532 | 250 |
| 7:00 | 6473 | 1100 | 588 |
| 8:00 | 8080 | 1857 | 1041 |
| 9:00 | 9683 | 2885 | 1621 |
| 10:00 | 11602 | 4023 | 2345 |
| 11:00 | 13822 | 5227 | 3090 |
| 12:00 | 16352 | 6200 | 3851 |
| 13:00 | 19111 | 7257 | 4621 |
| 14:00 | 21865 | 8304 | 5721 |
| 15:00 | 24876 | 9265 | 6531 |
Standard Beach sea wins more than Geo sea's 50% and gets its Shipyard up faster, using early sea access before falling behind on land resources.
- + Shipyard finishes by 1:57, faster than Geo sea's 3:18
- + 54% team win rate beats the Cortex geo sea baseline
- − Metal produced trails Geo sea's Cortex build, 24356 vs 28451 by 15:00
- − T2 factory only lands in 35% of games by 12:42
JelousOfMyEco
37.0 OS · 12/09/2026
Open source match ↗12 received units · includes a constructor
966 metal received · 41646 energy received
Typical milestones
Played most by
EpicTyrannus68games of this buildDamsko64games of this buildWaboum64games of this buildPRO_HYDRA54games of this buildMrCoolPotato51games of this buildSupporting games
Pick a game to read and play it above.
Lexosis25/09/2026 · 36 OS↗Immort25/09/2026 · 55 OS↗CommandoMan25/09/2026 · 35 OS↗Adeus25/09/2026 · 37 OS↗DRM25/09/2026 · 44 OS↗MrCoolPotato25/09/2026 · 43 OS↗Kbot_my_Ahole25/09/2026 · 38 OS↗Adeus24/09/2026 · 35 OS↗JelousOfMyEco12/09/2026 · 37 OS↗32 more of 781, the most recent
EpicTyrannus24/09/2026 · 43 OS↗Ariah24/09/2026 · 41 OS↗Adeus24/09/2026 · 35 OS↗EpicTyrannus24/09/2026 · 43 OS↗haaven24/09/2026 · 45 OS↗Kbot_my_Ahole24/09/2026 · 38 OS↗Kbot_my_Ahole24/09/2026 · 38 OS↗yeimabounce24/09/2026 · 36 OS↗EpicTyrannus24/09/2026 · 43 OS↗EpicTyrannus24/09/2026 · 43 OS↗EpicTyrannus24/09/2026 · 43 OS↗WaterBoy24/09/2026 · 37 OS↗MischievousDragonGF24/09/2026 · 44 OS↗SHOGVN24/09/2026 · 37 OS↗SHOGVN24/09/2026 · 37 OS↗Kbot_my_Ahole24/09/2026 · 38 OS↗Kbot_my_Ahole23/09/2026 · 38 OS↗Fruit_23/09/2026 · 41 OS↗PRO_HYDRA23/09/2026 · 51 OS↗PRO_HYDRA23/09/2026 · 51 OS↗Hannodins23/09/2026 · 36 OS↗PRO_HYDRA23/09/2026 · 51 OS↗Godmother1323/09/2026 · 37 OS↗WaterBoy23/09/2026 · 37 OS↗sirniho23/09/2026 · 38 OS↗EpicTyrannus23/09/2026 · 43 OS↗SHOGVN23/09/2026 · 37 OS↗WaterBoy23/09/2026 · 37 OS↗Syphos23/09/2026 · 41 OS↗haaven22/09/2026 · 45 OS↗EpicTyrannus22/09/2026 · 42 OS↗EpicTyrannus22/09/2026 · 42 OS↗Beyond All Reason test-31251-0ceadc7
Naval balance tweaks off