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Beach sea / Cortex / Economy first / OBSERVED BUILD

Standard beach sea

The role's usual play: com goes to sea to build a shipyard around 2 minutes, pumping frigates and destroyers to contest enemy sea entry or hold vision, with an advanced metal extractor around 10 minutes as the transition into the team's…

Usually shipyard first (94%)

#naval #eco · 729 distinct matches · 102 players · 84% of Cortex Beach sea games · team won 55% of 789 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 1:57

  1. Open 3 mex and wind while com heads straight to sea.
  2. Drop Shipyard fast, before 2:00, to seize early sea presence.
  3. Push "frigate" out to contest enemy sea entry or hold vision.
  4. Add "destroyer" as the fleet grows.
  5. Transition into Advanced Metal Extractor to catch up on eco.

Phase by phase

TYPICAL OF ITS 729 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Shipyard

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Windfor allies
    • Wind Turbine2Wind
    • Energy Storage1Energy storage
    Order
    1. ShipyardShipyard after 3 mex, 2 wind, 1 energy storagedone ~1:57, middle half 1:45–2:08

    By 1:41 in all: 3 mex · 2 wind · 1 energy storage

    The example game in this phase · 5 steps
    1. Mex ×3
    2. Wind ×2for Air
    3. GuardGuard
    4. Tidal
    5. ShipyardShipyarddone 1:40 · typical 1:57
  2. 2

    Shipyard to 5:00

    Economy
    • Metal Extractor5Mex
    • Tidal Generator1Tidal
    Builders
    • Construction Ship2 Con ship
    Army
    • Riptide2 Frigate
    • Herring1 Missile corvette
    • Oppressor1 Destroyer
    Other
    • Naval Radar / Sonar Tower1 Naval Radar / Sonar Tower

    Some games also: Urchin (42%) · wind (41%) · submarine (40%) · con turret (35%) · gunboat (34%)

    By 5:00 in all: 8 mex · 3 wind · 2 tidal · 1 energy storage

    The example game in this phase · 26 steps
    1. Construction ShipCon ship
    2. Tidal
    3. Wind ×2for Air
    4. Construction ShipCon ship
    5. Mex
    6. HerringMissile corvette
    7. SupporterGunboat ×2
    8. Wind
    9. Mex ×2
    10. SupporterGunboat
    11. Mex
    12. Wind
    13. SupporterGunboat
    14. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    15. Wind
    16. OrcaSubmarinedone 4:07
    17. Wind
    18. UrchinUrchin
    19. Wind
    20. RiptideFrigatedone 4:26 · typical 3:51
    21. UrchinUrchin
    22. Wind
    23. RiptideFrigate
    24. Wind
    25. RiptideFrigate
    26. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine10Wind
    Builders
    • Death Cavalry1 Death Cavalry
    • Construction Ship1 Con ship
    Army
    • Riptide5 Frigate
    • Oppressor2 Destroyer
    • Herring2 Missile corvette
    Other
    • Naval Radar / Sonar Tower1 Naval Radar / Sonar Tower

    Some games also: Urchin (50%) · Naval Construction Turret (47%) · Guard (47%) · Radar Tower (41%) · tidal (38%)

    By 10:00 in all: 9 mex · 12 wind · 4 wind · 4 tidal · 1 energy storage · 1 Naval Construction Turret

    The example game in this phase · 122 steps
    1. Wind
    2. Mex
    3. OrcaSubmarine
    4. Con turret
    5. RiptideFrigate
    6. JellyfishJellyfish
    7. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    8. RiptideFrigate
    9. Wind
    10. Death CavalryDeath Cavalry
    11. Mex
    12. Wind ×4
    13. OppressorDestroyerdone 8:25 · typical 5:09
    14. Mex
    15. Advanced Metal ExtractorT2 mexdone 8:21 · typical 9:57
    16. Wind
    17. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    18. Wind ×2
    19. Naval Construction Turret
    20. Wind
    21. Advanced Metal ExtractorT2 mex
    22. HerringMissile corvette
    23. Radar TowerRadar Tower
    24. Wind
    25. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    26. GuardGuard
    27. OrcaSubmarine
    28. GuardGuard
    29. Wind
    30. Mex
    31. Naval Construction Turret
    32. Wind
    33. Advanced Metal ExtractorT2 mex
    34. Mex
    35. Tidal
    36. Wind
    37. HerringMissile corvette
    38. Tidal
    39. GuardGuard
    40. OppressorDestroyer
    41. Wind
    42. Tidal
    43. GuardGuard
    44. Tidal
    45. Wind ×2
    46. Tidal
    47. Wind ×3
    48. Tidal
    49. RiptideFrigate
    50. Tidal
    51. Wind
    52. Advanced Metal ExtractorT2 mex
    53. Wind
    54. RiptideFrigate
    55. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    56. Tidal
    57. Wind
    58. RiptideFrigate
    59. Tidal
    60. Wind
    61. Death CavalryDeath Cavalry
    62. Wind ×2
    63. Death CavalryDeath Cavalry
    64. Naval Energy Storage
    65. Wind ×2
    66. Death CavalryDeath Cavalry
    67. Wind
    68. Naval Construction Turret
    69. Wind
    70. Naval Construction Turret
    71. Wind ×2
    72. Death CavalryDeath Cavalry
    73. Tidal
    74. RiptideFrigate
    75. Tidal
    76. Wind
    77. RiptideFrigate
    78. Tidal
    79. OrcaSubmarine
    80. Tidal
    81. Wind
    82. OrcaSubmarine
    83. Tidal
    84. Wind ×2
    85. OrcaSubmarine
    86. Tidal
    87. Wind
    88. RiptideFrigate
    89. Tidal
    90. Wind
    91. RiptideFrigate
    92. Tidal
    93. Wind
    94. HerringMissile corvette
    95. Wind
    96. HerringMissile corvette
    97. Wind
    98. HerringMissile corvette ×2
    99. Wind
    100. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    101. RiptideFrigate
    102. Wind
    103. RiptideFrigate
    104. Wind
    105. OppressorDestroyer
    106. Wind ×2
    107. OppressorDestroyer
    108. Wind
    109. SlingshotSlingshot
    110. Wind
    111. HerringMissile corvette ×2
    112. Advanced ShipyardAdvanced Shipyarddone 14:38
    113. Wind
    114. HerringMissile corvette
    115. SlingshotSlingshot
    116. Wind
    117. Naval Metal Storage
    118. Wind ×2
    119. Advanced Construction SubAdvanced Construction Sub
    120. Naval Construction Turret
    121. Construction ShipCon ship
    122. Naval Construction Turret

Counts are medians over the build's games: half of them build more, half fewer. The example game is EpicTyrannus's (42 OS, 22/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine3 Wind to Airfirst at 1:54 · in 79% of games

You get

  • Finch1 Finch from Airfirst at 1:58 · in 81% of games
  • Lazarus1 Lazarus from Geofirst at 2:14 · in 62% of games
  • Hephaestus1 Heavy transport from Airfirst at 2:16 · in 68% of games
  • Construction Bot1 Con bot from Geofirst at 2:29 · in 69% of games
  • Hercules1 Light transport from Airfirst at 2:35 · in 31% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 8:09 · in 88% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

789 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0040300
2:0093700
3:00156300
4:002522050
5:003699194100
6:005026532250
7:0064731100588
8:00808018571041
9:00968328851621
10:001160240232345
11:001382252273090
12:001635262003851
13:001911172574621
14:002186583045721
15:002487692656531
WHAT THE NUMBERS SAY

Standard Beach sea wins more than Geo sea's 50% and gets its Shipyard up faster, using early sea access before falling behind on land resources.

  • + Shipyard finishes by 1:57, faster than Geo sea's 3:18
  • + 54% team win rate beats the Cortex geo sea baseline
  • − Metal produced trails Geo sea's Cortex build, 24356 vs 28451 by 15:00
  • − T2 factory only lands in 35% of games by 12:42
THE EXAMPLE YOU ARE READING

EpicTyrannus

42.3 OS · 22/09/2026

Open source match ↗

7 received units · includes a constructor
341 metal received · 40529 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Shipyard1:57Middle 50%: 1:45–2:08 · n=787
Riptide3:51Middle 50%: 3:15–4:31 · n=782
Oppressor5:09Middle 50%: 4:11–6:07 · n=764
Advanced Metal Extractor9:57Middle 50%: 9:15–10:53 · n=667

Played most by

EpicTyrannus68games of this buildDamsko64games of this buildWaboum64games of this buildPRO_HYDRA54games of this buildMrCoolPotato51games of this build