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Beach sea / Cortex / Economy first / OBSERVED BUILD

Standard beach sea

The role's usual play: com goes to sea to build a shipyard around 2 minutes, pumping frigates and destroyers to contest enemy sea entry or hold vision, with an advanced metal extractor around 10 minutes as the transition into the team's…

Usually shipyard first (94%)

#naval #eco · 729 distinct matches · 102 players · 84% of Cortex Beach sea games · team won 55% of 789 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 1:57

  1. Open 3 mex and wind while com heads straight to sea.
  2. Drop Shipyard fast, before 2:00, to seize early sea presence.
  3. Push "frigate" out to contest enemy sea entry or hold vision.
  4. Add "destroyer" as the fleet grows.
  5. Transition into Advanced Metal Extractor to catch up on eco.

Phase by phase

TYPICAL OF ITS 729 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Shipyard

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Windfor allies
    • Wind Turbine2Wind
    • Energy Storage1Energy storage
    Order
    1. ShipyardShipyard after 3 mex, 2 wind, 1 energy storagedone ~1:57, middle half 1:45–2:08

    By 1:41 in all: 3 mex · 2 wind · 1 energy storage

    The example game in this phase · 12 steps
    1. Mex ×2
    2. Wind
    3. Mex
    4. Wind ×3
    5. Energy storage
    6. Hovercraft PlatformHovercraft Platformdone 1:40
    7. Construction HovercraftCon hovercraft
    8. HalberdHalberddone 2:22
    9. Mex
    10. Construction HovercraftCon hovercraft ×3
    11. Mex ×3
    12. ShipyardShipyarddone 3:52 · typical 1:57
  2. 2

    Shipyard to 5:00

    Economy
    • Metal Extractor5Mex
    • Tidal Generator1Tidal
    Builders
    • Construction Ship2 Con ship
    Army
    • Riptide2 Frigate
    • Herring1 Missile corvette
    • Oppressor1 Destroyer
    Other
    • Naval Radar / Sonar Tower1 Naval Radar / Sonar Tower

    Some games also: Urchin (42%) · wind (41%) · submarine (40%) · con turret (35%) · gunboat (34%)

    By 5:00 in all: 8 mex · 3 wind · 2 tidal · 1 energy storage

    The example game in this phase · 5 steps
    1. HerringMissile corvette ×2
    2. Construction ShipCon ship
    3. Mex
    4. Naval Construction Turret
    5. OppressorDestroyerdone 5:16 · typical 5:09
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine10Wind
    Builders
    • Death Cavalry1 Death Cavalry
    • Construction Ship1 Con ship
    Army
    • Riptide5 Frigate
    • Oppressor2 Destroyer
    • Herring2 Missile corvette
    Other
    • Naval Radar / Sonar Tower1 Naval Radar / Sonar Tower

    Some games also: Urchin (50%) · Naval Construction Turret (47%) · Guard (47%) · Radar Tower (41%) · tidal (38%)

    By 10:00 in all: 9 mex · 12 wind · 4 wind · 4 tidal · 1 energy storage · 1 Naval Construction Turret

    The example game in this phase · 121 steps
    1. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    2. RiptideFrigatedone 5:28 · typical 3:51
    3. Wind
    4. RiptideFrigate
    5. Wind ×2
    6. RiptideFrigate
    7. Wind ×2
    8. RiptideFrigate
    9. Mex
    10. Wind ×3
    11. UrchinUrchin
    12. Wind
    13. OppressorDestroyer
    14. Wind ×2
    15. UrchinUrchin
    16. Wind ×4
    17. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    18. Wind ×2
    19. HerringMissile corvette
    20. Wind
    21. HerringMissile corvette
    22. Wind
    23. Con turret ×2
    24. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    25. Energy storage
    26. Wind ×3
    27. Dragon's MawDragon's Maw
    28. Wind
    29. Naval Construction Turret
    30. Advanced Metal ExtractorT2 mexdone 10:25 · typical 9:57
    31. Naval Construction Turret
    32. Wind ×4
    33. Naval Construction Turret
    34. Wind ×2
    35. Naval Construction Turret
    36. Wind
    37. Advanced Metal ExtractorT2 mex
    38. Naval Hovercraft PlatformNaval Hovercraft Platformdone 10:44
    39. Wind ×3
    40. GoonGoon ×6
    41. Naval Construction Turret
    42. Wind
    43. GoonGoon
    44. Wind
    45. Advanced Metal ExtractorT2 mex
    46. GoonGoon ×2
    47. Wind
    48. JellyfishJellyfish
    49. GoonGoon
    50. Metal storage
    51. GoonGoon ×2
    52. Wind
    53. Mex
    54. GoonGoon ×3
    55. Wind
    56. HarpoonHarpoon
    57. GoonGoon
    58. Wind
    59. Mex
    60. GoonGoon
    61. Wind
    62. GoonGoon
    63. Wind
    64. Fusion ReactorFusiondone 14:12
    65. GoonGoon
    66. Wind
    67. GoonGoon ×2
    68. Wind
    69. GoonGoon ×2
    70. Tidal
    71. GoonGoon
    72. Wind
    73. Tidal
    74. GoonGoon
    75. Tidal
    76. GoonGoon
    77. Wind
    78. Tidal
    79. GoonGoon
    80. Wind
    81. GoonGoon
    82. Tidal
    83. BirdeaterHover anti-air
    84. Radar TowerRadar Tower
    85. Naval Construction Turret
    86. Wind
    87. Naval Construction Turret
    88. BirdeaterHover anti-air
    89. Con turret
    90. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    91. Wind
    92. Con turret
    93. BirdeaterHover anti-air
    94. GoonGoon
    95. Wind
    96. Tidal
    97. GoonGoon
    98. Wind
    99. Naval Construction Turret
    100. GoonGoon
    101. Wind
    102. GoonGoon
    103. Wind
    104. Advanced ShipyardAdvanced Shipyarddone 14:40
    105. GoonGoon
    106. Wind ×4
    107. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    108. Wind
    109. Converter ×3
    110. Wind
    111. Converter ×2
    112. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    113. Converter
    114. Wind
    115. Advanced Construction SubAdvanced Construction Sub
    116. Converter ×2
    117. Advanced Metal ExtractorT2 mex
    118. Converter
    119. Wind
    120. Converter
    121. BrimstoneAnti-swarm shipnot finished by 15:00

Counts are medians over the build's games: half of them build more, half fewer. The example game is haaven's (45 OS, 24/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine3 Wind to Airfirst at 1:54 · in 79% of games

You get

  • Finch1 Finch from Airfirst at 1:58 · in 81% of games
  • Lazarus1 Lazarus from Geofirst at 2:14 · in 62% of games
  • Hephaestus1 Heavy transport from Airfirst at 2:16 · in 68% of games
  • Construction Bot1 Con bot from Geofirst at 2:29 · in 69% of games
  • Hercules1 Light transport from Airfirst at 2:35 · in 31% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 8:09 · in 88% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

789 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0040300
2:0093700
3:00156300
4:002522050
5:003699194100
6:005026532250
7:0064731100588
8:00808018571041
9:00968328851621
10:001160240232345
11:001382252273090
12:001635262003851
13:001911172574621
14:002186583045721
15:002487692656531
WHAT THE NUMBERS SAY

Standard Beach sea wins more than Geo sea's 50% and gets its Shipyard up faster, using early sea access before falling behind on land resources.

  • + Shipyard finishes by 1:57, faster than Geo sea's 3:18
  • + 54% team win rate beats the Cortex geo sea baseline
  • − Metal produced trails Geo sea's Cortex build, 24356 vs 28451 by 15:00
  • − T2 factory only lands in 35% of games by 12:42
THE EXAMPLE YOU ARE READING

haaven

45.0 OS · 24/09/2026

Open source match ↗

6 received units · includes a constructor
742 metal received · 76865 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Shipyard1:57Middle 50%: 1:45–2:08 · n=787
Riptide3:51Middle 50%: 3:15–4:31 · n=782
Oppressor5:09Middle 50%: 4:11–6:07 · n=764
Advanced Metal Extractor9:57Middle 50%: 9:15–10:53 · n=667

Played most by

EpicTyrannus68games of this buildDamsko64games of this buildWaboum64games of this buildPRO_HYDRA54games of this buildMrCoolPotato51games of this build