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Beach sea / Cortex / Economy first / OBSERVED BUILD

Standard beach sea

The role's usual play: com goes to sea to build a shipyard around 2 minutes, pumping frigates and destroyers to contest enemy sea entry or hold vision, with an advanced metal extractor around 10 minutes as the transition into the team's…

Usually shipyard first (94%)

#naval #eco · 729 distinct matches · 102 players · 84% of Cortex Beach sea games · team won 55% of 789 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 1:57

  1. Open 3 mex and wind while com heads straight to sea.
  2. Drop Shipyard fast, before 2:00, to seize early sea presence.
  3. Push "frigate" out to contest enemy sea entry or hold vision.
  4. Add "destroyer" as the fleet grows.
  5. Transition into Advanced Metal Extractor to catch up on eco.

Phase by phase

TYPICAL OF ITS 729 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Shipyard

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Windfor allies
    • Wind Turbine2Wind
    • Energy Storage1Energy storage
    Order
    1. ShipyardShipyard after 3 mex, 2 wind, 1 energy storagedone ~1:57, middle half 1:45–2:08

    By 1:41 in all: 3 mex · 2 wind · 1 energy storage

    The example game in this phase · 8 steps
    1. Mex ×3
    2. Wind ×2for Air
    3. Wind
    4. Energy storage
    5. Wind ×2
    6. GuardGuard
    7. Wind
    8. ShipyardShipyarddone 2:17 · typical 1:57
  2. 2

    Shipyard to 5:00

    Economy
    • Metal Extractor5Mex
    • Tidal Generator1Tidal
    Builders
    • Construction Ship2 Con ship
    Army
    • Riptide2 Frigate
    • Herring1 Missile corvette
    • Oppressor1 Destroyer
    Other
    • Naval Radar / Sonar Tower1 Naval Radar / Sonar Tower

    Some games also: Urchin (42%) · wind (41%) · submarine (40%) · con turret (35%) · gunboat (34%)

    By 5:00 in all: 8 mex · 3 wind · 2 tidal · 1 energy storage

    The example game in this phase · 15 steps
    1. Construction ShipCon ship ×2
    2. HerringMissile corvette
    3. Mex
    4. RiptideFrigate ×2done 2:57 · typical 3:51
    5. Mex ×2
    6. Naval Radar / Sonar TowerNaval Radar / Sonar Tower ×2
    7. Mex
    8. RiptideFrigate
    9. Mex
    10. SlingshotSlingshot
    11. Mex
    12. RiptideFrigate
    13. Con turret
    14. Radar TowerRadar Tower
    15. GuardGuard
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine10Wind
    Builders
    • Death Cavalry1 Death Cavalry
    • Construction Ship1 Con ship
    Army
    • Riptide5 Frigate
    • Oppressor2 Destroyer
    • Herring2 Missile corvette
    Other
    • Naval Radar / Sonar Tower1 Naval Radar / Sonar Tower

    Some games also: Urchin (50%) · Naval Construction Turret (47%) · Guard (47%) · Radar Tower (41%) · tidal (38%)

    By 10:00 in all: 9 mex · 12 wind · 4 wind · 4 tidal · 1 energy storage · 1 Naval Construction Turret

    The example game in this phase · 142 steps
    1. OppressorDestroyerdone 6:30 · typical 5:09
    2. GuardGuard
    3. Tidal
    4. ThistleThistle
    5. Tidal
    6. SentrySentry
    7. Tidal
    8. Mex
    9. Tidal
    10. SentrySentry
    11. Death CavalryDeath Cavalry
    12. Tidal
    13. SentrySentry
    14. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    15. RiptideFrigate
    16. Mex
    17. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    18. Mex
    19. Con turret
    20. RiptideFrigate
    21. SupporterGunboat
    22. Wind ×2
    23. SupporterGunboat
    24. GuardGuard
    25. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    26. Wind
    27. SupporterGunboat
    28. Dragon's TeethDragon's Teeth
    29. Wind
    30. GuardGuard
    31. SupporterGunboat
    32. Wind
    33. GuardGuard
    34. Wind
    35. SupporterGunboat ×2
    36. Con turret
    37. SupporterGunboat
    38. Bot LabBot Labnot finished by 15:00
    39. UrchinUrchin
    40. SupporterGunboat ×2
    41. Advanced Metal ExtractorT2 mexdone 9:43 · typical 9:57
    42. SupporterGunboat
    43. SentrySentry
    44. RiptideFrigate
    45. UrchinUrchin
    46. Mex
    47. RiptideFrigate
    48. Advanced Metal ExtractorT2 mex
    49. UrchinUrchin
    50. SentrySentry
    51. RiptideFrigate
    52. Bot LabBot Labdone 10:28
    53. SentrySentry
    54. Naval Construction Turret
    55. BeamerBeamer
    56. UrchinUrchin
    57. GuardGuard
    58. GruntGrunt
    59. OppressorDestroyer
    60. GruntGrunt
    61. Advanced Metal ExtractorT2 mex
    62. GuardGuard
    63. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    64. GruntGrunt
    65. BeamerBeamer
    66. Tidal
    67. GruntGrunt
    68. Tidal
    69. Advanced Metal ExtractorT2 mex
    70. HerringMissile corvette
    71. Tidal
    72. Advanced solar
    73. GuardGuard
    74. Death CavalryDeath Cavalry
    75. Tidal
    76. Bot LabBot Labdone 12:15
    77. Construction ShipCon ship
    78. Tidal
    79. Advanced solar
    80. AggravatorAggravator ×2
    81. Construction ShipCon ship
    82. Tidal
    83. AggravatorAggravator
    84. Naval Construction Turret
    85. AggravatorAggravator ×2
    86. Tidal
    87. Construction ShipCon ship
    88. GruntGrunt
    89. Advanced solar
    90. Naval Construction Turret
    91. GraverobberGraverobber
    92. TrasherTrasher
    93. Naval Construction Turret
    94. Tidal
    95. AggravatorAggravator
    96. Converter
    97. Tidal
    98. AggravatorAggravator
    99. Naval Construction Turret
    100. ThistleThistle
    101. Tidal
    102. Naval Construction Turret
    103. ThistleThistle
    104. AggravatorAggravator
    105. Converter
    106. Tidal
    107. Amphibious ComplexAmphibious Complexdone 13:59
    108. AggravatorAggravator
    109. Tidal
    110. AggravatorAggravator
    111. Converter
    112. Tidal
    113. AggravatorAggravator
    114. Construction BotCon bot
    115. Converter
    116. Tidal
    117. Naval Construction Turret
    118. Tidal
    119. GruntGrunt
    120. Tidal ×2
    121. Converter
    122. GraverobberGraverobber
    123. Tidal ×2
    124. CastroCastro
    125. Converter
    126. Tidal
    127. TrasherTrasher
    128. Converter
    129. Naval Construction Turret
    130. AggravatorAggravator ×2
    131. Converter
    132. AggravatorAggravator
    133. Pit BullPit Bull
    134. Naval Construction Turret
    135. Converter
    136. AggravatorAggravator
    137. Converter
    138. AggravatorAggravator
    139. WardenWarden
    140. AggravatorAggravator
    141. Converter
    142. AggravatorAggravator

Counts are medians over the build's games: half of them build more, half fewer. The example game is CommandoMan's (38 OS, 16/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine3 Wind to Airfirst at 1:54 · in 79% of games

You get

  • Finch1 Finch from Airfirst at 1:58 · in 81% of games
  • Lazarus1 Lazarus from Geofirst at 2:14 · in 62% of games
  • Hephaestus1 Heavy transport from Airfirst at 2:16 · in 68% of games
  • Construction Bot1 Con bot from Geofirst at 2:29 · in 69% of games
  • Hercules1 Light transport from Airfirst at 2:35 · in 31% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 8:09 · in 88% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

789 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0040300
2:0093700
3:00156300
4:002522050
5:003699194100
6:005026532250
7:0064731100588
8:00808018571041
9:00968328851621
10:001160240232345
11:001382252273090
12:001635262003851
13:001911172574621
14:002186583045721
15:002487692656531
WHAT THE NUMBERS SAY

Standard Beach sea wins more than Geo sea's 50% and gets its Shipyard up faster, using early sea access before falling behind on land resources.

  • + Shipyard finishes by 1:57, faster than Geo sea's 3:18
  • + 54% team win rate beats the Cortex geo sea baseline
  • − Metal produced trails Geo sea's Cortex build, 24356 vs 28451 by 15:00
  • − T2 factory only lands in 35% of games by 12:42
THE EXAMPLE YOU ARE READING

CommandoMan

37.7 OS · 16/09/2026

Open source match ↗

5 received units · includes a constructor
6 metal received · 54252 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Shipyard1:57Middle 50%: 1:45–2:08 · n=787
Riptide3:51Middle 50%: 3:15–4:31 · n=782
Oppressor5:09Middle 50%: 4:11–6:07 · n=764
Advanced Metal Extractor9:57Middle 50%: 9:15–10:53 · n=667

Played most by

EpicTyrannus68games of this buildDamsko64games of this buildWaboum64games of this buildPRO_HYDRA54games of this buildMrCoolPotato51games of this build