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Geo / Armada / Economy first / OBSERVED BUILD

Seeker hover raid

Geo builds a Hovercraft Platform very early and raids with Seeker hovercraft from 4:44, reaching the enemy base often, well before the role's usual T2 timing.

Usually blows up the commander for T2 (73%)

#raid #amphibious · 15 distinct matches · 10 players · 1% of Armada Geo games · team won 80% of 15 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • SeekerHover raid from 4:23 · 1% of role by thenFrom the Hovercraft Platform. Only 1% of Geo games have it by then; others who build it get it around 7:14
  • Hovercraft PlatformHovercraft Platform in 100%1% of all Geo games by then

Where those units first fight, in 15 games with kill data: in the middle 80%, in the enemy base 13%, on their own side 7%.

Those units destroy a typical 1,507 metal of enemy units by 15:00.

Then transitions into Starlight (25% of army), Jaguar (12% of army), bomber (8% of army).

HOW TO PLAY IT

Key timing: Hovercraft Platform by 4:16

  1. Open mex and wind fast, then Bot Lab and geo as usual.
  2. Build a Hovercraft Platform almost immediately instead of army lab.
  3. Push Seeker hovercraft raiders straight into the enemy base.
  4. Keep upgrading mex and geo while raid keeps pressure on.
  5. Transition into Starlight and normal T2 support for front.

Phase by phase

TYPICAL OF ITS 15 GAMES · AGAINST STANDARD GEO
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine4Wind+2 vs standard
    Order
    1. Bot LabBot Lab after 2 mex, 4 winddone ~1:02, middle half 0:52–1:44

    Some games also: energy storage (40%)

    By 0:45 in all: 2 mex · 4 wind (standard 2)

    The example game in this phase · 3 steps
    1. Mex ×2
    2. Wind ×3
    3. Bot LabBot Labdone 0:52 · typical 1:02
  2. 2

    Bot Lab to Hover raid

    Economy
    • Metal Extractor2Mex
    • Wind Turbine4Wind
    • Energy Converter8Converter+3 vs standard
    Order
    1. Geothermal PowerplantGeo after 4 mex, 6 wind, 1 energy storage
    2. Hovercraft PlatformHovercraft Platform after 4 mex, 6 wind, 5 converter
    3. SeekerHover raid after 4 mex, 7 wind, 8 converter
    Builders
    • Construction Turret4 Con turret
    • Lazarus4 Lazarus
    • Construction Bot1 Con bot
    • Construction Bot1 Con bot for allies
    • Lazarus1 Lazarus for allies

    Some games also: energy storage (47%)

    By 4:23 in all: 4 mex · 7 wind (standard 5) · 1 geo · 8 converter (standard 5) · 1 energy storage · 4 con turret

    The example game in this phase · 23 steps
    1. Construction BotCon bot
    2. Wind ×3
    3. Energy storage
    4. Wind ×2
    5. Construction BotCon bot
    6. LazarusLazarus
    7. Construction BotCon bot
    8. Mex
    9. Wind
    10. Construction BotCon botfor Beach sea
    11. LazarusLazarusfor Beach sea
    12. Con turret
    13. LazarusLazarus
    14. Mex
    15. LazarusLazarus
    16. TickTick ×3
    17. Geothermal PowerplantGeodone 3:42 · typical 3:28
    18. TickTick
    19. Con turret
    20. TickTick
    21. Converter ×5
    22. Hovercraft PlatformHovercraft Platformdone 4:09 · typical 4:19
    23. SeekerSeekerdone 4:15
  3. 3

    Hover raid to Advanced Vehicle Plant

    Economy
    • Wind Turbine15Wind+9 vs standard
    • Energy Converter3Converter−5 vs standard
    Order
    1. Advanced Vehicle PlantAdvanced Vehicle Plant after 20 wind, 11 converter, 8 con turretdone ~8:58, middle half 8:42–11:21
    Builders
    • Construction Turret4 Con turret
    Army
    • Seeker9 Seeker +9 vs standard

    Some games also: Advanced Geothermal Powerplant (47%) · Vehicle Plant (47%) · con vehicle (47%) · con hovercraft (40%)

    By 8:28 in all: 4 mex · 20 wind (standard 13) · 1 geo · 1 Advanced Geothermal Powerplant · 11 converter · 1 energy storage

    The example game in this phase · 11 steps
    1. SeekerSeeker ×4
    2. Converter
    3. SeekerSeeker
    4. Advanced Bot LabAdvanced Bot Labdone 6:32
    5. SeekerSeeker ×3
    6. Converter ×2
    7. Con turret
    8. Advanced Construction BotT2 con bot
    9. GunslingerGunslingerfor Suicide frontdone 7:05
    10. Advanced Metal ExtractorT2 mex ×3done 7:34 · typical 5:39
    11. GunslingerGunslinger
  4. 4

    Advanced Vehicle Plant to 10:00

    Economy
    • Wind Turbine1Wind−3 vs standard
    Army
    • Starlight1 Starlight

    Some games also: converter (47%) · con turret (47%) · T2 con vehicle for allies (33%) · radar vehicle (33%)

    By 10:00 in all: 4 mex · 27 wind (standard 20) · 1 geo · 1 Advanced Geothermal Powerplant · 17 converter · 1 energy storage

    The example game in this phase · 21 steps
    1. Radar TowerRadar Tower
    2. PlatypusPlatypus
    3. Advanced Metal ExtractorT2 mex
    4. PlatypusPlatypus ×2
    5. Con turret
    6. PlatypusPlatypus ×6
    7. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 10:52 · typical 7:19
    8. PlatypusPlatypus
    9. SmugglerJammer bot
    10. CompassRadar bot
    11. SharpshooterSniper bot ×3not finished by 15:00
    12. CitadelAnti-nukedone 13:22
    13. SharpshooterSniper bot
    14. Con turret ×3
    15. TracerTracer
    16. Aircraft PlantAircraft Plantdone 12:59
    17. Construction AircraftCon aircraft
    18. OspreyHeavy transport
    19. SprinterSprinter ×5
    20. Advanced Fusion ReactorAdvanced Fusion Reactornot finished by 15:00
    21. Con turret ×4

Counts are medians over the build's games: half of them build more, half fewer. The example game is Rysica's (39 OS, 12/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Lazarus1 Lazarus to Beach seafirst at 2:23 · in 87% of games
  • Construction Bot1 Con bot to Beach seafirst at 2:41 · in 87% of games
  • Advanced Construction Vehicle1 T2 con vehicle to Suicide front or Frontfirst at 9:04 · in 40% of games

You get

  • Advanced Construction Bot1 T2 con bot from Techfirst at 4:53 · in 93% of games
  • Advanced Metal Extractor1 T2 mex from Techfirst at 4:57 · in 40% of games
  • Hercules1 Light transport from Airfirst at 4:57 · in 47% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard geo

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

15 games.

Show as table
ByMetal produced: This buildMetal produced: Standard geoEnemy metal destroyed: This buildEnemy metal destroyed: Standard geoOwn metal lost: This buildOwn metal lost: Standard geo
1:003333330000
2:008068260000
3:00150515270000
4:00278527000000
5:00382637280000
6:005887572821000
7:008355814540901050
8:001170411494433034021
9:00148431451086251785130
10:0018310174211277615850320
11:002146220401194120761044790
12:0024306233364279402213701927
13:0026890260796670619030903323
14:0029136289957217852353554783
15:003358031544105491038558406248
WHAT THE NUMBERS SAY

Team won clearly more often than the standard build, with more damage dealt and less metal lost by 10:00.

  • + Enemy metal destroyed by 10:00 more than double standard (1349 vs 624)
  • + Own metal lost by 10:00 well below standard (818 vs 334 is higher though, check ratio)
  • − Own metal lost by 10:00 higher than standard (818 vs 334)
THE EXAMPLE YOU ARE READING

Rysica

38.5 OS · 12/09/2026

Open source match ↗

0 received units
717 metal received · 177979 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:02Middle 50%: 0:52–1:44 · n=13
Geothermal Powerplant3:28Middle 50%: 3:05–3:42 · n=15
Hovercraft Platform4:19Middle 50%: 3:57–5:50 · n=15
Advanced Metal Extractor5:39Middle 50%: 5:20–5:55 · n=15
Advanced Geothermal Powerplant7:19Middle 50%: 7:05–8:11 · n=13
Advanced Vehicle Plant8:58Middle 50%: 8:42–11:21 · n=12
Starlight9:27Middle 50%: 9:12–10:44 · n=11

Played most by

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