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Geo / Armada / Economy first / OBSERVED BUILD

Seeker hover raid

Geo builds a Hovercraft Platform very early and raids with Seeker hovercraft from 4:44, reaching the enemy base in most games, a distinct detour from the usual T2-first Geo plan.

Usually blows up the commander for T2 (71%)

#raid #amphibious · 14 distinct matches · 10 players · 1% of Armada Geo games · team won 79% of 14 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • SeekerHover raid from 4:44 · 1% of role by thenFrom the Hovercraft Platform. Only 1% of Geo games have it by then; others who build it get it around 7:14
  • Hovercraft PlatformHovercraft Platform in 100%1% of all Geo games by then

Where those units first fight, in 14 games with kill data: in the middle 79%, in the enemy base 14%, on their own side 7%.

Those units destroy a typical 1,256 metal of enemy units by 15:00.

Then transitions into Starlight (25% of army), Jaguar (10% of army), bomber (9% of army).

HOW TO PLAY IT

Key timing: Hovercraft Platform by 4:16

  1. Open mex and wind fast, then Bot Lab and geo as usual.
  2. Build a Hovercraft Platform almost immediately instead of army lab.
  3. Push Seeker hovercraft raiders straight into the enemy base.
  4. Keep upgrading mex and geo while raid keeps pressure on.
  5. Transition into Starlight and normal T2 support for front.

Phase by phase

TYPICAL OF ITS 14 GAMES · AGAINST STANDARD GEO
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine4Wind+2 vs standard
    Order
    1. Bot LabBot Lab after 2 mex, 4 winddone ~1:00, middle half 0:52–1:45

    Some games also: energy storage (36%)

    By 0:44 in all: 2 mex · 4 wind (standard 2)

    The example game in this phase · 7 steps
    1. Mex ×2
    2. Wind
    3. SentrySentry
    4. Mex
    5. Wind ×3
    6. Energy storage
    7. Bot LabBot Labdone 1:47 · typical 1:00
  2. 2

    Bot Lab to Hover raid

    Economy
    • Metal Extractor2Mex
    • Wind Turbine4Wind
    • Energy Converter7Converter
    Order
    1. Geothermal PowerplantGeo after 4 mex, 6 wind, 1 energy storage
    2. Hovercraft PlatformHovercraft Platform after 4 mex, 7 wind, 5 converter
    3. SeekerHover raid after 4 mex, 8 wind, 7 converter
    Builders
    • Construction Turret4 Con turret
    • Lazarus4 Lazarus
    • Construction Bot1 Con bot
    • Construction Bot1 Con bot for allies
    • Lazarus1 Lazarus for allies

    Some games also: energy storage (50%)

    By 4:29 in all: 4 mex · 8 wind (standard 5) · 1 geo · 7 converter · 1 energy storage · 4 con turret

    The example game in this phase · 33 steps
    1. Construction BotCon botfor Beach sea
    2. LazarusLazarus ×3
    3. Construction BotCon bot
    4. Mex
    5. LazarusLazarusfor Beach sea
    6. LazarusLazarus
    7. Geothermal PowerplantGeodone 3:34 · typical 3:31
    8. LazarusLazarus
    9. Construction BotCon bot
    10. Con turret
    11. Converter
    12. Con turret ×2
    13. Converter
    14. Con turret
    15. Converter
    16. Con turret
    17. Converter
    18. Wind
    19. Converter ×2
    20. Con turret
    21. Converter ×3
    22. Con turret
    23. Converter
    24. Advanced Metal ExtractorT2 mex ×2done 5:06 · typical 5:41
    25. Radar TowerRadar Tower
    26. Converter
    27. Advanced Metal ExtractorT2 mex ×2
    28. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 6:47 · typical 7:19
    29. SentrySentry
    30. Hovercraft PlatformHovercraft Platformdone 6:53 · typical 4:27
    31. SentrySentry
    32. Converter ×2
    33. SeekerSeekerdone 7:00
  3. 3

    Hover raid to Advanced Vehicle Plant

    Economy
    • Wind Turbine16Wind+10 vs standard
    • Energy Converter3Converter−5 vs standard
    Order
    1. Advanced Vehicle PlantAdvanced Vehicle Plant after 21 wind, 11 converter, 8 con turretdone ~9:00, middle half 8:39–11:21
    Builders
    • Construction Turret4 Con turret
    Army
    • Seeker9 Seeker +9 vs standard

    Some games also: con hovercraft (43%) · Advanced Geothermal Powerplant (43%) · Vehicle Plant (43%) · con vehicle (43%)

    By 8:29 in all: 4 mex · 21 wind (standard 13) · 1 geo · 1 Advanced Geothermal Powerplant · 11 converter · 1 energy storage

    The example game in this phase · 42 steps
    1. Converter ×2
    2. SeekerSeeker ×2
    3. Converter
    4. SeekerSeeker
    5. Converter
    6. SeekerSeeker
    7. SentrySentry
    8. Converter
    9. SeekerSeeker ×4
    10. Con turret
    11. SentrySentry
    12. Con turret
    13. SeekerSeeker ×6
    14. Wind
    15. SeekerSeeker ×2
    16. Wind
    17. SeekerSeeker
    18. Con turret
    19. SeekerSeeker
    20. Wind
    21. SeekerSeeker
    22. Wind
    23. SeekerSeeker ×2
    24. Wind
    25. SeekerSeeker
    26. Wind
    27. SeekerSeeker
    28. Wind
    29. SeekerSeeker
    30. Wind
    31. Construction HovercraftCon hovercraft
    32. Wind
    33. Con turret
    34. Construction HovercraftCon hovercraft
    35. Wind
    36. Construction HovercraftCon hovercraft
    37. Wind
    38. Construction HovercraftCon hovercraft
    39. Wind
    40. Construction HovercraftCon hovercraft
    41. Wind ×3
    42. Advanced Vehicle PlantAdvanced Vehicle Plantdone 9:05 · typical 9:00
  4. 4

    Advanced Vehicle Plant to 10:00

    Economy
    • Wind Turbine1Wind−3 vs standard

    Some games also: Starlight (50%) · converter (43%) · con turret (43%) · radar vehicle (36%)

    By 10:00 in all: 4 mex · 31 wind (standard 19) · 1 geo · 1 Advanced Geothermal Powerplant · 16 converter · 1 energy storage

    The example game in this phase · 78 steps
    1. Wind ×4
    2. MauserMauserfor Front
    3. Wind
    4. StarlightStarlightdone 9:39 · typical 9:33
    5. Wind
    6. Con turret
    7. Wind ×2
    8. Con turret
    9. Wind ×2
    10. StarlightStarlight
    11. Wind ×4
    12. Con turret
    13. Wind ×3
    14. StarlightStarlight
    15. Con turret
    16. Wind ×2
    17. Con turret
    18. Wind ×3
    19. UmbraJammer
    20. Wind ×2
    21. Con turret
    22. ProphetRadar vehicle
    23. Wind ×2
    24. Converter
    25. AmbassadorAmbassadordone 11:15
    26. Wind ×2
    27. Converter
    28. Wind ×3
    29. AmbassadorAmbassador
    30. Wind ×4
    31. Converter
    32. Wind ×4
    33. Con turret
    34. AmbassadorAmbassador
    35. Wind ×10
    36. AmbassadorAmbassador
    37. Wind ×9
    38. ShredderShredderdone 12:41
    39. Wind ×5
    40. Con turret
    41. Wind ×6
    42. ShredderShredder
    43. Wind ×3
    44. Converter ×2
    45. Wind ×2
    46. Converter
    47. ShredderShredder
    48. Converter
    49. Wind ×4
    50. Converter
    51. Wind
    52. ShredderShredder
    53. Wind
    54. Converter
    55. Wind ×6
    56. Converter
    57. JaguarJaguar
    58. Wind ×7
    59. JaguarJaguar
    60. Wind ×7
    61. JaguarJaguar
    62. Wind ×6
    63. JaguarJaguar
    64. Wind ×8
    65. JaguarJaguar
    66. Wind ×6
    67. JaguarJaguar
    68. Wind ×6
    69. JaguarJaguar
    70. Wind ×5
    71. JaguarJaguar
    72. Wind ×3
    73. JaguarJaguar
    74. Wind ×3
    75. JaguarJaguar
    76. Wind ×3
    77. JaguarJaguar
    78. Wind ×5

Counts are medians over the build's games: half of them build more, half fewer. The example game is Viltrum's (42 OS, 10/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Lazarus1 Lazarus to Beach seafirst at 2:28 · in 86% of games
  • Construction Bot1 Con bot to Beach seafirst at 2:40 · in 86% of games
  • Advanced Construction Vehicle1 T2 con vehicle to Suicide front or Frontfirst at 8:54 · in 36% of games

You get

  • Advanced Construction Bot1 T2 con bot from Techfirst at 4:55 · in 93% of games
  • Advanced Metal Extractor1 T2 mex from Techfirst at 4:57 · in 43% of games
  • Hercules1 Light transport from Airfirst at 4:57 · in 50% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard geo

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

14 games.

Show as table
ByMetal produced: This buildMetal produced: Standard geoEnemy metal destroyed: This buildEnemy metal destroyed: Standard geoOwn metal lost: This buildOwn metal lost: Standard geo
1:003333330000
2:008258250000
3:00150515230000
4:00276727000000
5:00380437260000
6:0058625729360530
7:008159813028001380
8:001126311459421038321
9:00142081448974551818130
10:0017472174051191565818280
11:002061220377184820741118790
12:0023572233053943394015201940
13:0026793260626484596141453304
14:0028879289887020832154354785
15:00333423149793561017262096196
WHAT THE NUMBERS SAY

Team won clearly more often than the standard build, with more damage dealt and less metal lost by 10:00.

  • + Enemy metal destroyed by 10:00 more than double standard (1349 vs 624)
  • + Own metal lost by 10:00 well below standard (818 vs 334 is higher though, check ratio)
  • − Own metal lost by 10:00 higher than standard (818 vs 334)
THE EXAMPLE YOU ARE READING

Viltrum

41.5 OS · 10/09/2026

Open source match ↗

4 received units · includes a constructor
541 metal received · 62148 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:00Middle 50%: 0:52–1:45 · n=12
Geothermal Powerplant3:31Middle 50%: 3:05–3:43 · n=14
Hovercraft Platform4:27Middle 50%: 3:55–6:21 · n=14
Advanced Metal Extractor5:41Middle 50%: 5:26–5:56 · n=14
Advanced Geothermal Powerplant7:19Middle 50%: 7:05–8:13 · n=12
Advanced Vehicle Plant9:00Middle 50%: 8:39–11:21 · n=11
Starlight9:33Middle 50%: 9:09–11:15 · n=10

Played most by

Viltrum4games of this buildUsurpeR2games of this build_Hawkey_1game of this build[Grump]Glorp_TTV1game of this build0neTw01game of this build