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Geo / Armada / Economy first / OBSERVED BUILD

Seeker hover raid

Geo builds a Hovercraft Platform very early and raids with Seeker hovercraft from 4:44, reaching the enemy base often, well before the role's usual T2 timing.

Usually blows up the commander for T2 (73%)

#raid #amphibious · 15 distinct matches · 10 players · 1% of Armada Geo games · team won 80% of 15 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • SeekerHover raid from 4:23 · 1% of role by thenFrom the Hovercraft Platform. Only 1% of Geo games have it by then; others who build it get it around 6:58
  • Hovercraft PlatformHovercraft Platform in 100%1% of all Geo games by then

Where those units first fight, in 15 games with kill data: in the middle 80%, in the enemy base 13%, on their own side 7%.

Those units destroy a typical 1,507 metal of enemy units by 15:00.

Then transitions into Starlight (25% of army), Jaguar (12% of army), bomber (8% of army).

HOW TO PLAY IT

Key timing: Hovercraft Platform by 4:16

  1. Open mex and wind fast, then Bot Lab and geo as usual.
  2. Build a Hovercraft Platform almost immediately instead of army lab.
  3. Push Seeker hovercraft raiders straight into the enemy base.
  4. Keep upgrading mex and geo while raid keeps pressure on.
  5. Transition into Starlight and normal T2 support for front.

Phase by phase

TYPICAL OF ITS 15 GAMES · AGAINST STANDARD GEO
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine4Wind+2 vs standard
    Order
    1. Bot LabBot Lab after 2 mex, 4 winddone ~1:02, middle half 0:52–1:44

    Some games also: energy storage (40%)

    By 0:45 in all: 2 mex · 4 wind (standard 2)

    The example game in this phase · 5 steps
    1. Mex ×2
    2. Wind ×4
    3. Energy storage
    4. Wind ×2
    5. Bot LabBot Labdone 1:23 · typical 1:02
  2. 2

    Bot Lab to Hover raid

    Economy
    • Metal Extractor2Mex
    • Wind Turbine4Wind
    • Energy Converter8Converter+3 vs standard
    Order
    1. Geothermal PowerplantGeo after 4 mex, 6 wind, 1 energy storage
    2. Hovercraft PlatformHovercraft Platform after 4 mex, 6 wind, 5 converter
    3. SeekerHover raid after 4 mex, 7 wind, 8 converter
    Builders
    • Construction Turret4 Con turret
    • Lazarus4 Lazarus
    • Construction Bot1 Con bot
    • Construction Bot1 Con bot for allies
    • Lazarus1 Lazarus for allies

    Some games also: energy storage (47%)

    By 4:23 in all: 4 mex · 7 wind (standard 5) · 1 geo · 8 converter (standard 5) · 1 energy storage · 4 con turret

    The example game in this phase · 13 steps
    1. LazarusLazarus ×2
    2. Construction BotCon bot
    3. LazarusLazarusfor Beach sea
    4. Construction BotCon botfor Beach sea
    5. Mex
    6. LazarusLazarus ×3
    7. Mex
    8. Geothermal PowerplantGeodone 3:08 · typical 3:28
    9. Con turret ×4
    10. Converter ×8
    11. Hovercraft PlatformHovercraft Platformdone 4:19 · typical 4:19
    12. Converter
    13. SeekerSeekerdone 4:26
  3. 3

    Hover raid to Advanced Vehicle Plant

    Economy
    • Wind Turbine15Wind+8 vs standard
    • Energy Converter3Converter−5 vs standard
    Order
    1. Advanced Vehicle PlantAdvanced Vehicle Plant after 20 wind, 11 converter, 8 con turretdone ~8:58, middle half 8:42–11:21
    Builders
    • Construction Turret4 Con turret
    Army
    • Seeker9 Seeker +9 vs standard

    Some games also: Advanced Geothermal Powerplant (47%) · Vehicle Plant (47%) · con vehicle (47%) · con hovercraft (40%)

    By 8:28 in all: 4 mex · 20 wind (standard 13) · 1 geo · 1 Advanced Geothermal Powerplant · 11 converter · 1 energy storage

    The example game in this phase · 23 steps
    1. SeekerSeeker ×8
    2. Advanced Metal ExtractorT2 mexdone 5:08 · typical 5:39
    3. SeekerSeeker
    4. Advanced Metal ExtractorT2 mex
    5. Con turret
    6. Advanced Metal ExtractorT2 mex
    7. Con turret
    8. Wind ×7
    9. Advanced Metal ExtractorT2 mex
    10. Wind ×5
    11. Energy storage
    12. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 7:29 · typical 7:19
    13. Converter
    14. Vehicle PlantVehicle Plantdone 7:42
    15. Converter
    16. Construction VehicleCon vehicle
    17. Converter
    18. Construction VehicleCon vehicle
    19. Converter ×6
    20. Metal storage
    21. Converter ×2
    22. Con turret ×2
    23. Advanced Vehicle PlantAdvanced Vehicle Plantdone 8:56 · typical 8:58
  4. 4

    Advanced Vehicle Plant to 10:00

    Economy
    • Wind Turbine1Wind−3 vs standard
    Army
    • Starlight1 Starlight

    Some games also: converter (47%) · con turret (47%) · T2 con vehicle for allies (33%) · radar vehicle (33%)

    By 10:00 in all: 4 mex · 27 wind (standard 20) · 1 geo · 1 Advanced Geothermal Powerplant · 17 converter · 1 energy storage

    The example game in this phase · 101 steps
    1. Converter
    2. Con turret
    3. Converter
    4. Advanced Construction VehicleT2 con vehiclefor Suicide front
    5. Converter
    6. Con turret
    7. Converter
    8. StarlightStarlightdone 9:22 · typical 9:27
    9. Con turret
    10. StarlightStarlight
    11. Con turret
    12. StarlightStarlight
    13. Wind ×3
    14. Dragon's TeethDragon's Teeth ×3
    15. GremlinStealth tank
    16. Dragon's TeethDragon's Teeth ×2
    17. Wind ×2
    18. Dragon's TeethDragon's Teeth ×2
    19. GremlinStealth tank
    20. Wind ×3
    21. GremlinStealth tank
    22. Wind ×2
    23. GremlinStealth tank
    24. Wind ×3
    25. GremlinStealth tank
    26. Wind ×4
    27. Advanced Construction VehicleT2 con vehicle
    28. JaguarJaguar
    29. Wind ×2
    30. JaguarJaguar
    31. Wind ×4
    32. UmbraJammer
    33. Con turret ×2
    34. JaguarJaguar
    35. Wind ×3
    36. JaguarJaguar
    37. Wind
    38. Con turret
    39. Wind ×2
    40. JaguarJaguar
    41. Wind ×3
    42. Converter
    43. JaguarJaguar
    44. Wind
    45. Converter
    46. Wind
    47. JaguarJaguar
    48. Con turret
    49. Converter
    50. JaguarJaguar
    51. Converter
    52. Wind ×2
    53. Converter
    54. JaguarJaguar
    55. Converter
    56. Wind ×2
    57. Converter
    58. JaguarJaguar
    59. Wind
    60. Converter
    61. Wind ×2
    62. JaguarJaguar
    63. Wind
    64. Converter
    65. Wind
    66. JaguarJaguar
    67. Wind ×2
    68. Converter
    69. Wind ×2
    70. JaguarJaguar
    71. Converter
    72. Wind
    73. Converter
    74. Wind ×2
    75. JaguarJaguar
    76. Wind
    77. Converter
    78. JaguarJaguar
    79. Wind ×2
    80. Converter
    81. Wind
    82. JaguarJaguar
    83. Wind
    84. Converter
    85. Wind ×2
    86. JaguarJaguar
    87. Advanced Construction VehicleT2 con vehicle
    88. Converter
    89. Wind ×2
    90. Converter
    91. Wind
    92. Converter
    93. ConsulConsul
    94. Wind ×2
    95. CitadelAnti-nukedone 14:41
    96. Converter
    97. Metal storage
    98. Wind
    99. Converter
    100. ConsulConsul ×4
    101. Advanced Geothermal PowerplantAdvanced Geothermal Powerplant

Counts are medians over the build's games: half of them build more, half fewer. The example game is UsurpeR's (43 OS, 28/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Lazarus1 Lazarus to Beach seafirst at 2:23 · in 87% of games
  • Construction Bot1 Con bot to Beach seafirst at 2:41 · in 87% of games
  • Advanced Construction Vehicle1 T2 con vehicle to Suicide front or Frontfirst at 9:04 · in 40% of games

You get

  • Advanced Construction Bot1 T2 con bot from Techfirst at 4:53 · in 93% of games
  • Advanced Metal Extractor1 T2 mex from Techfirst at 4:57 · in 40% of games
  • Hercules1 Light transport from Airfirst at 4:57 · in 47% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard geo

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

15 games.

Show as table
ByMetal produced: This buildMetal produced: Standard geoEnemy metal destroyed: This buildEnemy metal destroyed: Standard geoOwn metal lost: This buildOwn metal lost: Standard geo
1:003333330000
2:008068270000
3:00150515300000
4:00278527070000
5:00382637320000
6:005887572721000
7:008355816740901050
8:001170411507433034021
9:00148431453386251785130
10:0018310174361277630850320
11:002146220416194121081044824
12:0024306233694279402913701940
13:0026890261396670618730903295
14:0029136290257217851053554756
15:003358031663105491039658406186
WHAT THE NUMBERS SAY

Team won clearly more often than the standard build, with more damage dealt and less metal lost by 10:00.

  • + Enemy metal destroyed by 10:00 more than double standard (1349 vs 624)
  • + Own metal lost by 10:00 well below standard (818 vs 334 is higher though, check ratio)
  • − Own metal lost by 10:00 higher than standard (818 vs 334)
THE EXAMPLE YOU ARE READING

UsurpeR

43.1 OS · 28/09/2026

Open source match ↗

1 received units · includes a constructor
1572 metal received · 103659 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:02Middle 50%: 0:52–1:44 · n=13
Geothermal Powerplant3:28Middle 50%: 3:05–3:42 · n=15
Hovercraft Platform4:19Middle 50%: 3:57–5:50 · n=15
Advanced Metal Extractor5:39Middle 50%: 5:20–5:55 · n=15
Advanced Geothermal Powerplant7:19Middle 50%: 7:05–8:11 · n=13
Advanced Vehicle Plant8:58Middle 50%: 8:42–11:21 · n=12
Starlight9:27Middle 50%: 9:12–10:44 · n=11

Played most by

Viltrum4games of this buildUsurpeR3games of this build_Hawkey_1game of this build[Grump]Glorp_TTV1game of this build0neTw01game of this build