Seeker hover raid
Geo builds a Hovercraft Platform very early and raids with Seeker hovercraft from 4:44, reaching the enemy base often, well before the role's usual T2 timing.
Usually blows up the commander for T2 (73%)
#raid #amphibious · 15 distinct matches · 10 players · 1% of Armada Geo games · team won 80% of 15 · Recently observed
Hover raid from 4:23 · 1% of role by thenFrom the Hovercraft Platform. Only 1% of Geo games have it by then; others who build it get it around 6:58
Hovercraft Platform in 100%1% of all Geo games by then
Where those units first fight, in 15 games with kill data: in the middle 80%, in the enemy base 13%, on their own side 7%.
Those units destroy a typical 1,507 metal of enemy units by 15:00.
Then transitions into Starlight (25% of army), Jaguar (12% of army), bomber (8% of army).
Key timing: Hovercraft Platform by 4:16
- Open mex and wind fast, then Bot Lab and geo as usual.
- Build a Hovercraft Platform almost immediately instead of army lab.
- Push Seeker hovercraft raiders straight into the enemy base.
- Keep upgrading mex and geo while raid keeps pressure on.
- Transition into Starlight and normal T2 support for front.
Phase by phase
TYPICAL OF ITS 15 GAMES · AGAINST STANDARD GEOFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
2Mex
4Wind+2 vs standard
Order
Bot Lab after 2 mex, 4 winddone ~1:02, middle half 0:52–1:44
Some games also: energy storage (40%)
By 0:45 in all: 2 mex · 4 wind (standard 2)
The example game in this phase · 5 steps
- Mex ×2
- Wind ×4
- Energy storage
- Wind ×2
Bot Labdone 1:23 · typical 1:02
- 2
Bot Lab to Hover raid
Economy
2Mex
4Wind
8Converter+3 vs standard
Order
Geo after 4 mex, 6 wind, 1 energy storage
Hovercraft Platform after 4 mex, 6 wind, 5 converter
Hover raid after 4 mex, 7 wind, 8 converter
Builders
4 Con turret
4 Lazarus
1 Con bot
1 Con bot for allies
1 Lazarus for allies
Some games also: energy storage (47%)
By 4:23 in all: 4 mex · 7 wind (standard 5) · 1 geo · 8 converter (standard 5) · 1 energy storage · 4 con turret
The example game in this phase · 13 steps
Lazarus ×2
Con bot
Lazarusfor Beach sea
Con botfor Beach sea- Mex
Lazarus ×3- Mex
Geodone 3:08 · typical 3:28- Con turret ×4
- Converter ×8
Hovercraft Platformdone 4:19 · typical 4:19- Converter
Seekerdone 4:26
- 3
Hover raid to Advanced Vehicle Plant
Economy
15Wind+8 vs standard
3Converter−5 vs standard
Order
Advanced Vehicle Plant after 20 wind, 11 converter, 8 con turretdone ~8:58, middle half 8:42–11:21
Builders
4 Con turret
Army
9 Seeker +9 vs standard
Some games also: Advanced Geothermal Powerplant (47%) · Vehicle Plant (47%) · con vehicle (47%) · con hovercraft (40%)
By 8:28 in all: 4 mex · 20 wind (standard 13) · 1 geo · 1 Advanced Geothermal Powerplant · 11 converter · 1 energy storage
The example game in this phase · 23 steps
Seeker ×8
T2 mexdone 5:08 · typical 5:39
Seeker
T2 mex- Con turret
T2 mex- Con turret
- Wind ×7
T2 mex- Wind ×5
- Energy storage
Advanced Geothermal Powerplantdone 7:29 · typical 7:19- Converter
Vehicle Plantdone 7:42- Converter
Con vehicle- Converter
Con vehicle- Converter ×6
- Metal storage
- Converter ×2
- Con turret ×2
Advanced Vehicle Plantdone 8:56 · typical 8:58
- 4
Advanced Vehicle Plant to 10:00
Economy
1Wind−3 vs standard
Army
1 Starlight
Some games also: converter (47%) · con turret (47%) · T2 con vehicle for allies (33%) · radar vehicle (33%)
By 10:00 in all: 4 mex · 27 wind (standard 20) · 1 geo · 1 Advanced Geothermal Powerplant · 17 converter · 1 energy storage
The example game in this phase · 101 steps
- Converter
- Con turret
- Converter
T2 con vehiclefor Suicide front- Converter
- Con turret
- Converter
Starlightdone 9:22 · typical 9:27- Con turret
Starlight- Con turret
Starlight- Wind ×3
Dragon's Teeth ×3
Stealth tank
Dragon's Teeth ×2- Wind ×2
Dragon's Teeth ×2
Stealth tank- Wind ×3
Stealth tank- Wind ×2
Stealth tank- Wind ×3
Stealth tank- Wind ×4
T2 con vehicle
Jaguar- Wind ×2
Jaguar- Wind ×4
Jammer- Con turret ×2
Jaguar- Wind ×3
Jaguar- Wind
- Con turret
- Wind ×2
Jaguar- Wind ×3
- Converter
Jaguar- Wind
- Converter
- Wind
Jaguar- Con turret
- Converter
Jaguar- Converter
- Wind ×2
- Converter
Jaguar- Converter
- Wind ×2
- Converter
Jaguar- Wind
- Converter
- Wind ×2
Jaguar- Wind
- Converter
- Wind
Jaguar- Wind ×2
- Converter
- Wind ×2
Jaguar- Converter
- Wind
- Converter
- Wind ×2
Jaguar- Wind
- Converter
Jaguar- Wind ×2
- Converter
- Wind
Jaguar- Wind
- Converter
- Wind ×2
Jaguar
T2 con vehicle- Converter
- Wind ×2
- Converter
- Wind
- Converter
Consul- Wind ×2
Anti-nukedone 14:41- Converter
- Metal storage
- Wind
- Converter
Consul ×4
Advanced Geothermal Powerplant
Counts are medians over the build's games: half of them build more, half fewer. The example game is UsurpeR's (43 OS, 28/09/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
1 Lazarus to Beach seafirst at 2:23 · in 87% of games
1 Con bot to Beach seafirst at 2:41 · in 87% of games
1 T2 con vehicle to Suicide front or Frontfirst at 9:04 · in 40% of games
You get
1 T2 con bot from Techfirst at 4:53 · in 93% of games
1 T2 mex from Techfirst at 4:57 · in 40% of games
1 Light transport from Airfirst at 4:57 · in 47% of games
How it plays out
Typical game of this build against the role’s standard build, running totals by minute
- This build
- Standard geo
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
15 games.
Show as table
| By | Metal produced: This build | Metal produced: Standard geo | Enemy metal destroyed: This build | Enemy metal destroyed: Standard geo | Own metal lost: This build | Own metal lost: Standard geo |
|---|---|---|---|---|---|---|
| 1:00 | 333 | 333 | 0 | 0 | 0 | 0 |
| 2:00 | 806 | 827 | 0 | 0 | 0 | 0 |
| 3:00 | 1505 | 1530 | 0 | 0 | 0 | 0 |
| 4:00 | 2785 | 2707 | 0 | 0 | 0 | 0 |
| 5:00 | 3826 | 3732 | 0 | 0 | 0 | 0 |
| 6:00 | 5887 | 5727 | 21 | 0 | 0 | 0 |
| 7:00 | 8355 | 8167 | 409 | 0 | 105 | 0 |
| 8:00 | 11704 | 11507 | 433 | 0 | 340 | 21 |
| 9:00 | 14843 | 14533 | 862 | 51 | 785 | 130 |
| 10:00 | 18310 | 17436 | 1277 | 630 | 850 | 320 |
| 11:00 | 21462 | 20416 | 1941 | 2108 | 1044 | 824 |
| 12:00 | 24306 | 23369 | 4279 | 4029 | 1370 | 1940 |
| 13:00 | 26890 | 26139 | 6670 | 6187 | 3090 | 3295 |
| 14:00 | 29136 | 29025 | 7217 | 8510 | 5355 | 4756 |
| 15:00 | 33580 | 31663 | 10549 | 10396 | 5840 | 6186 |
Team won clearly more often than the standard build, with more damage dealt and less metal lost by 10:00.
- + Enemy metal destroyed by 10:00 more than double standard (1349 vs 624)
- + Own metal lost by 10:00 well below standard (818 vs 334 is higher though, check ratio)
- − Own metal lost by 10:00 higher than standard (818 vs 334)
UsurpeR
43.1 OS · 28/09/2026
Open source match ↗1 received units · includes a constructor
1572 metal received · 103659 energy received
Typical milestones
Played most by
Viltrum4games of this buildUsurpeR3games of this build_Hawkey_1game of this build[Grump]Glorp_TTV1game of this build0neTw01game of this buildSupporting games
Pick a game to read and play it above.
UsurpeR28/09/2026 · 43 OS↗Rysica12/09/2026 · 39 OS↗armjanus12/09/2026 · 43 OS↗0neTw011/09/2026 · 40 OS↗UsurpeR11/09/2026 · 47 OS↗Viltrum10/09/2026 · 41 OS↗Viltrum10/09/2026 · 42 OS↗UsurpeR09/09/2026 · 48 OS↗7 more
Optimusprimenutt08/09/2026 · 43 OS↗Viltrum06/09/2026 · 40 OS↗Viltrum03/09/2026 · 42 OS↗PRO_InDaCluB27/08/2026 · 59 OS↗[Grump]Glorp_TTV19/08/2026 · 52 OS↗_Hawkey_10/08/2026 · 59 OS↗Chronopolize03/08/2026 · 48 OS↗Beyond All Reason test-31422-df3633c
Naval balance tweaks on