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Geo / Cortex / Economy first / OBSERVED BUILD

Tzar rush

Cortex Geo build order · Supreme Isthmus

Geo rushes its own vehicle plant and advanced vehicle plant to field a Tzar (or early Tiger) around 6:40, far earlier than the role's typical first-Sheldon timing, pushing it to the middle with T2 vehicle artillery and support.

#t2 #push #rush · 33 distinct matches · 22 players · 4% of Cortex Geo games · team won 55% of 33 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • TzarT2 vehicle assault from 6:41 · 3% of role by thenFrom the Advanced Vehicle Plant. Only 3% of Geo games have it by then; others who build it get it around 10:12
  • Advanced Vehicle PlantAdvanced Vehicle Plant in 100%11% of all Geo games by then
  • ObscurerJammer in 70%8% of all Geo games by then
  • Vehicle PlantVehicle Plant in 67%14% of all Geo games by then
  • QuakerQuaker in 58%11% of all Geo games by then

Started with Tzar (61%), Tiger (39%).

Where those units first fight, in 32 games with kill data: in the middle 88%, on their own side 13%.

Those units destroy a typical 4,603 metal of enemy units by 15:00.

Then transitions into tiger (34% of army).

HOW TO PLAY IT

Key timing: Advanced Vehicle Plant by 4:59

  1. Open mex and wind, skip the usual Bot Lab focus.
  2. Drop Vehicle Plant, then push straight into Advanced Vehicle Plant.
  3. Send first Tzar (or Tiger) to middle well ahead of role norm.
  4. Bring jammer support and Fury anti-air alongside it.
  5. Reclaim Advanced Vehicle Plant and keep making T2 vehicles for front.

Phase by phase

TYPICAL OF ITS 33 GAMES · AGAINST STANDARD GEO
  1. 1
  2. 2
  3. 3
  4. 4
  5. 5
PLAY THE OPENING

Follow the example game's first 7:41 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:10, middle half 1:05–1:22

    By 0:54 in all: 3 mex · 3 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×2
    3. Bot LabBot Labdone 1:08 · typical 1:10
  2. 2

    Bot Lab to Vehicle Plant

    Economy
    • Metal Extractor1Mex
    • Wind Turbine2Wind−2 vs standard
    • Energy Converter3Converter−3 vs standard
    • Energy Storage1Energy storage
    Order
    1. Geothermal PowerplantGeo after 4 mex, 5 wind, 1 con turret
    2. Bot LabEat Bot Lab
    3. Vehicle PlantVehicle Plant after 4 mex, 6 wind, 3 converterdone ~4:41, middle half 4:09–6:43
    Builders
    • Construction Turret2 Con turret −2 vs standard
    • Graverobber4 Graverobber
    • Construction Bot2 Con bot
    • Construction Bot1 Con bot for allies
    • Graverobber1 Graverobber for allies

    By 4:29 in all: 4 mex · 6 wind · 1 geo · 3 converter (standard 6) · 1 energy storage · 2 con turret (standard 4)

    The example game in this phase · 28 steps
    1. GraverobberGraverobber ×2
    2. Construction BotCon botfor Beach sea
    3. GruntGruntfor Beach sea
    4. GraverobberGraverobberfor Beach sea
    5. Construction BotCon bot
    6. GraverobberGraverobber
    7. Mex
    8. GraverobberGraverobberfor Front
    9. Geothermal PowerplantGeodone 3:36 · typical 3:43
    10. GraverobberGraverobber ×2
    11. Energy storage
    12. Con turret ×2
    13. Bot LabEat Bot Labreclaimed for its metal
    14. Con turret ×2
    15. Converter
    16. Con turret
    17. Converter ×6
    18. Con turret
    19. Converter ×2
    20. Con turret
    21. Converter ×4
    22. Advanced Metal ExtractorT2 mexdone 5:28 · typical 5:47
    23. Energy storage
    24. Advanced Metal ExtractorT2 mex
    25. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 6:49
    26. Radar TowerRadar Tower
    27. Advanced Metal ExtractorT2 mex ×2
    28. Vehicle PlantVehicle Plantdone 7:16 · typical 4:41
  3. 3

    Vehicle Plant to Advanced Vehicle Plant

    Economy
    • Energy Converter1Converter−3 vs standard
    Order
    1. Vehicle PlantEat Vehicle Plant
    2. Advanced Vehicle PlantAdvanced Vehicle Plant after 4 mex, 7 wind, 6 converterdone ~6:39, middle half 5:26–7:53
    Builders
    • Construction Vehicle1 Con vehicle

    The standard build makes here, this one skips: 2 wind

    By 5:47 in all: 4 mex · 7 wind (standard 10) · 1 geo · 6 converter (standard 10) · 1 energy storage · 3 con turret (standard 6)

    The example game in this phase · 5 steps
    1. Construction VehicleCon vehicle
    2. GuardGuard
    3. TrapperTrapper
    4. GuardGuard ×2
    5. Advanced Vehicle PlantAdvanced Vehicle Plantdone 7:59 · typical 6:39
  4. 4

    Advanced Vehicle Plant to T2 vehicle assault

    Economy
    • Energy Converter1Converter
    Order
    1. TzarT2 vehicle assault after 4 mex, 7 wind, 8 converterdone ~6:39, middle half 6:03–7:25

    By 6:41 in all: 4 mex · 7 wind (standard 11) · 1 geo · 8 converter (standard 11) · 1 energy storage · 3 con turret (standard 6)

    The example game in this phase · 35 steps
    1. Heavy MineHeavy Mine
    2. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    3. Converter
    4. Heavy MineHeavy Mine
    5. ObscurerJammer
    6. Converter
    7. OmenRadar vehicle
    8. Converter ×2
    9. TremorTremornot finished by 15:00
    10. FuryFurynot finished by 15:00
    11. Converter
    12. NegotiatorNegotiatordone 8:28
    13. Heavy MineHeavy Mine
    14. Converter
    15. NegotiatorNegotiator
    16. Heavy MineHeavy Mine
    17. Dragon's TeethDragon's Teeth ×4
    18. NegotiatorNegotiatorfor Front
    19. Dragon's TeethDragon's Teeth ×7
    20. QuakerQuakerdone 9:05 · typical 8:13
    21. Dragon's TeethDragon's Teeth ×3
    22. QuakerQuaker
    23. Dragon's TeethDragon's Teeth
    24. QuakerQuaker
    25. Dragon's TeethDragon's Teeth
    26. SalamanderSalamander
    27. Dragon's TeethDragon's Teeth
    28. SalamanderSalamander
    29. Converter
    30. SalamanderSalamander
    31. BeholderBeholder
    32. Converter
    33. SalamanderSalamander ×2
    34. Converter
    35. TigerTigerdone 10:05 · typical 9:58
  5. 5

    T2 vehicle assault to 10:00

    Army
    • Omen1 Radar vehicle

    Some games also: jammer (48%) · con turret (39%) · wind (33%) · T2 con vehicle for allies (33%) · tiger (30%) · eat Advanced Vehicle Plant (39%)

    The standard build makes here, this one skips: 3 converter · 2 Sheldon

    By 10:00 in all: 4 mex · 8 wind (standard 17) · 1 geo · 8 converter (standard 16) · 1 energy storage · 5 con turret (standard 7)

    The example game in this phase · 49 steps
    1. Converter
    2. BeholderBeholder
    3. Converter
    4. TigerTiger
    5. Converter
    6. TigerTiger
    7. Converter
    8. BeholderBeholder
    9. TigerTiger
    10. Converter ×2
    11. TigerTiger
    12. Converter
    13. BeholderBeholder
    14. Advanced Construction VehicleT2 con vehiclefor Suicide front
    15. Converter ×2
    16. TigerTiger
    17. NemesisNemesis
    18. Converter
    19. TigerTiger
    20. PrevailerPrevailerdone 13:04
    21. Con turret
    22. Converter
    23. Con turret
    24. TigerTiger ×2
    25. Converter
    26. TigerTiger
    27. Converter
    28. ObscurerJammer
    29. Converter
    30. OmenRadar vehiclefor Front
    31. Bot LabBot Labdone 13:19
    32. Converter
    33. SalamanderSalamander ×4for Front
    34. GraverobberGraverobber
    35. SalamanderSalamanderfor Front
    36. GraverobberGraverobber
    37. TigerTiger
    38. GraverobberGraverobber
    39. ObscurerJammer
    40. OmenRadar vehicle
    41. SalamanderSalamander
    42. Advanced Construction VehicleT2 con vehicle
    43. GraverobberGraverobber
    44. Advanced Bot LabAdvanced Bot Labnot finished by 15:00
    45. Advanced Construction VehicleT2 con vehicle
    46. GraverobberGraverobber
    47. Metal storage
    48. Advanced Vehicle PlantEat Advanced Vehicle Plantreclaimed for its metal
    49. GraverobberGraverobber

Counts are medians over the build's games: half of them build more, half fewer. The example game is Fakepilot's (35 OS, 29/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Graverobber1 Graverobber to Beach sea or Pondfirst at 2:13 · in 55% of games
  • Construction Bot1 Con bot to Beach sea or Pondfirst at 2:40 · in 79% of games
  • Advanced Construction Vehicle1 T2 con vehicle to Front or Suicide front or Pondfirst at 9:27 · in 67% of games

You get

  • Advanced Construction Bot1 T2 con bot from Techfirst at 4:51 · in 64% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard geo

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02k4k6k
0:005:0010:0015:00

metal

33 games.

Show as table
ByMetal produced: This buildMetal produced: Standard geoEnemy metal destroyed: This buildEnemy metal destroyed: Standard geoOwn metal lost: This buildOwn metal lost: Standard geo
1:003823420000
2:008918720000
3:00148215000000
4:00247826640000
5:00378736940000
6:00596455860000
7:00752878930000
8:00102461096494000
9:0012733138807832112950
10:0015347167892376296197190
11:001722319614416911041051750
12:0020227226865284223623171485
13:0020525255895859404424802397
14:0020986284236933581529424283
15:0022778313958225788140195630
WHAT THE NUMBERS SAY

Won more often than the standard build, destroying far more enemy metal by 10:00 while losing much less of its own by 15:00.

  • + Own metal lost by 15:00 (3875) nearly half the standard's 6575.
  • + Destroyed 2506 enemy metal by 10:00 vs 421 for standard.
  • − Metal produced by 15:00 (26088) trails standard (31519).
THE EXAMPLE YOU ARE READING

Fakepilot

34.7 OS · 29/09/2026

Open source match ↗

3 received units · includes a constructor
1410 metal received · 111169 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:10Middle 50%: 1:05–1:22 · n=32
Geothermal Powerplant3:43Middle 50%: 3:17–4:00 · n=33
Vehicle Plant4:41Middle 50%: 4:09–6:43 · n=33
Advanced Metal Extractor5:47Middle 50%: 5:28–6:57 · n=21
Tzar6:39Middle 50%: 6:03–7:25 · n=20
Advanced Vehicle Plant6:39Middle 50%: 5:26–7:53 · n=33
Quaker8:13Middle 50%: 7:43–8:52 · n=18
Tiger9:58Middle 50%: 9:04–10:35 · n=20

Played most by

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