Tzar rush
Skips straight to an Advanced Vehicle Plant by 4:34 for a very early Tzar-led T2 vehicle push from just after 6:05, far earlier than the role's normal T2 timing, bringing heavy assault vehicles to the middle.
#t2 #rush #push · 19 distinct matches · 12 players · 4% of Cortex Geo games · team won 58% of 19 · Recently observed
T2 vehicle assault from 5:53 · 3% of role by thenFrom the Advanced Vehicle Plant. Only 3% of Geo games have it by then; others who build it get it around 9:59
Advanced Vehicle Plant in 89%12% of all Geo games by then
Vehicle Plant in 79%14% of all Geo games by then
Jammer in 74%6% of all Geo games by then
Fury in 47%8% of all Geo games by then
Started with Tzar (84%), Tiger (16%).
Where those units first fight, in 19 games with kill data: in the middle 89%, on their own side 11%.
Those units destroy a typical 4,950 metal of enemy units by 15:00.
Then transitions into tiger (25% of army).
Key timing: Tzar out by 6:05
- Open mex, wind and geo, but rush Vehicle Plant by 3:44.
- Push Advanced Vehicle Plant far earlier than the role norm.
- Field Tzar-led T2 vehicle assault to push middle immediately.
- Add radar vehicle support to back the heavy tank push.
- Shift the army toward more Tiger and Quaker as it scales up.
Phase by phase
TYPICAL OF ITS 19 GAMES · AGAINST STANDARD GEOFollow the example game's first 6:53 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
3Mex
3Wind
Order
Bot Lab after 3 mex, 3 winddone ~1:09, middle half 1:05–1:18
By 0:52 in all: 3 mex · 3 wind
The example game in this phase · 3 steps
- Mex ×3
- Wind ×4
Bot Labdone 1:19 · typical 1:09
- 2
Bot Lab to Vehicle Plant
Economy
1Mex
2Wind
2Converter−2 vs standard
1Energy storage
Order
Geo after 4 mex, 6 wind, 1 con turret
Vehicle Plant after 4 mex, 7 wind, 2 con turretdone ~4:31, middle half 3:51–5:00
Builders
2 Con turret −2 vs standard
4 Graverobber
2 Con bot
1 Con bot for allies
Some games also: Graverobber for allies (47%)
By 4:14 in all: 4 mex · 7 wind · 1 geo · 2 converter (standard 4) · 1 energy storage · 2 con turret (standard 4)
The example game in this phase · 19 steps
Graverobber ×2
Con bot
Grunt ×2
Con botfor Beach sea
Graverobber ×2
Con bot
Graverobberfor Beach sea- Con turret
Graverobber- Mex
Graverobber
Grunt ×5- Mex
- Converter
Geodone 4:17 · typical 3:50- Converter ×3
- Con turret
- Converter
Vehicle Plantdone 4:45 · typical 4:31
- 3
Vehicle Plant to T2 vehicle assault
Economy
4Converter−2 vs standard
Order
Advanced Vehicle Plant after 4 mex, 7 wind, 5 converter
T2 vehicle assault after 4 mex, 7 wind, 6 converterdone ~6:30, middle half 5:57–7:29
Builders
1 Con vehicle
Some games also: con turret (37%)
The standard build makes here, this one skips: 2 wind · 2 con turret
By 5:53 in all: 4 mex · 7 wind · 1 geo · 6 converter (standard 11) · 1 energy storage · 2 con turret (standard 6)
The example game in this phase · 4 steps
Con vehicle
Advanced Vehicle Plantdone 5:51 · typical 5:50
Twin Guard
Tzardone 6:43 · typical 6:30
- 4
T2 vehicle assault to 10:00
Builders
1 Con turret
Army
1 Jammer
1 Radar vehicle
Some games also: wind (47%) · T2 con vehicle for allies (47%) · Radar Tower (32%) · fury (32%) · tiger (32%)
The standard build makes here, this one skips: 2 wind · 6 converter
By 10:00 in all: 4 mex · 10 wind (standard 15) · 1 geo · 6 converter (standard 18) · 1 energy storage · 4 con turret (standard 7)
The example game in this phase · 88 steps
Twin Guard ×2
Radar Tower
Salamander
T2 mexdone 7:59
Salamander
T2 mex
Salamander ×2- Energy storage ×2
T2 mex- Wind ×8
T2 mex- Wind
Quakerdone 9:54- Wind
Twin Guard
Quaker- Con turret
Quaker- Con turret
T2 mex- Wind ×3
- Wind
- Wind ×3
- Wind
T2 mex- Wind
- Wind
T2 mex- Wind
- Wind
- Wind
- Wind
- Wind
- Wind
- Wind
Bot Labdone 13:06- Wind
- Con turret
- Wind
- Wind
- Wind ×2
- Wind
- Wind
- Wind
- Wind
- Wind
- Con turret
Lazarus- Wind
Prudedone 14:31- Wind
- Wind
Lazarus
Con bot- Wind
- Wind
T2 mex- Con turret
- Wind
- Wind
Con bot- Wind
- Wind
Salamander- Wind
Con bot- Con turret
- Wind
- Wind
- Wind
Con bot
Salamander- Wind
- Wind
T2 mex- Wind
Con bot- Wind
- Wind
- Con turret
Salamander- Con turret
- Wind
Con bot- Con turret
- Wind
- Wind
T2 mex
Counts are medians over the build's games: half of them build more, half fewer. The example game is Syphos's (43 OS, 14/08/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
1 Graverobber to Beach seafirst at 2:21 · in 47% of games
1 Con bot to Beach sea or Geo seafirst at 2:44 · in 63% of games
1 T2 con vehicle to Front or Suicide front or Pondfirst at 9:31 · in 68% of games
You get
1 T2 con bot from Techfirst at 5:01 · in 47% of games
How it plays out
Typical game of this build against the role’s standard build, running totals by minute
- This build
- Standard geo
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
19 games.
Show as table
| By | Metal produced: This build | Metal produced: Standard geo | Enemy metal destroyed: This build | Enemy metal destroyed: Standard geo | Own metal lost: This build | Own metal lost: Standard geo |
|---|---|---|---|---|---|---|
| 1:00 | 382 | 335 | 0 | 0 | 0 | 0 |
| 2:00 | 909 | 862 | 0 | 0 | 0 | 0 |
| 3:00 | 1471 | 1502 | 0 | 0 | 0 | 0 |
| 4:00 | 2647 | 2664 | 0 | 0 | 0 | 0 |
| 5:00 | 4081 | 3755 | 0 | 0 | 0 | 0 |
| 6:00 | 6154 | 5690 | 0 | 0 | 0 | 0 |
| 7:00 | 7504 | 7978 | 0 | 0 | 0 | 0 |
| 8:00 | 9729 | 11047 | 225 | 0 | 129 | 0 |
| 9:00 | 12453 | 14081 | 1820 | 43 | 130 | 93 |
| 10:00 | 14812 | 16944 | 3525 | 406 | 197 | 259 |
| 11:00 | 17084 | 19811 | 4855 | 1299 | 876 | 715 |
| 12:00 | 18226 | 22676 | 5624 | 2536 | 1847 | 1639 |
| 13:00 | 20227 | 25559 | 6550 | 4341 | 1847 | 2635 |
| 14:00 | 20986 | 28496 | 7619 | 5872 | 2470 | 4362 |
| 15:00 | 22778 | 31655 | 8225 | 7969 | 2643 | 6326 |
Won more often than the standard build while losing far less own metal by 15:00 despite lower total production.
- + Team won 57% vs 45% for the standard build.
- + Lost only 2602 own metal by 15:00 vs 6290 standard.
- − Metal production fell behind standard by 15:00 (24289 vs 31312).
Syphos
43.0 OS · 14/08/2026
Open source match ↗59 received units · includes a constructor
1310 metal received · 53336 energy received
Typical milestones
Played most by
RefuseToLearn4games of this buildPRO_HYDRA3games of this buildAmrissa2games of this buildImmort2games of this build[AFUS]Trotski1game of this buildSupporting games
Pick a game to read and play it above.
UsurpeR20/09/2026 · 45 OS↗[AFUS]Trotski14/09/2026 · 82 OS↗RefuseToLearn05/09/2026 · 38 OS↗RefuseToLearn04/09/2026 · 37 OS↗Graceful28/08/2026 · 37 OS↗XXMACGAMERXX27/08/2026 · 36 OS↗Amrissa26/08/2026 · 38 OS↗Immort26/08/2026 · 55 OS↗Syphos14/08/2026 · 43 OS↗11 more
RefuseToLearn26/08/2026 · 39 OS↗RefuseToLearn25/08/2026 · 38 OS↗Immort24/08/2026 · 54 OS↗PRO_HYDRA22/08/2026 · 54 OS↗Amrissa20/08/2026 · 37 OS↗Hummell16/08/2026 · 42 OS↗PRO_HYDRA15/08/2026 · 57 OS↗Kbot_my_Ahole14/08/2026 · 36 OS↗[crd]sisa13/08/2026 · 39 OS↗PRO_HYDRA09/08/2026 · 57 OS↗Beyond All Reason test-30922-8064a43
Naval balance tweaks on