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Geo sea / Cortex / Economy first / OBSERVED BUILD

Standard geo sea

Cortex Geo sea build order · Supreme Isthmus

The usual Cove-side sea opening: bot lab for an early defensive bot, shipyard in the cove, then frigates, destroyers and submarines to contest the sea and defend the base.

Usually shipyard in the cove (98%)

#naval #defence · 1098 distinct matches · 104 players · 83% of Cortex Geo sea games · team won 52% of 1227 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 3:16

  1. Grab 3 mex and open wind while laying down bot lab.
  2. Get bot lab up then push straight into shipyard.
  3. Finish shipyard, start pumping subs and frigates to contest sea.
  4. Add submarine, frigate and destroyer to hold sea lanes.
  5. Bring geo online and transition into mixed navy.

Phase by phase

TYPICAL OF ITS 1098 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 3 winddone ~1:12, middle half 1:07–1:26

    Some games also: wind for allies (48%)

    By 0:55 in all: 3 mex · 3 wind

    The example game in this phase · 5 steps
    1. Mex ×3
    2. Wind ×4
    3. Wind ×2for Air
    4. Energy storage
    5. Bot LabBot Labdone 1:42 · typical 1:12
  2. 2

    Bot Lab to Shipyard

    Economy
    • Metal Extractor1Mex
    • Wind Turbine2Wind
    Order
    1. ShipyardShipyard after 4 mex, 5 wind, 1 energy storagedone ~3:17, middle half 3:02–3:33
    Builders
    • Construction Bot3 Con bot
    • Graverobber2 Graverobber
    Army
    • Grunt1 Grunt

    Some games also: con turret (45%) · trasher (40%) · energy storage (33%) · wind for allies (31%)

    By 2:51 in all: 4 mex · 5 wind · 1 energy storage

    The example game in this phase · 16 steps
    1. Wind
    2. Construction BotCon bot ×2
    3. Con turret
    4. Construction BotCon bot
    5. Mex
    6. Wind
    7. Construction BotCon bot
    8. GraverobberGraverobber
    9. Wind
    10. Mex
    11. GraverobberGraverobber
    12. Wind
    13. Mex
    14. GraverobberGraverobber
    15. Wind
    16. ShipyardShipyarddone 4:04 · typical 3:17
  3. 3

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    Order
    1. Bot LabEat Bot Lab
    Builders
    • Construction Ship1 Con ship
    Army
    • Riptide2 Frigate
    • Orca1 Submarine
    Other
    • Radar Tower1 Radar Tower

    Some games also: missile corvette (49%) · Guard (49%) · wind (48%) · destroyer (45%) · gunboat (39%)

    By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret

    The example game in this phase · 10 steps
    1. Mex
    2. Wind ×2
    3. RiptideFrigatedone 4:19 · typical 4:37
    4. Mex
    5. Construction BotCon bot
    6. ThistleThistle
    7. RiptideFrigate
    8. Naval Energy Converter ×2
    9. GuardGuard
    10. RiptideFrigate
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine8Wind
    • Energy Converter1Converter
    Builders
    • Construction Turret1 Con turret
    • Death Cavalry2 Death Cavalry
    • Construction Ship1 Con ship
    Army
    • Guard2 Guard
    • Riptide5 Frigate
    • Oppressor2 Destroyer
    Other
    • Naval Radar / Sonar Tower2 Naval Radar / Sonar Tower

    Some games also: geo (47%) · Thistle (40%) · submarine (34%)

    By 10:00 in all: 10 mex · 15 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret

    The example game in this phase · 89 steps
    1. GuardGuard
    2. RiptideFrigate
    3. GuardGuard
    4. Bot LabEat Bot Labreclaimed for its metal
    5. GuardGuard
    6. Twin GuardTwin Guard
    7. Mex
    8. RiptideFrigate
    9. Mex
    10. RiptideFrigate
    11. Geothermal PowerplantGeodone 8:16 · typical 8:00
    12. RiptideFrigate
    13. OppressorDestroyerdone 8:50 · typical 5:52
    14. Advanced Metal ExtractorT2 mex ×3done 8:28 · typical 9:22
    15. Con turret
    16. HerringMissile corvette
    17. RiptideFrigate
    18. Con turret
    19. Wind ×2
    20. Construction ShipCon ship
    21. Wind ×2
    22. Con turret
    23. Construction ShipCon ship
    24. Wind ×2
    25. Advanced Metal ExtractorT2 mex
    26. Wind ×2
    27. RiptideFrigate
    28. Wind ×3
    29. RiptideFrigate
    30. Wind ×3
    31. OppressorDestroyer
    32. Wind ×5
    33. HerringMissile corvette
    34. Wind ×2
    35. RiptideFrigate
    36. OppressorDestroyer
    37. HerringMissile corvette
    38. Wind ×4
    39. Advanced Metal ExtractorT2 mex
    40. Converter ×2
    41. Mex
    42. Converter ×2
    43. Naval Construction Turret
    44. Converter
    45. Naval Construction Turret
    46. Converter
    47. Naval Construction Turret
    48. Converter ×2
    49. Naval Construction Turret
    50. Advanced Metal ExtractorT2 mex
    51. Naval Construction Turret
    52. Mex
    53. Naval Construction Turret
    54. Tidal ×10
    55. Death CavalryDeath Cavalry
    56. Tidal ×2
    57. Death CavalryDeath Cavalry
    58. Tidal
    59. Wind
    60. Death CavalryDeath Cavalry
    61. Mex
    62. Tidal
    63. Death CavalryDeath Cavalry
    64. Tidal
    65. Wind
    66. Tidal
    67. Wind
    68. Tidal
    69. Wind
    70. Advanced ShipyardAdvanced Shipyarddone 13:33
    71. Wind ×3
    72. Advanced Construction SubAdvanced Construction Sub
    73. Naval Hovercraft PlatformNaval Hovercraft Platformdone 13:50
    74. Wind ×2
    75. PathfinderPathfinder
    76. Wind
    77. PathfinderPathfinder
    78. Wind
    79. PathfinderPathfinder
    80. Wind
    81. PathfinderPathfinder ×2
    82. Wind
    83. Tidal
    84. Wind ×2
    85. Tidal ×2
    86. Wind
    87. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantnot finished by 15:00
    88. Tidal ×2
    89. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is Kbot_my_Ahole's (37 OS, 08/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:48 · in 70% of games

You get

  • Finch1 Finch from Airfirst at 1:51 · in 83% of games
  • Hercules1 Light transport from Airfirst at 2:00 · in 74% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:44 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

1227 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039700
2:0092800
3:00156600
4:002894051
5:00410315052
6:005454461231
7:006936931545
8:0086071578891
9:001047124951344
10:001263036252031
11:001519548242838
12:001810762243720
13:002139973574441
14:002501686445353
15:002886197626354
WHAT THE NUMBERS SAY

Matches the role's own norm almost exactly, sitting at the typical 52% team win rate for Geo sea.

  • + Reliable timing: bot lab by 1:12 and shipyard by 3:16 in the middle half of games.
  • − Own metal lost climbs to 6854 by 15:00, showing sea fights stay costly.
THE EXAMPLE YOU ARE READING

Kbot_my_Ahole

36.9 OS · 08/10/2026

Open source match ↗

6 received units · includes a constructor
30 metal received · 28689 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 1:07–1:26 · n=1207
Shipyard3:17Middle 50%: 3:02–3:33 · n=1219
Orca4:17Middle 50%: 3:51–4:59 · n=845
Riptide4:37Middle 50%: 4:08–5:21 · n=1192
Oppressor5:52Middle 50%: 5:08–6:36 · n=1114
Geothermal Powerplant8:00Middle 50%: 7:01–9:03 · n=729
Advanced Metal Extractor9:22Middle 50%: 8:45–10:10 · n=1060

Played most by

sirniho125games of this buildSHOGVN100games of this buildOptimusprimenutt86games of this buildPRO_Rerory52games of this buildTheSituation43games of this build