Standard geo sea
Cortex Geo sea build order · Supreme Isthmus
The usual Cove-side sea opening: bot lab for an early defensive bot, shipyard in the cove, then frigates, destroyers and submarines to contest the sea and defend the base.
Usually shipyard in the cove (98%)
#naval #defence · 1098 distinct matches · 104 players · 83% of Cortex Geo sea games · team won 52% of 1227 · Recently observed
Key timing: Shipyard by 3:16
- Grab 3 mex and open wind while laying down bot lab.
- Get bot lab up then push straight into shipyard.
- Finish shipyard, start pumping subs and frigates to contest sea.
- Add submarine, frigate and destroyer to hold sea lanes.
- Bring geo online and transition into mixed navy.
Phase by phase
TYPICAL OF ITS 1098 GAMESFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
3Mex
3Wind
Order
Bot Lab after 3 mex, 3 winddone ~1:12, middle half 1:07–1:26
Some games also: wind for allies (48%)
By 0:55 in all: 3 mex · 3 wind
The example game in this phase · 4 steps
- Mex ×3
- Wind ×5
- Energy storage
Bot Labdone 1:44 · typical 1:12
- 2
Bot Lab to Shipyard
Economy
1Mex
2Wind
Order
Shipyard after 4 mex, 5 wind, 1 energy storagedone ~3:17, middle half 3:02–3:33
Builders
3 Con bot
2 Graverobber
Army
1 Grunt
Some games also: con turret (45%) · trasher (40%) · energy storage (33%) · wind for allies (31%)
By 2:51 in all: 4 mex · 5 wind · 1 energy storage
The example game in this phase · 8 steps
- Wind
Graverobber
Con bot
Graverobber
Con bot ×2
Graverobber
Trasher
Shipyarddone 3:24 · typical 3:17
- 3
Shipyard to 5:00
Economy
4Mex
Order
Eat Bot Lab
Builders
1 Con ship
Army
2 Frigate
1 Submarine
Other
1 Radar Tower
Some games also: missile corvette (49%) · Guard (49%) · wind (48%) · destroyer (45%) · gunboat (39%)
By 5:00 in all: 8 mex · 6 wind · 1 energy storage · 1 con turret
The example game in this phase · 13 steps
Grunt- Mex
Gunboat
Urchin
Eat Bot Labreclaimed for its metal
Gunboat ×4
Con ship
Destroyerdone 5:07 · typical 5:52- Mex ×2
Radar Tower- Con turret
Thistle- Mex
- 4
5:00 to 10:00
Economy
2Mex
8Wind
1Converter
Builders
1 Con turret
2 Death Cavalry
1 Con ship
Army
2 Guard
5 Frigate
2 Destroyer
Other
2 Naval Radar / Sonar Tower
Some games also: geo (47%) · Thistle (40%) · submarine (34%)
By 10:00 in all: 10 mex · 15 wind · 1 geo · 4 converter · 1 energy storage · 2 con turret
The example game in this phase · 56 steps
Frigate ×2done 5:40 · typical 4:37
Naval Radar / Sonar Tower
Frigate
Guard- Mex
Missile corvette
Death Cavalry
T2 mexdone 8:24 · typical 9:22
Geodone 11:13 · typical 8:00- Mex
Frigate- Wind
Destroyer
T2 mex- Wind
Missile corvette
T2 mex- Wind
- Solar
Death Cavalry- Wind ×4
Frigate- Tidal
- Wind ×2
- Tidal
- Wind ×2
Frigate- Tidal
Destroyer- Wind ×3
- Tidal
- Wind
- Con turret
- Wind
- Tidal
- Wind
T2 mex
Destroyer
Naval Radar / Sonar Tower- Wind
Destroyer- Wind
Advanced Shipyardnot finished by 15:00
Frigate- Wind
Frigate- Wind
Urchin- Wind
T2 mex- Con turret
- Wind ×5
T2 mex
Bot Labdone 13:42
Grunt ×5
Con bot
Counts are medians over the build's games: half of them build more, half fewer. The example game is StoicMoose42's (36 OS, 07/10/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
2 Wind to Airfirst at 1:48 · in 70% of games
You get
1 Finch from Airfirst at 1:51 · in 83% of games
1 Light transport from Airfirst at 2:00 · in 74% of games
1 T2 con bot from Techfirst at 7:44 · in 89% of games
How it plays out
Typical game of this build, running totals by minute
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
1227 games.
Show as table
| By | Metal produced: This build | Enemy metal destroyed: This build | Own metal lost: This build |
|---|---|---|---|
| 1:00 | 397 | 0 | 0 |
| 2:00 | 928 | 0 | 0 |
| 3:00 | 1566 | 0 | 0 |
| 4:00 | 2894 | 0 | 51 |
| 5:00 | 4103 | 150 | 52 |
| 6:00 | 5454 | 461 | 231 |
| 7:00 | 6936 | 931 | 545 |
| 8:00 | 8607 | 1578 | 891 |
| 9:00 | 10471 | 2495 | 1344 |
| 10:00 | 12630 | 3625 | 2031 |
| 11:00 | 15195 | 4824 | 2838 |
| 12:00 | 18107 | 6224 | 3720 |
| 13:00 | 21399 | 7357 | 4441 |
| 14:00 | 25016 | 8644 | 5353 |
| 15:00 | 28861 | 9762 | 6354 |
Matches the role's own norm almost exactly, sitting at the typical 52% team win rate for Geo sea.
- + Reliable timing: bot lab by 1:12 and shipyard by 3:16 in the middle half of games.
- − Own metal lost climbs to 6854 by 15:00, showing sea fights stay costly.
StoicMoose42
35.8 OS · 07/10/2026
Open source match ↗3 received units · includes a constructor
342 metal received · 44811 energy received
Typical milestones
Played most by
sirniho125games of this buildSHOGVN100games of this buildOptimusprimenutt86games of this buildPRO_Rerory52games of this buildTheSituation43games of this buildSupporting games
Pick a game to read and play it above.
_X_09/10/2026 · 42 OS↗_X_09/10/2026 · 41 OS↗_X_09/10/2026 · 41 OS↗Zus09/10/2026 · 37 OS↗_X_09/10/2026 · 40 OS↗DRM08/10/2026 · 43 OS↗_X_08/10/2026 · 41 OS↗Kbot_my_Ahole08/10/2026 · 37 OS↗StoicMoose4207/10/2026 · 36 OS↗32 more of 1219, the most recent
TheSituation08/10/2026 · 52 OS↗_X_08/10/2026 · 41 OS↗Zus08/10/2026 · 36 OS↗_X_08/10/2026 · 41 OS↗Zus08/10/2026 · 36 OS↗TheSituation08/10/2026 · 52 OS↗El_Turco08/10/2026 · 38 OS↗_X_08/10/2026 · 41 OS↗_X_08/10/2026 · 41 OS↗PRO_Rerory08/10/2026 · 51 OS↗[MooDeng]NongJohn08/10/2026 · 39 OS↗PRO_Rerory08/10/2026 · 51 OS↗Zus08/10/2026 · 35 OS↗arcsiz08/10/2026 · 35 OS↗_X_08/10/2026 · 41 OS↗Tregan08/10/2026 · 39 OS↗Tregan08/10/2026 · 39 OS↗Zus08/10/2026 · 35 OS↗sirniho07/10/2026 · 37 OS↗SkyFireEX07/10/2026 · 39 OS↗ITz_Mythocondria07/10/2026 · 35 OS↗_X_07/10/2026 · 41 OS↗_X_07/10/2026 · 41 OS↗YogaBoy15849707/10/2026 · 42 OS↗TheSituation07/10/2026 · 52 OS↗El_Turco07/10/2026 · 38 OS↗TheSituation07/10/2026 · 52 OS↗Kbot_my_Ahole07/10/2026 · 37 OS↗ITz_Mythocondria07/10/2026 · 36 OS↗_X_07/10/2026 · 40 OS↗Lexosis07/10/2026 · 40 OS↗Beyond All Reason test-31516-95f3e26
Naval balance tweaks off