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Front / Armada / Economy first / OBSERVED BUILD

Standard front

Armada Front build order · Supreme Isthmus

Economy-first opening with Bot Lab and Vehicle Plant up almost immediately, units trickle out as Blitz, Rocketeer, Pawn and Janus to hold the wider gap and feed the middle fight, the role's normal job.

#eco · 1796 distinct matches · 263 players · 74% of Armada Front games · team won 60% of 2095 · Recently observed

HOW TO PLAY IT

Key timing: T2 constructor by 7:43

  1. Open mex and wind, drop Bot Lab and Vehicle Plant almost immediately.
  2. Pump Blitz, Rocketeer and Pawn to the coast to stop leaks first.
  3. Add Centurion and Janus once first units are moving up.
  4. Form units into a line pushing toward middle as numbers grow.
  5. Upgrade to Advanced Metal Extractor as the economy transition kicks in.

Phase by phase

TYPICAL OF ITS 1796 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    Order
    1. Bot LabBot Lab after 2 mex, 1 winddone ~0:44, middle half 0:33–0:58

    Some games also: wind (48%) · Vehicle Plant (36%)

    By 0:28 in all: 2 mex

    The example game in this phase · 3 steps
    1. Mex ×2
    2. Wind
    3. Bot LabBot Labdone 0:39 · typical 0:44
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Builders
    • Construction Bot1 Con bot
    Army
    • Sentry1 Sentry
    • Rocketeer6 Rocketeer

    Some games also: Lazarus (49%) · tick (46%) · centurion (40%) · Radar Tower (32%) · con vehicle (31%)

    By 5:00 in all: 6 mex · 6 wind

    The example game in this phase · 42 steps
    1. LazarusLazarus
    2. Mex
    3. Wind
    4. Construction BotCon bot
    5. TickTick ×5
    6. Construction BotCon bot
    7. Mex
    8. CenturionCenturion
    9. SentrySentry
    10. CenturionCenturion
    11. LazarusLazarus
    12. Mex
    13. CenturionCenturion
    14. Construction BotCon bot
    15. Mex ×2
    16. Radar TowerRadar Tower
    17. CenturionCenturion
    18. Con turret
    19. SentrySentry ×2
    20. Wind
    21. Construction BotCon bot
    22. Wind ×2
    23. RocketeerRocketeer
    24. SentrySentry
    25. Wind
    26. RocketeerRocketeer
    27. Wind
    28. RocketeerRocketeer
    29. Wind
    30. RocketeerRocketeer
    31. Wind
    32. RocketeerRocketeer
    33. Wind
    34. LazarusLazarus
    35. Construction BotCon bot
    36. RocketeerRocketeer ×2
    37. SentrySentry
    38. RocketeerRocketeer
    39. SentrySentry
    40. RocketeerRocketeer ×2
    41. LazarusLazarus
    42. RocketeerRocketeer
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine14Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (46%) · energy storage (43%) · Lazarus (38%) · con bot (38%) · Radar Tower (36%)

    By 10:00 in all: 7 mex · 24 wind · 1 energy storage · 3 con turret

    The example game in this phase · 138 steps
    1. RocketeerRocketeer ×4
    2. SentrySentry
    3. LazarusLazarus
    4. SentrySentry
    5. RocketeerRocketeer ×3
    6. CenturionCenturion
    7. RocketeerRocketeer ×3
    8. LazarusLazarus
    9. AggravatorAggravator
    10. Energy storage
    11. CenturionCenturion
    12. SentrySentry
    13. Mex
    14. RocketeerRocketeer
    15. SentrySentry
    16. RocketeerRocketeer
    17. ThugThug
    18. RocketeerRocketeer
    19. TickTick
    20. PawnPawn ×2
    21. CenturionCenturion
    22. PawnPawn ×9
    23. LazarusLazarus
    24. RocketeerRocketeer
    25. LazarusLazarus ×4
    26. PawnPawn ×8
    27. CenturionCenturion
    28. PawnPawn ×2
    29. CenturionCenturion
    30. PawnPawn ×9
    31. Solar ×2
    32. PawnPawn
    33. Solar
    34. TickTick
    35. Solar
    36. TickTick ×2
    37. SentrySentry
    38. TickTick
    39. Wind
    40. TickTick ×2
    41. Wind
    42. SentrySentry
    43. TickTick ×2
    44. Wind
    45. TickTick
    46. Wind
    47. TickTick ×2
    48. Wind
    49. TickTick
    50. Wind
    51. TickTick
    52. Wind
    53. TickTick ×2
    54. Wind
    55. TickTick
    56. Wind
    57. TickTick
    58. Wind
    59. TickTick ×2
    60. Wind
    61. TickTick
    62. Wind
    63. TickTick ×3
    64. Wind
    65. TickTick
    66. LazarusLazarus
    67. Wind
    68. LazarusLazarus
    69. Con turret
    70. TickTick ×2
    71. Converter
    72. TickTick
    73. Wind ×2
    74. TickTick
    75. Converter
    76. TickTick ×2
    77. Wind
    78. TickTick
    79. Wind
    80. Converter
    81. TickTick
    82. Wind
    83. TickTick
    84. Converter
    85. TickTick
    86. Wind
    87. TickTick
    88. Converter
    89. TickTick
    90. Wind ×2
    91. Converter
    92. TickTick ×2
    93. Wind
    94. Converter
    95. TickTick
    96. Wind
    97. TickTick
    98. LazarusLazarus
    99. Converter
    100. Wind ×2
    101. LazarusLazarus
    102. Wind
    103. TickTick ×2
    104. Wind
    105. TickTick ×3
    106. Wind
    107. TickTick
    108. Wind
    109. TickTick ×3
    110. Wind
    111. TickTick
    112. Converter
    113. TickTick
    114. Wind
    115. TickTick ×3
    116. Advanced Metal ExtractorT2 mexdone 14:43 · typical 9:01
    117. Wind
    118. TickTick
    119. CenturionCenturion
    120. Wind ×2
    121. CenturionCenturion
    122. Wind
    123. Converter
    124. Wind ×2
    125. CenturionCenturion
    126. Wind ×2
    127. CenturionCenturion
    128. Wind
    129. CrossbowCrossbow
    130. Wind
    131. CrossbowCrossbow
    132. Wind ×2
    133. CrossbowCrossbow
    134. Wind
    135. TickTick ×2
    136. Wind
    137. TickTick
    138. Advanced Metal ExtractorT2 mex

Counts are medians over the build's games: half of them build more, half fewer. The example game is [EMPR]mcdumper4593's (35 OS, 20/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:17 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:24 · in 64% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

2095 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:008422131
3:001619135108
4:002699522333
5:0038461123782
6:00503419191415
7:00626327142288
8:00754935453155
9:00899743254047
10:001057750144770
11:001240955315544
12:001454659976391
13:001692364836985
14:001928772557830
15:002195778948702
WHAT THE NUMBERS SAY

Standard Front play wins more often than Suicide front and produces more metal by 15:00 while losing less of it.

  • + Metal produced reaches 22627 by 15:00, well above Suicide front's 20142.
  • + Own metal lost is 8944 by 15:00, lower than enemy metal destroyed ratio of Suicide front.
  • − First unit lost already at 1:43, showing exposure despite the safer position.
  • − Blitz dominates army share at 25%, leaving fewer Centurion for anti-swarm.
THE EXAMPLE YOU ARE READING

[EMPR]mcdumper4593

34.9 OS · 20/08/2026

Open source match ↗

34 received units · includes a constructor
125 metal received · 68713 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:44Middle 50%: 0:33–0:58 · n=1409
Vehicle Plant0:47Middle 50%: 0:41–1:14 · n=1348
Advanced Metal Extractor9:01Middle 50%: 8:09–10:15 · n=1641

Played most by

haaven109games of this buildHummell108games of this buildLeohvm97games of this buildTheGeneraI77games of this buildXad69games of this build