← All builds
Beach sea / Armada / Economy first / OBSERVED BUILD

Seeker rush

Armada Beach sea build order · Supreme Isthmus

An even earlier hovercraft raid, with the platform up under a minute and a Seeker raid pushing to the middle by 1:30, well ahead of the role norm; but the handful of examples show enemies breaking into the team's own base shortly after…

Usually hovers first (100%)

#naval #raid #rush · 8 distinct matches · 5 players · 1% of Armada Beach sea games · team won 4 of 8 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • SeekerHover raid from 1:27 · 12% of role by thenFrom the Hovercraft Platform. Only 12% of Beach sea games have it by then; others who build it get it around 2:25
  • Hovercraft PlatformHovercraft Platform in 100%15% of all Beach sea games by then
  • EllysawFrigate in 50%17% of all Beach sea games by then

Where those units first fight, in 8 games with kill data: in the middle 100%.

Those units destroy a typical 770 metal of enemy units by 15:00.

Then transitions into destroyer (35% of army), dolphin (17% of army), frigate (15% of army).

Phase by phase

TYPICAL OF ITS 8 GAMES · AGAINST STANDARD BEACH SEA
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Hover raid

    Economy
    • Metal Extractor3Mex
    • Wind Turbine4Wind+3 vs standard
    • Wind Turbine1Windfor allies
    Order
    1. Hovercraft PlatformHovercraft Platform after 3 mex, 4 wind
    2. SeekerHover raid after 3 mex, 4 wind

    By 1:27 in all: 3 mex · 4 wind (standard 1)

    The example game in this phase · 5 steps
    1. Mex ×3
    2. Wind ×4for Air
    3. Hovercraft PlatformHovercraft Platformdone 1:25 · typical 1:23
    4. Windfor Air
    5. SeekerSeekerdone 1:38
  2. 2

    Hover raid to Shipyard

    Economy
    • Metal Extractor4Mex
    • Wind Turbine4Wind+4 vs standard
    • Wind Turbine1Windfor allies
    Order
    1. ShipyardShipyard after 6 mex, 9 winddone ~4:07, middle half 3:57–4:54
    Builders
    • Construction Hovercraft3 Con hovercraft +3 vs standard
    Army
    • Seeker5 Seeker +5 vs standard

    The standard build makes here, this one skips: 2 con ship

    By 3:50 in all: 6 mex · 9 wind (standard 3)

    The example game in this phase · 108 steps
    1. Wind ×2for Air
    2. SeekerSeeker
    3. Windfor Air
    4. SeekerSeeker
    5. Windfor Air
    6. SeekerSeeker ×4
    7. Construction HovercraftCon hovercraft
    8. Construction HovercraftCon hovercraftfor Air
    9. SeekerSeeker
    10. Mex
    11. SeekerSeeker ×2
    12. Naval Energy Converter
    13. SeekerSeeker
    14. Naval Energy Converter
    15. Tidal
    16. Mex
    17. Windfor Air
    18. Mex
    19. Tidal ×2
    20. Windfor Air
    21. Tidal
    22. Naval Energy Converter
    23. Converterfor Air
    24. Mex
    25. Naval Energy Converter ×2
    26. Converterfor Air
    27. Naval Energy Converter
    28. Windfor Air
    29. Naval Energy Converter
    30. Converterfor Air
    31. ShipyardShipyardfor Geo seadone 5:23 · typical 4:07
    32. SeekerSeeker
    33. Windfor Air
    34. SeekerSeeker
    35. Converterfor Air
    36. Windfor Air
    37. SeekerSeeker
    38. DolphinDolphin ×2
    39. SeekerSeeker
    40. DolphinDolphin
    41. Windfor Air
    42. DolphinDolphin
    43. Windfor Air
    44. SeekerSeeker
    45. DolphinDolphin
    46. SeekerSeeker
    47. CorsairDestroyerdone 6:58 · typical 7:16
    48. Wind ×2for Air
    49. SeekerSeeker
    50. Windfor Air
    51. Mex
    52. SeekerSeeker
    53. Wind ×2for Air
    54. SeekerSeeker ×2
    55. Windfor Air
    56. Naval Energy Converter
    57. Windfor Air
    58. SeekerSeeker
    59. Mex
    60. Windfor Air
    61. Naval Energy Converter
    62. SeekerSeeker
    63. Windfor Air
    64. Naval Energy Converter
    65. SeekerSeeker
    66. Naval Energy Converter
    67. Mexfor Air
    68. SeekerSeeker
    69. Windfor Air
    70. DolphinDolphin
    71. Advanced Metal ExtractorT2 mexfor Airdone 9:16 · typical 10:12
    72. SeekerSeeker
    73. DolphinDolphin
    74. Windfor Air
    75. SeekerSeeker
    76. DolphinDolphin
    77. SeekerSeeker
    78. Construction HovercraftCon hovercraftfor Air
    79. Windfor Air
    80. Construction ShipCon ship ×2
    81. Con turretfor Air
    82. Construction ShipCon ship
    83. Windfor Air
    84. EllysawFrigate
    85. Advanced Metal ExtractorT2 mexfor Air
    86. Windfor Air
    87. CorsairDestroyer
    88. Windfor Air
    89. Con turretfor Air
    90. Windfor Air
    91. SkaterSkater
    92. Tidalfor Air
    93. Windfor Air
    94. Advanced Metal ExtractorT2 mexfor Air
    95. CorsairDestroyer
    96. Tidalfor Air
    97. Hovercraft PlatformEat Hovercraft Platformreclaimed for its metal
    98. Tidal ×2for Air
    99. EllysawFrigate
    100. Tidalfor Air
    101. Windfor Air
    102. Tidalfor Air
    103. Mexfor Air
    104. Tidal ×3for Air
    105. Windfor Air
    106. Tidal ×3for Air
    107. Windfor Air
    108. ShipyardShipyardnot finished by 15:00
  3. 3

    Shipyard to 10:00

    Economy
    • Metal Extractor6Mex+3 vs standard
    • Wind Turbine7Wind−6 vs standard
    • Tidal Generator1Tidal
    Order
    1. Hovercraft PlatformEat Hovercraft Platform
    Builders
    • Grim Reaper1 Grim Reaper
    • Construction Ship1 Con ship
    Army
    • Harpoon2 Harpoon
    • Sentry2 Sentry
    • Dolphin4 Dolphin
    • Skater2 Skater
    • Corsair1 Destroyer −2 vs standard

    Some games also: converter (38%) · Naval Energy Converter (38%) · submarine (38%)

    By 10:00 in all: 11 mex · 16 wind · 2 tidal (standard 4) · 1 Naval Energy Converter

    The example game in this phase · 36 steps
    1. Advanced Metal ExtractorT2 mexfor Air
    2. Windfor Air
    3. Seaplane PlatformSeaplane Platformfor Airdone 12:39
    4. Energy storagefor Air
    5. Windfor Air
    6. Con turretfor Air
    7. Metal storagefor Air
    8. SabreSabrefor Air
    9. Con turretfor Air
    10. Energy storagefor Air
    11. Windfor Air
    12. Con turret ×2for Air
    13. SabreSabrefor Air
    14. Wind ×2for Air
    15. Tidalfor Air
    16. SabreSabrefor Air
    17. Windfor Air
    18. Naval Construction Turretfor Air
    19. Windfor Air
    20. SabreSabrefor Air
    21. Naval Construction Turretfor Air
    22. Wind ×2for Air
    23. Naval Construction Turret ×2for Air
    24. Windfor Air
    25. Naval Construction Turretfor Air
    26. Windfor Air
    27. Naval Construction Turret ×2for Air
    28. SabreSabrefor Air
    29. Wind ×2for Air
    30. SabreSabrefor Air
    31. Windfor Air
    32. SabreSabre ×2for Air
    33. Windfor Air
    34. SabreSabrefor Air
    35. Wind ×2for Air
    36. SabreSabrefor Air

Counts are medians over the build's games: half of them build more, half fewer. The example game is RollingBread's (37 OS, 22/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Airfirst at 1:50 · in 75% of games

You get

  • Lazarus1 Lazarus from Geofirst at 1:58 · in 38% of games
  • Finch1 Finch from Airfirst at 2:11 · in 75% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:41 · in 75% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard beach sea

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

8 games.

Show as table
ByMetal produced: This buildMetal produced: Standard beach seaEnemy metal destroyed: This buildEnemy metal destroyed: Standard beach seaOwn metal lost: This buildOwn metal lost: Standard beach sea
1:004024040000
2:008849380000
3:001348158700510
4:00247725384075113651
5:0035703732799255307128
6:00485651481273570626311
7:006314670219081146750615
8:00756682952195167510191081
9:00902599592270254516261705
10:0010731118293563362116262463
11:0012628141793813466920123275
12:0014779168285205549025924081
13:0017867195676029649627424936
14:0019735223238009732939585841
15:0019735253068009837039586711
THE EXAMPLE YOU ARE READING

RollingBread

37.4 OS · 22/08/2026

Open source match ↗

5 received units · includes a constructor
457 metal received · 24944 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Hovercraft Platform1:23Middle 50%: 1:09–1:25 · n=8
Shipyard4:07Middle 50%: 3:57–4:54 · n=8
Corsair7:16Middle 50%: 7:01–8:12 · n=7
Eel7:28Middle 50%: 6:38–12:20 · n=5
Advanced Metal Extractor10:12Middle 50%: 8:31–10:41 · n=7

Played most by

ComDelivery3games of this buildKingBenjai2games of this buildhaaven1game of this buildHannodins1game of this buildRollingBread1game of this build