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Geo sea / Armada / Economy first / OBSERVED BUILD

Seeker raid

Armada Geo sea build order · Supreme Isthmus

Builds a hovercraft platform right after the bot lab and pushes Seekers out from about 4:35, well before the role normally has any hovercraft, sending them straight into the enemy base rather than defending the cove; shipyard and…

#raid #amphibious #rush · 11 distinct matches · 6 players · 1% of Armada Geo sea games · team won 36% of 11 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • SeekerHover raid from 4:35 · 2% of role by thenFrom the Hovercraft Platform. Only 2% of Geo sea games have it by then; others who build it get it around 7:29
  • Hovercraft PlatformHovercraft Platform in 82%2% of all Geo sea games by then
  • SeekerSeeker in 64%1% of all Geo sea games by then

Where those units first fight, in 10 games with kill data: in the enemy base 50%, in the middle 40%, on their own side 10%.

Those units destroy a typical 1,995 metal of enemy units by 15:00.

Then transitions into dolphin (12% of army).

HOW TO PLAY IT

Key timing: Hovercraft Platform by 2:11

  1. Open bot lab first, as usual for cove sea.
  2. Add Hovercraft Platform right after, well before the role norm.
  3. Push Seeker raiders straight into the enemy base, not the cove.
  4. Reclaim the Hovercraft Platform once the raid has run its course.
  5. Build the shipyard afterward to transition into Eel and Dolphin.

Phase by phase

TYPICAL OF ITS 11 GAMES · AGAINST STANDARD GEO SEA
  1. 1
  2. 2
  3. 3
  4. 4
  5. 5
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    Order
    1. Bot LabBot Lab after 3 mex, 5 winddone ~1:22, middle half 1:05–1:30

    Some games also: wind for allies (45%) · energy storage (45%)

    By 1:06 in all: 3 mex · 3 wind

    The example game in this phase · 111 steps
    1. Mex ×3
    2. Solar ×2
    3. Wind
    4. Energy storage
    5. Wind ×4
    6. Construction HovercraftCon hovercraft
    7. SeekerSeeker ×2done 2:30
    8. Mex
    9. SeekerSeeker ×2
    10. Wind ×2
    11. SeekerSeeker ×3
    12. Mex
    13. SeekerSeeker
    14. Wind ×2
    15. SeekerSeeker ×2
    16. Construction HovercraftCon hovercraft
    17. Mex
    18. SeekerSeeker ×6
    19. SentrySentry
    20. SeekerSeeker
    21. Hovercraft PlatformEat Hovercraft Platformreclaimed for its metal
    22. SentrySentry
    23. Mex ×2
    24. Construction ShipCon ship
    25. Naval Construction Turret
    26. Con turret
    27. Tidal ×3
    28. Naval Hovercraft PlatformNaval Hovercraft Platformdone 7:17
    29. Radar TowerRadar Tower
    30. Tidal
    31. Con turret
    32. Naval Construction Turret
    33. Con turret
    34. SeekerSeeker ×2
    35. Wind
    36. ShipyardEat Shipyardreclaimed for its metal
    37. Wind
    38. SeekerSeeker
    39. Wind ×2
    40. SeekerSeeker
    41. Wind
    42. SeekerSeeker
    43. Wind
    44. SeekerSeeker
    45. Tidal
    46. Wind
    47. SeekerSeeker
    48. Wind
    49. Tidal
    50. SeekerSeeker
    51. Wind ×2
    52. SeekerSeeker
    53. Wind ×2
    54. Tidal
    55. Wind
    56. SeekerSeeker
    57. Wind ×3
    58. Tidal
    59. SeekerSeeker
    60. Wind
    61. SeekerSeeker
    62. Converter
    63. Wind
    64. Naval Energy Storage
    65. SeekerSeeker
    66. Converter
    67. Wind
    68. Converter
    69. SeekerSeeker
    70. Wind
    71. Converter
    72. SeekerSeeker ×2
    73. Wind
    74. Converter
    75. SeekerSeeker
    76. Wind
    77. SeekerSeeker
    78. Converter
    79. Wind
    80. SeekerSeeker
    81. Converter
    82. Wind
    83. SeekerSeeker
    84. Converter
    85. Wind
    86. SeekerSeeker ×2
    87. Wind
    88. SeekerSeeker
    89. Wind
    90. Seaplane PlatformSeaplane Platformdone 10:15
    91. SeekerSeeker
    92. Wind ×2
    93. Naval Hovercraft PlatformEat Naval Hovercraft Platformreclaimed for its metal
    94. Wind ×3
    95. TsunamiTsunami
    96. Wind
    97. TsunamiTsunami
    98. Wind ×3
    99. TsunamiTsunami
    100. Wind
    101. TsunamiTsunami
    102. Wind ×2
    103. TsunamiTsunami
    104. Wind ×2
    105. TsunamiTsunami
    106. Wind ×2
    107. TsunamiTsunami
    108. Wind
    109. CycloneCyclone
    110. Wind
    111. Bot LabBot Labdone 12:01 · typical 1:22
  2. 2

    Bot Lab to Hovercraft Platform

    Economy
    • Wind Turbine3Wind+2 vs standard
    Order
    1. Hovercraft PlatformHovercraft Platform after 4 mex, 6 wind, 1 energy storagedone ~3:22, middle half 2:13–4:43
    Builders
    • Lazarus2 Lazarus
    • Construction Bot2 Con bot

    Some games also: mex (45%) · energy storage (45%)

    By 2:11 in all: 4 mex · 6 wind (standard 4) · 1 energy storage

    The example game in this phase · 1 step
    1. Hovercraft PlatformHovercraft Platformdone 2:06 · typical 3:22
  3. 3

    Hovercraft Platform to Hover raid

    Order
    1. SeekerHover raid after 6 mex, 8 wind, 1 energy storage

    Some games also: Sentry (36%) · mex (36%) · Radar Tower (36%)

    The standard build makes here, this one skips: 4 mex · 3 dolphin

    By 4:35 in all: 6 mex (standard 8) · 9 wind (standard 6) · 1 energy storage

    The example game in this phase · 1 step
    1. SeekerSeekerdone 2:25
  4. 4

    Hover raid to Shipyard

    Order
    1. Bot LabEat Bot Lab in 64% of games
    2. ShipyardShipyard after 6 mex, 9 wind, 2 con turretdone ~5:50, middle half 3:43–6:59
    Army
    • Seeker6 Seeker +6 vs standard

    Some games also: wind (45%) · Nettle (45%) · mex (45%) · Sentry (36%) · con turret (36%)

    The standard build makes here, this one skips: 2 wind

    By 5:38 in all: 8 mex · 11 wind · 1 geo · 1 converter · 1 energy storage · 3 con turret (standard 1)

    The example game in this phase · 1 step
    1. ShipyardShipyarddone 5:43 · typical 5:50
  5. 5

    Shipyard to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine8Wind−3 vs standard
    Order
    1. Hovercraft PlatformEat Hovercraft Platform in 73% of games
    Builders
    • Construction Turret1 Con turret
    Army
    • Seeker9 Seeker +9 vs standard

    Some games also: Nettle (45%) · Radar Tower (45%)

    The standard build makes here, this one skips: 2 converter · 2 dolphin · 2 skater · 2 destroyer

    By 10:00 in all: 10 mex · 22 wind · 1 geo · 3 converter · 1 energy storage · 3 con turret

    The example game in this phase · 37 steps
    1. Wind ×2
    2. CycloneCyclone
    3. Wind ×3
    4. CycloneCyclone
    5. Wind ×3
    6. CycloneCyclone
    7. Wind ×3
    8. CycloneCyclone
    9. Wind ×2
    10. CycloneCyclone
    11. Wind
    12. MaceMace
    13. Wind
    14. CycloneCyclone
    15. Wind
    16. MaceMace
    17. Wind
    18. CycloneCyclone
    19. MaceMace
    20. Wind ×2
    21. MaceMace
    22. Wind
    23. CycloneCyclone
    24. MaceMace
    25. CycloneCyclone
    26. MaceMace ×2
    27. CycloneCyclone
    28. MaceMace ×3
    29. CycloneCyclone
    30. Seaplane PlatformEat Seaplane Platformreclaimed for its metal
    31. MaceMace
    32. Advanced Vehicle PlantAdvanced Vehicle Plantdone 14:40
    33. MaceMace ×3
    34. SentrySentry
    35. MaceMace
    36. SentrySentry
    37. MaceMace

Counts are medians over the build's games: half of them build more, half fewer. The example game is Acqua's (35 OS, 27/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Air or Pondfirst at 1:18 · in 45% of games

You get

  • Finch1 Finch from Airfirst at 1:56 · in 64% of games
  • Hercules1 Light transport from Airfirst at 2:10 · in 64% of games
  • Advanced Construction Bot1 T2 con bot from Tech or Geofirst at 7:14 · in 73% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard geo sea

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

11 games.

Show as table
ByMetal produced: This buildMetal produced: Standard geo seaEnemy metal destroyed: This buildEnemy metal destroyed: Standard geo seaOwn metal lost: This buildOwn metal lost: Standard geo sea
1:003973950000
2:009299280000
3:00151816170000
4:002361290600040
5:0035674148260176054
6:0051525557760541255288
7:006619710915811008680606
8:0080948776179517047291003
9:009340106801880246111651626
10:0010760129443321341414452206
11:0013075155733353466516753128
12:0015599186183736574520043895
13:0018864219496757686133444725
14:0022039257587747783641295550
15:0024059292129286887841296339
WHAT THE NUMBERS SAY

Lost more often than the standard build, with lower metal production throughout and weaker economy by 15:00.

  • + Own metal lost at 5:00 is zero, better than standard's 54.
  • + Destroys more enemy metal than standard by 15:00 (9286 vs 8867).
  • − Team win rate well below the standard build's.
  • − Metal produced by 15:00 badly trails standard (24059 vs 29209).
THE EXAMPLE YOU ARE READING

Acqua

35.5 OS · 27/08/2026

Open source match ↗

0 received units
8 metal received · 3054 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:22Middle 50%: 1:05–1:30 · n=9
Hovercraft Platform3:22Middle 50%: 2:13–4:43 · n=9
Shipyard5:50Middle 50%: 3:43–6:59 · n=8
Geothermal Powerplant6:27Middle 50%: 5:31–8:01 · n=8
Advanced Metal Extractor8:23Middle 50%: 7:47–9:44 · n=7
Eel8:29Middle 50%: 4:39–12:10 · n=6

Played most by

Zeker_niet_Philipp3games of this build[NWP]13472games of this buildRAM_Achillesmsg2games of this buildRysica2games of this buildAcqua1game of this build