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Pond / Armada / Economy first / OBSERVED BUILD

Seeker hover raid

Armada Pond build order · Supreme Isthmus

Pond opens a Hovercraft Platform instead of Bot Lab, pushing Seeker hovercraft out from 4:05 to raid deep into the enemy base.

Usually pumps units (64%)

#raid #rush #amphibious · 33 distinct matches · 19 players · 2% of Armada Pond games · team won 58% of 33 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • SeekerHover raid from 4:05 · 2% of role by thenFrom the Hovercraft Platform. Only 2% of Pond games have it by then; others who build it get it around 4:32
  • Hovercraft PlatformHovercraft Platform in 97%2% of all Pond games by then
  • SeekerSeeker in 58%1% of all Pond games by then

Where those units first fight, in 33 games with kill data: in the middle 73%, in the enemy base 15%, on their own side 12%.

Those units destroy a typical 1,748 metal of enemy units by 15:00.

HOW TO PLAY IT

Key timing: Hovercraft Platform by 3:18

  1. Open tidal-heavy eco instead of the usual lab-first economy.
  2. Rush the Hovercraft Platform straight off early tidals.
  3. Push Seeker hovercraft out to raid toward the enemy base.
  4. Reclaim the Hovercraft Platform once the raid runs its course.
  5. Pivot into Bot Lab and normal T2 constructor transition.

Phase by phase

TYPICAL OF ITS 33 GAMES · AGAINST STANDARD POND
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Hover raid

    Economy
    • Metal Extractor4Mex
    • Tidal Generator8Tidalfor allies
    • Wind Turbine7Wind
    • Tidal Generator1Tidal
    • Energy Storage1Energy storage
    Order
    1. Hovercraft PlatformHovercraft Platform after 4 mex, 6 wind, 1 energy storage
    2. SeekerHover raid after 4 mex, 7 wind, 1 energy storage

    Some games also: con hovercraft (48%)

    By 4:05 in all: 4 mex · 7 wind · 1 tidal · 1 energy storage

    The example game in this phase · 8 steps
    1. Tidal ×8for Suicide front
    2. Tidal
    3. Mex ×4
    4. Wind ×10
    5. Energy storage
    6. Hovercraft PlatformHovercraft Platformdone 4:19 · typical 3:53
    7. Construction HovercraftCon hovercraft
    8. SeekerSeekerdone 4:37
  2. 2

    Hover raid to Bot Lab

    Economy
    • Wind Turbine9Wind−12 vs standard
    Order
    1. Hovercraft PlatformEat Hovercraft Platform in 73% of games
    2. Bot LabBot Lab after 4 mex, 19 wind, 1 tidaldone ~8:04, middle half 6:25–11:06
    Builders
    • Construction Turret1 Con turret
    Army
    • Seeker17 Seeker +17 vs standard

    Some games also: con hovercraft (42%) · converter (33%)

    The standard build makes here, this one skips: 6 converter

    By 8:14 in all: 4 mex · 19 wind (standard 26) · 1 tidal · 1 energy storage · 1 con turret

    The example game in this phase · 73 steps
    1. SeekerSeeker
    2. Con turret
    3. SeekerSeeker ×18
    4. Energy storage
    5. SeekerSeeker ×2
    6. Hovercraft PlatformEat Hovercraft Platformreclaimed for its metal
    7. Wind ×2
    8. Con turret
    9. Wind
    10. Advanced Metal ExtractorT2 mexdone 8:15 · typical 9:19
    11. Wind ×6
    12. Converter
    13. Advanced Metal ExtractorT2 mex
    14. Converter
    15. Advanced Metal ExtractorT2 mex
    16. Naval NettleNaval Nettle
    17. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    18. Converter
    19. HarpoonHarpoon
    20. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    21. HarpoonHarpoon
    22. Converter
    23. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    24. Converter ×2
    25. Advanced Metal ExtractorT2 mex
    26. PlatypusPlatypus
    27. Con turret ×2
    28. PlatypusPlatypus
    29. Con turret
    30. Advanced solar
    31. Tidal
    32. Advanced solar
    33. PlatypusPlatypus
    34. Tidal
    35. Advanced solar
    36. Tidal
    37. Advanced solar ×2
    38. Tidal
    39. PlatypusPlatypus
    40. Advanced solar
    41. PlatypusPlatypus
    42. Advanced solar
    43. PlatypusPlatypus
    44. Advanced solar
    45. SentrySentry
    46. Advanced solar
    47. Con turret
    48. Advanced solar
    49. Converter
    50. Con turret
    51. Converter ×2
    52. Con turret
    53. Converter
    54. Con turret ×2
    55. Converter ×2
    56. Con turret
    57. Converter ×2
    58. PlatypusPlatypus ×2
    59. Converter
    60. Construction ShipCon ship
    61. Naval Construction Turret
    62. PlatypusPlatypus
    63. Naval Construction Turret
    64. PlatypusPlatypus
    65. Con turret
    66. PlatypusPlatypus ×2
    67. Con turret
    68. PlatypusPlatypus
    69. Naval Construction Turret ×2
    70. PlatypusPlatypus
    71. Con turret
    72. PlatypusPlatypus ×4
    73. Bot LabBot Labnot finished by 15:00 · typical 8:04
  3. 3

    Bot Lab to 10:00

    Some games also: wind (45%)

    The standard build makes here, this one skips: 10 wind

    By 10:00 in all: 4 mex · 24 wind (standard 38) · 1 tidal · 1 converter (standard 9) · 1 energy storage · 1 con turret (standard 3)

    The example game in this phase · 1 step
    1. PlatypusPlatypus

Counts are medians over the build's games: half of them build more, half fewer. The example game is TheGeneraI's (32 OS, 05/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:12 · in 70% of games

You get

  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:32 · in 82% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard pond

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

02k4k6k
0:005:0010:0015:00

metal

Own metal lost

02k4k
0:005:0010:0015:00

metal

33 games.

Show as table
ByMetal produced: This buildMetal produced: Standard pondEnemy metal destroyed: This buildEnemy metal destroyed: Standard pondOwn metal lost: This buildOwn metal lost: Standard pond
1:001151150000
2:003022680000
3:008807990000
4:00155214730000
5:00223121850000
6:00294329951300850
7:0038023910670213400
8:00490449481144170680117
9:005699622317763791105316
10:006814770520826111420552
11:008375964526228421800855
12:0010031120522654116922101289
13:0011630145382791155324651876
14:0013813174272807213430102535
15:0015975201884091259931453249
WHAT THE NUMBERS SAY

Team won the same share as the standard build, but this raid lost far more metal than it destroyed by 10:00.

  • + Destroys more enemy metal than standard by 10:00 (2166 vs 670)
  • + Hovercraft Platform live by 3:18 vs almost no one in role
  • − Own metal lost by 10:00 is 2348 vs 431 for standard
  • − Metal produced falls well behind standard by 15:00 (14103 vs 20997)
THE EXAMPLE YOU ARE READING

TheGeneraI

31.6 OS · 05/10/2026

Open source match ↗

3 received units · includes a constructor
618 metal received · 54761 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Hovercraft Platform3:53Middle 50%: 3:40–4:10 · n=32
Bot Lab8:04Middle 50%: 6:25–11:06 · n=17
Advanced Metal Extractor9:19Middle 50%: 8:28–11:15 · n=27

Played most by

Rysica8games of this buildYogaBoy1584973games of this buildViltrum3games of this buildhaaven2games of this buildMrCoolPotato2games of this build