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Pond / Armada / Economy first / OBSERVED BUILD

Seeker hover raid

Pond rushes a Hovercraft Platform by 3:21 and sends Seeker hovercraft raiding from around 4:04, reaching the enemy base in a large share of its games.

#raid #amphibious · 20 distinct matches · 9 players · 2% of Armada Pond games · team won 50% of 20 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • SeekerHover raid from 4:04 · 2% of role by thenFrom the Hovercraft Platform. Only 2% of Pond games have it by then; others who build it get it around 4:22
  • Hovercraft PlatformHovercraft Platform in 95%2% of all Pond games by then
  • SeekerSeeker in 65%2% of all Pond games by then

Where those units first fight, in 20 games with kill data: in the middle 60%, on their own side 20%, in the enemy base 20%.

Those units destroy a typical 1,411 metal of enemy units by 15:00.

HOW TO PLAY IT

Key timing: Hovercraft Platform by 3:21

  1. Open tidals and mex, skip lab for now, boost eco hard.
  2. Rush a Hovercraft Platform straight off early mex and tidal.
  3. Send first Seeker hovercraft raiding toward the enemy base.
  4. Add more mex and wind while Seekers keep raiding.
  5. Transition into advanced mex and a bot lab for standard play.

Phase by phase

TYPICAL OF ITS 20 GAMES · AGAINST STANDARD POND
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Hover raid

    Economy
    • Metal Extractor4Mex
    • Tidal Generator6Tidalfor allies−2 vs standard
    • Wind Turbine6Wind
    • Tidal Generator2Tidal
    • Energy Storage1Energy storage
    Order
    1. Hovercraft PlatformHovercraft Platform after 4 mex, 5 wind, 2 tidal
    2. SeekerHover raid after 4 mex, 6 wind, 2 tidal

    Some games also: con hovercraft (40%)

    By 4:02 in all: 4 mex · 6 wind · 2 tidal · 1 energy storage

    The example game in this phase · 8 steps
    1. Mex ×3
    2. Wind ×4
    3. Solar
    4. Hovercraft PlatformHovercraft Platformdone 1:31 · typical 3:50
    5. Wind
    6. Construction HovercraftCon hovercraft
    7. Wind ×5
    8. SeekerSeekerdone 2:15
  2. 2

    Hover raid to Bot Lab

    Economy
    • Wind Turbine10Wind
    Order
    1. Bot LabBot Lab after 4 mex, 23 wind, 2 tidaldone ~8:09, middle half 5:27–11:05
    Builders
    • Construction Turret1 Con turret
    Army
    • Seeker16 Seeker +16 vs standard

    Some games also: con hovercraft (35%)

    The standard build makes here, this one skips: 2 converter

    By 7:40 in all: 4 mex · 17 wind · 2 tidal · 1 energy storage · 1 con turret

    The example game in this phase · 5 steps
    1. Wind
    2. Mex
    3. SeekerSeeker ×9
    4. Con turret
    5. Bot LabBot Labdone 3:56 · typical 8:09
  3. 3

    Bot Lab to 10:00

    Some games also: wind (45%) · seeker (40%)

    The standard build makes here, this one skips: 9 wind

    By 10:00 in all: 4 mex · 27 wind · 2 tidal · 1 energy storage · 1 con turret

    The example game in this phase · 111 steps
    1. LazarusLazarus
    2. Converter
    3. LazarusLazarus
    4. Converter
    5. LazarusLazarus
    6. Converter
    7. Construction BotCon bot
    8. Converter
    9. Wind ×3
    10. Advanced Bot LabAdvanced Bot Labdone 6:42
    11. Wind
    12. Converter ×4
    13. Advanced Construction BotT2 con bot
    14. Advanced Metal ExtractorT2 mex ×2done 7:45 · typical 9:20
    15. Energy storage
    16. Advanced Metal ExtractorT2 mex
    17. FatboyFatboydone 10:03
    18. NettleNettle ×3
    19. Wind
    20. ButlerButler
    21. Wind ×2
    22. ButlerButler
    23. Wind ×5
    24. Advanced Construction BotT2 con bot
    25. Wind ×3
    26. Advanced Metal ExtractorT2 mex
    27. Wind ×3
    28. Con turret
    29. Wind ×13
    30. ButlerButler
    31. Wind ×3
    32. ButlerButler
    33. Wind ×4
    34. ButlerButler
    35. Wind ×8
    36. Bot LabBot Labdone 12:41
    37. Con turret
    38. Wind ×3
    39. Advanced Metal ExtractorT2 mex
    40. Wind ×2
    41. Construction BotCon bot
    42. Wind ×3
    43. Construction BotCon bot
    44. Wind ×3
    45. Con turret
    46. TickTick
    47. Wind ×2
    48. TickTick
    49. Wind ×2
    50. TickTick
    51. Wind
    52. Con turret
    53. TickTick
    54. Wind ×2
    55. TickTick
    56. Wind
    57. TickTick
    58. Wind
    59. TickTick ×2
    60. Wind
    61. Mex
    62. TickTick
    63. Wind
    64. TickTick
    65. Wind
    66. TickTick ×3
    67. Wind
    68. Aircraft PlantAircraft Plantdone 13:39
    69. TickTick
    70. Wind
    71. TickTick
    72. Pit BullPit Bull
    73. TickTick
    74. Wind
    75. TickTick ×2
    76. Wind
    77. TickTick ×3
    78. Wind
    79. TickTick ×2
    80. Wind
    81. TickTick ×3
    82. Wind
    83. TickTick ×3
    84. SentrySentry
    85. TickTick
    86. Wind
    87. TickTick
    88. Pit BullPit Bull
    89. TickTick ×2
    90. Wind
    91. TickTick ×4
    92. OspreyHeavy transport
    93. SentrySentry
    94. Wind
    95. TickTick
    96. LazarusLazarus
    97. Wind
    98. LazarusLazarus ×2
    99. ButlerButler
    100. Wind
    101. LazarusLazarus
    102. Advanced Construction BotT2 con bot
    103. LazarusLazarus
    104. ChainsawChainsaw
    105. Advanced Metal ExtractorT2 mex
    106. TickTick
    107. ButlerButler
    108. TickTick ×2
    109. ButlerButler
    110. TickTick ×3
    111. ButlerButler

Counts are medians over the build's games: half of them build more, half fewer. The example game is Teaner's (48 OS, 15/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:13 · in 60% of games

You get

  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:34 · in 80% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard pond

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

02k4k6k
0:005:0010:0015:00

metal

Own metal lost

02k4k
0:005:0010:0015:00

metal

20 games.

Show as table
ByMetal produced: This buildMetal produced: Standard pondEnemy metal destroyed: This buildEnemy metal destroyed: Standard pondOwn metal lost: This buildOwn metal lost: Standard pond
1:001151150000
2:003082730000
3:008768170000
4:00156915100000
5:00226422310000
6:002961298535501070
7:00388238417144806690
8:004707474212571276765148
9:0054185693133320251009379
10:0066736872208728651657720
11:00765283342166331720161188
12:009075102902432368426551616
13:0010415125932432426231481966
14:0012182149142658478032672454
15:0013720174563539532436683030
WHAT THE NUMBERS SAY

Team win rate matched the standard build, but this raid destroyed and lost less metal by 15:00 despite pulling ahead in metal produced.

  • + Metal produced by 10:00 was 6694 vs 6855, close despite skipping early lab.
  • + Metal produced by 15:00 was 14035 vs 17389, but raid still landed hits.
  • − Own metal lost by 10:00 was 1443 vs 756, almost double the standard.
  • − Enemy metal destroyed by 15:00 was 3927 vs 5316, less damage than normal play.
THE EXAMPLE YOU ARE READING

Teaner

48.0 OS · 15/09/2026

Open source match ↗

0 received units
3 metal received · 395 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Hovercraft Platform3:50Middle 50%: 3:40–4:02 · n=19
Bot Lab8:09Middle 50%: 5:27–11:05 · n=11
Advanced Metal Extractor9:20Middle 50%: 8:23–10:40 · n=14

Played most by

Rysica7games of this buildUsurpeR3games of this buildhaaven2games of this buildMrCoolPotato2games of this buildViltrum2games of this build
Seeker hover raid · Armada Pond build order · BAR Build Atlas