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Pond / Armada / Economy first / OBSERVED BUILD

Seeker hover raid

Armada Pond build order · Supreme Isthmus

Pond opens a Hovercraft Platform instead of Bot Lab, pushing Seeker hovercraft out from 4:05 to raid deep into the enemy base.

Usually pumps units (64%)

#raid #rush #amphibious · 33 distinct matches · 19 players · 2% of Armada Pond games · team won 58% of 33 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • SeekerHover raid from 4:05 · 2% of role by thenFrom the Hovercraft Platform. Only 2% of Pond games have it by then; others who build it get it around 4:24
  • Hovercraft PlatformHovercraft Platform in 97%2% of all Pond games by then
  • SeekerSeeker in 58%1% of all Pond games by then

Where those units first fight, in 33 games with kill data: in the middle 73%, in the enemy base 15%, on their own side 12%.

Those units destroy a typical 1,748 metal of enemy units by 15:00.

HOW TO PLAY IT

Key timing: Hovercraft Platform by 3:18

  1. Open tidal-heavy eco instead of the usual lab-first economy.
  2. Rush the Hovercraft Platform straight off early tidals.
  3. Push Seeker hovercraft out to raid toward the enemy base.
  4. Reclaim the Hovercraft Platform once the raid runs its course.
  5. Pivot into Bot Lab and normal T2 constructor transition.

Phase by phase

TYPICAL OF ITS 33 GAMES · AGAINST STANDARD POND
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Hover raid

    Economy
    • Metal Extractor4Mex
    • Tidal Generator8Tidalfor allies
    • Wind Turbine7Wind
    • Tidal Generator1Tidal
    • Energy Storage1Energy storage
    Order
    1. Hovercraft PlatformHovercraft Platform after 4 mex, 6 wind, 1 energy storage
    2. SeekerHover raid after 4 mex, 7 wind, 1 energy storage

    Some games also: con hovercraft (48%)

    By 4:05 in all: 4 mex · 7 wind · 1 tidal · 1 energy storage

    The example game in this phase · 11 steps
    1. Tidal ×8for Front
    2. Wind ×2
    3. Mex ×4
    4. Wind ×2
    5. Energy storage
    6. Wind ×5
    7. Converter ×2
    8. Wind ×2
    9. Hovercraft PlatformHovercraft Platformdone 4:37 · typical 3:53
    10. Construction HovercraftCon hovercraft
    11. SeekerSeekerdone 4:55
  2. 2

    Hover raid to Bot Lab

    Economy
    • Wind Turbine9Wind−12 vs standard
    Order
    1. Hovercraft PlatformEat Hovercraft Platform in 73% of games
    2. Bot LabBot Lab after 4 mex, 19 wind, 1 tidaldone ~8:04, middle half 6:25–11:06
    Builders
    • Construction Turret1 Con turret
    Army
    • Seeker17 Seeker +17 vs standard

    Some games also: con hovercraft (42%) · converter (33%)

    The standard build makes here, this one skips: 6 converter

    By 8:14 in all: 4 mex · 19 wind (standard 26) · 1 tidal · 1 energy storage · 1 con turret

    The example game in this phase · 47 steps
    1. SeekerSeeker
    2. Con turret
    3. SeekerSeeker ×8
    4. Construction HovercraftCon hovercraft
    5. Wind ×5
    6. SeekerSeeker
    7. Wind ×2
    8. Converter
    9. Wind
    10. SeekerSeeker
    11. Wind ×2
    12. Converter
    13. Wind
    14. SeekerSeeker
    15. Converter
    16. Wind
    17. SeekerSeeker
    18. Wind ×2
    19. SeekerSeeker
    20. Wind
    21. SeekerSeeker
    22. Wind ×2
    23. SeekerSeeker
    24. Wind
    25. SeekerSeeker
    26. Wind
    27. SeekerSeeker
    28. Wind
    29. SeekerSeeker
    30. Wind ×2
    31. SeekerSeeker
    32. Wind
    33. SeekerSeeker
    34. Wind
    35. SeekerSeeker
    36. Wind
    37. SeekerSeeker
    38. Wind ×2
    39. SeekerSeeker
    40. Wind
    41. SeekerSeeker
    42. Wind
    43. Hovercraft PlatformEat Hovercraft Platformreclaimed for its metal
    44. Wind ×2
    45. Converter
    46. Wind
    47. Bot LabBot Labdone 9:04 · typical 8:04
  3. 3

    Bot Lab to 10:00

    Some games also: wind (45%)

    The standard build makes here, this one skips: 10 wind

    By 10:00 in all: 4 mex · 24 wind (standard 38) · 1 tidal · 1 converter (standard 9) · 1 energy storage · 1 con turret

    The example game in this phase · 118 steps
    1. Wind ×2
    2. TickTick
    3. Wind
    4. TickTick
    5. Construction BotCon bot ×2
    6. Wind
    7. Construction BotCon bot
    8. Wind ×2
    9. Construction BotCon bot
    10. Advanced Metal ExtractorT2 mexdone 10:07 · typical 9:19
    11. Construction BotCon bot
    12. Wind
    13. Bot LabEat Bot Labreclaimed for its metal
    14. Wind
    15. Advanced Metal ExtractorT2 mex
    16. Wind
    17. Con turret
    18. Bot LabBot Labdone 11:14
    19. Wind ×3
    20. Advanced Metal ExtractorT2 mex
    21. Wind
    22. Con turret
    23. Wind ×2
    24. PawnPawn
    25. Wind
    26. PawnPawn
    27. Wind ×2
    28. PawnPawn
    29. Wind
    30. PawnPawn
    31. Advanced Metal ExtractorT2 mex
    32. PawnPawn
    33. Wind
    34. PawnPawn
    35. Wind
    36. PawnPawn ×2
    37. Wind
    38. PawnPawn
    39. Wind
    40. Construction BotCon bot ×2
    41. Wind ×2
    42. PawnPawn
    43. Converter
    44. PawnPawn ×3
    45. Wind ×2
    46. PawnPawn
    47. Converter
    48. PawnPawn
    49. TickTick
    50. PawnPawn
    51. Wind ×2
    52. Converter
    53. TickTick
    54. PawnPawn
    55. TickTick
    56. PawnPawn
    57. Converter
    58. Wind
    59. Converter
    60. Wind
    61. TickTick
    62. Construction BotCon bot
    63. Converter
    64. PawnPawn
    65. Converter
    66. Wind ×2
    67. Converter
    68. Con turret
    69. TickTick
    70. Converter
    71. Wind
    72. PawnPawn
    73. Converter
    74. Wind
    75. TickTick
    76. Converter
    77. PawnPawn
    78. Converter ×2
    79. Wind
    80. TickTick
    81. Con turret
    82. Wind
    83. PawnPawn
    84. Wind
    85. Converter
    86. TickTick
    87. Converter
    88. Wind ×2
    89. PawnPawn
    90. Converter
    91. Wind
    92. TickTick
    93. Con turret
    94. Converter
    95. PawnPawn
    96. Converter
    97. Wind
    98. Converter
    99. Wind ×2
    100. TickTick
    101. Bot LabBot Labdone 13:45
    102. PawnPawn
    103. Converter
    104. TickTick
    105. Wind
    106. PawnPawn
    107. Con turret
    108. Wind
    109. TickTick
    110. Wind
    111. PawnPawn
    112. TickTick
    113. PawnPawn
    114. Wind
    115. TickTick
    116. PawnPawn
    117. Con turret
    118. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is mobius1's (31 OS, 27/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:12 · in 70% of games

You get

  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:32 · in 82% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard pond

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

02k4k6k
0:005:0010:0015:00

metal

Own metal lost

02k4k
0:005:0010:0015:00

metal

33 games.

Show as table
ByMetal produced: This buildMetal produced: Standard pondEnemy metal destroyed: This buildEnemy metal destroyed: Standard pondOwn metal lost: This buildOwn metal lost: Standard pond
1:001151150000
2:003022680000
3:008807990000
4:00155214740000
5:00223121840000
6:00294329931300850
7:0038023903670213400
8:00490449431144170680126
9:005699622517763801105324
10:006814773920826101420550
11:008375971126228071800842
12:0010031120762654116822101296
13:0011630146012791156524651874
14:0013813175222807210330102493
15:0015975202484091257631453248
WHAT THE NUMBERS SAY

Team won the same share as the standard build, but this raid lost far more metal than it destroyed by 10:00.

  • + Destroys more enemy metal than standard by 10:00 (2166 vs 670)
  • + Hovercraft Platform live by 3:18 vs almost no one in role
  • − Own metal lost by 10:00 is 2348 vs 431 for standard
  • − Metal produced falls well behind standard by 15:00 (14103 vs 20997)
THE EXAMPLE YOU ARE READING

mobius1

31.5 OS · 27/08/2026

Open source match ↗

1 received units · includes a constructor
547 metal received · 39215 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Hovercraft Platform3:53Middle 50%: 3:40–4:10 · n=32
Bot Lab8:04Middle 50%: 6:25–11:06 · n=17
Advanced Metal Extractor9:19Middle 50%: 8:28–11:15 · n=27

Played most by

Rysica8games of this buildYogaBoy1584973games of this buildViltrum3games of this buildhaaven2games of this buildMrCoolPotato2games of this build
Seeker hover raid · Armada Pond build order · BAR Build Atlas