Gunslinger buy
Cortex Pond build order · Supreme Isthmus
Pond buys Gunslingers from Tech from around 4:40, paying heavily for them, sending the skirmish bots to fight in the middle and later building its own Bot Lab for Ticks and Blitz.
#push #team support · 82 distinct matches · 14 players · 11% of Cortex Pond games · team won 60% of 82 · Recently observed
Gunslinger from Tech arrives 4:40 · 10% of role by thenTech makes it and hands it over.
Bot Lab in 44%16% of all Pond games by then
Paid for by sending allies about 850 metal and 20,000 energy by 5:00; standard pond sends 110 metal and 10,000 energy.
Where those units first fight, in 81 games with kill data: in the middle 94%, on their own side 6%.
Those units destroy a typical 2,454 metal of enemy units by 15:00.
Then transitions into tick (19% of army), blitz (11% of army), Armageddon (11% of army).
Key timing: Gunslinger handed over by 4:44
- Build heavy tidal and wind eco before any lab of your own.
- Take Gunslinger skirmish bots handed over by Tech.
- Send Gunslingers to the middle as skirmish support for front.
- Send Tech metal and energy, 872 metal and 20345 energy, to pay for it.
- Put up your own bot lab late for the Tick/Grunt transition.
Phase by phase
TYPICAL OF ITS 82 GAMES · AGAINST STANDARD PONDFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to 5:00
Economy
4Mex
10Wind+3 vs standard
8Tidalfor allies
2Tidal
1Converter
1Energy storage
Some games also: con turret (44%)
By 5:00 in all: 4 mex · 10 wind (standard 7) · 2 tidal · 1 converter · 1 energy storage
The example game in this phase · 13 steps
- Tidal ×10for Suicide front
- Tidal
- Tidalfor Tech
- Mex ×3
- Mex
- Energy storage
- Wind
- Wind
- Wind
- Wind ×7
Aircraft Plantdone 4:49- Wind ×3
Shuriken
- 2
5:00 to Bot Lab
Economy
3Wind+3 vs standard
Order
Bot Lab after 4 mex, 16 wind, 3 converterdone ~10:24, middle half 9:16–11:31
Some games also: wind (50%) · con turret (46%) · Thistle (41%) · Guard (35%)
The standard build makes here, this one skips: 17 wind · 4 converter
By 10:07 in all: 4 mex · 14 wind (standard 24) · 8 wind (standard 0) · 2 tidal · 1 converter (standard 6) · 1 energy storage
The example game in this phase · 106 steps
- Wind
Shuriken
Guard
Shuriken ×3
Heavy transport
Heavy transportfor Front
Valiant ×7- Con turret
- Mex
Valiant- Con turret
Shuriken
T2 mexdone 9:44 · typical 9:13- Con turret
Shuriken- Con turret
- Wind
Shuriken- Wind ×2
Shuriken- Wind ×4
Shuriken- Wind
T2 mex- Wind ×5
Shuriken- Wind
T2 mex- Con turret
- Wind ×2
Shuriken- Wind
Shuriken- Wind ×3
Shuriken- Wind
Shuriken- Wind
Shuriken- Wind ×2
Shuriken- Wind
Shuriken- Wind ×2
- Con turret
Shuriken- Wind ×2
Shuriken- Wind ×2
Shuriken- Wind ×2
T2 mex
Shuriken- Wind ×2
Shuriken- Wind ×3
Shuriken ×2- Wind
Light transport- Wind
Shuriken- Wind
Shuriken- Wind ×3
Shuriken- Wind ×2
Shuriken ×2- Wind ×2
Shuriken- Wind
Shuriken- Wind
Shuriken- Wind
Shuriken- Wind ×2
Shuriken- Wind
Shuriken- Wind
Shuriken ×2- Wind ×2
Shuriken ×3- Wind
Shuriken ×4- Wind
Valiant ×4
Shuriken ×7- Wind
Shuriken ×3- Wind
Shuriken ×2- Wind
Shuriken ×2- Wind
Shuriken ×3- Wind
Shuriken
Fusionnot finished by 15:00
Shuriken ×2
Con aircraft- Con turret
- Wind
- Con turret
Valiant- Wind
Counts are medians over the build's games: half of them build more, half fewer. The example game is Boozha's (33 OS, 08/10/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
8 Tidal to Suicide front or Frontfirst at 0:19 · in 99% of games
You get
1 Con bot from Geo or Tech or Suicide frontfirst at 2:33 · in 51% of games
1 Light transport from Air or Techfirst at 4:24 · in 37% of games
1 Gunslinger from Techfirst at 4:39 · in 100% of games
1 T2 con bot from Techfirst at 7:47 · in 99% of games
How it plays out
Typical game of this build against the role’s standard build, running totals by minute
- This build
- Standard pond
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
Metal sent to allies
metal
Energy sent to allies
metal
82 games.
Show as table
| By | Metal produced: This build | Metal produced: Standard pond | Enemy metal destroyed: This build | Enemy metal destroyed: Standard pond | Own metal lost: This build | Own metal lost: Standard pond | Metal sent to allies: This build | Metal sent to allies: Standard pond | Energy sent to allies: This build | Energy sent to allies: Standard pond |
|---|---|---|---|---|---|---|---|---|---|---|
| 1:00 | 115 | 115 | 0 | 0 | 0 | 0 | 0 | 0 | 1712 | 995 |
| 2:00 | 278 | 259 | 0 | 0 | 0 | 0 | 0 | 0 | 3713 | 2365 |
| 3:00 | 818 | 737 | 0 | 0 | 0 | 0 | 104 | 0 | 6036 | 4436 |
| 4:00 | 1496 | 1409 | 0 | 0 | 0 | 0 | 581 | 0 | 11339 | 6554 |
| 5:00 | 2181 | 2130 | 0 | 0 | 0 | 0 | 845 | 113 | 19571 | 10268 |
| 6:00 | 2886 | 2949 | 209 | 0 | 0 | 0 | 1124 | 403 | 27626 | 11852 |
| 7:00 | 3674 | 3829 | 1101 | 0 | 21 | 0 | 1478 | 445 | 35674 | 14303 |
| 8:00 | 4447 | 4874 | 1643 | 54 | 264 | 86 | 1656 | 453 | 48234 | 17340 |
| 9:00 | 5341 | 6257 | 2161 | 220 | 650 | 189 | 1773 | 468 | 57350 | 21198 |
| 10:00 | 6703 | 7661 | 2684 | 350 | 715 | 640 | 1866 | 468 | 64908 | 22906 |
| 11:00 | 8451 | 9859 | 3174 | 766 | 934 | 836 | 1881 | 468 | 71459 | 25778 |
| 12:00 | 10497 | 12092 | 3680 | 1196 | 1217 | 1075 | 1897 | 482 | 73430 | 27224 |
| 13:00 | 12734 | 14534 | 4033 | 1578 | 1830 | 1661 | 1940 | 482 | 77880 | 32595 |
| 14:00 | 15072 | 16881 | 4984 | 1814 | 2442 | 1995 | 1946 | 532 | 85811 | 37744 |
| 15:00 | 17268 | 19361 | 5834 | 2632 | 3261 | 2964 | 1946 | 548 | 101479 | 41136 |
Won slightly more often than the standard build with the highest kill-to-loss gap of the three buys by 15:00.
- + Own metal lost stayed low, 779 by 10:00 vs 755 standard, tightest of the three.
- + Destroyed 4935 enemy metal by 15:00 vs 3127 for the standard build.
- − Still a rare line: only 9% of role games buy this early by 4:37.
- − Metal produced by 15:00 trailed standard, 15981 vs 19066.
Boozha
33.1 OS · 08/10/2026
Open source match ↗4 received units · includes a constructor
53 metal received · 31650 energy received
Typical milestones
Played most by
Boozha38games of this buildDeathkebab30games of this buildDontStreamSnipeMeBro3games of this build[NWP]Kadafi9231game of this buildCommandoMan1game of this buildSupporting games
Pick a game to read and play it above.
Deathkebab13/10/2026 · 35 OS↗Ling_long13/10/2026 · 40 OS↗Deathkebab12/10/2026 · 34 OS↗Boozha12/10/2026 · 34 OS↗pyrothraxus11/10/2026 · 35 OS↗[NWP]Kadafi92311/10/2026 · 31 OS↗Deathkebab10/10/2026 · 35 OS↗Deathkebab10/10/2026 · 36 OS↗Boozha08/10/2026 · 33 OS↗32 more of 74, the most recent
Deathkebab09/10/2026 · 35 OS↗Deathkebab06/10/2026 · 35 OS↗Deathkebab06/10/2026 · 35 OS↗Deathkebab05/10/2026 · 34 OS↗Deathkebab05/10/2026 · 34 OS↗Deathkebab05/10/2026 · 34 OS↗Deathkebab05/10/2026 · 35 OS↗Deathkebab05/10/2026 · 35 OS↗Deathkebab04/10/2026 · 34 OS↗Boozha04/10/2026 · 33 OS↗Deathkebab03/10/2026 · 34 OS↗zeus_on_god02/10/2026 · 38 OS↗Deathkebab01/10/2026 · 35 OS↗Deathkebab30/09/2026 · 35 OS↗Boozha26/09/2026 · 34 OS↗Boozha26/09/2026 · 33 OS↗Boozha25/09/2026 · 36 OS↗Boozha25/09/2026 · 36 OS↗Boozha25/09/2026 · 36 OS↗Boozha25/09/2026 · 36 OS↗Deathkebab24/09/2026 · 36 OS↗Deathkebab23/09/2026 · 36 OS↗Deathkebab23/09/2026 · 36 OS↗Deathkebab23/09/2026 · 36 OS↗Boozha21/09/2026 · 36 OS↗Boozha20/09/2026 · 36 OS↗GoldReasons19/09/2026 · 32 OS↗JesterB17/09/2026 · 33 OS↗Boozha16/09/2026 · 38 OS↗Boozha12/09/2026 · 37 OS↗Boozha12/09/2026 · 37 OS↗Beyond All Reason test-31516-95f3e26
Naval balance tweaks off