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Pond / Cortex / Economy first / OBSERVED BUILD

Gunslinger buy

Cortex Pond build order · Supreme Isthmus

Pond buys Gunslingers from Tech from around 4:40, paying heavily for them, sending the skirmish bots to fight in the middle and later building its own Bot Lab for Ticks and Blitz.

#push #team support · 82 distinct matches · 14 players · 11% of Cortex Pond games · team won 60% of 82 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • GunslingerGunslinger from Tech arrives 4:40 · 10% of role by thenTech makes it and hands it over.
  • Bot LabBot Lab in 44%16% of all Pond games by then

Paid for by sending allies about 850 metal and 20,000 energy by 5:00; standard pond sends 110 metal and 10,000 energy.

Where those units first fight, in 81 games with kill data: in the middle 94%, on their own side 6%.

Those units destroy a typical 2,454 metal of enemy units by 15:00.

Then transitions into tick (19% of army), blitz (11% of army), Armageddon (11% of army).

HOW TO PLAY IT

Key timing: Gunslinger handed over by 4:44

  1. Build heavy tidal and wind eco before any lab of your own.
  2. Take Gunslinger skirmish bots handed over by Tech.
  3. Send Gunslingers to the middle as skirmish support for front.
  4. Send Tech metal and energy, 872 metal and 20345 energy, to pay for it.
  5. Put up your own bot lab late for the Tick/Grunt transition.

Phase by phase

TYPICAL OF ITS 82 GAMES · AGAINST STANDARD POND
  1. 1
  2. 2
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine10Wind+3 vs standard
    • Tidal Generator8Tidalfor allies
    • Tidal Generator2Tidal
    • Energy Converter1Converter
    • Energy Storage1Energy storage

    Some games also: con turret (44%)

    By 5:00 in all: 4 mex · 10 wind (standard 7) · 2 tidal · 1 converter · 1 energy storage

    The example game in this phase · 15 steps
    1. Tidal ×8for Front
    2. Tidal ×2
    3. Mex ×4
    4. Wind
    5. Energy storage
    6. Wind
    7. Converter ×2
    8. Wind ×2
    9. Converter ×2
    10. Wind ×2
    11. Converter
    12. Wind ×3
    13. Energy storage
    14. Converter
    15. Wind
  2. 2

    5:00 to Bot Lab

    Economy
    • Wind Turbine3Wind+3 vs standard
    Order
    1. Bot LabBot Lab after 4 mex, 16 wind, 3 converterdone ~10:24, middle half 9:16–11:31

    Some games also: wind (50%) · con turret (46%) · Thistle (41%) · Guard (35%)

    The standard build makes here, this one skips: 17 wind · 4 converter

    By 10:07 in all: 4 mex · 14 wind (standard 24) · 8 wind (standard 0) · 2 tidal · 1 converter (standard 6) · 1 energy storage

    The example game in this phase · 212 steps
    1. Wind ×11
    2. Advanced Metal ExtractorT2 mexdone 7:00 · typical 9:13
    3. Wind ×5
    4. Advanced Metal ExtractorT2 mex
    5. Wind ×5
    6. Advanced Metal ExtractorT2 mex
    7. Wind ×7
    8. Advanced Metal ExtractorT2 mex
    9. Wind ×4
    10. Bot LabBot Labdone 9:00 · typical 10:24
    11. Wind ×2
    12. Construction BotCon bot
    13. Wind
    14. T2 converter
    15. Wind ×2
    16. TickTick
    17. Wind
    18. Con turret
    19. TickTick
    20. Wind
    21. TickTick
    22. Wind
    23. TickTick
    24. Wind
    25. TickTick
    26. Wind
    27. TickTick ×2
    28. Wind
    29. TickTick ×2
    30. Wind
    31. Con turret
    32. Wind
    33. TickTick
    34. Wind
    35. TickTick
    36. Wind
    37. TickTick
    38. Wind
    39. Con turret
    40. TickTick
    41. Wind
    42. TickTick
    43. Wind
    44. Fusion ReactorFusiondone 12:33
    45. TickTick
    46. Wind
    47. TickTick
    48. Wind
    49. Con turret
    50. TickTick
    51. Wind
    52. TickTick
    53. Wind
    54. TickTick ×2
    55. Con turret
    56. Wind
    57. TickTick ×2
    58. Wind
    59. TickTick
    60. Wind
    61. TickTick ×2
    62. Con turret
    63. Wind
    64. TickTick
    65. Wind
    66. TickTick
    67. Wind
    68. Con turret
    69. TickTick
    70. Wind ×2
    71. Bot LabBot Labdone 11:40
    72. TickTick
    73. PawnPawn
    74. Wind
    75. PawnPawn
    76. Tidal
    77. PawnPawn
    78. Wind
    79. PawnPawn ×2
    80. Wind
    81. PawnPawn ×2
    82. Tidal
    83. Con turret
    84. Wind
    85. PawnPawn
    86. Con turret
    87. Wind
    88. PawnPawn
    89. Tidal
    90. Con turret
    91. Wind
    92. PawnPawn ×2
    93. Wind
    94. Con turret
    95. Tidal
    96. Wind
    97. PawnPawn ×2
    98. Wind
    99. Tidal
    100. Wind
    101. PawnPawn ×2
    102. Tidal
    103. Wind ×2
    104. PawnPawn ×2
    105. Tidal
    106. Wind
    107. PawnPawn ×2
    108. Wind
    109. BeamerBeamer
    110. PawnPawn
    111. Tidal
    112. PawnPawn
    113. Wind
    114. PawnPawn ×2
    115. Wind
    116. PawnPawn
    117. Tidal
    118. PawnPawn ×2
    119. Wind
    120. PawnPawn ×2
    121. Tidal
    122. Wind
    123. PawnPawn ×2
    124. Wind
    125. PawnPawn
    126. Tidal
    127. PawnPawn
    128. Wind
    129. PawnPawn ×2
    130. Wind
    131. PawnPawn ×4
    132. Wind
    133. PawnPawn
    134. Tidal
    135. PawnPawn ×3
    136. Wind
    137. PawnPawn ×2
    138. BeamerBeamer
    139. Wind
    140. PawnPawn
    141. Tidal
    142. PawnPawn ×3
    143. Wind
    144. T2 converter
    145. PawnPawn
    146. Tidal
    147. PawnPawn
    148. Wind ×2
    149. Tidal
    150. PawnPawn
    151. Wind
    152. PawnPawn
    153. Wind
    154. T2 converter
    155. PawnPawn
    156. Tidal
    157. PawnPawn
    158. Wind
    159. PawnPawn ×2
    160. Wind
    161. PawnPawn ×2
    162. Tidal
    163. PawnPawn
    164. Wind
    165. PawnPawn ×2
    166. Wind
    167. PawnPawn ×2
    168. Tidal
    169. PawnPawn
    170. Wind
    171. PawnPawn ×2
    172. Wind
    173. PawnPawn
    174. T2 converter
    175. PawnPawn
    176. Tidal
    177. PawnPawn
    178. Wind
    179. PawnPawn ×3
    180. Wind
    181. PawnPawn ×2
    182. Tidal
    183. PawnPawn ×2
    184. Wind
    185. PawnPawn ×3
    186. Wind
    187. PawnPawn ×4
    188. Tidal
    189. Wind
    190. PawnPawn ×5
    191. Wind
    192. PawnPawn ×2
    193. Tidal
    194. PawnPawn
    195. Wind
    196. PawnPawn ×4
    197. Wind
    198. PawnPawn
    199. Tidal
    200. PawnPawn ×2
    201. Wind
    202. PawnPawn ×3
    203. Wind
    204. Tidal
    205. PawnPawn ×3
    206. Wind
    207. PawnPawn
    208. T2 converter
    209. PawnPawn ×2
    210. Tidal
    211. Wind
    212. PawnPawn ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is Deathkebab's (35 OS, 05/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:19 · in 99% of games

You get

  • Construction Bot1 Con bot from Geo or Tech or Suicide frontfirst at 2:33 · in 51% of games
  • Hercules1 Light transport from Air or Techfirst at 4:24 · in 37% of games
  • Gunslinger1 Gunslinger from Techfirst at 4:39 · in 100% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:47 · in 99% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard pond

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

02k4k6k
0:005:0010:0015:00

metal

Own metal lost

02k4k
0:005:0010:0015:00

metal

Metal sent to allies

01k2k
0:005:0010:0015:00

metal

Energy sent to allies

050k100k150k
0:005:0010:0015:00

metal

82 games.

Show as table
ByMetal produced: This buildMetal produced: Standard pondEnemy metal destroyed: This buildEnemy metal destroyed: Standard pondOwn metal lost: This buildOwn metal lost: Standard pondMetal sent to allies: This buildMetal sent to allies: Standard pondEnergy sent to allies: This buildEnergy sent to allies: Standard pond
1:001151150000001712995
2:0027825900000037132365
3:008187370000104060364436
4:001496140900005810113396554
5:002181213000008451131957110268
6:002886294920900011244032762611852
7:00367438291101021014784453567414303
8:00444748741643542648616564534823417340
9:0053416257216122065018917734685735021198
10:0067037661268435071564018664686490822906
11:0084519859317476693483618814687145925778
12:001049712092368011961217107518974827343027224
13:001273414534403315781830166119404827788032595
14:001507216881498418142442199519465328581137744
15:0017268193615834263232612964194654810147941136
WHAT THE NUMBERS SAY

Won slightly more often than the standard build with the highest kill-to-loss gap of the three buys by 15:00.

  • + Own metal lost stayed low, 779 by 10:00 vs 755 standard, tightest of the three.
  • + Destroyed 4935 enemy metal by 15:00 vs 3127 for the standard build.
  • − Still a rare line: only 9% of role games buy this early by 4:37.
  • − Metal produced by 15:00 trailed standard, 15981 vs 19066.
THE EXAMPLE YOU ARE READING

Deathkebab

34.6 OS · 05/10/2026

Open source match ↗

9 received units · includes a constructor
207 metal received · 83700 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Advanced Metal Extractor9:13Middle 50%: 8:29–10:04 · n=80
Bot Lab10:24Middle 50%: 9:16–11:31 · n=41

Played most by

Boozha38games of this buildDeathkebab30games of this buildDontStreamSnipeMeBro3games of this build[NWP]Kadafi9231game of this buildCommandoMan1game of this build