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Pond / Cortex / Economy first / OBSERVED BUILD

Gunslinger buy

Cortex Pond build order · Supreme Isthmus

Pond pays Tech from early to buy Gunslingers delivered from 4:35, pushing skirmish bots to the middle well before the role's normal T2 constructor timing.

#push #team support · 33 distinct matches · 9 players · 10% of Cortex Pond games · team won 52% of 33 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • GunslingerGunslinger from Tech arrives 4:35 · 9% of role by thenTech makes it and hands it over.

Paid for by sending allies about 870 metal and 20,000 energy by 5:00; standard pond sends 450 metal and 13,000 energy.

Where those units first fight, in 33 games with kill data: in the middle 94%, on their own side 6%.

Those units destroy a typical 2,162 metal of enemy units by 15:00.

Then transitions into tick (17% of army), grunt (14% of army), blitz (9% of army).

HOW TO PLAY IT

Key timing: Gunslinger by 4:35

  1. Open tidals, mex and wind to run your normal Pond eco.
  2. Receive the Gunslinger from Tech and push it straight to middle.
  3. Send Tech early metal and heavy energy to fund the skirmish bot buy.
  4. Get your own lab up once the buy is paid for.
  5. Move into advanced mex and the role's usual T2 transition.

Phase by phase

TYPICAL OF ITS 33 GAMES · AGAINST STANDARD POND
  1. 1
  2. 2
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to 5:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine10Wind+3 vs standard
    • Tidal Generator8Tidalfor allies
    • Tidal Generator2Tidal
    • Energy Converter1Converter
    • Energy Storage1Energy storage

    Some games also: con turret (33%)

    By 5:00 in all: 4 mex · 10 wind (standard 7) · 2 tidal · 1 converter · 1 energy storage

    The example game in this phase · 16 steps
    1. Tidal ×11for Suicide front
    2. Tidal
    3. Mex ×4
    4. RocketeerRocketeer ×2
    5. Con turret
    6. RocketeerRocketeer ×3
    7. SentrySentry
    8. Con turret
    9. LazarusLazarus
    10. SentrySentry
    11. RocketeerRocketeer
    12. NettleNettle
    13. Wind
    14. RocketeerRocketeer
    15. NettleNettle
    16. Wind
  2. 2

    5:00 to 10:00

    Economy
    • Wind Turbine8Wind

    Some games also: Thistle (45%) · con turret (39%) · con turret (39%) · wind (33%)

    The standard build makes here, this one skips: 3 converter

    By 10:00 in all: 4 mex · 19 wind · 2 tidal · 2 converter · 1 energy storage

    The example game in this phase · 175 steps
    1. RocketeerRocketeer
    2. Wind
    3. RocketeerRocketeer
    4. Wind ×2
    5. RocketeerRocketeer
    6. Wind ×2
    7. LazarusLazarus
    8. Wind
    9. RocketeerRocketeer ×2
    10. NettleNettle
    11. Wind
    12. RocketeerRocketeer
    13. Wind
    14. Mex
    15. RocketeerRocketeer
    16. Wind
    17. RocketeerRocketeer
    18. NettleNettle
    19. LazarusLazarus
    20. Wind
    21. RocketeerRocketeer
    22. Wind
    23. RocketeerRocketeer
    24. Wind
    25. RocketeerRocketeer ×2
    26. Wind
    27. RocketeerRocketeer
    28. Wind
    29. RocketeerRocketeer
    30. Wind
    31. RocketeerRocketeer ×2
    32. Wind
    33. RocketeerRocketeer
    34. Wind
    35. Mex
    36. Wind ×3
    37. Mex
    38. Con turret
    39. SentrySentry
    40. Advanced Metal ExtractorT2 mexdone 9:01 · typical 9:16
    41. RocketeerRocketeer
    42. Con turret
    43. Energy storage
    44. RocketeerRocketeer ×2
    45. Advanced Metal ExtractorT2 mex
    46. RocketeerRocketeer
    47. Wind
    48. Wind
    49. Advanced Metal ExtractorT2 mex
    50. Wind
    51. RocketeerRocketeer
    52. Wind
    53. RocketeerRocketeer
    54. Wind
    55. Advanced Metal ExtractorT2 mex
    56. RocketeerRocketeer
    57. Wind
    58. Construction BotCon bot
    59. Wind
    60. LazarusLazarus
    61. TickTick
    62. Wind
    63. TickTick
    64. Advanced Metal ExtractorT2 mex
    65. Wind
    66. TickTick
    67. Wind
    68. TickTick ×2
    69. Advanced Metal ExtractorT2 mex
    70. TickTick
    71. Wind
    72. TickTick
    73. Wind
    74. TickTick
    75. Wind
    76. Wind
    77. TickTick
    78. Wind
    79. Wind
    80. TickTick ×2
    81. Wind
    82. Wind
    83. TickTick
    84. Wind
    85. TickTick
    86. Wind
    87. Wind
    88. TickTick
    89. Wind
    90. TickTick
    91. Advanced Metal ExtractorT2 mex
    92. TickTick ×2
    93. Wind
    94. TickTick ×2
    95. Wind
    96. TickTick ×2
    97. Wind
    98. TickTick ×3
    99. Wind
    100. TickTick ×2
    101. Wind
    102. TickTick ×2
    103. Wind
    104. TickTick ×4
    105. Wind
    106. TickTick ×4
    107. Wind
    108. TickTick ×3
    109. Wind
    110. TickTick ×2
    111. Mex
    112. TickTick ×2
    113. Wind
    114. TickTick ×9
    115. Con turret
    116. TickTick ×3
    117. Con turret
    118. TickTick
    119. Con turret
    120. TickTick ×3
    121. Con turret
    122. TickTick
    123. Con turret
    124. TickTick
    125. Con turret
    126. TickTick ×7
    127. Bot LabBot Labdone 12:34
    128. TickTick ×2
    129. Fusion ReactorFusiondone 13:04
    130. CenturionCenturion
    131. TickTick ×2
    132. CenturionCenturion
    133. TickTick ×10
    134. LazarusLazarus
    135. TickTick
    136. CenturionCenturion
    137. TickTick ×8
    138. LazarusLazarus
    139. TickTick ×2
    140. CenturionCenturion
    141. TickTick ×7
    142. LazarusLazarus
    143. TickTick ×2
    144. CenturionCenturion
    145. TickTick ×8
    146. LazarusLazarus
    147. TickTick ×2
    148. CenturionCenturion
    149. TickTick ×8
    150. LazarusLazarus
    151. TickTick ×2
    152. CenturionCenturion
    153. TickTick ×9
    154. LazarusLazarus
    155. TickTick
    156. CenturionCenturion
    157. TickTick ×8
    158. LazarusLazarus
    159. TickTick ×2
    160. CenturionCenturion
    161. TickTick ×9
    162. LazarusLazarus
    163. TickTick
    164. CenturionCenturion
    165. TickTick ×8
    166. LazarusLazarus
    167. TickTick ×2
    168. CenturionCenturion
    169. TickTick ×9
    170. LazarusLazarus
    171. TickTick
    172. CenturionCenturion
    173. TickTick ×9
    174. LazarusLazarus
    175. TickTick

Counts are medians over the build's games: half of them build more, half fewer. The example game is Boozha's (36 OS, 21/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Tidal Generator8 Tidal to Suicide front or Frontfirst at 0:17 · in 97% of games

You get

  • Construction Bot1 Con bot from Geo or Techfirst at 2:26 · in 33% of games
  • Hercules1 Light transport from Air or Techfirst at 4:22 · in 33% of games
  • Gunslinger1 Gunslinger from Techfirst at 4:35 · in 100% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:59 · in 100% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard pond

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

02k4k6k
0:005:0010:0015:00

metal

Own metal lost

02k4k
0:005:0010:0015:00

metal

Metal sent to allies

01k2k
0:005:0010:0015:00

metal

Energy sent to allies

050k100k
0:005:0010:0015:00

metal

33 games.

Show as table
ByMetal produced: This buildMetal produced: Standard pondEnemy metal destroyed: This buildEnemy metal destroyed: Standard pondOwn metal lost: This buildOwn metal lost: Standard pondMetal sent to allies: This buildMetal sent to allies: Standard pondEnergy sent to allies: This buildEnergy sent to allies: Standard pond
1:0011511500000015341052
2:0028628500000035982848
3:0084082200002060924945
4:0015251494000058643111388188
5:002211225700008654482043613143
6:002907313721600010447302946117257
7:003663401611380937011399763558520608
8:00437448501660249595161126310274781928447
9:00533863232078555650511130010275800429716
10:006426818325541240822859130010276464930120
11:00771597922849154611151231130010277216431305
12:009451120743421169714001405165110277336834728
13:0011267140323549188621391586171310277693842543
14:0013690163914177246331892530171310278277045040
15:0015923186524203301035883482171310279826349057
WHAT THE NUMBERS SAY

Highest win rate of the three buys, with solid kills by 15:00 despite the smallest sample.

  • + Best win rate of the three Pond buys, above the standard build's 47%.
  • + Own losses by 10:00 are lower than standard (822 vs 859).
  • − Metal production by 15:00 trails standard build (15923 vs 18652).
  • − Catch unit destroys the least metal of the three buys by 15:00 (2162).
THE EXAMPLE YOU ARE READING

Boozha

36.4 OS · 21/09/2026

Open source match ↗

4 received units · includes a constructor
80 metal received · 29642 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Advanced Metal Extractor9:16Middle 50%: 8:33–10:20 · n=32

Played most by

Boozha13games of this buildDeathkebab13games of this buildDontStreamSnipeMeBro1game of this buildCommandoMan1game of this buildenderOS11game of this build