Gauntlet defence
Armada Front build order · Supreme Isthmus
Economy-first start that commits early to a Gauntlet from around 5:14, well ahead of the role norm, using its area-control plasma to anchor the middle before transitioning into the usual T1 army mix.
#defence #artillery · 160 distinct matches · 77 players · 6% of Armada Front games · team won 52% of 163 · Recently observed
Early defence from 5:09 · 8% of role by thenOnly 8% of Front games have it by then; others who build it get it around 11:01
Where those units first fight, in 145 games with kill data: in the middle 100%.
Those units destroy a typical 650 metal of enemy units by 15:00.
Then transitions into rocketeer (14% of army), blitz (11% of army), Rattlesnake (8% of army).
Key timing: Gauntlet by 5:28
- Open mex and Vehicle Plant as standard economy-first Front.
- Add early Sentries and Beamers to hold the wider gap.
- Rush a Gauntlet well before the usual 11:13 timing.
- Reclaim Vehicle Plant in a third of games to pay for defence.
- Push into Blitz and Rattlesnake army as T2 approaches.
Phase by phase
TYPICAL OF ITS 160 GAMES · AGAINST STANDARD FRONTFollow the example game's first 6:09 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
2Mex
Order
Bot Lab after 2 mex, 1 winddone ~0:42, middle half 0:33–0:50
Some games also: wind (46%)
By 0:26 in all: 2 mex
The example game in this phase · 3 steps
- Mex ×2
- Wind ×2
Bot Labdone 0:45 · typical 0:42
- 2
Bot Lab to Early defence
Economy
4Mex
3Wind−2 vs standard
Order
Early defence after 6 mex, 5 winddone ~6:22, middle half 5:45–6:51
Builders
3 Con bot
1 Lazarus
Army
1 Sentry
8 Rocketeer
1 Tick
Some games also: con turret (40%) · Beamer (39%) · centurion (37%) · Radar Tower (37%) · pawn (34%)
By 5:09 in all: 6 mex · 6 wind · 1 con turret
The example game in this phase · 35 steps
Tick ×2
Con bot- Wind
Lazarus- Mex
Lazarus
Pawn ×2
Con bot ×2
Sentry
Rocketeer
Sentry
Rocketeer- Wind
- Mex
Rocketeer- Mex
Radar Tower
Rocketeer- Wind
Rocketeer
Sentry
Rocketeer- Energy storage
Rocketeer- Mex
Rocketeer ×4- Con turret
Rocketeer ×7- Wind
Rocketeer- Wind
Rocketeer- Wind
Rocketeer
Gauntletdone 6:23 · typical 6:22
- 3
Early defence to 10:00
Economy
1Mex
17Wind
Builders
2 Con turret
Some games also: Dragon's Teeth (47%) · energy storage (45%) · Beamer (45%) · rocketeer (44%) · Sentry (44%) · eat Vehicle Plant (30%)
By 10:00 in all: 7 mex · 24 wind · 1 energy storage · 4 con turret (standard 2)
The example game in this phase · 104 steps
- Wind
Rocketeer- Wind ×2
Rocketeer ×4
Dragon's Teeth ×2
Beamer
Dragon's Teeth ×4
Beamer
Tick ×4- Con turret
Tick
Beamer
Tick
Sneaky Pete
Tick ×5- Wind
Tick- Wind
Tick- Wind
Tick- Wind
Tick ×2- Wind
Tick- Wind
Tick ×2- Wind
Tick ×2- Wind
Tick ×3
Dragon's Teeth
Tick
Dragon's Teeth
Tick
Dragon's Teeth
Tick
Dragon's Teeth
Tick
Dragon's Teeth
Tick- Con turret
Tick ×2
Dragon's Teeth
Tick
Dragon's Teeth
Tick ×20- Con turret
Tick ×8
Beamer
Tick ×3
Pawn ×12- Wind
Pawn- Wind
Pawn- Wind
T2 mexdone 10:44 · typical 9:00
Pawn ×3- Wind
Pawn
T2 mex
Tick- Wind
Tick ×6- Wind
Tick- Wind
Tick
T2 mex- Wind
Tick ×2- Wind
Tick ×2- Wind
Tick- Con turret
Tick ×3- Advanced solar
Tick ×5- Advanced solar
Tick ×2
T2 mex
Tick ×3- Advanced solar
Tick ×2- Energy storage
Tick ×2- Advanced solar
Tick- Energy storage
Tick ×5- Con turret
Tick ×7
T2 mex
Tick ×8- Con turret
Tick ×3- Con turret
Tick- Con turret
Tick
Chainsaw
Tick ×16
Counts are medians over the build's games: half of them build more, half fewer. The example game is optimusprime3000's (31 OS, 10/10/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
Nothing regular.
You get
4 Tidal from Pondfirst at 0:18 · in 72% of games
1 T2 con bot from Geo or Techfirst at 7:23 · in 59% of games
How it plays out
Typical game of this build against the role’s standard build, running totals by minute
- This build
- Standard front
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
163 games.
Show as table
| By | Metal produced: This build | Metal produced: Standard front | Enemy metal destroyed: This build | Enemy metal destroyed: Standard front | Own metal lost: This build | Own metal lost: Standard front |
|---|---|---|---|---|---|---|
| 1:00 | 333 | 333 | 0 | 0 | 0 | 0 |
| 2:00 | 852 | 840 | 21 | 21 | 31 | 31 |
| 3:00 | 1626 | 1619 | 130 | 135 | 96 | 109 |
| 4:00 | 2721 | 2700 | 402 | 522 | 283 | 333 |
| 5:00 | 3889 | 3847 | 742 | 1126 | 592 | 782 |
| 6:00 | 5137 | 5035 | 1278 | 1928 | 1156 | 1426 |
| 7:00 | 6331 | 6254 | 1883 | 2724 | 1731 | 2302 |
| 8:00 | 7623 | 7535 | 2704 | 3547 | 2465 | 3175 |
| 9:00 | 9090 | 8975 | 3589 | 4330 | 3155 | 4073 |
| 10:00 | 10859 | 10550 | 4045 | 5013 | 3798 | 4810 |
| 11:00 | 13108 | 12384 | 4545 | 5538 | 4558 | 5548 |
| 12:00 | 15749 | 14537 | 5379 | 5982 | 5695 | 6407 |
| 13:00 | 18156 | 16896 | 5945 | 6477 | 6606 | 7003 |
| 14:00 | 21318 | 19253 | 6589 | 7212 | 7901 | 7845 |
| 15:00 | 24751 | 21855 | 7540 | 7872 | 8741 | 8709 |
Lower team win rate than standard despite better metal production, suggesting the early Gauntlet reacts to pressure rather than prevents losses.
- + Metal production reaches 25200 vs 22627 standard by 15:00.
- + Own metal lost stays close to standard by 15:00 (8904 vs 8940).
- − Team win rate drops to 53% vs 62% standard.
- − Enemy metal destroyed trails standard at every checkpoint.
optimusprime3000
31.4 OS · 10/10/2026
Open source match ↗5 received units · includes a constructor
1536 metal received · 40554 energy received
Typical milestones
Played most by
Leohvm13games of this buildTheGeneraI11games of this buildDRM9games of this buildGodmother136games of this build[crd]sisa4games of this buildSupporting games
Pick a game to read and play it above.
[crd]sisa14/10/2026 · 45 OS↗Blover14/10/2026 · 37 OS↗[crd]sisa14/10/2026 · 45 OS↗Hummell14/10/2026 · 51 OS↗DRM13/10/2026 · 43 OS↗AinzIsHere13/10/2026 · 42 OS↗JosephPilates13/10/2026 · 50 OS↗Erilium12/10/2026 · 46 OS↗optimusprime300010/10/2026 · 31 OS↗32 more of 155, the most recent
haaven12/10/2026 · 43 OS↗Godmother1312/10/2026 · 39 OS↗DRM12/10/2026 · 42 OS↗gamercore12/10/2026 · 30 OS↗AinzIsHere12/10/2026 · 45 OS↗BigJohnny212/10/2026 · 32 OS↗IcouldbeToxic11/10/2026 · 37 OS↗IcouldbeToxic11/10/2026 · 37 OS↗AinzIsHere11/10/2026 · 43 OS↗Erilium11/10/2026 · 47 OS↗Hummell11/10/2026 · 49 OS↗Hunfore09/10/2026 · 33 OS↗Lexosis09/10/2026 · 40 OS↗IcouldbeToxic08/10/2026 · 36 OS↗JustSomeGuy08/10/2026 · 42 OS↗haaven08/10/2026 · 41 OS↗malleking08/10/2026 · 33 OS↗Sarge619407/10/2026 · 33 OS↗IcouldbeToxic07/10/2026 · 37 OS↗krtf07/10/2026 · 48 OS↗Tregan07/10/2026 · 39 OS↗JustSomeGuy06/10/2026 · 41 OS↗Blover06/10/2026 · 38 OS↗TheGeneraI05/10/2026 · 33 OS↗fanboi05/10/2026 · 33 OS↗El_Turco05/10/2026 · 37 OS↗[crd]sisa04/10/2026 · 46 OS↗HALF_DALLAH_HABIT04/10/2026 · 33 OS↗DRM03/10/2026 · 43 OS↗[crd]sisa03/10/2026 · 46 OS↗Etherift03/10/2026 · 31 OS↗Beyond All Reason test-31572-b8044b9
Naval balance tweaks on