Gauntlet defence
Armada Front build order · Supreme Isthmus
Economy-first start that commits early to a Gauntlet from around 5:14, well ahead of the role norm, using its area-control plasma to anchor the middle before transitioning into the usual T1 army mix.
#defence #artillery · 161 distinct matches · 77 players · 6% of Armada Front games · team won 51% of 164 · Recently observed
Early defence from 5:09 · 8% of role by thenOnly 8% of Front games have it by then; others who build it get it around 11:01
Where those units first fight, in 146 games with kill data: in the middle 100%.
Those units destroy a typical 655 metal of enemy units by 15:00.
Then transitions into rocketeer (14% of army), blitz (11% of army), Rattlesnake (8% of army).
Key timing: Gauntlet by 5:28
- Open mex and Vehicle Plant as standard economy-first Front.
- Add early Sentries and Beamers to hold the wider gap.
- Rush a Gauntlet well before the usual 11:13 timing.
- Reclaim Vehicle Plant in a third of games to pay for defence.
- Push into Blitz and Rattlesnake army as T2 approaches.
Phase by phase
TYPICAL OF ITS 161 GAMES · AGAINST STANDARD FRONTFollow the example game's first 6:09 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
2Mex
Order
Bot Lab after 2 mex, 1 winddone ~0:43, middle half 0:33–0:51
Some games also: wind (46%)
By 0:27 in all: 2 mex
The example game in this phase · 2 steps
- Mex ×2
Bot Labdone 0:34 · typical 0:43
- 2
Bot Lab to Early defence
Economy
4Mex
3Wind
Order
Early defence after 6 mex, 5 winddone ~6:21, middle half 5:41–6:51
Builders
3 Con bot +2 vs standard
1 Lazarus
Army
1 Sentry
8 Rocketeer +2 vs standard
1 Tick
Some games also: con turret (40%) · Beamer (38%) · centurion (37%) · Radar Tower (37%) · pawn (34%)
By 5:08 in all: 6 mex · 6 wind · 1 con turret
The example game in this phase · 28 steps
Tick
Tickfor Geo
Tick- Wind
Tick
Lazarus
Tick
Centurion
Con bot ×3
Pawn
Con bot
Centurion- Mex
Centurion
Rocketeer- Mex
- Wind
Rocketeer- Wind
Rocketeer- Mex
- Wind
Rocketeer- Mex
Sentry
Rocketeer
Eat Bot Labreclaimed for its metal
Gauntletdone 4:40 · typical 6:21
- 3
Early defence to 10:00
Economy
1Mex
17Wind
Builders
2 Con turret
Some games also: Dragon's Teeth (47%) · energy storage (45%) · Beamer (45%) · rocketeer (44%) · Sentry (43%) · eat Vehicle Plant (30%)
By 10:00 in all: 7 mex · 24 wind · 1 energy storage · 4 con turret (standard 2)
The example game in this phase · 107 steps
Sentry
Radar Tower- Energy storage
- Wind
Sneaky Pete- Wind ×3
Beamer- Wind
Bot Labdone 5:50
Con bot ×2- Con turret
Tick ×6- Wind
Tick ×3- Wind
Tick ×3- Wind
Tick ×3- Wind ×2
T2 mexdone 9:25 · typical 8:59
Gauntlet- Wind
Centurion- Wind
Centurion ×3- Mex
Centurion- Mex
Lazarus- Wind
T2 mex
Centurion- Wind
- Mex
- Wind
Centurion- Wind ×3
Centurion- Wind ×2
Centurion
Con bot- Wind
T2 mex- Energy storage
Con bot- Wind ×2
Con bot- Wind
Con bot- Wind
Centurion- Wind
Centurion- Wind
- Converter
- Wind ×2
Centurion- Converter
- Wind ×2
T2 mex- Wind
- Converter
- Wind ×3
- Converter
- Wind ×4
- Converter
Centurion
Con bot- Wind ×2
Con bot- Converter
- Wind ×2
Con bot- Wind
- Converter
- Wind
Con bot- Con turret
- Wind ×2
T2 mex
Con bot- Converter
- Wind ×3
Tick- Converter
Con bot- Wind ×3
- Con turret
Con bot- Wind
Tick- Wind
Pawn- Wind
- Converter
Tick
Pawn- Wind
- Con turret
Tick- Wind ×2
Pawn
Tick- Converter
- Wind
Pawn- Con turret
Counts are medians over the build's games: half of them build more, half fewer. The example game is gamercore's (30 OS, 12/10/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
Nothing regular.
You get
4 Tidal from Pondfirst at 0:18 · in 72% of games
1 T2 con bot from Geo or Techfirst at 7:25 · in 59% of games
How it plays out
Typical game of this build against the role’s standard build, running totals by minute
- This build
- Standard front
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
164 games.
Show as table
| By | Metal produced: This build | Metal produced: Standard front | Enemy metal destroyed: This build | Enemy metal destroyed: Standard front | Own metal lost: This build | Own metal lost: Standard front |
|---|---|---|---|---|---|---|
| 1:00 | 333 | 333 | 0 | 0 | 0 | 0 |
| 2:00 | 852 | 840 | 21 | 21 | 31 | 31 |
| 3:00 | 1626 | 1619 | 130 | 135 | 95 | 110 |
| 4:00 | 2721 | 2700 | 402 | 522 | 282 | 333 |
| 5:00 | 3884 | 3847 | 738 | 1128 | 597 | 782 |
| 6:00 | 5132 | 5034 | 1299 | 1934 | 1158 | 1425 |
| 7:00 | 6326 | 6254 | 1884 | 2724 | 1736 | 2301 |
| 8:00 | 7618 | 7538 | 2705 | 3547 | 2469 | 3173 |
| 9:00 | 9084 | 8981 | 3600 | 4330 | 3176 | 4071 |
| 10:00 | 10855 | 10553 | 4081 | 5013 | 3799 | 4808 |
| 11:00 | 13057 | 12388 | 4560 | 5538 | 4561 | 5547 |
| 12:00 | 15734 | 14540 | 5383 | 5976 | 5710 | 6401 |
| 13:00 | 18135 | 16898 | 5987 | 6477 | 6614 | 6999 |
| 14:00 | 21314 | 19275 | 6592 | 7205 | 7939 | 7829 |
| 15:00 | 24691 | 21892 | 7526 | 7870 | 8760 | 8701 |
Lower team win rate than standard despite better metal production, suggesting the early Gauntlet reacts to pressure rather than prevents losses.
- + Metal production reaches 25200 vs 22627 standard by 15:00.
- + Own metal lost stays close to standard by 15:00 (8904 vs 8940).
- − Team win rate drops to 53% vs 62% standard.
- − Enemy metal destroyed trails standard at every checkpoint.
gamercore
30.2 OS · 12/10/2026
Open source match ↗6 received units · includes a constructor
110 metal received · 60752 energy received
Typical milestones
Played most by
Leohvm14games of this buildTheGeneraI11games of this buildDRM9games of this buildGodmother136games of this build[crd]sisa4games of this buildSupporting games
Pick a game to read and play it above.
Leohvm14/10/2026 · 52 OS↗[crd]sisa14/10/2026 · 45 OS↗Blover14/10/2026 · 37 OS↗[crd]sisa14/10/2026 · 45 OS↗Hummell14/10/2026 · 51 OS↗DRM13/10/2026 · 43 OS↗AinzIsHere13/10/2026 · 42 OS↗JosephPilates13/10/2026 · 50 OS↗gamercore12/10/2026 · 30 OS↗32 more of 156, the most recent
Erilium12/10/2026 · 46 OS↗haaven12/10/2026 · 43 OS↗Godmother1312/10/2026 · 39 OS↗DRM12/10/2026 · 42 OS↗AinzIsHere12/10/2026 · 45 OS↗BigJohnny212/10/2026 · 32 OS↗IcouldbeToxic11/10/2026 · 37 OS↗IcouldbeToxic11/10/2026 · 37 OS↗AinzIsHere11/10/2026 · 43 OS↗Erilium11/10/2026 · 47 OS↗Hummell11/10/2026 · 49 OS↗optimusprime300010/10/2026 · 31 OS↗Hunfore09/10/2026 · 33 OS↗Lexosis09/10/2026 · 40 OS↗IcouldbeToxic08/10/2026 · 36 OS↗JustSomeGuy08/10/2026 · 42 OS↗haaven08/10/2026 · 41 OS↗malleking08/10/2026 · 33 OS↗Sarge619407/10/2026 · 33 OS↗IcouldbeToxic07/10/2026 · 37 OS↗krtf07/10/2026 · 48 OS↗Tregan07/10/2026 · 39 OS↗JustSomeGuy06/10/2026 · 41 OS↗Blover06/10/2026 · 38 OS↗TheGeneraI05/10/2026 · 33 OS↗fanboi05/10/2026 · 33 OS↗El_Turco05/10/2026 · 37 OS↗[crd]sisa04/10/2026 · 46 OS↗HALF_DALLAH_HABIT04/10/2026 · 33 OS↗DRM03/10/2026 · 43 OS↗[crd]sisa03/10/2026 · 46 OS↗Beyond All Reason test-31578-8247b61
Naval balance tweaks off