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Gauntlet defence

Armada Front build order · Supreme Isthmus

Economy-first start that commits early to a Gauntlet around 5:30 for static area-control defence at the front, well ahead of the usual time, holding the middle while eco continues behind it.

#defence #artillery · 114 distinct matches · 54 players · 6% of Armada Front games · team won 54% of 117 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • GauntletEarly defence from 5:27 · 9% of role by thenOnly 9% of Front games have it by then; others who build it get it around 11:11

Where those units first fight, in 102 games with kill data: in the middle 100%.

Those units destroy a typical 600 metal of enemy units by 15:00.

Then transitions into blitz (13% of army), rocketeer (11% of army), Rattlesnake (8% of army).

HOW TO PLAY IT

Key timing: Gauntlet by 5:30

  1. Open 3 mex into wind and a vehicle plant, economy first as usual.
  2. Add radar and early defence (Sentry, Beamer) toward the coast gap.
  3. Commit to a Gauntlet well ahead of schedule to anchor a forward line.
  4. Reinforce the line with Blitz and Rocketeer around the Gauntlet.
  5. Upgrade mex to advanced and transition into the normal t1 mix.

Phase by phase

TYPICAL OF ITS 114 GAMES · AGAINST STANDARD FRONT
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:27 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. Bot LabBot Lab after 3 mex, 1 winddone ~0:45, middle half 0:39–8:37

    Some games also: Vehicle Plant (39%)

    By 0:28 in all: 2 mex · 1 wind

    The example game in this phase · 2 steps
    1. Mex
    2. Bot LabBot Labdone 0:26 · typical 0:45
  2. 2

    Bot Lab to Early defence

    Economy
    • Metal Extractor4Mex
    • Wind Turbine4Wind−2 vs standard
    Order
    1. GauntletEarly defence after 6 mex, 6 wind, 1 con turretdone ~6:30, middle half 6:00–7:03
    Builders
    • Construction Bot2 Con bot +2 vs standard
    Army
    • Sentry1 Sentry

    Some games also: rocketeer (49%) · tick (47%) · Lazarus (44%) · con turret (44%) · Radar Tower (41%)

    The standard build makes here, this one skips: 2 con vehicle · 3 janus

    By 5:27 in all: 6 mex · 7 wind · 1 con turret

    The example game in this phase · 27 steps
    1. Wind
    2. TickTick ×2
    3. Wind
    4. Construction BotCon bot
    5. Mex ×2
    6. Construction BotCon bot
    7. LazarusLazarus
    8. PawnPawn
    9. Mex
    10. PawnPawn ×3
    11. Mex
    12. PawnPawn
    13. LazarusLazarus
    14. Construction BotCon bot
    15. Mex
    16. Construction BotCon bot
    17. BeamerBeamer
    18. Windfor Suicide front
    19. LazarusLazarus
    20. Con turret
    21. Dragon's TeethDragon's Teeth ×2
    22. BeamerBeamer
    23. Windfor Suicide front
    24. Dragon's TeethDragon's Teeth ×2
    25. LazarusLazarus
    26. Windfor Suicide front
    27. GauntletGauntletdone 4:45 · typical 6:30
  3. 3

    Early defence to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine16Wind
    Builders
    • Construction Turret2 Con turret

    Some games also: Dragon's Teeth (46%) · energy storage (45%) · Beamer (45%) · Sentry (39%) · converter (36%) · eat Vehicle Plant (32%)

    The standard build makes here, this one skips: 2 blitz

    By 10:00 in all: 7 mex · 26 wind · 1 energy storage · 4 con turret

    The example game in this phase · 291 steps
    1. Wind ×3
    2. Construction BotCon bot
    3. Wind ×6
    4. Con turret
    5. Wind ×6
    6. RocketeerRocketeerfor Suicide front
    7. Mex
    8. Wind ×3
    9. RocketeerRocketeerfor Suicide front
    10. Wind
    11. Mex
    12. Windfor Suicide front
    13. RocketeerRocketeerfor Suicide front
    14. Wind
    15. Windfor Suicide front
    16. Wind
    17. Windfor Suicide front
    18. RocketeerRocketeerfor Suicide front
    19. MaceMacefor Suicide front
    20. Wind ×7
    21. PawnPawn
    22. Converter
    23. Wind
    24. PawnPawn ×2
    25. Con turret
    26. PawnPawn ×2
    27. Wind
    28. PawnPawn
    29. Converter
    30. GauntletGauntlet
    31. Advanced Metal ExtractorT2 mexdone 7:19 · typical 8:58
    32. Con turret ×4
    33. Converter ×3
    34. Advanced Metal ExtractorT2 mex ×2
    35. BeamerBeamer
    36. Wind
    37. Con turret
    38. Wind
    39. Advanced Metal ExtractorT2 mex
    40. Wind
    41. Dragon's TeethDragon's Teeth
    42. Wind
    43. BeamerBeamer
    44. Wind
    45. Dragon's TeethDragon's Teeth
    46. Wind
    47. Dragon's TeethDragon's Teeth
    48. Wind
    49. Dragon's TeethDragon's Teeth
    50. Wind
    51. Con turret
    52. BeamerBeamer
    53. Wind
    54. Dragon's TeethDragon's Teeth ×4
    55. Wind
    56. Dragon's TeethDragon's Teeth ×3
    57. Wind
    58. Advanced Metal ExtractorT2 mexfor Suicide front
    59. Dragon's TeethDragon's Teeth ×2
    60. Wind
    61. Dragon's TeethDragon's Teeth
    62. Wind
    63. Dragon's TeethDragon's Teeth
    64. Wind ×3
    65. Construction BotCon bot
    66. Wind ×2
    67. Construction BotCon bot
    68. Wind
    69. Construction BotCon bot
    70. Wind ×3
    71. Converter
    72. Wind
    73. Converter
    74. Wind
    75. Converter
    76. Wind ×2
    77. Radar TowerRadar Tower
    78. Converter
    79. Sneaky PeteSneaky Pete
    80. Wind ×2
    81. TickTick
    82. Wind
    83. Advanced Metal ExtractorT2 mex
    84. Wind
    85. Converter
    86. TickTick
    87. Wind
    88. Dragon's TeethDragon's Teeth
    89. TickTick
    90. Wind
    91. TickTick
    92. Dragon's TeethDragon's Teeth
    93. Wind ×2
    94. TickTick
    95. Dragon's TeethDragon's Teeth
    96. Wind
    97. TickTick
    98. Wind
    99. TickTick
    100. Wind
    101. Converter
    102. TickTick
    103. Wind
    104. TickTick
    105. Wind ×2
    106. Converter
    107. TickTick
    108. Wind ×3
    109. Converter
    110. Dragon's TeethDragon's Teeth ×3
    111. Wind ×2
    112. Dragon's TeethDragon's Teeth ×2
    113. Converter
    114. Dragon's TeethDragon's Teeth ×2
    115. Converter
    116. Wind
    117. Dragon's TeethDragon's Teeth ×3
    118. Wind ×3
    119. Con turret
    120. Wind ×6
    121. TickTick
    122. Wind ×2
    123. Con turret
    124. Wind
    125. TickTick
    126. Wind ×2
    127. TickTick
    128. Wind
    129. RattlesnakeRattlesnakedone 11:31
    130. Wind ×13
    131. TickTick
    132. Wind ×2
    133. TickTick
    134. Wind ×2
    135. Dragon's TeethDragon's Teeth
    136. Wind ×2
    137. Dragon's TeethDragon's Teeth ×2
    138. Construction BotCon bot
    139. Dragon's TeethDragon's Teeth
    140. Wind ×2
    141. Dragon's TeethDragon's Teeth
    142. Wind
    143. Dragon's TeethDragon's Teeth ×2
    144. TickTick
    145. Dragon's TeethDragon's Teeth
    146. Wind
    147. Dragon's TeethDragon's Teeth
    148. Wind
    149. TickTick
    150. Wind
    151. Con turret
    152. TickTick
    153. Wind ×3
    154. Con turret
    155. TickTick
    156. Wind
    157. Construction BotCon bot
    158. TickTick
    159. Wind
    160. Construction BotCon bot
    161. TickTick
    162. Wind ×2
    163. TickTick ×2
    164. Construction BotCon bot
    165. TickTick
    166. Wind
    167. Construction BotCon bot
    168. TickTick
    169. Converter
    170. Wind
    171. Construction BotCon bot
    172. Wind ×2
    173. Converter
    174. Wind
    175. Con turret
    176. BasilicaBasilicadone 13:44
    177. Converter
    178. Con turret
    179. Wind
    180. Converter
    181. TickTick ×2
    182. Con turret
    183. Converter
    184. Wind
    185. Con turret
    186. Converter
    187. Wind ×2
    188. TickTick
    189. Converter
    190. Wind
    191. TickTick
    192. Wind
    193. Con turret
    194. Energy storage
    195. Con turret
    196. Converter
    197. TickTick
    198. Wind
    199. TickTick
    200. Wind
    201. TickTick
    202. Con turret
    203. Converter
    204. TickTick
    205. Wind
    206. Converter
    207. Wind
    208. TickTick
    209. Wind
    210. TickTick
    211. Wind
    212. TickTick
    213. Wind
    214. Converter
    215. Con turret
    216. TickTick
    217. Dragon's TeethDragon's Teeth
    218. Wind
    219. Dragon's TeethDragon's Teeth ×2
    220. Wind ×2
    221. Dragon's TeethDragon's Teeth
    222. Wind
    223. Dragon's TeethDragon's Teeth
    224. Con turret
    225. Wind ×2
    226. Converter
    227. Wind
    228. Con turret
    229. Wind ×3
    230. Con turret
    231. Wind ×3
    232. Converter
    233. Wind
    234. Fusion ReactorFusiondone 13:52
    235. Wind ×6
    236. Converter
    237. Wind ×5
    238. Converter
    239. Wind ×5
    240. Converter
    241. Wind ×2
    242. CitadelAnti-nukedone 14:39
    243. Wind ×2
    244. Converter
    245. Wind ×2
    246. Converter
    247. Wind
    248. Converter ×2
    249. Wind ×4
    250. Converter
    251. Wind
    252. Converter
    253. Wind ×3
    254. CitadelAnti-nuke
    255. Converter ×2
    256. Wind ×2
    257. TickTick
    258. Wind
    259. TickTick
    260. Wind ×2
    261. Converter ×2
    262. TickTick
    263. Wind
    264. TickTick
    265. Wind
    266. TickTick
    267. Converter
    268. TickTick
    269. Wind
    270. TickTick
    271. Wind
    272. Converter
    273. TickTick
    274. Converter
    275. TickTick ×2
    276. Wind ×2
    277. TickTick
    278. Converter
    279. TickTick
    280. Wind
    281. Converter
    282. Wind
    283. Converter ×2
    284. Wind ×2
    285. Converter
    286. Wind ×2
    287. TickTick
    288. Converter
    289. TickTick
    290. Wind
    291. Converter ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is [crd]sisa's (46 OS, 04/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 73% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:13 · in 66% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard front

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

117 games.

Show as table
ByMetal produced: This buildMetal produced: Standard frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard frontOwn metal lost: This buildOwn metal lost: Standard front
1:003333330000
2:0086084426213131
3:0016531621129143106105
4:0027252709409545312333
5:00391138558361200614813
6:00518550601453208011131512
7:00634962991998294118572450
8:00763476242719378025513332
9:00906290603589460931554251
10:0010919106614045524339754952
11:0013268125914574574647745677
12:0015966147745287630557256491
13:0018610173765781690666507192
14:0022005200896594756378328079
15:0025153226567101829589338940
WHAT THE NUMBERS SAY

Won less often than the standard build, with lower kills despite better own metal production.

  • + Metal production by 15:00 ahead of standard (25351 vs 22714).
  • + Own metal lost by 15:00 close to standard despite early defensive commitment (8868 vs 8944).
  • − Team win rate only 58% vs 63% for standard build.
  • − Enemy metal destroyed by 15:00 clearly lower (7050 vs 8365).
THE EXAMPLE YOU ARE READING

[crd]sisa

46.1 OS · 04/10/2026

Open source match ↗

10 received units · includes a constructor
1438 metal received · 24769 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:45Middle 50%: 0:39–8:37 · n=80
Vehicle Plant0:47Middle 50%: 0:42–0:53 · n=71
Gauntlet6:30Middle 50%: 6:00–7:03 · n=97
Advanced Metal Extractor8:58Middle 50%: 8:12–10:14 · n=94

Played most by

Leohvm14games of this buildDRM8games of this buildGodmother135games of this buildJustSomeGuy5games of this buildIcouldbeToxic4games of this build