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Fast fusion

Armada Tech (Eco) build order · Supreme Isthmus

Standard Tech economy opening but with a Fusion Reactor pulled earlier than usual around 8:50 to scale energy faster before transitioning normally.

Usually first T2 con to Geo (77%)

#eco #t2 · 203 distinct matches · 71 players · 6% of Armada Tech games · team won 59% of 208 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • Fusion ReactorFusion Reactor from 8:50 · 12% of role by thenOnly 12% of Tech games have it by then; others who build it get it around 11:21

Then transitions into anti-nuke (31% of army).

HOW TO PLAY IT

Key timing: Fusion Reactor by 10:00

  1. Run the standard T2 rush opening with Bot Lab then Advanced Bot Lab.
  2. Get the Advanced Bot Lab up on the usual fast timing.
  3. Upgrade to Advanced Metal Extractor on the normal schedule.
  4. Transition into the typical Citadel anti-nuke and Armageddon nuke silo army.
  5. Push an early Fusion Reactor, well ahead of the role's usual 12:03.

Phase by phase

TYPICAL OF ITS 203 GAMES · AGAINST STANDARD TECH
  1. 1
  2. 2
  3. 3
  4. 4
  5. 5
PLAY THE OPENING

Follow the example game's first 9:50 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine4Wind
    Order
    1. Bot LabBot Lab after 3 mex, 4 winddone ~1:15, middle half 1:09–1:30

    By 0:59 in all: 3 mex · 4 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×4
    3. Bot LabBot Labdone 1:28 · typical 1:15
  2. 2

    Bot Lab to Advanced Bot Lab

    Economy
    • Metal Extractor1Mex
    • Wind Turbine9Wind
    • Energy Storage1Energy storage
    Order
    1. Advanced Bot LabAdvanced Bot Lab after 4 mex, 12 wind, 3 con turretdone ~4:18, middle half 4:04–4:29
    Builders
    • Construction Turret3 Con turret
    • Lazarus4 Lazarus
    • Construction Bot2 Con bot
    • Construction Bot1 Con bot for allies

    Some games also: converter (49%)

    By 3:14 in all: 4 mex · 12 wind · 1 energy storage · 3 con turret

    The example game in this phase · 30 steps
    1. Solar
    2. LazarusLazarus
    3. Wind ×3
    4. LazarusLazarus ×3
    5. Construction BotCon bot
    6. Construction BotCon botfor Air
    7. Construction BotCon bot
    8. Energy storage
    9. Con turret
    10. Mex
    11. Con turret ×3
    12. Wind ×5
    13. Converter
    14. Wind
    15. Converter
    16. Wind ×2
    17. Converter ×2
    18. Wind ×2
    19. Bot LabEat Bot Labreclaimed for its metal
    20. Wind ×2
    21. Converter
    22. Wind
    23. Converter
    24. Wind
    25. Converter
    26. Wind
    27. Converter ×2
    28. Wind
    29. Converter ×7
    30. Advanced Bot LabAdvanced Bot Labdone 5:10 · typical 4:18
  3. 3

    Advanced Bot Lab to 5:00

    Economy
    • Wind Turbine4Wind
    • Energy Converter1Converter
    Order
    1. Bot LabEat Bot Lab
    Builders
    • Advanced Construction Bot1 T2 con bot for allies

    By 5:00 in all: 4 mex · 17 wind · 3 converter (standard 1) · 1 energy storage · 3 con turret

    The example game in this phase · 1 step
    1. Converter
  4. 4

    5:00 to Fusion Reactor

    Economy
    • Wind Turbine25Wind
    • Energy Converter3Converter+2 vs standard
    Order
    1. Fusion ReactorFusion Reactor after 4 mex, 43 wind, 7 converterdone ~10:12, middle half 9:50–10:42
    Builders
    • Butler6 Butler
    • Advanced Construction Bot3 T2 con bot for allies
    • Advanced Construction Bot1 T2 con bot

    Some games also: con turret (50%)

    By 8:50 in all: 4 mex · 43 wind · 7 converter (standard 4) · 1 energy storage · 3 con turret

    The example game in this phase · 11 steps
    1. Advanced Construction BotT2 con botfor Geo
    2. Advanced Metal ExtractorT2 mex ×3done 5:46 · typical 5:22
    3. Advanced Construction BotT2 con botfor Pond
    4. Wind ×5
    5. SharpshooterSniper botfor Ponddone 7:28
    6. Wind ×11
    7. Advanced Construction BotT2 con bot ×4for Air
    8. Advanced Construction BotT2 con bot
    9. Advanced Metal ExtractorT2 mex
    10. Advanced Construction BotT2 con bot
    11. Fusion ReactorFusiondone 10:25 · typical 10:12
  5. 5

    Fusion Reactor to 15:00

    Economy
    • Wind Turbine79Wind−72 vs standard
    • Energy Converter46Converter
    Order
    1. Advanced Bot LabEat Advanced Bot Lab
    2. Fusion ReactorFusion after 86 wind, 17 converter, 7 con turretin 61% of games
    Builders
    • Construction Turret10 Con turret +3 vs standard

    Some games also: anti-nuke (50%) · Advanced Fusion Reactor (40%) · metal storage (38%) · Aircraft Plant (35%) · Butler (34%)

    The standard build makes here, this one skips: 6 Butler

    By 15:00 in all: 4 mex · 128 wind (standard 188) · 2 fusion · 53 converter · 1 energy storage · 1 metal storage

    The example game in this phase · 98 steps
    1. ButlerButler ×3
    2. Wind
    3. ButlerButler
    4. CitadelAnti-nukedone 11:36
    5. HoundHoundfor Pond
    6. Wind ×2
    7. HoundHoundfor Pond
    8. Wind ×4
    9. HoundHoundfor Pond
    10. Wind ×2
    11. HoundHoundfor Pond
    12. Wind ×2
    13. ButlerButler
    14. Wind
    15. ButlerButler
    16. Wind
    17. ButlerButler ×2
    18. Wind
    19. ButlerButler
    20. Wind ×2
    21. ButlerButler
    22. Converter
    23. Wind ×2
    24. ButlerButler
    25. Wind
    26. Converter
    27. Wind ×2
    28. Converter
    29. Wind ×4
    30. Converter
    31. Wind ×3
    32. Converter
    33. Wind ×2
    34. Con turret
    35. Wind ×3
    36. Converter
    37. Wind
    38. Con turret
    39. Wind
    40. Converter
    41. Wind ×3
    42. Con turret
    43. Wind
    44. Converter
    45. Wind ×2
    46. Con turret
    47. Wind ×4
    48. Converter
    49. Con turret
    50. Wind ×2
    51. Con turret
    52. Converter
    53. Wind ×5
    54. Converter
    55. Con turret
    56. Wind ×3
    57. Converter
    58. Con turret
    59. Wind ×5
    60. Converter
    61. Advanced Bot LabEat Advanced Bot Labreclaimed for its metal
    62. Wind ×3
    63. Converter
    64. Fusion ReactorFusion
    65. Wind ×5
    66. Converter
    67. Wind ×4
    68. Converter
    69. Wind ×4
    70. Converter
    71. Wind ×5
    72. Converter
    73. Wind ×5
    74. Converter
    75. Experimental GantryExperimental Gantrynot finished by 15:00
    76. Wind ×5
    77. Converter
    78. Wind ×3
    79. Converter
    80. Wind ×5
    81. Converter
    82. Wind ×2
    83. T2 converter
    84. Wind ×2
    85. Converter
    86. Wind ×5
    87. Converter
    88. Wind ×4
    89. Converter
    90. Wind ×4
    91. Converter
    92. Wind ×4
    93. Converter
    94. Wind ×4
    95. Converter
    96. Wind ×5
    97. Converter
    98. Wind ×3

Counts are medians over the build's games: half of them build more, half fewer. The example game is Mikasiki's (31 OS, 02/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Construction Bot1 Con bot to Airfirst at 2:22 · in 82% of games
  • Advanced Construction Bot5 T2 con bot to Air or Pond or Beach seafirst at 4:51 · in 100% of games

You get

  • Hercules1 Light transport from Airfirst at 3:55 · in 85% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard tech

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

050100
0:005:0010:0015:00

metal

Own metal lost

050100150
0:005:0010:0015:00

metal

208 games.

Show as table
ByMetal produced: This buildMetal produced: Standard techEnemy metal destroyed: This buildEnemy metal destroyed: Standard techOwn metal lost: This buildOwn metal lost: Standard tech
1:003843830000
2:009179150000
3:00168316560000
4:00317431490000
5:00487448470000
6:00595458070000
7:00764572480000
8:00971490880000
9:0012131112170000
10:0015509135450000
11:0019508162600000
12:0023095196810000
13:0026697234690000
14:00307292736800074
15:003546031590092130130
WHAT THE NUMBERS SAY

Won more often than the standard build and pulled well ahead on metal production with almost no combat losses either way.

  • + Metal production at 15:00 reaches 36430 vs 31668 standard.
  • + Won more often than the standard build (60% vs 53%).
  • − Enemy metal destroyed by 15:00 is lower than standard (39 vs 266).
  • − Fusion push is purely economic, offering no early combat payoff.
THE EXAMPLE YOU ARE READING

Mikasiki

31.2 OS · 02/10/2026

Open source match ↗

2 received units · includes a constructor
2942 metal received · 44101 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:15Middle 50%: 1:09–1:30 · n=208
Advanced Bot Lab4:18Middle 50%: 4:04–4:29 · n=208
Advanced Metal Extractor5:22Middle 50%: 5:02–5:41 · n=208
Fusion Reactor10:12Middle 50%: 9:50–10:42 · n=195

Played most by

Teaner30games of this buildSyphos12games of this buildKOT_10games of this build[Grump]Grumpiness9games of this buildMightyElf018games of this build