Fast fusion
Armada Tech (Eco) build order · Supreme Isthmus
Standard Tech economy opening but with a Fusion Reactor pulled earlier than usual around 8:50 to scale energy faster before transitioning normally.
Usually first T2 con to Geo (77%)
#eco #t2 · 203 distinct matches · 71 players · 6% of Armada Tech games · team won 59% of 208 · Recently observed
Fusion Reactor from 8:50 · 12% of role by thenOnly 12% of Tech games have it by then; others who build it get it around 11:21
Then transitions into anti-nuke (31% of army).
Key timing: Fusion Reactor by 10:00
- Run the standard T2 rush opening with Bot Lab then Advanced Bot Lab.
- Get the Advanced Bot Lab up on the usual fast timing.
- Upgrade to Advanced Metal Extractor on the normal schedule.
- Transition into the typical Citadel anti-nuke and Armageddon nuke silo army.
- Push an early Fusion Reactor, well ahead of the role's usual 12:03.
Phase by phase
TYPICAL OF ITS 203 GAMES · AGAINST STANDARD TECHFollow the example game's first 9:50 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
3Mex
4Wind
Order
Bot Lab after 3 mex, 4 winddone ~1:15, middle half 1:09–1:30
By 0:59 in all: 3 mex · 4 wind
The example game in this phase · 3 steps
- Mex ×3
- Wind ×4
Bot Labdone 1:28 · typical 1:15
- 2
Bot Lab to Advanced Bot Lab
Economy
1Mex
9Wind
1Energy storage
Order
Advanced Bot Lab after 4 mex, 12 wind, 3 con turretdone ~4:18, middle half 4:04–4:29
Builders
3 Con turret
4 Lazarus
2 Con bot
1 Con bot for allies
Some games also: converter (49%)
By 3:14 in all: 4 mex · 12 wind · 1 energy storage · 3 con turret
The example game in this phase · 30 steps
- Solar
Lazarus- Wind ×3
Lazarus ×3
Con bot
Con botfor Air
Con bot- Energy storage
- Con turret
- Mex
- Con turret ×3
- Wind ×5
- Converter
- Wind
- Converter
- Wind ×2
- Converter ×2
- Wind ×2
Eat Bot Labreclaimed for its metal- Wind ×2
- Converter
- Wind
- Converter
- Wind
- Converter
- Wind
- Converter ×2
- Wind
- Converter ×7
Advanced Bot Labdone 5:10 · typical 4:18
- 3
Advanced Bot Lab to 5:00
Economy
4Wind
1Converter
Order
Eat Bot Lab
Builders
1 T2 con bot for allies
By 5:00 in all: 4 mex · 17 wind · 3 converter (standard 1) · 1 energy storage · 3 con turret
The example game in this phase · 1 step
- Converter
- 4
5:00 to Fusion Reactor
Economy
25Wind
3Converter+2 vs standard
Order
Fusion Reactor after 4 mex, 43 wind, 7 converterdone ~10:12, middle half 9:50–10:42
Builders
6 Butler
3 T2 con bot for allies
1 T2 con bot
Some games also: con turret (50%)
By 8:50 in all: 4 mex · 43 wind · 7 converter (standard 4) · 1 energy storage · 3 con turret
The example game in this phase · 11 steps
T2 con botfor Geo
T2 mex ×3done 5:46 · typical 5:22
T2 con botfor Pond- Wind ×5
Sniper botfor Ponddone 7:28- Wind ×11
T2 con bot ×4for Air
T2 con bot
T2 mex
T2 con bot
Fusiondone 10:25 · typical 10:12
- 5
Fusion Reactor to 15:00
Economy
79Wind−72 vs standard
46Converter
Order
Eat Advanced Bot Lab
Fusion after 86 wind, 17 converter, 7 con turretin 61% of games
Builders
10 Con turret +3 vs standard
Some games also: anti-nuke (50%) · Advanced Fusion Reactor (40%) · metal storage (38%) · Aircraft Plant (35%) · Butler (34%)
The standard build makes here, this one skips: 6 Butler
By 15:00 in all: 4 mex · 128 wind (standard 188) · 2 fusion · 53 converter · 1 energy storage · 1 metal storage
The example game in this phase · 98 steps
Butler ×3- Wind
Butler
Anti-nukedone 11:36
Houndfor Pond- Wind ×2
Houndfor Pond- Wind ×4
Houndfor Pond- Wind ×2
Houndfor Pond- Wind ×2
Butler- Wind
Butler- Wind
Butler ×2- Wind
Butler- Wind ×2
Butler- Converter
- Wind ×2
Butler- Wind
- Converter
- Wind ×2
- Converter
- Wind ×4
- Converter
- Wind ×3
- Converter
- Wind ×2
- Con turret
- Wind ×3
- Converter
- Wind
- Con turret
- Wind
- Converter
- Wind ×3
- Con turret
- Wind
- Converter
- Wind ×2
- Con turret
- Wind ×4
- Converter
- Con turret
- Wind ×2
- Con turret
- Converter
- Wind ×5
- Converter
- Con turret
- Wind ×3
- Converter
- Con turret
- Wind ×5
- Converter
Eat Advanced Bot Labreclaimed for its metal- Wind ×3
- Converter
Fusion- Wind ×5
- Converter
- Wind ×4
- Converter
- Wind ×4
- Converter
- Wind ×5
- Converter
- Wind ×5
- Converter
Experimental Gantrynot finished by 15:00- Wind ×5
- Converter
- Wind ×3
- Converter
- Wind ×5
- Converter
- Wind ×2
- T2 converter
- Wind ×2
- Converter
- Wind ×5
- Converter
- Wind ×4
- Converter
- Wind ×4
- Converter
- Wind ×4
- Converter
- Wind ×4
- Converter
- Wind ×5
- Converter
- Wind ×3
Counts are medians over the build's games: half of them build more, half fewer. The example game is Mikasiki's (31 OS, 02/10/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
1 Con bot to Airfirst at 2:22 · in 82% of games
5 T2 con bot to Air or Pond or Beach seafirst at 4:51 · in 100% of games
You get
1 Light transport from Airfirst at 3:55 · in 85% of games
How it plays out
Typical game of this build against the role’s standard build, running totals by minute
- This build
- Standard tech
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
208 games.
Show as table
| By | Metal produced: This build | Metal produced: Standard tech | Enemy metal destroyed: This build | Enemy metal destroyed: Standard tech | Own metal lost: This build | Own metal lost: Standard tech |
|---|---|---|---|---|---|---|
| 1:00 | 384 | 383 | 0 | 0 | 0 | 0 |
| 2:00 | 917 | 915 | 0 | 0 | 0 | 0 |
| 3:00 | 1683 | 1656 | 0 | 0 | 0 | 0 |
| 4:00 | 3174 | 3149 | 0 | 0 | 0 | 0 |
| 5:00 | 4874 | 4847 | 0 | 0 | 0 | 0 |
| 6:00 | 5954 | 5807 | 0 | 0 | 0 | 0 |
| 7:00 | 7645 | 7248 | 0 | 0 | 0 | 0 |
| 8:00 | 9714 | 9088 | 0 | 0 | 0 | 0 |
| 9:00 | 12131 | 11217 | 0 | 0 | 0 | 0 |
| 10:00 | 15509 | 13545 | 0 | 0 | 0 | 0 |
| 11:00 | 19508 | 16260 | 0 | 0 | 0 | 0 |
| 12:00 | 23095 | 19681 | 0 | 0 | 0 | 0 |
| 13:00 | 26697 | 23469 | 0 | 0 | 0 | 0 |
| 14:00 | 30729 | 27368 | 0 | 0 | 0 | 74 |
| 15:00 | 35460 | 31590 | 0 | 92 | 130 | 130 |
Won more often than the standard build and pulled well ahead on metal production with almost no combat losses either way.
- + Metal production at 15:00 reaches 36430 vs 31668 standard.
- + Won more often than the standard build (60% vs 53%).
- − Enemy metal destroyed by 15:00 is lower than standard (39 vs 266).
- − Fusion push is purely economic, offering no early combat payoff.
Mikasiki
31.2 OS · 02/10/2026
Open source match ↗2 received units · includes a constructor
2942 metal received · 44101 energy received
Typical milestones
Played most by
Teaner30games of this buildSyphos12games of this buildKOT_10games of this build[Grump]Grumpiness9games of this buildMightyElf018games of this buildSupporting games
Pick a game to read and play it above.
Fakepilot15/10/2026 · 35 OS↗TheGeneraI14/10/2026 · 33 OS↗Vaticineur14/10/2026 · 34 OS↗Syphos14/10/2026 · 42 OS↗Damsko13/10/2026 · 42 OS↗[MooDeng]NongJohn13/10/2026 · 38 OS↗RockFish13/10/2026 · 36 OS↗[MooDeng]NongJohn12/10/2026 · 38 OS↗Mikasiki02/10/2026 · 31 OS↗32 more of 200, the most recent
Vaticineur12/10/2026 · 33 OS↗[MooDeng]NongJohn12/10/2026 · 38 OS↗[MooDeng]NongJohn12/10/2026 · 38 OS↗TheGeneraI12/10/2026 · 33 OS↗SauceDispenser10/10/2026 · 34 OS↗[KILL]Apollo10/10/2026 · 30 OS↗DRM10/10/2026 · 42 OS↗ucsd0910/10/2026 · 37 OS↗YogaBoy15849709/10/2026 · 40 OS↗SHOGVN09/10/2026 · 32 OS↗[MooDeng]NongJohn09/10/2026 · 39 OS↗Cokeado08/10/2026 · 36 OS↗haaven08/10/2026 · 41 OS↗Cokeado08/10/2026 · 36 OS↗haaven07/10/2026 · 42 OS↗haaven06/10/2026 · 42 OS↗haaven05/10/2026 · 42 OS↗GeeGee05/10/2026 · 36 OS↗haaven04/10/2026 · 42 OS↗Uncle_Cane04/10/2026 · 35 OS↗darkstar2304/10/2026 · 35 OS↗haaven04/10/2026 · 42 OS↗haaven04/10/2026 · 43 OS↗KOT_03/10/2026 · 38 OS↗KOT_03/10/2026 · 38 OS↗KOT_03/10/2026 · 38 OS↗NihilisticDuck7303/10/2026 · 34 OS↗DonGarillo02/10/2026 · 33 OS↗DonGarillo02/10/2026 · 33 OS↗TodoAoi02/10/2026 · 33 OS↗EpicTyrannus02/10/2026 · 43 OS↗Teaner02/10/2026 · 51 OS↗Beyond All Reason test-31479-433a460
Naval balance tweaks off