Fast fusion
Armada Tech (Eco) build order · Supreme Isthmus
Standard T2 rush economy build that adds an earlier Fusion Reactor around 8:52 to scale power sooner, with units fighting only on the team's own side afterward.
Usually first T2 con to Geo (82%)
#eco #t2 · 180 distinct matches · 63 players · 6% of Armada Tech games · team won 59% of 186 · Recently observed
Fusion Reactor from 8:52 · 12% of role by thenOnly 12% of Tech games have it by then; others who build it get it around 11:21
Then transitions into anti-nuke (30% of army).
Key timing: Fusion Reactor by 10:00
- Run the standard T2 rush opening with Bot Lab then Advanced Bot Lab.
- Get the Advanced Bot Lab up on the usual fast timing.
- Upgrade to Advanced Metal Extractor on the normal schedule.
- Transition into the typical Citadel anti-nuke and Armageddon nuke silo army.
- Push an early Fusion Reactor, well ahead of the role's usual 12:03.
Phase by phase
TYPICAL OF ITS 180 GAMES · AGAINST STANDARD TECHFollow the example game's first 9:52 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
3Mex
4Wind
Order
Bot Lab after 3 mex, 4 winddone ~1:16, middle half 1:09–1:30
By 0:59 in all: 3 mex · 4 wind
The example game in this phase · 3 steps
- Mex ×3
- Wind ×4
Bot Labdone 1:17 · typical 1:16
- 2
Bot Lab to Advanced Bot Lab
Economy
1Mex
9Wind
1Energy storage
Order
Advanced Bot Lab after 4 mex, 12 wind, 3 con turretdone ~4:15, middle half 4:03–4:28
Builders
3 Con turret
4 Lazarus
2 Con bot
1 Con bot for allies
Some games also: converter (46%)
By 3:13 in all: 4 mex · 12 wind · 1 energy storage · 3 con turret
The example game in this phase · 16 steps
Lazarus ×2- Wind ×3
Con bot- Wind
Con bot
Lazarus- Energy storage
- Con turret
Lazarus- Mex
- Con turret
- Wind ×2
- Con turret
- Converter ×2
- Wind
Advanced Bot Labdone 4:12 · typical 4:15
- 3
Advanced Bot Lab to 5:00
Economy
3Wind
Order
Eat Bot Lab
Builders
1 T2 con bot for allies
Some games also: converter (48%)
By 5:00 in all: 4 mex · 17 wind · 2 converter · 1 energy storage · 3 con turret
The example game in this phase · 6 steps
- Wind ×3
Eat Bot Labreclaimed for its metal- Wind ×2
Gunslingerfor Ponddone 4:25
T2 con botfor Geo
T2 mexdone 5:00 · typical 5:20
- 4
5:00 to Fusion Reactor
Economy
26Wind
4Converter+3 vs standard
Order
Fusion Reactor after 4 mex, 44 wind, 7 converterdone ~10:12, middle half 9:51–10:42
Builders
8 Butler +3 vs standard
3 T2 con bot for allies
1 T2 con bot
Some games also: con turret (48%)
By 8:52 in all: 4 mex · 44 wind · 7 converter (standard 4) · 1 energy storage · 3 con turret
The example game in this phase · 50 steps
T2 con botfor Air
T2 mex ×2
T2 con botfor Geo sea
Butler- Con turret ×2
Butler
T2 mex
Butler ×3- Con turret
Butler- Wind ×2
Butler- Wind ×2
- Converter
Butler- Wind ×3
Butler- Converter
- Wind ×2
Butler- Wind ×3
- Converter
- Wind
T2 con botfor Pond- Wind ×3
- Converter
- Wind ×3
- Converter
- Wind ×2
- Converter
- Wind
T2 con botfor Beach sea- Wind ×3
- Converter ×2
- Wind ×4
- Converter
- Wind ×2
- Converter
- Wind
T2 con bot- Wind ×2
- Converter
- Wind
- Converter
- Wind ×3
- Converter
- Wind ×2
- Converter
- Wind ×3
Fusiondone 10:00 · typical 10:12
- 5
Fusion Reactor to 15:00
Economy
86Wind−64 vs standard
48Converter
Order
Eat Advanced Bot Lab
Fusion after 86 wind, 18 converter, 7 con turretin 63% of games
Builders
10 Con turret +3 vs standard
Some games also: anti-nuke (49%) · Advanced Fusion Reactor (38%) · Aircraft Plant (38%) · metal storage (35%) · Butler (32%)
The standard build makes here, this one skips: 6 Butler
By 15:00 in all: 4 mex · 132 wind (standard 187) · 2 fusion · 55 converter · 1 energy storage · 1 metal storage
The example game in this phase · 55 steps
- Converter
- Wind ×3
- Converter
- Wind ×3
- Converter
- Wind ×3
- Converter
- Wind
- Converter
Eat Advanced Bot Labreclaimed for its metal- Wind ×3
- Converter
- Wind ×2
- Converter
- Wind ×3
- Converter
- Wind
- Converter
- Wind ×5
- Converter ×3
- Con turret
Advanced Fusion Reactordone 13:08- Wind ×2
- Con turret
- Converter ×2
- Wind
- Converter
- Con turret
- Wind
- Con turret
- Converter ×3
- Con turret
- Converter ×84
Advanced Fusion Reactor- Converter ×2
- Con turret
- Converter ×5
- Con turret
- Converter ×4
- Con turret
- Converter ×6
- Con turret
- Converter ×2
- Con turret
- Converter ×2
Anti-nukenot finished by 15:00- Converter
- Con turret
- Converter ×2
- Con turret
- Converter ×3
- Con turret
- Converter ×4
- Con turret
- Converter ×23
Counts are medians over the build's games: half of them build more, half fewer. The example game is [MooDeng]NongJohn's (38 OS, 12/10/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
1 Con bot to Airfirst at 2:22 · in 85% of games
5 T2 con bot to Air or Pond or Beach seafirst at 4:47 · in 100% of games
You get
1 Light transport from Airfirst at 3:55 · in 85% of games
How it plays out
Typical game of this build against the role’s standard build, running totals by minute
- This build
- Standard tech
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
186 games.
Show as table
| By | Metal produced: This build | Metal produced: Standard tech | Enemy metal destroyed: This build | Enemy metal destroyed: Standard tech | Own metal lost: This build | Own metal lost: Standard tech |
|---|---|---|---|---|---|---|
| 1:00 | 384 | 383 | 0 | 0 | 0 | 0 |
| 2:00 | 917 | 915 | 0 | 0 | 0 | 0 |
| 3:00 | 1688 | 1651 | 0 | 0 | 0 | 0 |
| 4:00 | 3197 | 3143 | 0 | 0 | 0 | 0 |
| 5:00 | 4879 | 4848 | 0 | 0 | 0 | 0 |
| 6:00 | 5962 | 5800 | 0 | 0 | 0 | 0 |
| 7:00 | 7674 | 7227 | 0 | 0 | 0 | 0 |
| 8:00 | 9758 | 9061 | 0 | 0 | 0 | 0 |
| 9:00 | 12179 | 11169 | 0 | 0 | 0 | 0 |
| 10:00 | 15809 | 13502 | 0 | 0 | 0 | 0 |
| 11:00 | 19815 | 16239 | 0 | 0 | 0 | 0 |
| 12:00 | 23390 | 19652 | 0 | 0 | 0 | 0 |
| 13:00 | 27140 | 23441 | 0 | 0 | 0 | 0 |
| 14:00 | 30957 | 27357 | 0 | 0 | 0 | 74 |
| 15:00 | 35906 | 31538 | 0 | 85 | 76 | 130 |
Won more often than the standard build and pulled well ahead on metal production with almost no combat losses either way.
- + Metal production at 15:00 reaches 36430 vs 31668 standard.
- + Won more often than the standard build (60% vs 53%).
- − Enemy metal destroyed by 15:00 is lower than standard (39 vs 266).
- − Fusion push is purely economic, offering no early combat payoff.
[MooDeng]NongJohn
37.9 OS · 12/10/2026
Open source match ↗4 received units
1698 metal received · 105200 energy received
Typical milestones
Played most by
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Pick a game to read and play it above.
Syphos14/10/2026 · 42 OS↗Damsko13/10/2026 · 42 OS↗[MooDeng]NongJohn13/10/2026 · 38 OS↗RockFish13/10/2026 · 36 OS↗[MooDeng]NongJohn12/10/2026 · 38 OS↗Vaticineur12/10/2026 · 33 OS↗[MooDeng]NongJohn12/10/2026 · 38 OS↗[MooDeng]NongJohn12/10/2026 · 38 OS↗32 more of 178, the most recent
TheGeneraI12/10/2026 · 33 OS↗SauceDispenser10/10/2026 · 34 OS↗[KILL]Apollo10/10/2026 · 30 OS↗DRM10/10/2026 · 42 OS↗ucsd0910/10/2026 · 37 OS↗YogaBoy15849709/10/2026 · 40 OS↗SHOGVN09/10/2026 · 32 OS↗[MooDeng]NongJohn09/10/2026 · 39 OS↗Cokeado08/10/2026 · 36 OS↗haaven08/10/2026 · 41 OS↗Cokeado08/10/2026 · 36 OS↗haaven07/10/2026 · 42 OS↗haaven06/10/2026 · 42 OS↗haaven05/10/2026 · 42 OS↗GeeGee05/10/2026 · 36 OS↗haaven04/10/2026 · 42 OS↗El_Turco04/10/2026 · 35 OS↗darkstar2304/10/2026 · 35 OS↗haaven04/10/2026 · 42 OS↗haaven04/10/2026 · 43 OS↗KOT_03/10/2026 · 38 OS↗KOT_03/10/2026 · 38 OS↗KOT_03/10/2026 · 38 OS↗NihilisticDuck7303/10/2026 · 34 OS↗DonGarillo02/10/2026 · 33 OS↗DonGarillo02/10/2026 · 33 OS↗TodoAoi02/10/2026 · 33 OS↗EpicTyrannus02/10/2026 · 43 OS↗Teaner02/10/2026 · 51 OS↗Teaner02/10/2026 · 51 OS↗DRM02/10/2026 · 44 OS↗DRM02/10/2026 · 44 OS↗Beyond All Reason test-31578-8247b61
Naval balance tweaks on