Destroyer rush
Cortex Pond build order · Supreme Isthmus
Pond rushes a Shipyard and pumps Riptides and Oppressors from before 4:30 for an early naval push toward the middle, though many games show it losing base buildings and fighting defensively afterward.
Usually pumps units (71%)
#naval #push · 24 distinct matches · 18 players · 3% of Cortex Pond games · team won 42% of 24 · Recently observed
T1 naval assault from 4:08 · 4% of role by thenFrom the Shipyard. Only 4% of Pond games have it by then; others who build it get it around 4:24
Missile corvette in 100%3% of all Pond games by then
Shipyard in 96%3% of all Pond games by then
Submarine in 54%2% of all Pond games by then
Frigate in 46%2% of all Pond games by then
Started with Riptide (63%), Oppressor (38%).
Where those units first fight, in 23 games with kill data: in the middle 87%, on their own side 13%.
Those units destroy a typical 4,058 metal of enemy units by 15:00.
Then transitions into destroyer (35% of army), missile corvette (9% of army).
Key timing: Riptide by 4:10
- Build Bot Lab fast, then rush Shipyard right after.
- Get Shipyard up, then add T1 naval anti-air (Herring).
- Push Riptide frigates, then Oppressor destroyers, from Shipyard.
- Fight on your own side first before contesting the middle.
- Transition into Advanced Metal Extractor once naval push stalls.
Phase by phase
TYPICAL OF ITS 24 GAMES · AGAINST STANDARD PONDFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
3Mex+3 vs standard
2Wind+2 vs standard
Order
Bot Lab after 3 mex, 4 winddone ~1:12, middle half 1:10–1:20
Some games also: wind for allies (38%)
By 0:56 in all: 3 mex (standard 0) · 2 wind (standard 0)
The example game in this phase · 4 steps
- Mex ×3
- Wind ×2
- Wind ×2for Air
Bot Labdone 1:12 · typical 1:12
- 2
Bot Lab to Shipyard
Order
Shipyard after 4 mex, 5 wind, 1 energy storagedone ~3:02, middle half 2:25–3:38
Some games also: wind (46%) · mex (46%) · Graverobber (42%) · con bot (42%) · energy storage (42%)
The standard build makes here, this one skips: 3 mex · 2 tidal
By 2:45 in all: 4 mex · 5 wind (standard 1)
The example game in this phase · 15 steps
- Wind
Graverobber
Con bot- Wind
Graverobber- Wind ×2
Graverobber
Con bot- Energy storage
Trasher
Con bot
Grunt ×2
Radar Tower
Trasher
Shipyarddone 3:24 · typical 3:02
- 3
Shipyard to T1 naval assault
Economy
1Mex
Order
Eat Bot Lab in 50% of games
T1 naval assault after 6 mex, 5 wind, 1 energy storagedone ~4:24, middle half 3:42–5:11
Builders
1 Con ship
Some games also: submarine (42%) · Radar Tower (42%) · missile corvette (42%) · wind (33%)
By 4:08 in all: 6 mex (standard 4) · 6 wind (standard 4) · 1 energy storage
The example game in this phase · 9 steps
Con ship- Mex
Submarinedone 4:14 · typical 4:14
Thistle- Mex
Eat Bot Labreclaimed for its metal- Mex
Radar Tower
Frigatedone 4:46 · typical 4:24
- 4
T1 naval assault to 10:00
Economy
3Mex+3 vs standard
1Wind−18 vs standard
Builders
1 Con ship
1 Death Cavalry
Army
5 Frigate +5 vs standard
2 Destroyer +2 vs standard
1 Missile corvette
Other
1 Naval Radar / Sonar Tower
Some games also: Radar Tower (33%) · converter (33%)
The standard build makes here, this one skips: 4 converter · 2 con turret
By 10:00 in all: 9 mex (standard 4) · 12 wind (standard 24) · 1 energy storage
The example game in this phase · 144 steps
- Mex
Guard- Mex
Frigate
Thistle- Mex
Guard- Mexfor Suicide front
Destroyerdone 6:10 · typical 5:29
Guard- Mex
Guard ×3
Death Cavalry
Radar Tower- Wind
Frigate
Guard- Wind
- Mex
- Wind
Naval Radar / Sonar Tower
Missile corvette- Wind
Frigate- Wind
Guard
Frigate- Wind ×2
T2 mexdone 8:54 · typical 9:23
Con ship- Wind ×2
Destroyer- Wind
- Con turret
- Mex
- Wind
Naval Radar / Sonar Tower
Destroyer- Wind ×6
T2 mex- Wind
Death Cavalry- Wind ×2
Frigate- Wind ×3
Missile corvette- Wind
Death Cavalry- Wind ×2
T2 mex- Wind
Missile corvette
Naval Radar / Sonar Tower- Wind
Con ship- Converter
Missile corvette- Converter
- Wind
- Naval Construction Turret
Frigate
Slingshot- Tidal
- Converter
- Wind
- Tidal
Frigate- Tidal
Guard
T2 mex- Tidal ×2
- Wind
Destroyer- Tidal
Slingshot- Converter
- Tidal ×2
- Wind
- Tidal
Guard- Naval Energy Converter
Gunboat- Wind
- Naval Energy Converter
Gunboat ×2
Coral
Gunboat- Wind
Guard
Gunboat- Mex
Gunboat- Naval Energy Converter
Gunboat- Wind
Gunboat- Naval Energy Converter
Gunboat- Naval Energy Converter
Gunboat
Death Cavalry- Wind
- Naval Energy Converter
Guard- Naval Energy Converter
Death Cavalry- Wind
- Naval Energy Converter
Naval Radar / Sonar Tower- Naval Metal Storage
Frigate
Dragon's Teeth- Naval Energy Converter
Dragon's Teeth- Wind
Dragon's Teeth ×2
Missile corvette
Dragon's Teeth- Naval Energy Storage
Dragon's Teeth ×2- Naval Construction Turret
Frigate
Dragon's Teeth- Wind
- Naval Energy Converter
Dragon's Teeth ×3- Naval Construction Turret
Missile corvette
Dragon's Teeth- Wind
Dragon's Teeth
Naval Radar / Sonar Tower
Dragon's Teeth- Naval Construction Turret
Death Cavalry
Dragon's Teeth
T2 mex
Dragon's Teeth
Advanced Shipyardnot finished by 15:00
Dragon's Teeth
Missile corvette- Wind
Dragon's Teeth ×5
Death Cavalry
Counts are medians over the build's games: half of them build more, half fewer. The example game is Kontraption's (31 OS, 29/09/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
2 Wind to Air or Suicide front or Frontfirst at 1:36 · in 46% of games
You get
1 Finch from Airfirst at 1:57 · in 50% of games
1 Light transport from Airfirst at 2:13 · in 46% of games
1 T2 con bot from Techfirst at 7:58 · in 58% of games
How it plays out
Typical game of this build against the role’s standard build, running totals by minute
- This build
- Standard pond
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
24 games.
Show as table
| By | Metal produced: This build | Metal produced: Standard pond | Enemy metal destroyed: This build | Enemy metal destroyed: Standard pond | Own metal lost: This build | Own metal lost: Standard pond |
|---|---|---|---|---|---|---|
| 1:00 | 399 | 115 | 0 | 0 | 0 | 0 |
| 2:00 | 928 | 259 | 0 | 0 | 0 | 0 |
| 3:00 | 1530 | 737 | 0 | 0 | 0 | 0 |
| 4:00 | 2430 | 1409 | 0 | 0 | 0 | 0 |
| 5:00 | 3660 | 2130 | 51 | 0 | 26 | 0 |
| 6:00 | 5045 | 2949 | 491 | 0 | 71 | 0 |
| 7:00 | 6412 | 3829 | 818 | 0 | 306 | 0 |
| 8:00 | 7218 | 4874 | 1440 | 54 | 765 | 86 |
| 9:00 | 8729 | 6257 | 2518 | 220 | 1321 | 189 |
| 10:00 | 9787 | 7661 | 3410 | 350 | 2080 | 640 |
| 11:00 | 11450 | 9859 | 4076 | 766 | 2203 | 836 |
| 12:00 | 12967 | 12092 | 4306 | 1196 | 2573 | 1075 |
| 13:00 | 15224 | 14534 | 4556 | 1578 | 4370 | 1661 |
| 14:00 | 17599 | 16881 | 5038 | 1814 | 4775 | 1995 |
| 15:00 | 20391 | 19361 | 6609 | 2632 | 5155 | 2964 |
Slightly underperformed the standard build's win rate despite destroying more enemy metal by 15:00.
- + Destroys 5982 enemy metal by 15:00 vs 3127 standard.
- − Own metal lost by 10:00 is 2365 vs 755 for standard.
- − Team win rate of 44% trails the standard build's 46%.
Kontraption
30.7 OS · 29/09/2026
Open source match ↗14 received units · includes a constructor
70 metal received · 11714 energy received
Typical milestones
Played most by
JesterB3games of this buildPlatinumBlonde3games of this buildDeathkebab2games of this buildKontraption2games of this build_X_1game of this buildSupporting games
Pick a game to read and play it above.
enderOS112/10/2026 · 33 OS↗_X_05/10/2026 · 41 OS↗ITz_Mythocondria02/10/2026 · 35 OS↗Kontraption29/09/2026 · 31 OS↗Kontraption26/09/2026 · 32 OS↗[MooDeng]NongJohn25/09/2026 · 39 OS↗swiss_cheese25/09/2026 · 35 OS↗Deathkebab24/09/2026 · 36 OS↗16 more
Alphacure20/09/2026 · 36 OS↗JesterB19/09/2026 · 33 OS↗[AFUS]Trotski18/09/2026 · 83 OS↗JesterB18/09/2026 · 34 OS↗JesterB15/09/2026 · 35 OS↗EXZoPrimer313/09/2026 · 38 OS↗Hummell07/09/2026 · 46 OS↗Deathkebab31/08/2026 · 36 OS↗pyrothraxus29/08/2026 · 36 OS↗Slump28/08/2026 · 38 OS↗DouglasBacon28/08/2026 · 32 OS↗CenturionPrimera18/08/2026 · 42 OS↗PlatinumBlonde16/08/2026 · 57 OS↗PlatinumBlonde10/08/2026 · 52 OS↗PlatinumBlonde07/08/2026 · 50 OS↗Call_Me_Sir03/08/2026 · 33 OS↗Beyond All Reason test-31431-20caa70
Naval balance tweaks off