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Geo / Armada / Economy first / OBSERVED BUILD

Stormbringer bombers

Armada Geo build order · Supreme Isthmus

Geo builds an Aircraft Plant right after its advanced geo and pushes T1 Stormbringer bombers forward from about 7:26, hitting into the middle and enemy base well before T2 units normally arrive.

Usually blows up the commander for T2 (70%)

#air #raid #push · 160 distinct matches · 44 players · 6% of Armada Geo games · team won 70% of 165 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • StormbringerT1 air bombers from 7:26 · 10% of role by thenFrom the Aircraft Plant. Only 10% of Geo games have it by then; others who build it get it around 7:42
  • Aircraft PlantAircraft Plant in 99%17% of all Geo games by then
  • FalconFighter in 80%10% of all Geo games by then
  • FalconFighter in 44%7% of all Geo games by then
  • HerculesLight transport from an ally in 40%21% of all Geo games by then

Started with Stormbringer (98%), Whirlwind (2%).

Where those units first fight, in 159 games with kill data: in the enemy base 54%, in the middle 43%.

Those units destroy a typical 2,463 metal of enemy units by 15:00.

Then transitions into Starlight (21% of army), Jaguar (10% of army), fighter (9% of army).

HOW TO PLAY IT

Key timing: Stormbringer bombers by 7:15

  1. Open Bot Lab and geo as usual, then add an Aircraft Plant very early.
  2. Get the Geothermal Powerplant up on the normal fast schedule.
  3. Finish the Aircraft Plant well ahead of the role's usual pace.
  4. Push T1 bombers led by Stormbringer straight into the enemy base.
  5. Switch into the usual T2 constructor and Starlight work for the team.

Phase by phase

TYPICAL OF ITS 160 GAMES · AGAINST STANDARD GEO
  1. 1
  2. 2
  3. 3
  4. 4
  5. 5
  6. 6
PLAY THE OPENING

Follow the example game's first 8:26 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine4Wind
    Order
    1. Bot LabBot Lab after 3 mex, 4 winddone ~1:15, middle half 0:55–1:23

    By 0:59 in all: 3 mex · 4 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×3
    3. Bot LabBot Labdone 1:15 · typical 1:15
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine2Wind
    • Energy Converter7Converter
    • Energy Storage1Energy storage
    Order
    1. Geothermal PowerplantGeo after 4 mex, 4 wind, 1 energy storage
    2. Bot LabEat Bot Lab
    Builders
    • Construction Turret5 Con turret
    • Lazarus5 Lazarus
    • Construction Bot2 Con bot
    • Lazarus1 Lazarus for allies
    • Construction Bot1 Con bot for allies

    By 5:00 in all: 4 mex · 6 wind · 1 geo · 7 converter · 1 energy storage · 5 con turret

    The example game in this phase · 19 steps
    1. TickTick
    2. LazarusLazarus
    3. Wind ×2
    4. LazarusLazarus
    5. TickTick
    6. LazarusLazarus ×3
    7. Construction BotCon bot ×2for Beach sea
    8. Construction BotCon bot
    9. Geothermal PowerplantGeodone 3:27 · typical 3:24
    10. Mex ×2
    11. Energy storage
    12. Mexfor Beach sea
    13. Con turret
    14. Energy storage
    15. Mexfor Beach sea
    16. Bot LabEat Bot Labreclaimed for its metal
    17. Con turret ×2
    18. Advanced Metal ExtractorT2 mexdone 5:09 · typical 5:33
    19. Con turret
  3. 3

    5:00 to T1 air bombers

    Economy
    • Wind Turbine2Wind+2 vs standard
    • Energy Converter2Converter
    Order
    1. Advanced Geothermal PowerplantAdvanced Geothermal Powerplant after 8 wind, 10 converter, 7 con turret
    2. Aircraft PlantAircraft Plant after 10 wind, 11 converter, 7 con turret
    3. StormbringerT1 air bombers after 10 wind, 11 converter, 8 con turret
    Builders
    • Construction Turret2 Con turret

    By 7:26 in all: 4 mex · 10 wind · 1 geo · 1 Advanced Geothermal Powerplant · 11 converter · 1 energy storage

    The example game in this phase · 9 steps
    1. Con turret
    2. Advanced Metal ExtractorT2 mex ×2
    3. Con turret
    4. Converter
    5. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 6:59 · typical 7:14
    6. Converter
    7. Advanced Metal ExtractorT2 mex
    8. Aircraft PlantAircraft Plantdone 7:05 · typical 7:18
    9. StormbringerBomberdone 7:11
  4. 4

    T1 air bombers to Vehicle Plant

    Order
    1. Vehicle PlantVehicle Plant after 13 wind, 12 converter, 8 con turretdone ~8:46, middle half 7:57–9:29
    Army
    • Stormbringer14 Bomber +14 vs standard

    Some games also: fighter (45%) · con turret (41%) · wind (35%) · converter (34%)

    By 8:38 in all: 4 mex · 15 wind · 1 geo · 1 Advanced Geothermal Powerplant · 13 converter · 1 energy storage

    The example game in this phase · 2 steps
    1. StormbringerBomber ×19
    2. Vehicle PlantVehicle Plantdone 8:33 · typical 8:46
  5. 5

    Vehicle Plant to Advanced Vehicle Plant

    Order
    1. Advanced Vehicle PlantAdvanced Vehicle Plant after 16 wind, 15 converter, 9 con turretdone ~9:57, middle half 9:27–10:45
    Builders
    • Construction Vehicle1 Con vehicle

    Some games also: fighter (44%) · bomber (36%) · wind (31%)

    By 9:34 in all: 4 mex · 17 wind · 1 geo · 1 Advanced Geothermal Powerplant · 15 converter · 1 energy storage

    The example game in this phase · 2 steps
    1. Construction VehicleCon vehicle
    2. Advanced Vehicle PlantAdvanced Vehicle Plantdone 9:08 · typical 9:57
  6. 6

    Advanced Vehicle Plant to 15:00

    Economy
    • Wind Turbine8Wind−8 vs standard
    • Energy Converter3Converter+3 vs standard
    Order
    1. Aircraft PlantEat Aircraft Plant
    2. Vehicle PlantEat Vehicle Plant in 74% of games
    Army
    • Starlight2 Starlight
    • Umbra1 Jammer
    • Prophet1 Radar vehicle

    Some games also: con turret (49%) · Jaguar (48%) · T2 con vehicle for allies (36%) · T2 con vehicle (34%)

    The standard build makes here, this one skips: 5 Jaguar

    By 15:00 in all: 4 mex · 30 wind · 1 geo · 1 Advanced Geothermal Powerplant · 21 converter · 1 energy storage

    The example game in this phase · 6 steps
    1. Aircraft PlantEat Aircraft Plantreclaimed for its metal
    2. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    3. Advanced Construction VehicleT2 con vehiclefor Front
    4. UmbraJammer
    5. ProphetRadar vehicle
    6. StarlightStarlightdone 9:56 · typical 10:50

Counts are medians over the build's games: half of them build more, half fewer. The example game is krtf's (45 OS, 25/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Lazarus1 Lazarus to Beach seafirst at 2:23 · in 78% of games
  • Construction Bot1 Con bot to Beach seafirst at 2:31 · in 90% of games
  • Advanced Construction Vehicle1 T2 con vehicle to Front or Suicide frontfirst at 10:42 · in 36% of games

You get

  • Hercules1 Light transport from Airfirst at 4:22 · in 50% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 4:50 · in 98% of games
  • Valiant11 Valiant from Airfirst at 8:50 · in 50% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard geo

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

02k4k6k
0:005:0010:0015:00

metal

165 games.

Show as table
ByMetal produced: This buildMetal produced: Standard geoEnemy metal destroyed: This buildEnemy metal destroyed: Standard geoOwn metal lost: This buildOwn metal lost: Standard geo
1:003423330000
2:008668590000
3:00151115270000
4:00270526700000
5:00372936930000
6:00573756360000
7:00814580190000
8:0010979113430000
9:0013871144060435184
10:00169861727017954751329202
11:001984420110350917452700520
12:0023137229744369361833831605
13:0025860257255639587437132970
14:0028751285607328824645704419
15:00312563134788231020155985552
WHAT THE NUMBERS SAY

Won far more often than the standard build and destroyed much more enemy metal by 10:00 despite heavier own losses.

  • + Destroyed 2819 enemy metal by 10:00 vs 534 standard.
  • + Won more often than the standard build (69% vs 54%).
  • − Own losses jump to 1857 by 10:00 vs just 260 standard.
  • − Metal production and 15:00 enemy metal destroyed both slightly trail standard.
THE EXAMPLE YOU ARE READING

krtf

44.9 OS · 25/09/2026

Open source match ↗

2 received units · includes a constructor
250 metal received · 27733 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:15Middle 50%: 0:55–1:23 · n=165
Geothermal Powerplant3:24Middle 50%: 3:10–3:38 · n=165
Advanced Metal Extractor5:33Middle 50%: 5:19–6:01 · n=163
Advanced Geothermal Powerplant7:14Middle 50%: 6:51–7:34 · n=147
Aircraft Plant7:18Middle 50%: 6:53–7:38 · n=163
Vehicle Plant8:46Middle 50%: 7:57–9:29 · n=141
Advanced Vehicle Plant9:57Middle 50%: 9:27–10:45 · n=122
Starlight10:50Middle 50%: 10:06–11:43 · n=92

Played most by

PongoPygmaeus25games of this buildNutzz20games of this buildViltrum17games of this buildzeus_on_god13games of this buildIMBALANCED10games of this build