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Geo / Armada / Economy first / OBSERVED BUILD

Stormbringer bombers

Armada Geo build order · Supreme Isthmus

Geo pivots to T1 air bombers from around 7:10, well before the role norm, pushing Stormbringers forward with fighters and scouts to fight in the enemy base and middle before transitioning back to the usual T2 economy.

Usually blows up the commander for T2 (70%)

#air #push · 159 distinct matches · 44 players · 6% of Armada Geo games · team won 70% of 164 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • StormbringerT1 air bombers from 7:26 · 10% of role by thenFrom the Aircraft Plant. Only 10% of Geo games have it by then; others who build it get it around 7:42
  • Aircraft PlantAircraft Plant in 99%17% of all Geo games by then
  • FalconFighter in 80%10% of all Geo games by then
  • FalconFighter in 45%7% of all Geo games by then

Started with Stormbringer (98%), Whirlwind (2%).

Where those units first fight, in 158 games with kill data: in the enemy base 54%, in the middle 44%.

Those units destroy a typical 2,477 metal of enemy units by 15:00.

Then transitions into Starlight (21% of army), Jaguar (10% of army), fighter (9% of army).

HOW TO PLAY IT

Key timing: Stormbringer bombers by 7:15

  1. Open Bot Lab and geo as usual, then add an Aircraft Plant very early.
  2. Get the Geothermal Powerplant up on the normal fast schedule.
  3. Finish the Aircraft Plant well ahead of the role's usual pace.
  4. Push T1 bombers led by Stormbringer straight into the enemy base.
  5. Switch into the usual T2 constructor and Starlight work for the team.

Phase by phase

TYPICAL OF ITS 159 GAMES · AGAINST STANDARD GEO
  1. 1
  2. 2
  3. 3
  4. 4
  5. 5
  6. 6
PLAY THE OPENING

Follow the example game's first 8:26 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine4Wind
    Order
    1. Bot LabBot Lab after 3 mex, 4 winddone ~1:15, middle half 0:55–1:23

    By 0:58 in all: 3 mex · 4 wind

    The example game in this phase · 3 steps
    1. Mex ×2
    2. Wind ×3
    3. Bot LabBot Labdone 0:52 · typical 1:15
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine2Wind
    • Energy Converter7Converter
    • Energy Storage1Energy storage
    Order
    1. Geothermal PowerplantGeo after 4 mex, 4 wind, 1 energy storage
    2. Bot LabEat Bot Lab
    Builders
    • Construction Turret5 Con turret
    • Lazarus5 Lazarus
    • Construction Bot2 Con bot
    • Lazarus1 Lazarus for allies
    • Construction Bot1 Con bot for allies

    By 5:00 in all: 4 mex · 6 wind · 1 geo · 7 converter · 1 energy storage · 5 con turret

    The example game in this phase · 26 steps
    1. Wind
    2. LazarusLazarus
    3. Wind
    4. TickTick ×2
    5. Wind
    6. LazarusLazarus
    7. Converter
    8. LazarusLazarus
    9. Wind
    10. LazarusLazarus
    11. Converter
    12. Construction BotCon bot
    13. TickTick ×3
    14. Converter
    15. Construction BotCon botfor Beach sea
    16. Construction BotCon bot
    17. Converter
    18. LazarusLazarusfor Beach sea
    19. Mex
    20. LazarusLazarus
    21. Converter
    22. Mex
    23. Energy storage
    24. Converter
    25. Geothermal PowerplantGeodone 4:16 · typical 3:24
    26. Con turret ×4
  3. 3

    5:00 to T1 air bombers

    Economy
    • Wind Turbine2Wind+2 vs standard
    • Energy Converter2Converter
    Order
    1. Advanced Geothermal PowerplantAdvanced Geothermal Powerplant after 8 wind, 10 converter, 7 con turret
    2. Aircraft PlantAircraft Plant after 10 wind, 11 converter, 7 con turret
    3. StormbringerT1 air bombers after 10 wind, 12 converter, 8 con turret
    Builders
    • Construction Turret2 Con turret

    By 7:26 in all: 4 mex · 10 wind · 1 geo · 1 Advanced Geothermal Powerplant · 12 converter · 1 energy storage

    The example game in this phase · 12 steps
    1. Bot LabEat Bot Labreclaimed for its metal
    2. Con turret
    3. Advanced Metal ExtractorT2 mex ×2done 5:44 · typical 5:33
    4. Con turret ×2
    5. Advanced Metal ExtractorT2 mex ×2
    6. Wind
    7. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 6:51 · typical 7:13
    8. Wind
    9. Radar TowerRadar Tower
    10. Con turret
    11. Aircraft PlantAircraft Plant ×2done 7:00 · typical 7:17
    12. StormbringerBomberdone 7:12
  4. 4

    T1 air bombers to Vehicle Plant

    Order
    1. Vehicle PlantVehicle Plant after 13 wind, 12 converter, 8 con turretdone ~8:46, middle half 7:56–9:26
    Army
    • Stormbringer14 Bomber +14 vs standard

    Some games also: fighter (45%) · con turret (41%) · wind (35%) · converter (34%)

    By 8:37 in all: 4 mex · 14 wind · 1 geo · 1 Advanced Geothermal Powerplant · 13 converter · 1 energy storage

    The example game in this phase · 11 steps
    1. StormbringerBomber ×12
    2. Dragon's TeethDragon's Teeth
    3. StormbringerBomber
    4. Dragon's TeethDragon's Teeth ×3
    5. StormbringerBomber
    6. Dragon's TeethDragon's Teeth ×2
    7. StormbringerBomber
    8. Dragon's TeethDragon's Teeth
    9. StormbringerBomber ×2
    10. Dragon's TeethDragon's Teeth
    11. Vehicle PlantVehicle Plantnot finished by 15:00 · typical 8:46
  5. 5

    Vehicle Plant to Advanced Vehicle Plant

    Order
    1. Advanced Vehicle PlantAdvanced Vehicle Plant after 16 wind, 15 converter, 9 con turretdone ~9:57, middle half 9:27–10:45
    Builders
    • Construction Vehicle1 Con vehicle

    Some games also: fighter (44%) · bomber (37%) · wind (31%)

    By 9:34 in all: 4 mex · 17 wind · 1 geo · 1 Advanced Geothermal Powerplant · 15 converter · 1 energy storage

    The example game in this phase · 12 steps
    1. BlinkScout plane ×2
    2. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    3. BlinkScout plane
    4. FalconFighter
    5. BlinkScout plane
    6. FalconFighter ×24
    7. Aircraft PlantEat Aircraft Plantreclaimed for its metal
    8. Vehicle PlantVehicle Plantdone 9:08
    9. FalconFighter
    10. Aircraft PlantEat Aircraft Plantreclaimed for its metal
    11. Construction VehicleCon vehicle ×2
    12. Advanced Vehicle PlantAdvanced Vehicle Plantdone 10:31 · typical 9:57
  6. 6

    Advanced Vehicle Plant to 15:00

    Economy
    • Wind Turbine8Wind−8 vs standard
    • Energy Converter3Converter+3 vs standard
    Order
    1. Aircraft PlantEat Aircraft Plant
    2. Vehicle PlantEat Vehicle Plant in 74% of games
    Army
    • Starlight2 Starlight
    • Umbra1 Jammer
    • Prophet1 Radar vehicle

    Some games also: con turret (49%) · Jaguar (48%) · T2 con vehicle for allies (37%) · T2 con vehicle (34%)

    The standard build makes here, this one skips: 6 Jaguar

    By 15:00 in all: 4 mex · 30 wind · 1 geo · 1 Advanced Geothermal Powerplant · 21 converter · 1 energy storage

    The example game in this phase · 104 steps
    1. Wind
    2. BlitzBlitz
    3. Wind
    4. Converter
    5. MauserMauser
    6. BlitzBlitz
    7. Wind
    8. BlitzBlitz
    9. MauserMauser
    10. BlitzBlitz
    11. Wind
    12. Converter
    13. MauserMauser
    14. BlitzBlitz
    15. Wind
    16. Converter
    17. BlitzBlitz
    18. Wind
    19. MauserMauser
    20. BlitzBlitz
    21. Wind
    22. RoverScout ×2
    23. MauserMauser
    24. Wind
    25. Converter
    26. RoverScout
    27. UmbraJammer
    28. RoverScout
    29. Converter
    30. Wind
    31. RoverScout
    32. ProphetRadar vehicle
    33. RoverScout
    34. Converter
    35. RoverScout
    36. NettleNettle
    37. MauserMauser
    38. RoverScout ×2
    39. Converter
    40. RoverScout
    41. MauserMauser
    42. Wind
    43. RoverScout
    44. Converter
    45. Wind
    46. RoverScout
    47. Wind
    48. RoverScout
    49. MauserMauser
    50. Wind
    51. Converter
    52. BlitzBlitz
    53. Converter
    54. MauserMauser
    55. Wind
    56. Converter
    57. BlitzBlitz
    58. Wind
    59. Converter
    60. Wind ×2
    61. MauserMauser
    62. BlitzBlitz
    63. Converter
    64. Wind
    65. Converter
    66. BlitzBlitz
    67. MauserMauser
    68. BlitzBlitz
    69. Converter
    70. BlitzBlitz
    71. SentrySentry
    72. MauserMauser
    73. Converter
    74. SentrySentry
    75. BlitzBlitz
    76. MauserMauser
    77. BlitzBlitz
    78. SentrySentry
    79. Converter
    80. BlitzBlitz
    81. MauserMauser
    82. BlitzBlitz
    83. SentrySentry
    84. Converter
    85. BlitzBlitz
    86. MauserMauser
    87. Converter
    88. BlitzBlitz
    89. Converter
    90. BlitzBlitz ×2
    91. Converter
    92. BlitzBlitz ×2
    93. Converter
    94. BlitzBlitz
    95. Converter
    96. BlitzBlitz ×2
    97. Converter
    98. BlitzBlitz ×5
    99. Converter
    100. BlitzBlitz ×3
    101. Converter
    102. BlitzBlitz ×2
    103. Converter
    104. BlitzBlitz ×31

Counts are medians over the build's games: half of them build more, half fewer. The example game is zeus_on_god's (38 OS, 13/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Lazarus1 Lazarus to Beach seafirst at 2:23 · in 77% of games
  • Construction Bot1 Con bot to Beach seafirst at 2:31 · in 90% of games
  • Advanced Construction Vehicle1 T2 con vehicle to Front or Suicide frontfirst at 10:42 · in 37% of games

You get

  • Hercules1 Light transport from Airfirst at 4:22 · in 50% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 4:50 · in 98% of games
  • Valiant11 Valiant from Airfirst at 8:48 · in 50% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard geo

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

02k4k6k
0:005:0010:0015:00

metal

164 games.

Show as table
ByMetal produced: This buildMetal produced: Standard geoEnemy metal destroyed: This buildEnemy metal destroyed: Standard geoOwn metal lost: This buildOwn metal lost: Standard geo
1:003423330000
2:008658590000
3:00151115270000
4:00270526700000
5:00373336940000
6:00574156380000
7:00815380260000
8:0010964113460000
9:0013878144060435784
10:00169931728017894721327198
11:001983620125351017452763520
12:0023112229954380361833841605
13:0025860257355642583737242970
14:0028764285897352823946204432
15:00313393136088321017256565586
WHAT THE NUMBERS SAY

Won far more often than the standard build and destroyed much more enemy metal by 10:00 despite heavier own losses.

  • + Destroyed 2819 enemy metal by 10:00 vs 534 standard.
  • + Won more often than the standard build (69% vs 54%).
  • − Own losses jump to 1857 by 10:00 vs just 260 standard.
  • − Metal production and 15:00 enemy metal destroyed both slightly trail standard.
THE EXAMPLE YOU ARE READING

zeus_on_god

37.5 OS · 13/10/2026

Open source match ↗

12 received units · includes a constructor
1945 metal received · 105137 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:15Middle 50%: 0:55–1:23 · n=164
Geothermal Powerplant3:24Middle 50%: 3:09–3:38 · n=164
Advanced Metal Extractor5:33Middle 50%: 5:19–6:01 · n=162
Advanced Geothermal Powerplant7:13Middle 50%: 6:51–7:34 · n=146
Aircraft Plant7:17Middle 50%: 6:53–7:38 · n=162
Vehicle Plant8:46Middle 50%: 7:56–9:26 · n=140
Advanced Vehicle Plant9:57Middle 50%: 9:27–10:45 · n=121
Starlight10:49Middle 50%: 10:05–11:44 · n=91

Played most by

PongoPygmaeus24games of this buildNutzz20games of this buildViltrum17games of this buildzeus_on_god13games of this buildIMBALANCED10games of this build