Stormbringer bombers
Armada Geo build order · Supreme Isthmus
Geo pivots to T1 air bombers from around 7:10, well before the role norm, pushing Stormbringers forward with fighters and scouts to fight in the enemy base and middle before transitioning back to the usual T2 economy.
Usually blows up the commander for T2 (69%)
#air #push · 158 distinct matches · 44 players · 6% of Armada Geo games · team won 70% of 163 · Recently observed
T1 air bombers from 7:25 · 10% of role by thenFrom the Aircraft Plant. Only 10% of Geo games have it by then; others who build it get it around 7:42
Aircraft Plant in 99%17% of all Geo games by then
Fighter in 80%11% of all Geo games by then
Fighter in 45%7% of all Geo games by then
Started with Stormbringer (98%), Whirlwind (2%).
Where those units first fight, in 157 games with kill data: in the enemy base 54%, in the middle 44%.
Those units destroy a typical 2,490 metal of enemy units by 15:00.
Then transitions into Starlight (21% of army), Jaguar (10% of army), fighter (9% of army).
Key timing: Stormbringer bombers by 7:15
- Open Bot Lab and geo as usual, then add an Aircraft Plant very early.
- Get the Geothermal Powerplant up on the normal fast schedule.
- Finish the Aircraft Plant well ahead of the role's usual pace.
- Push T1 bombers led by Stormbringer straight into the enemy base.
- Switch into the usual T2 constructor and Starlight work for the team.
Phase by phase
TYPICAL OF ITS 158 GAMES · AGAINST STANDARD GEOFollow the example game's first 8:26 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
3Mex
4Wind
Order
Bot Lab after 3 mex, 4 winddone ~1:15, middle half 0:55–1:23
By 0:59 in all: 3 mex · 4 wind
The example game in this phase · 7 steps
- Mex ×2
- Wind
Sentry- Mex
- Wind ×3
- Energy storage
Bot Labdone 1:44 · typical 1:15
- 2
Bot Lab to 5:00
Economy
1Mex
2Wind
7Converter
1Energy storage
Order
Geo after 4 mex, 4 wind, 1 energy storage
Eat Bot Lab
Builders
5 Con turret
5 Lazarus
2 Con bot
1 Lazarus for allies
1 Con bot for allies
By 5:00 in all: 4 mex · 6 wind · 1 geo · 7 converter · 1 energy storage · 5 con turret
The example game in this phase · 22 steps
Lazarus
Con botfor Pond
Lazarusfor Pond
Con botfor Beach sea
Lazarus ×2
Lazarusfor Pond
Con bot- Mex
Con bot
Lazarus
Geodone 3:49 · typical 3:24
Lazarus- Con turret
- Converter
Eat Bot Labreclaimed for its metal- Con turret ×2
- Mexfor Beach sea
- Converter
- Con turret ×2
- Converter ×5
- Con turret
- Converter ×3
- 3
5:00 to T1 air bombers
Economy
2Wind+2 vs standard
2Converter
Order
Advanced Geothermal Powerplant after 8 wind, 10 converter, 7 con turret
Aircraft Plant after 10 wind, 11 converter, 7 con turret
T1 air bombers after 9 wind, 12 converter, 8 con turret
Builders
2 Con turret
By 7:25 in all: 4 mex · 9 wind · 1 geo · 1 Advanced Geothermal Powerplant · 12 converter · 1 energy storage
The example game in this phase · 33 steps
- Converter ×2
- Con turret
- Converter
Radar Tower- Converter ×2
Sentry- Converter ×2
T2 mex ×2done 6:01 · typical 5:33- Converter
- Wind
Sentry
T2 mex
Sentry- Wind ×5
T2 mex- Wind
Sentry
Prudedone 7:09- Wind
- Con turret
- Wind
- Con turret
Con vehicle- Wind
Groundhog- Wind
Groundhog- Wind ×6
Eat Vehicle Plantreclaimed for its metal- Wind
Aircraft Plantdone 7:43 · typical 7:17- Wind
Bomberdone 7:46
- 4
T1 air bombers to Vehicle Plant
Order
Vehicle Plant after 13 wind, 12 converter, 8 con turretdone ~8:46, middle half 7:56–9:26
Army
14 Bomber +14 vs standard
Some games also: fighter (45%) · con turret (40%) · wind (35%) · converter (34%)
By 8:37 in all: 4 mex · 14 wind · 1 geo · 1 Advanced Geothermal Powerplant · 13 converter · 1 energy storage
The example game in this phase · 1 step
Vehicle Plantdone 7:12 · typical 8:46
- 5
Vehicle Plant to Advanced Vehicle Plant
Order
Advanced Vehicle Plant after 16 wind, 15 converter, 9 con turretdone ~9:57, middle half 9:27–10:45
Builders
1 Con vehicle
Some games also: fighter (44%) · bomber (36%) · wind (31%)
By 9:34 in all: 4 mex · 17 wind · 1 geo · 1 Advanced Geothermal Powerplant · 15 converter · 1 energy storage
The example game in this phase · 85 steps
- Wind
Beholder
Light Mine
Bomber
Light Mine- Wind
Bomber
Light Mine- Wind
Bomber
Light Mine- Wind
Bomber
Light Mine
Bomber
Light Mine- Wind ×2
Bomber
Light Mine
Beholder- Wind
Bomber
Light Mine- Wind ×2
Bomber
Light Mine- Wind
Light Mine
T2 mex
Bomber- Wind
Light Mine- Wind
Bomber- Wind
Beholder
Light Mine
Bomber- Wind ×2
Bomber
Light Mine ×2- Wind ×2
Bomber- Wind
Light Mine- Wind
Bomber- Wind
Light Mine- Wind
Light Mine- Wind
Fighter
Light Mine
Beholder
Fighter- Wind ×2
Light Mine
Fighter- Wind
Fighter
Light Mine- Wind
Fighter- Wind
Light Mine- Wind
Fighter
Light Mine- Wind
Fighter
Light Mine- Wind
Fighter- Wind
Beholder
Light Mine
Fighter- Wind
Fighter
Light Mine- Wind
Light Mine ×2
Eat Aircraft Plantreclaimed for its metal
Advanced Vehicle Plantdone 10:01 · typical 9:57
- 6
Advanced Vehicle Plant to 15:00
Economy
8Wind−8 vs standard
2Converter+2 vs standard
Order
Eat Aircraft Plant
Eat Vehicle Plant in 74% of games
Army
2 Starlight
1 Jammer
1 Radar vehicle
Some games also: con turret (49%) · Jaguar (48%) · T2 con vehicle for allies (37%) · T2 con vehicle (34%)
The standard build makes here, this one skips: 5 Jaguar
By 15:00 in all: 4 mex · 30 wind · 1 geo · 1 Advanced Geothermal Powerplant · 20 converter · 1 energy storage
The example game in this phase · 72 steps
- Wind ×2
Light Mine- Wind
Light Mine- Wind
Light Mine- Wind
Light Mine- Wind ×2
Light Mine ×5- Wind
Mauser- Wind
Light Mine ×3- Wind
Mauser- Wind
Light Mine ×4
Mauser
Light Mine- Wind
Light Mine ×3
Mauser
Light Mine ×2- Wind
Light Mine
Beamer
Mauser
Light Mine- Wind
Light Mine
Mauser- Wind
Light Mine ×2
Beamer
Mauser
Light Mine- Wind
Jammer
Radar vehicle
Starlightdone 11:13 · typical 10:49
Light Mine ×5- Wind
Light Mine- Wind
Starlight- Wind ×4
Starlight- Wind ×5
Starlight- Wind ×7
Starlight- Wind ×8
Starlight- Wind ×7
Starlight- Wind ×7
Starlight- Wind ×8
Starlight- Wind ×5
Jammer
Radar vehicle
Shredderdone 14:27- Wind ×2
Shredder- Wind ×2
Shredder- Wind ×3
Starlight- Wind ×5
Bot Labnot finished by 15:00
Counts are medians over the build's games: half of them build more, half fewer. The example game is Viltrum's (40 OS, 07/10/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
1 Lazarus to Beach seafirst at 2:23 · in 77% of games
1 Con bot to Beach seafirst at 2:31 · in 90% of games
1 T2 con vehicle to Front or Suicide frontfirst at 10:42 · in 37% of games
You get
1 Light transport from Airfirst at 4:22 · in 50% of games
1 T2 con bot from Techfirst at 4:50 · in 98% of games
11 Valiant from Airfirst at 8:47 · in 50% of games
How it plays out
Typical game of this build against the role’s standard build, running totals by minute
- This build
- Standard geo
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
163 games.
Show as table
| By | Metal produced: This build | Metal produced: Standard geo | Enemy metal destroyed: This build | Enemy metal destroyed: Standard geo | Own metal lost: This build | Own metal lost: Standard geo |
|---|---|---|---|---|---|---|
| 1:00 | 342 | 333 | 0 | 0 | 0 | 0 |
| 2:00 | 863 | 855 | 0 | 0 | 0 | 0 |
| 3:00 | 1511 | 1527 | 0 | 0 | 0 | 0 |
| 4:00 | 2705 | 2672 | 0 | 0 | 0 | 0 |
| 5:00 | 3729 | 3695 | 0 | 0 | 0 | 0 |
| 6:00 | 5745 | 5643 | 0 | 0 | 0 | 0 |
| 7:00 | 8160 | 8025 | 0 | 0 | 0 | 0 |
| 8:00 | 10979 | 11343 | 0 | 0 | 0 | 0 |
| 9:00 | 13871 | 14406 | 0 | 43 | 63 | 84 |
| 10:00 | 17000 | 17280 | 1795 | 480 | 1324 | 200 |
| 11:00 | 19844 | 20125 | 3510 | 1745 | 2826 | 520 |
| 12:00 | 23137 | 23001 | 4391 | 3614 | 3385 | 1608 |
| 13:00 | 25860 | 25739 | 5644 | 5826 | 3735 | 2980 |
| 14:00 | 28777 | 28589 | 7375 | 8222 | 4670 | 4440 |
| 15:00 | 31256 | 31360 | 8841 | 10172 | 5713 | 5610 |
Won far more often than the standard build and destroyed much more enemy metal by 10:00 despite heavier own losses.
- + Destroyed 2819 enemy metal by 10:00 vs 534 standard.
- + Won more often than the standard build (69% vs 54%).
- − Own losses jump to 1857 by 10:00 vs just 260 standard.
- − Metal production and 15:00 enemy metal destroyed both slightly trail standard.
Viltrum
40.1 OS · 07/10/2026
Open source match ↗21 received units · includes a constructor
353 metal received · 167145 energy received
Typical milestones
Played most by
PongoPygmaeus24games of this buildNutzz20games of this buildViltrum17games of this buildzeus_on_god13games of this buildIMBALANCED10games of this buildSupporting games
Pick a game to read and play it above.
PongoPygmaeus14/10/2026 · 34 OS↗PongoPygmaeus13/10/2026 · 35 OS↗Gieds13/10/2026 · 43 OS↗El_Turco13/10/2026 · 38 OS↗Viltrum13/10/2026 · 41 OS↗zeus_on_god13/10/2026 · 38 OS↗El_Turco12/10/2026 · 39 OS↗TheGeneraI12/10/2026 · 33 OS↗Viltrum07/10/2026 · 40 OS↗32 more of 155, the most recent
zeus_on_god11/10/2026 · 37 OS↗El_Turco11/10/2026 · 38 OS↗El_Turco10/10/2026 · 37 OS↗TheGeneraI10/10/2026 · 32 OS↗DukeofStars09/10/2026 · 54 OS↗Nutzz08/10/2026 · 41 OS↗PongoPygmaeus08/10/2026 · 35 OS↗Gieds06/10/2026 · 46 OS↗zeus_on_god04/10/2026 · 38 OS↗Ram_Me_Daddy04/10/2026 · 31 OS↗Ram_Me_Daddy03/10/2026 · 31 OS↗zeus_on_god03/10/2026 · 38 OS↗PongoPygmaeus01/10/2026 · 35 OS↗Ram_Me_Daddy30/09/2026 · 32 OS↗whitetiger281929/09/2026 · 31 OS↗Nutzz29/09/2026 · 42 OS↗PongoPygmaeus28/09/2026 · 36 OS↗PongoPygmaeus28/09/2026 · 36 OS↗Alphacure27/09/2026 · 37 OS↗Alphacure27/09/2026 · 37 OS↗Alphacure27/09/2026 · 37 OS↗DukeofStars26/09/2026 · 54 OS↗0neTw025/09/2026 · 42 OS↗krtf25/09/2026 · 45 OS↗DukeofStars25/09/2026 · 55 OS↗PongoPygmaeus23/09/2026 · 36 OS↗PongoPygmaeus22/09/2026 · 36 OS↗PongoPygmaeus21/09/2026 · 36 OS↗PongoPygmaeus21/09/2026 · 35 OS↗DukeofStars21/09/2026 · 56 OS↗Fruit_20/09/2026 · 41 OS↗Beyond All Reason test-31479-433a460
Naval balance tweaks on